Commit Graph

175 Commits

Author SHA1 Message Date
justin f0e5095b5f Refactor 2021-05-04 18:11:59 +02:00
justin 6d4c17fc07 Refactor wall points from lists to pairs 2021-05-04 01:31:55 +02:00
justin e21178b688 Refactoring 2021-05-03 23:59:20 +02:00
justin 7711738b3b Add blurring of lightmap (and refactoring) 2021-05-01 02:28:04 +02:00
justin 9c0e4425da Refactoring and linting 2021-04-30 17:50:28 +02:00
justin 83c2220813 Refactoring, linting 2021-04-30 15:22:24 +02:00
justin c8e84c775f Linting, refactor random angle walk for flamer 2021-04-30 13:21:37 +02:00
justin 619756dd73 Generalise weapon character modes 2021-04-29 23:13:41 +02:00
justin 6a38950501 Linting, haddocking 2021-04-29 15:31:07 +02:00
justin 64b5b9e2a5 Hlinting 2021-04-27 11:45:43 +02:00
justin f8351fb150 Tweaks to make playable 2021-04-26 12:03:22 +02:00
justin 3bc57ff650 Start to implement lock and key system 2021-04-26 11:41:04 +02:00
justin 30736997c3 Allow for different item drops on creature death 2021-04-25 02:16:31 +02:00
justin 94ff3d6593 Add boss room, tweak launchers 2021-04-24 22:39:45 +02:00
justin e23e076184 Partial fix to jetPack 2021-04-24 19:35:49 +02:00
justin 108b66f3ad Tweak wall cutting, removes inverse walls 2021-04-23 21:17:37 +02:00
justin 4c611ba4aa Make more sounds positional 2021-04-23 17:27:32 +02:00
justin 60b2327909 Fix new game resize bug 2021-04-22 10:11:26 +02:00
justin be3c3339ec Tweak sound positions 2021-04-06 20:25:25 +02:00
justin 47ac104520 Further implementation of poitional sound 2021-04-06 19:19:23 +02:00
justin 7801920fd2 Add support for directional sound 2021-04-06 15:46:49 +02:00
justin 772103f92c Cleanup, haddocks 2021-04-05 11:36:54 +02:00
justin dfee9b2f37 Modularise shockwaves, stop landing self damage when blinking 2021-04-04 20:19:45 +02:00
justin 654479da36 Cleanup enough to make haddock work 2021-04-04 16:39:58 +02:00
justin 3b417c4966 Add haddocks and/or cleanup 2021-04-04 16:26:06 +02:00
justin 89c3ff96c8 Add spawner gun 2021-03-29 23:25:48 +02:00
justin a4afe05478 Stop inanimate objects from opening walls 2021-03-29 13:36:03 +02:00
justin c959b7d59c Runtime broken level generation 2021-03-29 11:27:30 +02:00
justin bacaded2a5 Reorganise modules. Broken layout-- to be diagnosed 2021-03-27 23:36:39 +01:00
justin 4360c3b530 Cleanup and tweak new explosions 2021-03-27 22:22:50 +01:00
justin 326c624210 Merge branch 'testing', resolved conflicts 2021-03-27 20:45:36 +01:00
justin eb2a1a0edb Tweak sound 2021-03-27 15:23:16 +01:00
Ross 881359c4ac Refactor grenades and rockets to allow different explosions 2021-03-27 12:56:27 +00:00
justin 2011728de5 Remove loop dependency on loading dodge sounds 2021-03-27 13:42:14 +01:00
justin 62b5ffbfaa Cleanup Data 2021-03-26 23:49:07 +01:00
justin 07d84cc1c6 Refactor event/input 2021-03-26 14:52:25 +01:00
justin 420cf7fc4b Rename protypes/basic to default 2021-03-26 13:33:55 +01:00
justin e32c6082c5 Refactor bezgun 2021-03-25 05:10:05 +01:00
justin 31988e024b Unify curve bullets with straight 2021-03-25 03:06:37 +01:00
justin bc5ad33652 Refactor and improve flamelets 2021-03-24 22:42:43 +01:00
justin baecb8e15a Improve wall glare 2021-03-24 21:33:15 +01:00
justin 7fd49d9b41 Flash refactor 2021-03-24 20:28:31 +01:00
justin 7c9cba9ee1 Refactor flame draw 2021-03-24 19:51:10 +01:00
justin 3cce959d00 Replace particle pictures with draw functions 2021-03-24 13:42:31 +01:00
justin 9b83afbdd0 Refactor gun smoke 2021-03-24 03:28:42 +01:00
justin 48e6779503 Gunsmoke as clouds 2021-03-24 03:02:39 +01:00
justin 03587a7906 Refactor 2021-03-24 02:11:33 +01:00
justin 26ac0142b1 Cleanup 2021-03-24 00:21:07 +01:00
justin 746f905ba1 Cleanup rocket movement code 2021-03-24 00:10:18 +01:00
justin b7ec173d0e Tweak cloud springs 2021-03-23 23:49:59 +01:00