Commit Graph

18 Commits

Author SHA1 Message Date
justin afb3d8a712 Refactor window block 2021-03-23 03:25:35 +01:00
justin 553c6978d6 Add config.json file and Aeson dependency in package.yaml 2021-03-22 21:36:24 +01:00
justin bc4aeef35e Cleanup muzzle flare 2021-03-22 14:36:20 +01:00
justin b50dd8605a Refactor bullet hit effect towards penetrating bullets 2021-03-22 13:11:08 +01:00
justin 4365185f9f Decrease muzzle flare light time 2021-03-20 18:51:03 +01:00
justin 3707954913 Partially implement a framebuffer object for bluring shadows 2021-03-16 20:27:05 +01:00
justin 76a4731785 Abstract out random offset for weapons 2021-03-16 14:32:30 +01:00
justin f18bf2348a Abstract out direction accuracy 2021-03-16 14:16:27 +01:00
justin 875679d25f Tweak parameters on bezier gun, abstract out random accuracy direction 2021-03-16 13:56:19 +01:00
justin ca5ff88522 Split UseItem module 2021-03-16 11:54:41 +01:00
justin 97fd7f5576 Make bezier gun target on scroll 2021-03-16 11:33:47 +01:00
justin f939535657 Narrow down non-termination to thingsHit[LongLine] 2021-03-15 19:36:33 +01:00
justin a5e0dc65da Initial implementation of bezier bullet 2021-03-15 13:11:01 +01:00
justin 9aa6fec418 Debug bezier quad, doesn't draw straighter lines well 2021-03-12 22:17:48 +01:00
justin 95c9610b74 Small cleanup, delete unneeded code 2021-03-12 21:17:24 +01:00
justin 0489a092bc First implementation of quadratic bezier curve shader 2021-03-12 15:25:07 +01:00
justin 6f1f817ed3 Modularise triggers for weapons 2021-03-12 02:54:15 +01:00
justin 22275beb89 Modularise code concerning items 2021-03-12 02:29:24 +01:00