justin
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7f0c7ad159
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Bump to opengl 450
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2023-03-07 22:53:32 +00:00 |
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justin
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82551328a1
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Add dependencies, play around with clouds/transparency layer
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2021-09-01 03:04:41 +01:00 |
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justin
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a730dd66e0
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Tweak bloom, remove pistol spread
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2021-08-21 11:32:50 +02:00 |
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justin
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778d18276b
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Enable more control of bloom using hdr
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2021-08-20 15:06:55 +02:00 |
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justin
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822c65e0cc
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Tweak bloom
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2021-08-20 13:23:06 +02:00 |
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justin
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a822e707e3
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Correct bloom shader
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2021-08-20 04:28:46 +02:00 |
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justin
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3707716569
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Downsample when blurring bloom
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2021-08-20 04:14:59 +02:00 |
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justin
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6933d610cd
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Fix bloom resize bug, bloom itself could use improvement
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2021-08-19 23:39:12 +02:00 |
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justin
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c63b293ea5
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Implement multiple radial distortion rendering
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2021-07-10 14:04:01 +02:00 |
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justin
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1c519259a1
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Working radial distortion
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2021-07-09 20:41:34 +02:00 |
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justin
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fd388e1fdf
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Add barrel distortion shader
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2021-07-09 14:36:49 +02:00 |
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justin
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5301b6d0bd
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Make bloom trail last for at most one frame
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2021-07-07 14:52:48 +02:00 |
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justin
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be7bf986e2
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Add trail to bloom
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2021-07-05 21:31:35 +02:00 |
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justin
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77d93fabeb
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Experiment with bloom
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2021-07-05 19:39:34 +02:00 |
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justin
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97598bc171
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Replace explicit matrix uniforms with single ubo
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2021-06-24 17:58:15 +02:00 |
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justin
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73bd407c49
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Implement texture atlas, details on why it works unclear
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2021-06-14 16:24:10 +02:00 |
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justin
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afece392f7
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Add texture shaders
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2021-06-11 19:41:39 +02:00 |
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justin
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30c09d3403
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Tweak fullscreen texture shaders
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2021-05-01 15:03:17 +02:00 |
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