Commit Graph

20 Commits

Author SHA1 Message Date
justin 73dfd1f319 Improve falling, hover corpse 2026-04-05 09:31:25 +01:00
justin 43a5817ef3 Work on Falling carriage state 2026-04-03 10:32:54 +01:00
justin ac32ebba2b Improve debris 2026-04-01 17:01:25 +01:00
justin 074d354970 Improve debris slightly 2026-03-31 21:57:15 +01:00
justin c2e5aaa7a0 Broken implementation of window colours, move towards stencil ceilings 2025-10-29 21:48:09 +00:00
justin 7585531dd1 Simplify Prop drawing 2025-10-25 13:54:40 +01:00
justin 5fce0772f8 Start simplifying Prop 2025-10-25 13:05:14 +01:00
justin d5f985f3ab Start to clean up Prop datatype 2025-10-22 12:07:06 +01:00
justin ae24720762 Allow chunk debris to fall down chasms 2025-08-02 22:49:10 +01:00
justin 5722ca8204 Work on bouncing debris 2025-08-02 22:14:25 +01:00
justin eeb7c8ac88 Work on gibs and chasms 2025-08-01 09:39:13 +01:00
justin 3efa01bf09 Cleanup 2025-05-21 22:48:18 +01:00
justin 075429088b Make anti-clockwise what were clockwise shapes, cleanup flash module-ing 2024-10-04 00:59:08 +01:00
justin 5a4f2711c8 Use strict tuples for SPics 2024-10-01 01:20:29 +01:00
justin d989acd6f2 Allow shadow fidelity option, fix bug in rendering box shadows 2023-03-25 17:22:58 +00:00
justin 1abfaa3cd0 Work on textures and lighting 2023-03-23 21:17:24 +00:00
justin 9e89dcebe7 Cleanup 2023-03-16 21:56:34 +00:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin d219d8d889 Broken: refactor terminals 2022-07-25 00:45:15 +01:00
justin ac069d08f6 Prop reification/splitting 2022-07-24 13:45:05 +01:00