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justin/loop
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Code Issues Pull Requests 1 Packages Projects Releases Wiki Activity
3,020 Commits 2 Branches 0 Tags
ebc4b9d7156b07dfaee27c298e90ffba5d7104ce
Commit Graph

13 Commits

Author SHA1 Message Date
justin 4d09927d42 Refactor framebuffer update 2023-03-24 13:14:49 +00:00
justin 5769477ad4 Refactor shader types 2023-03-22 14:08:07 +00:00
justin 989140d46e Add shading for shapes and the floor 2023-03-15 18:24:09 +00:00
justin 653de7226e To openglraw 2023-03-09 21:24:03 +00:00
justin 9d5dcc6b67 Cleanup 2023-03-09 17:55:19 +00:00
justin 1d6fdd7eb1 Move texture objects to openglraw 2023-03-09 17:54:11 +00:00
justin 44b56ed163 Move FBOs to opengl raw 2023-03-09 15:42:17 +00:00
justin 76a8b05433 Use DSA for renderbuffers 2023-03-09 14:58:38 +00:00
justin f2e406b05c Start migration to openGLraw, add target parameter to texture params 2023-03-03 11:20:31 +00:00
justin 05e1307336 Improve (reduce) error messaging from shader compilation and framebuffers 2021-11-22 16:56:15 +00:00
justin 2d139adc8f Move towards attaching a position texture to base framebuffer 2021-08-31 22:25:37 +01:00
justin 778d18276b Enable more control of bloom using hdr 2021-08-20 15:06:55 +02:00
justin 6933d610cd Fix bloom resize bug, bloom itself could use improvement 2021-08-19 23:39:12 +02:00
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