justin
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ed0da4bf1d
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Refactor shaders, vbos and vaos
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2023-03-14 20:24:08 +00:00 |
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justin
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378af69ca5
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Continue render refactor
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2023-03-14 14:11:14 +00:00 |
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justin
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6af041bb8c
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Continue work on shadow rendering
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2023-03-14 11:20:38 +00:00 |
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justin
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9947979b52
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Try to improve instancing shadows
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2023-03-12 14:06:11 +00:00 |
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justin
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184df01ff8
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(Broken) commit mid shadow rework
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2023-03-11 22:59:57 +00:00 |
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justin
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7ee3f6581d
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Work on geometry shader based shadows
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2023-03-11 22:59:19 +00:00 |
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justin
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c8b256c939
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Move towards geometry instancing for shadows
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2023-03-10 13:55:41 +00:00 |
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justin
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dc3faeed63
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Cleanup
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2023-03-10 09:39:40 +00:00 |
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justin
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b1750ad028
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Map an "isometric" matrix to a static buffer
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2023-03-09 23:29:58 +00:00 |
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justin
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653de7226e
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To openglraw
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2023-03-09 21:24:03 +00:00 |
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justin
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cc049db29f
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To openglraw
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2023-03-09 21:22:05 +00:00 |
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justin
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5932e99edf
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To openglraw
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2023-03-09 21:14:18 +00:00 |
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justin
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46158bca15
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To openglraw
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2023-03-09 21:08:37 +00:00 |
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justin
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2388715d52
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Continue migration to openglraw
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2023-03-09 21:00:16 +00:00 |
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justin
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1d6fdd7eb1
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Move texture objects to openglraw
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2023-03-09 17:54:11 +00:00 |
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justin
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44b56ed163
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Move FBOs to opengl raw
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2023-03-09 15:42:17 +00:00 |
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justin
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3e2b51b5e9
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Attach EBOs to VAOs using DSA
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2023-03-09 13:55:52 +00:00 |
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justin
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f14d9bef60
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Start to move vbo objects to use DSA
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2023-03-09 13:17:43 +00:00 |
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justin
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01268e4c8a
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Refactor EBO to use DSA
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2023-03-09 12:49:34 +00:00 |
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justin
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2fc08a4d96
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Cleanup
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2023-03-09 10:20:18 +00:00 |
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justin
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7b797dfdb4
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Translate VAOs to DSA
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2023-03-09 10:10:57 +00:00 |
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justin
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48966dde1a
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Cleanup
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2023-03-08 18:31:32 +00:00 |
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justin
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a32ea93e06
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Refactor
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2023-03-07 22:42:41 +00:00 |
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justin
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3e3fd049a9
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Move shader compilation over to raw opengl, errors display incorrect
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2023-03-07 15:40:29 +00:00 |
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justin
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8456f9e02e
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Add file, move buffer swapping into doDrawing
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2023-03-02 12:48:47 +00:00 |
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justin
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ed8efd21d9
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Commit before moving buffer swapping command
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2023-03-02 11:49:40 +00:00 |
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justin
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6b0f78d4eb
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Add num_shadow_casters graphics parameter, allow cycle down enum options
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2023-02-26 23:38:58 +00:00 |
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justin
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bf1bd5bb0b
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Implement (not fully working) alternate shadow volumes
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2023-02-24 19:51:41 +00:00 |
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justin
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ed9a46a18d
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Allow to change menu options with rclick, move towards shader experiment
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2023-02-24 15:03:06 +00:00 |
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justin
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774316372f
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Add file
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2023-02-23 23:11:00 +00:00 |
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justin
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c73e8af72a
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Commit before attempt to remove geometry shaders from shadow extrusion
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2023-02-23 23:10:00 +00:00 |
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justin
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f98f95d92f
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Move zoning up world spheres
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2023-02-23 18:19:48 +00:00 |
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justin
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f873b679aa
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Tweaks before attempting to move zoning out of LWorld
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2023-02-23 16:59:09 +00:00 |
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justin
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c814fa2cd5
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Move drawing of selection sections
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2023-02-23 16:14:05 +00:00 |
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justin
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86943f4170
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Cleanup, tweak selection sections positioning
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2023-02-23 16:13:40 +00:00 |
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justin
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c5bfa36bde
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Fix wristArmour drop bug
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2023-02-23 14:35:17 +00:00 |
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justin
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683acf8a05
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Allow for swapping inventory items
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2023-02-23 14:12:08 +00:00 |
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justin
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6fff71cdcc
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Fix item drop bug
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2023-02-23 12:19:33 +00:00 |
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justin
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d513914886
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Reorganise update-input-gamestate structure
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2023-02-23 11:47:05 +00:00 |
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justin
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fc0fd5fa37
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Introduce idea of world event flags
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2023-02-23 11:46:45 +00:00 |
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justin
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da49d7003e
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Fix cursor selection when dropping filtered items
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2023-02-23 09:38:06 +00:00 |
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justin
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e566d89349
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Tweak characters
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2023-02-22 13:25:54 +00:00 |
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justin
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ecbf074bf4
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Tweak orRegex
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2023-02-21 13:12:52 +00:00 |
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justin
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495c38b9c7
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Allow for some and/or in regexes
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2023-02-21 12:22:50 +00:00 |
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justin
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e137e95b54
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Allow to filter combinations based on used items
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2023-02-21 11:55:44 +00:00 |
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justin
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498f4c5c13
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Add file
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2023-02-21 11:11:29 +00:00 |
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justin
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8b0e1eab81
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Fix combinations filter
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2023-02-21 11:10:59 +00:00 |
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justin
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4904c57972
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Reorganise/cleanup
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2023-02-21 01:24:22 +00:00 |
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justin
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dee7472d31
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Work towards unifying all in game input
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2023-02-21 00:37:26 +00:00 |
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justin
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7b9b1d1799
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Start unifying regex parts of selection sections
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2023-02-20 18:20:48 +00:00 |
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