Commit Graph

19 Commits

Author SHA1 Message Date
justin 6119276d45 Remove fade out, temporary fix to sound bug 2021-04-14 14:04:31 +02:00
justin ec7e304b75 Add first compo 2021-04-14 12:00:12 +02:00
justin 294f2509d0 Refactor event handling. Allow mouse movement in menus 2021-04-07 21:59:44 +02:00
justin 89a6eec561 Commit before merge 2021-04-07 18:26:16 +02:00
justin 47ac104520 Further implementation of poitional sound 2021-04-06 19:19:23 +02:00
justin 48ef0c0088 Add music support 2021-04-06 17:52:51 +02:00
justin 7801920fd2 Add support for directional sound 2021-04-06 15:46:49 +02:00
justin ebcac39069 Refactor sound 2021-04-06 14:53:40 +02:00
justin f7e0b40cd5 Tweak sound 2021-04-05 14:34:32 +02:00
justin a7e56d727d Haddock 2021-04-05 12:55:52 +02:00
justin 772103f92c Cleanup, haddocks 2021-04-05 11:36:54 +02:00
justin eb2a1a0edb Tweak sound 2021-03-27 15:23:16 +01:00
justin 2011728de5 Remove loop dependency on loading dodge sounds 2021-03-27 13:42:14 +01:00
justin e6a57653b3 Modularise your control 2021-03-27 00:13:11 +01:00
justin 3a52f3feaf Cleanup preload, add basic frame time checking 2021-03-24 18:41:29 +01:00
justin 059913902a Reverse dependency of Sound and Sound.Preload on Dodge.Data 2021-02-23 21:00:42 +01:00
justin 47eb0b378b Reimplement continuous sounds (package dependencies should be reworked) 2021-02-23 20:51:05 +01:00
justin 93ab10e77e Add support for one time sounds, crashes if more than 8 play at once 2021-02-23 15:50:02 +01:00
justin 058873af50 Add sound source files 2021-02-23 14:48:00 +01:00