Commit Graph

39 Commits

Author SHA1 Message Date
justin ac32ebba2b Improve debris 2026-04-01 17:01:25 +01:00
justin 6d1cdcc9f3 Work on chase crit shape 2026-04-01 13:46:27 +01:00
justin ecdc19fb5e Tweak posture 2026-03-31 22:50:53 +01:00
justin 074d354970 Improve debris slightly 2026-03-31 21:57:15 +01:00
justin 3b4cf68a15 Work on room generation/laser run past 2026-03-17 21:50:28 +00:00
justin 40c1907689 Cleanup 2025-10-29 12:18:55 +00:00
justin 3f5f5d2c6b Cleanup 2025-10-24 23:22:16 +01:00
justin 9eed2706b0 Work on autodoor pathing 2025-10-24 13:19:21 +01:00
justin 7b622c8e31 Cleanup 2025-10-24 13:08:44 +01:00
justin 3c6d269d00 Remove separate wall color, should be handled by material type 2025-10-23 21:27:14 +01:00
justin 9e6534b8f4 Simplify doors somewhat, unsure what to do about edge obstacles 2025-10-22 23:09:09 +01:00
justin af245fb5bf Partially working mounts on lerp doors 2025-10-22 11:03:46 +01:00
justin 5f158cc87a Cleanup 2025-08-02 22:53:39 +01:00
justin ae24720762 Allow chunk debris to fall down chasms 2025-08-02 22:49:10 +01:00
justin 5722ca8204 Work on bouncing debris 2025-08-02 22:14:25 +01:00
justin eeb7c8ac88 Work on gibs and chasms 2025-08-01 09:39:13 +01:00
justin e8fe4c2d72 Start implementing sticky grenades 2025-01-01 17:03:10 +00:00
justin d989acd6f2 Allow shadow fidelity option, fix bug in rendering box shadows 2023-03-25 17:22:58 +00:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 9f00e67298 Replace some foldr with foldl' 2022-08-23 15:40:15 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin ac069d08f6 Prop reification/splitting 2022-07-24 13:45:05 +01:00
justin e4a4766ddf Add sounds, move data types out into separate folders 2022-07-16 17:06:51 +01:00
justin 6c50021f04 Use grid when creating block debris 2022-07-13 10:44:18 +01:00
justin 02fcb5f072 Restore gib colours 2022-07-03 16:59:52 +01:00
justin 89dd8502ad Change foldr to foldl' in some cases 2022-06-23 21:46:46 +01:00
justin 8d266a6770 Various improvements, metal debris 2022-06-23 18:53:26 +01:00
justin 8d81104f5f Refactor material sounds 2022-06-19 21:21:33 +01:00
justin 08e5df07e2 Allow for door destruction 2022-06-19 20:50:03 +01:00
justin 9e311cccf4 Fix glass debris bug 2022-06-19 16:42:41 +01:00
justin 781e337cad Commit mid block refactor 2022-06-18 11:07:17 +01:00
justin 5f68b512dd Make crytal walls destructible by shatterGun 2022-06-18 01:14:47 +01:00
justin 2bc30d0a6b Fix bug in randArc 2022-06-16 12:40:27 +01:00
justin 4d6e547b74 Cleanup 2022-06-16 12:33:00 +01:00
justin aa29e5ddf2 Improve debris 2022-06-16 12:24:09 +01:00
justin fa762c7687 Add shatterGun 2022-06-16 11:13:44 +01:00
justin 6d5d651566 Allow debris to do damage 2022-06-16 02:46:18 +01:00
justin a7201b8fb6 Move towards introducing pipes, generalise blocks 2022-06-16 02:18:22 +01:00