justin
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77c3f83d20
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Add explicit layer datatype
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2022-04-10 10:48:17 +01:00 |
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justin
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ae7fbe29c2
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Add extra flare to laser
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2022-03-25 19:04:13 +00:00 |
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justin
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dccacd9d22
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Move towards removal of ssaTri, which was buggy
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2021-12-15 12:00:07 +00:00 |
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justin
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9333d9497e
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Reorganise geometry modules slightly
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2021-12-15 10:59:06 +00:00 |
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justin
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08fa84c1fd
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Cleanup and reorganise
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2021-10-31 19:46:32 +00:00 |
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justin
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79b2692199
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Refactor inverse shockwave
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2021-09-26 12:09:44 +01:00 |
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justin
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a823d4c6df
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Refactor tractor beam
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2021-09-26 02:58:38 +01:00 |
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justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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882a8e9824
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Beef up minigun
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2021-08-28 12:09:39 +01:00 |
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justin
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dd44a93476
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Refactor weapon usages
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2021-08-27 16:31:43 +01:00 |
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justin
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7b7fd302d8
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More strictifiiiying
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2021-07-30 01:25:11 +02:00 |
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justin
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84a9badea8
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Refactor modules
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2021-07-25 01:29:43 +02:00 |
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justin
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a9aa2ca2cb
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Add test tileset textures
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2021-06-11 13:51:06 +02:00 |
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justin
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28386ec8b9
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Pass item to item use function
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2021-05-25 18:25:42 +02:00 |
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justin
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a7d4d8911d
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Add ItEffect data as parameter to the effect itself
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2021-05-24 21:37:42 +02:00 |
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justin
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38682049c4
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Pass projectile object to draw function
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2021-05-24 14:21:13 +02:00 |
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justin
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968273bf25
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Add basic booster
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2021-05-24 13:59:51 +02:00 |
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justin
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cda035b1d1
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refactor: pass creature to weapon use function, as opposed to just id
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2021-05-23 22:07:46 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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d7fcdbf550
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Delete cruft, add Reader monad to some internal ai
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2021-05-16 21:42:11 +02:00 |
|
justin
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f0e5095b5f
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Refactor
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2021-05-04 18:11:59 +02:00 |
|
justin
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6d4c17fc07
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Refactor wall points from lists to pairs
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2021-05-04 01:31:55 +02:00 |
|
justin
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e21178b688
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Refactoring
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2021-05-03 23:59:20 +02:00 |
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justin
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7711738b3b
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Add blurring of lightmap (and refactoring)
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2021-05-01 02:28:04 +02:00 |
|
justin
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83c2220813
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Refactoring, linting
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2021-04-30 15:22:24 +02:00 |
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justin
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c8e84c775f
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Linting, refactor random angle walk for flamer
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2021-04-30 13:21:37 +02:00 |
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