justin
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962df63e62
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Remove mtl dependency
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2026-01-23 09:59:18 +00:00 |
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justin
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51c52ace7d
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More hlinting
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2025-12-21 19:27:49 +00:00 |
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justin
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df905ce2cc
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Remove unnecessary packages
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2022-08-21 23:11:28 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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e06527091e
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Continue to refactor zoning to be more stream-based
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2022-06-28 03:21:55 +01:00 |
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justin
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86f363c2f9
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Cleanup
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2021-11-23 21:48:01 +00:00 |
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justin
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1f2d767d5e
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Move to using RoomLink datatype
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2021-11-23 20:45:39 +00:00 |
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justin
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0f4040807a
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Transition to new room datatypes, first separate out/inlinks
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2021-11-23 17:27:33 +00:00 |
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justin
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ebe9ad6b90
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Cleanup: broken pathfinding
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2021-11-16 18:05:47 +00:00 |
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justin
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4a089ff0cc
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Work toward adding wiring
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2021-11-14 00:39:24 +00:00 |
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justin
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96c72ef578
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Cleanup light mounts
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2021-11-13 12:31:11 +00:00 |
|
justin
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1d5b2ea765
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Work towards cross-room placements
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2021-11-12 11:13:59 +00:00 |
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justin
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59f43a3602
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Add lights to buttons, cleanup
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2021-11-02 19:38:22 +00:00 |
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justin
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d46de1ca80
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Add tank furniture, stop autorotate when aiming
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2021-10-05 22:57:54 +01:00 |
|
justin
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3ff04576ab
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Broken commit (removed loadKeyConfig)
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2021-08-27 11:58:11 +01:00 |
|
justin
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e43488ee17
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Some linting
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2021-08-10 14:22:33 +02:00 |
|
justin
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7b7fd302d8
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More strictifiiiying
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2021-07-30 01:25:11 +02:00 |
|
justin
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da631e3b37
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Add tilemap floors to rooms
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2021-06-15 14:56:32 +02:00 |
|
justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
|
justin
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2b09bf2072
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Add support for group placements
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2021-05-14 19:46:52 +02:00 |
|
justin
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2bf23db935
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Allow for complex room bounds for clip checks
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2021-05-03 00:57:17 +02:00 |
|
justin
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64b5b9e2a5
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Hlinting
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2021-04-27 11:45:43 +02:00 |
|
justin
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3bc57ff650
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Start to implement lock and key system
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2021-04-26 11:41:04 +02:00 |
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justin
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17986651c5
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Simplify item placement during generation
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2021-04-25 13:21:24 +02:00 |
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justin
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30736997c3
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Allow for different item drops on creature death
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2021-04-25 02:16:31 +02:00 |
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