justin
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33f31aa385
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Improve normal maps on ground and walls
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2023-03-19 23:52:19 +00:00 |
|
justin
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0b7da0489a
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Keep track of seen walls in external list
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2023-01-03 22:36:44 +00:00 |
|
justin
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715008a030
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Bump stackage version, uses later version of GHC
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2022-08-22 16:56:11 +01:00 |
|
justin
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0006973dc3
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Cleanup
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2022-08-21 22:41:19 +01:00 |
|
justin
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7181046aa3
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Remove generic and flat instances
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2022-08-21 22:38:40 +01:00 |
|
justin
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f1ef75f511
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Go back to JSON encoding
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2022-08-21 21:23:59 +01:00 |
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justin
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dd62e30026
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Add Store instances
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2022-08-21 12:21:05 +01:00 |
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justin
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1ce7d4a72d
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Add Binary instances
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2022-08-21 10:58:19 +01:00 |
|
justin
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ff9dbdf068
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Move from store to flat
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2022-08-20 17:54:35 +01:00 |
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justin
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8571ab9254
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Attempt to make CWorld correct instance of Store
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2022-08-20 15:53:37 +01:00 |
|
justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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b8e8413daa
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Add generic derivations and To/FromJSON instances
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2022-07-25 22:49:18 +01:00 |
|
justin
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4c5218c633
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Add Read instances
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2022-07-22 01:06:35 +01:00 |
|
justin
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89d397a928
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Tweak bullet bouncing and spawning
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2022-07-19 18:21:51 +01:00 |
|
justin
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3031f2478c
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Split bullet spawning and bouncing/penetration
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2022-07-19 15:33:49 +01:00 |
|
justin
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e4a4766ddf
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Add sounds, move data types out into separate folders
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2022-07-16 17:06:51 +01:00 |
|
justin
|
3447b9b0bb
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Cleanup
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2022-07-11 10:26:33 +01:00 |
|
justin
|
8d81104f5f
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Refactor material sounds
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2022-06-19 21:21:33 +01:00 |
|
justin
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4924aa0a57
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Make block damages slightly more logical
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2022-06-19 16:11:54 +01:00 |
|
justin
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a7e6d6f3cc
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Move wall damages to external position
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2022-06-19 15:05:12 +01:00 |
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