justin
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ac32ebba2b
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Improve debris
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2026-04-01 17:01:25 +01:00 |
|
justin
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6d1cdcc9f3
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Work on chase crit shape
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2026-04-01 13:46:27 +01:00 |
|
justin
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ecdc19fb5e
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Tweak posture
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2026-03-31 22:50:53 +01:00 |
|
justin
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074d354970
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Improve debris slightly
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2026-03-31 21:57:15 +01:00 |
|
justin
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3b4cf68a15
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Work on room generation/laser run past
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2026-03-17 21:50:28 +00:00 |
|
justin
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40c1907689
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Cleanup
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2025-10-29 12:18:55 +00:00 |
|
justin
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3f5f5d2c6b
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Cleanup
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2025-10-24 23:22:16 +01:00 |
|
justin
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9eed2706b0
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Work on autodoor pathing
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2025-10-24 13:19:21 +01:00 |
|
justin
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7b622c8e31
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Cleanup
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2025-10-24 13:08:44 +01:00 |
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justin
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3c6d269d00
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Remove separate wall color, should be handled by material type
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2025-10-23 21:27:14 +01:00 |
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justin
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9e6534b8f4
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Simplify doors somewhat, unsure what to do about edge obstacles
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2025-10-22 23:09:09 +01:00 |
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justin
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af245fb5bf
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Partially working mounts on lerp doors
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2025-10-22 11:03:46 +01:00 |
|
justin
|
5f158cc87a
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Cleanup
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2025-08-02 22:53:39 +01:00 |
|
justin
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ae24720762
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Allow chunk debris to fall down chasms
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2025-08-02 22:49:10 +01:00 |
|
justin
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5722ca8204
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Work on bouncing debris
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2025-08-02 22:14:25 +01:00 |
|
justin
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eeb7c8ac88
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Work on gibs and chasms
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2025-08-01 09:39:13 +01:00 |
|
justin
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e8fe4c2d72
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Start implementing sticky grenades
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2025-01-01 17:03:10 +00:00 |
|
justin
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d989acd6f2
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Allow shadow fidelity option, fix bug in rendering box shadows
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2023-03-25 17:22:58 +00:00 |
|
justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
|
justin
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9f00e67298
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Replace some foldr with foldl'
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2022-08-23 15:40:15 +01:00 |
|
justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
|
justin
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b2efbd2b3e
|
Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
|
justin
|
ac069d08f6
|
Prop reification/splitting
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2022-07-24 13:45:05 +01:00 |
|
justin
|
e4a4766ddf
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Add sounds, move data types out into separate folders
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2022-07-16 17:06:51 +01:00 |
|
justin
|
6c50021f04
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Use grid when creating block debris
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2022-07-13 10:44:18 +01:00 |
|
justin
|
02fcb5f072
|
Restore gib colours
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2022-07-03 16:59:52 +01:00 |
|
justin
|
89dd8502ad
|
Change foldr to foldl' in some cases
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2022-06-23 21:46:46 +01:00 |
|
justin
|
8d266a6770
|
Various improvements, metal debris
|
2022-06-23 18:53:26 +01:00 |
|
justin
|
8d81104f5f
|
Refactor material sounds
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2022-06-19 21:21:33 +01:00 |
|
justin
|
08e5df07e2
|
Allow for door destruction
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2022-06-19 20:50:03 +01:00 |
|
justin
|
9e311cccf4
|
Fix glass debris bug
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2022-06-19 16:42:41 +01:00 |
|
justin
|
781e337cad
|
Commit mid block refactor
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2022-06-18 11:07:17 +01:00 |
|
justin
|
5f68b512dd
|
Make crytal walls destructible by shatterGun
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2022-06-18 01:14:47 +01:00 |
|
justin
|
2bc30d0a6b
|
Fix bug in randArc
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2022-06-16 12:40:27 +01:00 |
|
justin
|
4d6e547b74
|
Cleanup
|
2022-06-16 12:33:00 +01:00 |
|
justin
|
aa29e5ddf2
|
Improve debris
|
2022-06-16 12:24:09 +01:00 |
|
justin
|
fa762c7687
|
Add shatterGun
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2022-06-16 11:13:44 +01:00 |
|
justin
|
6d5d651566
|
Allow debris to do damage
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2022-06-16 02:46:18 +01:00 |
|
justin
|
a7201b8fb6
|
Move towards introducing pipes, generalise blocks
|
2022-06-16 02:18:22 +01:00 |
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