justin
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e8e3dd8f50
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Refactor level/room generation modules
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2021-03-11 22:08:35 +01:00 |
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justin
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baed2716da
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Split trigger door module, improve trigger door shadows
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2021-03-06 14:03:28 +01:00 |
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justin
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36bccebed9
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Split autodoor module
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2021-03-06 13:12:18 +01:00 |
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justin
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e9eed18666
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Thicken autodoors to allow shadows to cover them
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2021-03-06 12:28:26 +01:00 |
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justin
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d57bfcf354
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General improvement to shadows
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2021-03-06 12:23:19 +01:00 |
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justin
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bd16ad2a2a
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Reorganise block module
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2021-03-05 20:24:12 +01:00 |
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justin
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fdca8a8760
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Remove space leak on autoDoorPane (hopefully)
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2021-03-05 15:27:47 +01:00 |
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justin
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e6a569a966
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Improve rendering of autodoor shadows, have leak though
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2021-03-05 14:27:23 +01:00 |
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justin
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cb5a83d17a
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Some cleanup, may have reintroduced leak in autoDoorPane
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2021-03-05 14:14:52 +01:00 |
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justin
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5f8b5881e5
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Improve shadows for static walls
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2021-03-05 13:40:34 +01:00 |
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justin
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f9777deedf
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Cancel set change, nub walls with identical wlLines instead
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2021-03-04 19:09:37 +01:00 |
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justin
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6c1b92f8c3
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Start change of static wall generation to use sets
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2021-03-04 18:59:57 +01:00 |
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justin
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b8c84b84f0
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Start refactoring levelGen
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2021-03-04 14:44:12 +01:00 |
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justin
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f6efe98181
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Refactor vao preload
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2021-02-19 12:41:46 +01:00 |
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justin
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8447844bcd
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Add source files, commit before reverting pictures to lists
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2021-02-15 00:07:55 +01:00 |
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