justin
|
9c7c5e1133
|
Zone creatures (casues slowdown)
|
2022-07-01 19:05:46 +01:00 |
|
justin
|
1f4f1f6ab1
|
Cleanup
|
2022-06-29 12:42:02 +01:00 |
|
justin
|
5501d6f9b5
|
Move streaming data into its own file
|
2022-06-29 08:05:20 +01:00 |
|
justin
|
9801a40b9e
|
Cleanup zoning
|
2022-06-28 13:43:37 +01:00 |
|
justin
|
e770fba7bf
|
Split off StreamingHelp module
|
2022-06-28 12:26:37 +01:00 |
|
justin
|
0cb6657f35
|
Creature zoning refactor
|
2022-06-28 11:50:53 +01:00 |
|
justin
|
61ad58c04a
|
Zone creatures
|
2022-06-28 11:20:20 +01:00 |
|
justin
|
f0a1e0685a
|
Factor out wls/crsHit
|
2022-06-28 09:43:50 +01:00 |
|
justin
|
e8849eb8d5
|
Rearrange zone sizes
|
2022-06-28 09:38:24 +01:00 |
|
justin
|
480fc2df5e
|
Continue refactor
|
2022-06-28 03:29:55 +01:00 |
|
justin
|
e06527091e
|
Continue to refactor zoning to be more stream-based
|
2022-06-28 03:21:55 +01:00 |
|
justin
|
d386b0ea89
|
Cleanup
|
2022-06-26 12:41:15 +01:00 |
|
justin
|
5ba0ca9f9c
|
Make thingsHit use streaming
|
2022-06-26 12:13:31 +01:00 |
|
justin
|
f47059ae9b
|
Commit before changing thingsHit to use stream
|
2022-06-26 11:37:43 +01:00 |
|
justin
|
ee9523dabb
|
Cleanup
|
2022-06-26 02:30:17 +01:00 |
|
justin
|
ac9181e1a1
|
Continue streaming refactor
|
2022-06-26 01:34:58 +01:00 |
|
justin
|
e2d09d57e9
|
Zoning/streaming refactor
|
2022-06-26 00:26:53 +01:00 |
|
justin
|
3c7ea4d73b
|
More streaming refactoring
|
2022-06-25 22:31:49 +01:00 |
|
justin
|
86b1c2581b
|
Start using streaming as the way to consume foldable objects
|
2022-06-24 09:27:29 +01:00 |
|
justin
|
89dd8502ad
|
Change foldr to foldl' in some cases
|
2022-06-23 21:46:46 +01:00 |
|
justin
|
8d457033a2
|
Cleanup
|
2022-06-19 22:46:50 +01:00 |
|
justin
|
8d81104f5f
|
Refactor material sounds
|
2022-06-19 21:21:33 +01:00 |
|
justin
|
541a04f1bc
|
Make item display universal
|
2022-06-19 12:56:30 +01:00 |
|
justin
|
5aa55b3c86
|
Cleanup
|
2022-06-09 11:34:34 +01:00 |
|
justin
|
e4e7122070
|
Cleanup
|
2022-06-09 11:29:42 +01:00 |
|
justin
|
b90e8a2118
|
Cleanup
|
2022-06-08 21:51:00 +01:00 |
|
justin
|
51c32e06ad
|
Cleanup
|
2022-06-08 13:43:37 +01:00 |
|
justin
|
4a5a643d46
|
Cleanup
|
2022-06-08 13:21:15 +01:00 |
|
justin
|
bcbfd7d2fa
|
Defunction-ify item modules, requires more cleanup
|
2022-06-08 12:28:11 +01:00 |
|
justin
|
5ff2fb4910
|
Cleanup terminal display
|
2022-06-03 09:20:03 +01:00 |
|
justin
|
67e6c4a5bd
|
Fix bullet particle spawn
|
2022-04-11 15:00:42 +01:00 |
|
justin
|
77c3f83d20
|
Add explicit layer datatype
|
2022-04-10 10:48:17 +01:00 |
|
justin
|
edd82fb3ac
|
Remove old layer code
|
2022-04-10 10:32:55 +01:00 |
|
justin
|
bca1236a85
|
Add (ugly) support for fractional volumes
|
2022-04-05 09:26:57 +01:00 |
|
justin
|
ae7fbe29c2
|
Add extra flare to laser
|
2022-03-25 19:04:13 +00:00 |
|
justin
|
1607879014
|
Further cleanup
|
2022-03-25 14:04:13 +00:00 |
|
justin
|
cb9bdf9c55
|
Cleanup damages further
|
2022-03-25 11:37:16 +00:00 |
|
justin
|
9adc7c81f4
|
Make damage application belong to hit object
|
2022-03-25 08:33:54 +00:00 |
|
justin
|
5a579951c8
|
Improve tesla weapon path
|
2022-03-23 09:48:32 +00:00 |
|
justin
|
7f174b7d18
|
Cleanup, remove bullet tweaks
|
2022-03-22 22:41:48 +00:00 |
|
justin
|
f030d8264f
|
Add electrical bullets
|
2022-03-22 21:45:08 +00:00 |
|
justin
|
bda65968b0
|
Make blunderbusses take bullet modules, make flamelets damage walls
|
2022-03-22 19:29:15 +00:00 |
|
justin
|
b71579441e
|
Improve low level flamer
|
2022-03-15 08:54:23 +00:00 |
|
justin
|
4c116a82c9
|
Allow flame particles to damage walls at distance
|
2022-03-14 20:59:17 +00:00 |
|
justin
|
06a501ff88
|
Rethink damage data type, work on damage sensors
|
2022-03-13 09:27:35 +00:00 |
|
justin
|
fd622b4b80
|
Add simple flamethrower upgrade path
|
2022-03-03 15:11:20 +00:00 |
|
justin
|
4f0f8cb4c2
|
Cleanup, add spark to bullet turret hit
|
2022-02-13 17:51:15 +00:00 |
|
justin
|
40f1d987cb
|
Cleanup
|
2022-02-13 17:29:32 +00:00 |
|
justin
|
0a860e6f68
|
Fix aiming with no weapon crash
|
2022-02-08 12:47:58 +00:00 |
|
justin
|
9ead5b3979
|
Cleanup
|
2021-12-15 22:21:58 +00:00 |
|