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3 Commits

Author SHA1 Message Date
justin ac09ed6629 Improve carriage/stride when falling down pit 2026-03-27 00:33:19 +00:00
justin fed607681b Cleanup 2026-03-26 23:35:12 +00:00
justin 8b088425a9 Stop gibbed/pitted creatures from pushing other creatures 2026-03-26 23:09:23 +00:00
11 changed files with 269 additions and 237 deletions
+8
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@@ -45,6 +45,8 @@ rightHandPQ cr
| otherwise = case cr ^? crStance . carriage of
Just (Walking sa LeftForward) -> (V3 (- f sa) (- off) 10, Q.qID)
Just (Walking sa RightForward) -> (V3 (- g sa) (- off) 10, Q.qID)
Just (Falling sa LeftForward) -> (V3 (- f sa) (- off) 10, Q.qID)
Just (Falling sa RightForward) -> (V3 (- g sa) (- off) 10, Q.qID)
_ -> (V3 0 (- off) 10, Q.qID)
where
off = 8
@@ -66,6 +68,8 @@ leftHandPQ cr
| otherwise = case cr ^? crStance . carriage of
Just (Walking sa RightForward) -> (V3 (- f sa) off 10 , Q.qID)
Just (Walking sa LeftForward) -> (V3 (- g sa) off 10 , Q.qID)
Just (Falling sa RightForward) -> (V3 (- f sa) off 10 , Q.qID)
Just (Falling sa LeftForward) -> (V3 (- g sa) off 10 , Q.qID)
_ -> (V3 0 off 10, Q.qID)
where
off = 8
@@ -89,6 +93,8 @@ leftLegPQ cr = Q.comp (0,Q.qz (_crMvDir cr - _crDir cr))
x = case cr ^? crStance . carriage of
Just (Walking sa LeftForward) -> f sa
Just (Walking sa RightForward) -> - f sa
Just (Falling sa LeftForward) -> f sa
Just (Falling sa RightForward) -> - f sa
_ -> 0
off = 5
sLen = _strideLength $ _crStance cr
@@ -105,6 +111,8 @@ rightLegPQ cr = Q.comp (0,Q.qz (_crMvDir cr - _crDir cr))
x = case cr ^? crStance . carriage of
Just (Walking sa LeftForward) -> -f sa
Just (Walking sa RightForward) -> f sa
Just (Falling sa LeftForward) -> -f sa
Just (Falling sa RightForward) -> f sa
_ -> 0
off = -5
sLen = _strideLength $ _crStance cr
+1
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@@ -106,6 +106,7 @@ flockACC w cr = fromMaybe cr $ do
macr =
safeMinimumOn (dist cpos . (^. crPos . _xy))
. filter isFarACC
. IM.elems
$ crsNearCirc cpos 50 w
return $ case macr of
Nothing -> cr
+2
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@@ -4,6 +4,7 @@ module Dodge.Creature.State (
invItemEffs,
) where
import qualified Data.IntMap.Strict as IM
import Linear
import NewInt
import Control.Applicative
@@ -296,6 +297,7 @@ setRBCreatureTargeting cr w ituse
newtarg =
safeMinimumOn (dist mwp . (^. crPos . _xy))
. filter (canseepos . (^. crPos . _xy))
. IM.elems
$ crsNearCirc mwp 40 w
canseepos p = hasLOS ((^. crPos . _xy) cr) p w
mwp = w ^. cWorld . lWorld . lAimPos
+8 -2
View File
@@ -136,7 +136,7 @@ dropAll cr w = foldl' (flip (dropItem cr)) w . reverse . IM.keys . _unNIntMap $
chasmTestLiving :: Creature -> World -> World
chasmTestLiving cr w
| _crZVel cr < 0 =
| Falling {} <- cr ^. crStance . carriage =
w
& tocr . crZVel -~ 0.5
& tocr . crPos . _z +~ _crZVel cr
@@ -145,13 +145,19 @@ chasmTestLiving cr w
& soundContinue (CrChasm (_crID cr)) (cr ^. crPos . _xy) debrisS (Just 100)
& tocr . crPos . _xy -~ normalizeV (vNormal (x - y))
& chasmRotate cr (x - y)
| any f (w ^. cWorld . chasms) = w & tocr . crZVel -~ 0.5
| any f (w ^. cWorld . chasms) = w & tocr %~ startFalling
| otherwise = w
where
tocr = cWorld . lWorld . creatures . ix (_crID cr)
g = uncurry $ circOnSeg (cr ^. crPos . _xy) (crRad $ cr ^. crType)
f = pointInPoly (cr ^. crPos . _xy)
startFalling :: Creature -> Creature
startFalling cr = case cr ^. crStance . carriage of
Walking a b -> cr & crZVel -~ 0.5
& crStance . carriage .~ Falling a b
_ -> cr
chasmTestCorpse :: Creature -> World -> World
chasmTestCorpse cr w
| _crZVel cr < 0 =
+1
View File
@@ -24,6 +24,7 @@ data Carriage
| Floating
| Flying
| Boosting Point2
| Falling {_fallFlail :: Float, _fallFoot :: FootForward}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data FootForward = LeftForward | RightForward
+5 -1
View File
@@ -20,6 +20,7 @@ module Dodge.Inventory (
collectInvItems,
shiftInvItemsUp,
shiftInvItemsDown,
closeItemDist,
) where
import Control.Monad
@@ -142,9 +143,12 @@ updateCloseObjects w =
x <- lw ^? terminals . ix tid . tmStatus
return (x /= TerminalDeactivated)
_ -> True
isclose x = dist y x < 30 && hasButtonLOS y x w
isclose x = dist y x < closeItemDist && hasButtonLOS y x w
y = you w ^. crPos . _xy
closeItemDist :: Float
closeItemDist = 30
changeSwapSelSet :: Int -> World -> World
changeSwapSelSet yi w
| yi >= 0 = foldl' (&) w $ replicate yi (swapSelSet shiftSetUp)
+18 -17
View File
@@ -34,23 +34,24 @@ import Data.Monoid
import RandomHelp
testStringInit :: Universe -> [String]
testStringInit u = (fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crWallTouch)
<> fromMaybe [] (do
w1 <- u ^? uvWorld . cWorld . lWorld . walls . ix 18
w2 <- u ^? uvWorld . cWorld . lWorld . walls . ix 61
let
f = uncurry (-) . (^. wlLine)
g = argV . f
h = normalizeV . uncurry (-) . (^. wlLine)
a = angleVV (f w1) (f w2)
return [show $ wlWlCrush w1 w2, show a , show (f w1), show (f w2)
, show $ g w1
, show $ g w2
, show $ h w1
, show $ h w2
, show (norm (h w1 + h w2))
]
)
testStringInit u =
(fmap show $ u ^.. uvWorld . cWorld . lWorld . creatures . each . crStance . carriage . strideAmount)
-- a <> fromMaybe [] (do
-- a w1 <- u ^? uvWorld . cWorld . lWorld . walls . ix 18
-- a w2 <- u ^? uvWorld . cWorld . lWorld . walls . ix 61
-- a let
-- a f = uncurry (-) . (^. wlLine)
-- a g = argV . f
-- a h = normalizeV . uncurry (-) . (^. wlLine)
-- a a = angleVV (f w1) (f w2)
-- a return [show $ wlWlCrush w1 w2, show a , show (f w1), show (f w2)
-- a , show $ g w1
-- a , show $ g w2
-- a , show $ h w1
-- a , show $ h w2
-- a , show (norm (h w1 + h w2))
-- a ]
-- a )
-- <> (fmap show $ u ^.. uvWorld . cWorld . lWorld . machines . each . mcMaterial)
--testStringInit u = map show (u ^.. uvWorld . cWorld . lWorld . machines . traverse . mcDir)
--testStringInit u = map show
+50 -42
View File
@@ -3,28 +3,23 @@
module Dodge.Update (updateUniverse) where
import Data.Function (on)
import Dodge.Zoning.Wall
import Bound
import Dodge.HeldUse
import Dodge.DoubleTree
import Dodge.Item.Grammar
import Dodge.Creature.MoveType
import Dodge.Render.List
import Data.Foldable
import qualified Data.Set as S
import Color
import Control.Applicative
import Control.Monad
import Data.Foldable
import Data.Function (on)
import Data.List
import qualified Data.Map.Strict as M
import Data.Maybe
import Data.Monoid
import qualified Data.Set as S
import Dodge.Base
import Dodge.Bullet
import Dodge.Cloud
import Dodge.CrGroupUpdate
import Dodge.Creature.Mass
import Dodge.Creature.MoveType
import Dodge.Creature.Radius
import Dodge.Creature.Update
import Dodge.Damage
@@ -35,9 +30,12 @@ import Dodge.Debug
import Dodge.DisplayInventory
import Dodge.Distortion
import Dodge.Door
import Dodge.DoubleTree
import Dodge.EnergyBall
import Dodge.Flame
import Dodge.HeldUse
import Dodge.Inventory
import Dodge.Item.Grammar
import Dodge.Item.Weapon.LaserPath
import Dodge.Laser.Update
import Dodge.LinearShockwave.Update
@@ -48,6 +46,7 @@ import Dodge.Projectile.Update
import Dodge.Prop.Moving
import Dodge.RadarBlip
import Dodge.RadarSweep
import Dodge.Render.List
import Dodge.ScrollValue
import Dodge.SelectionSections
import Dodge.Shockwave.Update
@@ -69,6 +68,7 @@ import Dodge.WorldEvent.Explosion
import Dodge.WorldEvent.ThingsHit
import Dodge.Zoning.Cloud
import Dodge.Zoning.Creature
import Dodge.Zoning.Wall
import Geometry
import qualified IntMapHelp as IM
import LensHelp
@@ -346,7 +346,8 @@ pushYouOutFromWalls w = w & cWorld . lWorld . creatures . ix 0 %~ muzzleWallChec
muzzleWallCheck :: World -> Creature -> Creature
muzzleWallCheck w cr = fromMaybe cr $ do
invid <- cr ^? crManipulation . manObject . imRootSelectedItem . unNInt
loc <- invIndents ((\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr)
loc <-
invIndents ((\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr)
^? ix invid . _2
let ps = reduceLocDT f loc ^.. each . _1 . _xy
cp = cr ^. crPos . _xy
@@ -354,9 +355,11 @@ muzzleWallCheck w cr = fromMaybe cr $ do
r <- boundPointsRect (cp : ps)
let wls = uncurry wlsNearRect r w & IM.elems & filter (not . _wlTouchThrough)
vs = mapMaybe (g cp wls) ps
return $ if null vs
return $
if null vs
then cr
else let v = minimumBy (compare `on` norm) vs
else
let v = minimumBy (compare `on` norm) vs
in cr & crPos . _xy +~ normalize v
where
f loc = map (muzzlePos loc cr) (itemMuzzles loc)
@@ -365,10 +368,10 @@ muzzleWallCheck w cr = fromMaybe cr $ do
_ -> Nothing
updateCreatureStrides :: World -> World
updateCreatureStrides w = foldl' updateCreatureStride w $ w ^. cWorld . lWorld . creatures
updateCreatureStrides = cWorld . lWorld . creatures . each %~ updateCreatureStride
updateCreatureStride :: World -> Creature -> World
updateCreatureStride w cr = w & cWorld . lWorld . creatures . ix (cr ^. crID) . crStance . carriage . strideAmount +~ d
updateCreatureStride :: Creature -> Creature
updateCreatureStride cr = cr & crStance . carriage . strideAmount +~ d
where
s = fromMaybe 0 $ crMvType cr ^? mvSpeed
d = min s . norm $ cr ^. crPos - cr ^. crOldPos
@@ -391,7 +394,7 @@ checkTermDist w = fromMaybe w $ do
tmid <- w ^? hud . subInventory . termID
btid <- w ^? cWorld . lWorld . terminals . ix tmid . tmButtonID
btpos <- w ^? cWorld . lWorld . buttons . ix btid . btPos
guard $ dist btpos (you w ^. crPos . _xy) > 40
guard $ dist btpos (you w ^. crPos . _xy) > closeItemDist
return $ w & hud . subInventory .~ NoSubInventory
updateMouseContext :: Config -> Universe -> Universe
@@ -405,15 +408,9 @@ updateMouseContextGame cfig u = \case
x@OverInvDragSelect{} -> x
MouseGameRotate x
| ButtonRight `M.member` (w ^. input . mouseButtons) -> MouseGameRotate x
--_ -> fromMaybe aimcontext (isrotatedrag <|> overterm <|> overinv <|> overcomb)
_ -> fromMaybe aimcontext (overterm <|> overinv <|> overcomb)
where
w = u ^. uvWorld
-- isrotatedrag = do
-- t1 <- w ^. input . mouseButtons . at ButtonLeft
-- t2 <- w ^. input . mouseButtons . at ButtonRight
-- guard $ t1 > t2
-- return $ MouseGameRotate (dist (mouseWorldPosW w) (w ^. wCam . camCenter))
aimcontext
| ButtonRight `M.member` (w ^. input . mouseButtons) = MouseAiming
| Display_debug `S.member` (cfig ^. debug_booleans) = getDebugMouseOver u
@@ -509,11 +506,15 @@ updatePulseLasers w = f w & cWorld . lWorld . pulseLasers .~ pzs
updatePlasmaBall :: World -> PlasmaBall -> (World, Maybe PlasmaBall)
updatePlasmaBall w pb
| Just (_, ecrwl) <- thit = ( w
& cWorld . lWorld %~ dodam ecrwl, Nothing)
| Just (_, ecrwl) <- thit =
( w & cWorld . lWorld %~ dodam ecrwl
, Nothing
)
| norm (pb ^. pbVel) <= 0 = (w, Nothing)
| otherwise = ( w -- flicker?
, Just $ pb & pbPos .~ ep )
| otherwise =
( w -- flicker?
, Just $ pb & pbPos .~ ep
)
where
dodam = \case
Left cr -> creatures . ix (_crID cr) . crDamage .:~ thedam
@@ -568,11 +569,8 @@ updateTerminal tm w = fromMaybe w $ do
return $ case tl of
_ | _tlPause tl > 0 -> w & pointTermParams . tmFutureLines . ix 0 . tlPause -~ 1
(TLine _ tls g) ->
w & pointTermParams
%~ ( (tmFutureLines %~ tail)
. (tmDisplayedLines %~ take getMaxLinesTM . (map displayTerminalLineString tls ++))
-- . (tmDisplayedLines %~ (map displayTerminalLineString tls ++))
)
w & pointTermParams . tmFutureLines %~ tail
& pointTermParams . tmDisplayedLines %~ take getMaxLinesTM . (map displayTerminalLineString tls ++)
& doTmWdWd g tm
where
pointTermParams = cWorld . lWorld . terminals . ix (_tmID tm)
@@ -919,7 +917,8 @@ updateGas w c
newVel@(V3 _ _ nvz) = (0.95 *^ springVels) + V3 0 0 (0.01 * vertVel)
newVel2 = stripZ newVel
vertVel = min 5 $ 20 - opz
springVels = c ^. gsPos
springVels =
c ^. gsPos
+ alaf Sum foldMap (radiusSpring 10 oldPos . _gsPos) (gassesNearPoint oldPos2 w)
oldPos@(V3 _ _ opz) = _gsPos c
oldPos2 = stripZ oldPos
@@ -940,7 +939,8 @@ updateDust w c
& dsVel .~ newvel
& dsTimer -~ 1
where
v@(V3 _ _ vz) = c ^. dsVel
v@(V3 _ _ vz) =
c ^. dsVel
+ alaf Sum foldMap (radiusSpring 10 oldPos . _dsPos) (dssNearPoint oldPos2 w)
newvel = 0.95 * (maybe v (addZ vz . snd) hitWl - V3 0 0 0.05)
oldPos = _dsPos c
@@ -957,13 +957,21 @@ radiusSpring r a b
simpleCrSprings :: World -> World
simpleCrSprings w =
IM.foldl' (flip crSpring) w $
IM.filter (\cr -> cr ^. crPos . _z >= 0) $ w ^. cWorld . lWorld . creatures
IM.filter (canSpring) $ w ^. cWorld . lWorld . creatures
-- note that this may in rare cases not push creatures away from each other
crSpring :: Creature -> World -> World
--crSpring c w = foldl' (flip $ crCrSpring c) w $ crsNearPoint (c ^. crPos . _xy) w
crSpring c w = foldl' (flip $ crCrSpring c) w $ crsNearCirc (c ^. crPos . _xy)
(crRad $ c ^. crType) w
crSpring c w =
IM.foldl' (flip $ crCrSpring c) w . IM.filter canSpring $
crsNearCirc (c ^. crPos . _xy) (crRad $ c ^. crType) w
canSpring :: Creature -> Bool
canSpring cr =
cr ^. crPos . _z >= 0 && case cr ^. crHP of
HP{} -> True
CrIsCorpse{} -> True
CrIsGibs -> False
CrIsPitted -> False
crCrSpring :: Creature -> Creature -> World -> World
crCrSpring c1 c2
@@ -971,9 +979,10 @@ crCrSpring c1 c2
| vec == V2 0 0 = id
| diff >= comRad = id
| otherwise =
cWorld . lWorld . creatures
%~ ( over (ix id1 . crPos . _xy) (+.+ overlap1)
. over (ix id2 . crPos . _xy) (-.- overlap2)
( cWorld . lWorld . creatures
%~ ( (ix id1 . crPos . _xy +~ overlap c2)
. (ix id2 . crPos . _xy -~ overlap c1)
)
)
where
id1 = _crID c1
@@ -981,8 +990,7 @@ crCrSpring c1 c2
vec = c1 ^. crPos . _xy - c2 ^. crPos . _xy
diff = magV vec
comRad = crRad (c1 ^. crType) + crRad (c2 ^. crType)
overlap1 = ((comRad - diff) * crMass (_crType c2) * 0.5 / massT) *^ signorm vec
overlap2 = ((comRad - diff) * crMass (_crType c1) * 0.5 / massT) *^ signorm vec
overlap c = ((comRad - diff) * crMass (_crType c) * 0.5 / massT) *^ signorm vec
massT = crMass (_crType c1) + crMass (_crType c2)
updateDelayedEvents :: World -> World
+1 -1
View File
@@ -181,7 +181,7 @@ wlsHitRadial p r = IM.mapMaybe f . wlsNearCirc p r
-- v = normalizeV . vNormal . uncurry (-) $ _wlLine wl
crsHitRadial :: Point2 -> Float -> World -> [(Point2, Creature)]
crsHitRadial p r = mapMaybe f . crsNearCirc p r
crsHitRadial p r = mapMaybe f . IM.elems . crsNearCirc p r
where
f cr = do
let cp = cr ^. crPos . _xy
+2 -2
View File
@@ -33,8 +33,8 @@ crixsNearSeg = nearSeg crZoneSize _crZoning
crIXsNearCirc :: Point2 -> Float -> World -> IS.IntSet
crIXsNearCirc p r = crsNearRect (p + V2 r r) (p - V2 r r)
crsNearCirc :: Point2 -> Float -> World -> [Creature]
crsNearCirc p r w = mapMaybe (\cid -> w ^? cWorld . lWorld . creatures . ix cid) . IS.toList
crsNearCirc :: Point2 -> Float -> World -> IM.IntMap Creature
crsNearCirc p r w = IM.restrictKeys (w ^. cWorld . lWorld . creatures)
$ crIXsNearCirc p r w
crsNearRect :: Point2 -> Point2 -> World -> IS.IntSet
+153 -152
View File
@@ -699,7 +699,7 @@ MODBlockedString src/Dodge/Data/Universe.hs 106;" C
MODString src/Dodge/Data/Universe.hs 105;" C
MODStringOption src/Dodge/Data/Universe.hs 107;" C
MOTOR src/Dodge/Data/Item/Combine.hs 63;" C
MPO src/Dodge/Base/Collide.hs 96;" t
MPO src/Dodge/Base/Collide.hs 97;" t
MTRS src/Dodge/Data/MTRS.hs 6;" t
MTree src/Dodge/Data/MetaTree.hs 12;" C
Machine src/Dodge/Data/Machine.hs 30;" t
@@ -722,8 +722,8 @@ MagnetUpdateTimer src/Dodge/Data/Magnet.hs 11;" C
MakeAutoSF src/Dodge/Data/ComposedItem.hs 35;" C
MakeSound src/Dodge/Data/ActionPlan.hs 42;" C
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 37;" C
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 38;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 37;" C
ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 19;" t
Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
@@ -740,11 +740,11 @@ McStorage src/Dodge/Data/Machine.hs 48;" C
McTerminal src/Dodge/Data/Machine.hs 44;" C
McTrigger src/Dodge/Data/Machine.hs 50;" C
McTurret src/Dodge/Data/Machine.hs 47;" C
MdFlickerUpdate src/Dodge/Data/WorldEffect.hs 54;" C
MdSetLSCol src/Dodge/Data/WorldEffect.hs 53;" C
MdTrigIf src/Dodge/Data/WorldEffect.hs 52;" C
MdWdId src/Dodge/Data/WorldEffect.hs 51;" C
MdWdWd src/Dodge/Data/WorldEffect.hs 50;" t
MdFlickerUpdate src/Dodge/Data/WorldEffect.hs 53;" C
MdSetLSCol src/Dodge/Data/WorldEffect.hs 52;" C
MdTrigIf src/Dodge/Data/WorldEffect.hs 51;" C
MdWdId src/Dodge/Data/WorldEffect.hs 50;" C
MdWdWd src/Dodge/Data/WorldEffect.hs 49;" t
MedBaySS src/Dodge/Data/Scenario.hs 100;" C
Medium src/Shape/Data.hs 25;" C
Melee src/Dodge/Data/ActionPlan.hs 40;" C
@@ -1416,7 +1416,7 @@ UseFromLocation src/Dodge/Data/UseCondition.hs 13;" C
UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
UseHeld src/Dodge/Data/Item/Use.hs 29;" C
UseInt src/Dodge/Data/Item/Use.hs 31;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 39;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 38;" C
UseItem src/Dodge/Data/ActionPlan.hs 36;" C
UseItemWidth src/Dodge/Data/SelectionList.hs 42;" C
UseMapper src/Dodge/Data/Item/Use.hs 37;" C
@@ -1482,29 +1482,29 @@ WarningCry src/Dodge/Data/ActionPlan.hs 137;" C
WasMouseGameRotating src/Dodge/Data/Input.hs 53;" C
WasNotMouseGameRotating src/Dodge/Data/Input.hs 54;" C
WatchAndWait src/Dodge/Data/ActionPlan.hs 135;" C
WdBl src/Dodge/Data/WorldEffect.hs 57;" t
WdBlBtOn src/Dodge/Data/WorldEffect.hs 63;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 60;" C
WdBlCrFilterNearPoint src/Dodge/Data/WorldEffect.hs 62;" C
WdBlDoorMoving src/Dodge/Data/WorldEffect.hs 59;" C
WdBlNegate src/Dodge/Data/WorldEffect.hs 61;" C
WdBl src/Dodge/Data/WorldEffect.hs 56;" t
WdBlBtOn src/Dodge/Data/WorldEffect.hs 62;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 59;" C
WdBlCrFilterNearPoint src/Dodge/Data/WorldEffect.hs 61;" C
WdBlDoorMoving src/Dodge/Data/WorldEffect.hs 58;" C
WdBlNegate src/Dodge/Data/WorldEffect.hs 60;" C
WdCrBl src/Dodge/Data/CreatureEffect.hs 12;" t
WdCrBlfromCrBl src/Dodge/Data/CreatureEffect.hs 14;" C
WdCrLOSTarget src/Dodge/Data/CreatureEffect.hs 16;" C
WdCrNegate src/Dodge/Data/CreatureEffect.hs 15;" C
WdCrSafeDistFromTarget src/Dodge/Data/CreatureEffect.hs 17;" C
WdCrTrue src/Dodge/Data/CreatureEffect.hs 13;" C
WdP2 src/Dodge/Data/WorldEffect.hs 45;" t
WdP2Const src/Dodge/Data/WorldEffect.hs 46;" C
WdP2f src/Dodge/Data/WorldEffect.hs 66;" t
WdP2f0 src/Dodge/Data/WorldEffect.hs 67;" C
WdP2fDoorPosition src/Dodge/Data/WorldEffect.hs 68;" C
WdTrig src/Dodge/Data/WorldEffect.hs 58;" C
WdP2 src/Dodge/Data/WorldEffect.hs 44;" t
WdP2Const src/Dodge/Data/WorldEffect.hs 45;" C
WdP2f src/Dodge/Data/WorldEffect.hs 65;" t
WdP2f0 src/Dodge/Data/WorldEffect.hs 66;" C
WdP2fDoorPosition src/Dodge/Data/WorldEffect.hs 67;" C
WdTrig src/Dodge/Data/WorldEffect.hs 57;" C
WdWd src/Dodge/Data/WorldEffect.hs 25;" t
WdWdBurstFireRepetition src/Dodge/Data/WorldEffect.hs 40;" C
WdWdBurstFireRepetition src/Dodge/Data/WorldEffect.hs 39;" C
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 35;" C
WdWdSetSoundFilter src/Dodge/Data/WorldEffect.hs 41;" C
WdYouPos src/Dodge/Data/WorldEffect.hs 47;" C
WdWdSetSoundFilter src/Dodge/Data/WorldEffect.hs 40;" C
WdYouPos src/Dodge/Data/WorldEffect.hs 46;" C
WeaponScopeSF src/Dodge/Data/ComposedItem.hs 19;" C
WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 20;" C
West src/Dodge/Data/CardinalPoint.hs 10;" C
@@ -2567,7 +2567,7 @@ addToTrunk src/TreeHelp.hs 157;" f
addWarningTerminal src/Dodge/Room/Warning.hs 94;" f
addZ src/Geometry/Vector3D.hs 89;" f
adjustIMZone src/Dodge/Base.hs 81;" f
advanceScrollAmount src/Dodge/Update.hs 480;" f
advanceScrollAmount src/Dodge/Update.hs 477;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
aimDelaySweep src/Dodge/Render/Picture.hs 285;" f
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
@@ -2579,7 +2579,7 @@ airlockCrystal src/Dodge/Room/Airlock.hs 251;" f
airlockDoubleDoor src/Dodge/Room/Airlock.hs 104;" f
airlockSimple src/Dodge/Room/Airlock.hs 129;" f
airlockZ src/Dodge/Room/Airlock.hs 166;" f
allVisibleWalls src/Dodge/Base/Collide.hs 226;" f
allVisibleWalls src/Dodge/Base/Collide.hs 227;" f
alongSegBy src/Geometry.hs 40;" f
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
alteRifleAmmoOrient src/Dodge/Item/Orientation.hs 51;" f
@@ -2604,7 +2604,7 @@ applyGravityPU src/Dodge/Projectile/Update.hs 41;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
applyInvLock src/Dodge/HeldUse.hs 455;" f
applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
applyPastDamages src/Dodge/Creature/State.hs 48;" f
applyPastDamages src/Dodge/Creature/State.hs 49;" f
applyPosition src/Sound.hs 113;" f
applyRecoil src/Dodge/HeldUse.hs 486;" f
applyResFactor src/Dodge/Data/Config.hs 126;" f
@@ -2701,7 +2701,7 @@ basicMuzFlare src/Dodge/HeldUse.hs 731;" f
battery src/Dodge/Item/Ammo.hs 60;" f
batteryPack src/Dodge/Item/Equipment.hs 38;" f
beltMag src/Dodge/Item/Ammo.hs 38;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 226;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 227;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
bgunSound src/Dodge/HeldUse.hs 540;" f
bingate src/Dodge/Item/Scope.hs 115;" f
@@ -2741,7 +2741,7 @@ boolOption src/Dodge/Menu/OptionType.hs 12;" f
bossKeyItems src/Dodge/LockAndKey.hs 13;" f
bossRoom src/Dodge/Room/Boss.hs 55;" f
bounceDir src/Dodge/Bullet.hs 111;" f
bouncePoint src/Dodge/Base/Collide.hs 86;" f
bouncePoint src/Dodge/Base/Collide.hs 87;" f
bounceSound src/Dodge/Projectile/Update.hs 74;" f
boundPoints src/Bound.hs 9;" f
boundPointsRect src/Bound.hs 23;" f
@@ -2779,6 +2779,7 @@ calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
calcTexCoord src/Tile.hs 19;" f
canSee src/Dodge/Base/Collide.hs 321;" f
canSeeIndirect src/Dodge/Base/Collide.hs 328;" f
canSpring src/Dodge/Update.hs 968;" f
cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 23;" f
capacitor src/Dodge/Item/Ammo.hs 67;" f
card8Vec src/Dodge/Base/CardinalPoint.hs 17;" f
@@ -2805,7 +2806,7 @@ chartreuse src/Color.hs 51;" f
chaseCrit src/Dodge/Creature/ChaseCrit.hs 27;" f
chaseCritAwarenessUpdate src/Dodge/Creature/Perception.hs 65;" f
chaseCritInternal src/Dodge/Humanoid.hs 8;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 121;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 122;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
chasmRotate src/Dodge/Creature/Update.hs 172;" f
@@ -2813,18 +2814,18 @@ chasmSimpleMaze src/Dodge/Room/Tutorial.hs 358;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 298;" f
chasmTestCorpse src/Dodge/Creature/Update.hs 155;" f
chasmTestLiving src/Dodge/Creature/Update.hs 137;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 119;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 120;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
checkDeath src/Dodge/Creature/Update.hs 78;" f
checkDeath' src/Dodge/Creature/Update.hs 81;" f
checkEndGame src/Dodge/Update.hs 856;" f
checkEndGame src/Dodge/Update.hs 854;" f
checkErrorGL src/Shader/Compile.hs 86;" f
checkFBO src/Framebuffer/Check.hs 6;" f
checkGLError src/GLHelp.hs 17;" f
checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 18;" f
checkInventorySelectionExists src/Dodge/DisplayInventory.hs 93;" f
checkTermDist src/Dodge/Update.hs 389;" f
checkTermDist src/Dodge/Update.hs 392;" f
checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
@@ -2836,12 +2837,12 @@ chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f
chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 78;" f
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 61;" f
circHitWall src/Dodge/Base/Collide.hs 239;" f
circHitWall src/Dodge/Base/Collide.hs 240;" f
circInPolygon src/Geometry/Polygon.hs 110;" f
circOnAnyCr src/Dodge/Base/Collide.hs 284;" f
circOnAnyCr src/Dodge/Base/Collide.hs 285;" f
circOnSeg src/Geometry.hs 101;" f
circOnSegNoEndpoints src/Geometry.hs 91;" f
circOnSomeWall src/Dodge/Base/Collide.hs 278;" f
circOnSomeWall src/Dodge/Base/Collide.hs 279;" f
circle src/Picture/Base.hs 172;" f
circleDecoration src/Dodge/Placement/TopDecoration.hs 62;" f
circleSolid src/Picture/Base.hs 156;" f
@@ -2866,7 +2867,7 @@ clipZoom src/Dodge/Update/Camera.hs 234;" f
clockCycle src/Dodge/Clock.hs 7;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 221;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 243;" f
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 244;" f
closeObjectInfo src/Dodge/Render/HUD.hs 228;" f
closestPointOnLine src/Geometry/Intersect.hs 270;" f
closestPointOnLineParam src/Geometry/Intersect.hs 286;" f
@@ -2877,22 +2878,22 @@ clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
clsNearRect src/Dodge/Zoning/Cloud.hs 18;" f
clsNearSeg src/Dodge/Zoning/Cloud.hs 15;" f
cogRaised src/Dodge/Creature/Perception.hs 101;" f
colCrWall src/Dodge/WallCreatureCollisions.hs 23;" f
colCrsWalls src/Dodge/WallCreatureCollisions.hs 15;" f
colCrWall src/Dodge/WallCreatureCollisions.hs 25;" f
colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
collectDamageTypes src/Dodge/Damage.hs 53;" f
collectInvItems src/Dodge/Inventory.hs 201;" f
collide3 src/Dodge/Base/Collide.hs 128;" f
collide3Chasm src/Dodge/Base/Collide.hs 112;" f
collide3Chasms src/Dodge/Base/Collide.hs 104;" f
collide3Creature src/Dodge/Base/Collide.hs 161;" f
collide3Floors src/Dodge/Base/Collide.hs 142;" f
collide3Wall src/Dodge/Base/Collide.hs 156;" f
collide3Walls src/Dodge/Base/Collide.hs 137;" f
collide3WallsFloor src/Dodge/Base/Collide.hs 98;" f
collideCircWalls src/Dodge/Base/Collide.hs 251;" f
collidePoint src/Dodge/Base/Collide.hs 52;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 189;" f
collidePointWallsFilter src/Dodge/Base/Collide.hs 203;" f
collide3 src/Dodge/Base/Collide.hs 129;" f
collide3Chasm src/Dodge/Base/Collide.hs 113;" f
collide3Chasms src/Dodge/Base/Collide.hs 105;" f
collide3Creature src/Dodge/Base/Collide.hs 162;" f
collide3Floors src/Dodge/Base/Collide.hs 143;" f
collide3Wall src/Dodge/Base/Collide.hs 157;" f
collide3Walls src/Dodge/Base/Collide.hs 138;" f
collide3WallsFloor src/Dodge/Base/Collide.hs 99;" f
collideCircWalls src/Dodge/Base/Collide.hs 252;" f
collidePoint src/Dodge/Base/Collide.hs 53;" f
collidePointTestFilter src/Dodge/Base/Collide.hs 190;" f
collidePointWallsFilter src/Dodge/Base/Collide.hs 204;" f
color src/Picture/Base.hs 100;" f
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
colorSH src/Shape.hs 234;" f
@@ -2930,10 +2931,10 @@ convexHull src/Geometry/Polygon.hs 150;" f
convexHullSafe src/Geometry/Polygon.hs 172;" f
convexPolysOverlap src/Geometry/ConvexPoly.hs 48;" f
convexPolysOverlapWitness src/Geometry/ConvexPoly.hs 55;" f
coolMachinePistol src/Dodge/Creature/State.hs 101;" f
coolMinigun src/Dodge/Creature/State.hs 94;" f
coolMachinePistol src/Dodge/Creature/State.hs 102;" f
coolMinigun src/Dodge/Creature/State.hs 95;" f
copier src/Dodge/Item/Scope.hs 94;" f
copierItemUpdate src/Dodge/Creature/State.hs 130;" f
copierItemUpdate src/Dodge/Creature/State.hs 131;" f
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
corDoor src/Dodge/Room/Room.hs 405;" f
cornerList src/Preload/Render.hs 236;" f
@@ -2947,7 +2948,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 86;" f
crBlips src/Dodge/RadarSweep.hs 88;" f
crCamouflage src/Dodge/Creature/Picture.hs 33;" f
crCanSeeCr src/Dodge/Creature/Test.hs 53;" f
crCrSpring src/Dodge/Update.hs 968;" f
crCrSpring src/Dodge/Update.hs 976;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 62;" f
crDeathSounds src/Dodge/Creature/Vocalization.hs 45;" f
crDexterity src/Dodge/Creature/Statistics.hs 19;" f
@@ -2955,7 +2956,7 @@ crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 39;" f
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 53;" f
crHasTarget src/Dodge/Creature/Test.hs 66;" f
crHasTargetLOS src/Dodge/Creature/Test.hs 69;" f
crHeight src/Dodge/Base/Collide.hs 174;" f
crHeight src/Dodge/Base/Collide.hs 175;" f
crHit src/Dodge/WorldEvent/ThingsHit.hs 136;" f
crIXsNearCirc src/Dodge/Zoning/Creature.hs 33;" f
crIXsNearPoint src/Dodge/Zoning/Creature.hs 15;" f
@@ -3204,7 +3205,7 @@ displayFrameTicks src/Dodge/Render/Picture.hs 50;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 196;" f
displayIndents src/Dodge/DisplayInventory.hs 110;" f
displayPulse src/Dodge/Inventory/SelectionList.hs 176;" f
displayTerminalLineString src/Dodge/Update.hs 561;" f
displayTerminalLineString src/Dodge/Update.hs 562;" f
dist src/Geometry/Vector.hs 185;" f
dist3 src/Geometry/Vector3D.hs 101;" f
distributeAmmoToItem src/Dodge/WorldEffect.hs 149;" f
@@ -3218,11 +3219,11 @@ divideLineExact src/Geometry.hs 276;" f
divideLineOddNumPoints src/Geometry.hs 261;" f
dmType src/Dodge/Damage.hs 38;" f
doAimTwist src/Dodge/Creature/YourControl.hs 154;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 140;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 141;" f
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
doBarrelSpin src/Dodge/Projectile/Update.hs 168;" f
doBlBl src/Dodge/BlBl.hs 5;" f
doBounce src/Dodge/Base/Collide.hs 67;" f
doBounce src/Dodge/Base/Collide.hs 68;" f
doButtonEvent src/Dodge/Button/Event.hs 9;" f
doConLoop src/Loop.hs 138;" f
doConLoop' src/Loop.hs 230;" f
@@ -3231,7 +3232,7 @@ doCrBl src/Dodge/CreatureEffect.hs 30;" f
doCrGroupUpdate src/Dodge/CrGroupUpdate.hs 5;" f
doCrImp src/Dodge/CreatureEffect.hs 13;" f
doCrWdAc src/Dodge/CreatureEffect.hs 48;" f
doDamage src/Dodge/Creature/State.hs 42;" f
doDamage src/Dodge/Creature/State.hs 43;" f
doDeathToggle src/Dodge/WorldEffect.hs 98;" f
doDeathTriggers src/Dodge/WorldEffect.hs 91;" f
doDebugGet src/Dodge/Debug.hs 145;" f
@@ -3271,7 +3272,7 @@ doRoomShift src/Dodge/Room/Link.hs 33;" f
doScopeZoom src/Dodge/Update/Scroll.hs 89;" f
doSectionSize src/Dodge/DisplayInventory.hs 215;" f
doSideEffects appDodge/Main.hs 117;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 172;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 173;" f
doTabComplete src/Dodge/Terminal.hs 241;" f
doTestDrawing src/Dodge/Render.hs 40;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
@@ -3284,7 +3285,7 @@ doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
doWdP2f src/Dodge/WdP2f.hs 10;" f
doWdWd src/Dodge/WorldEffect.hs 34;" f
doWorldEvents src/Dodge/Update.hs 489;" f
doWorldEvents src/Dodge/Update.hs 486;" f
doWorldPos src/Dodge/WorldPos.hs 10;" f
door src/Dodge/Room/Door.hs 14;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 34;" f
@@ -3298,7 +3299,7 @@ doublePair src/Geometry.hs 162;" f
doublePairSet src/Geometry.hs 166;" f
doubleTreeToIndentList src/Dodge/DoubleTree.hs 28;" f
doubleV2 src/Geometry.hs 169;" f
drawARHUD src/Dodge/Creature/State.hs 192;" f
drawARHUD src/Dodge/Creature/State.hs 193;" f
drawAimSweep src/Dodge/Render/Picture.hs 292;" f
drawAllShadows src/Dodge/Shadows.hs 5;" f
drawAnySelectionBox src/Dodge/Render/Picture.hs 130;" f
@@ -3604,7 +3605,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 153;" f
gameplayMenu src/Dodge/Menu.hs 152;" f
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
gasEffect src/Dodge/Update.hs 881;" f
gasEffect src/Dodge/Update.hs 879;" f
gasType src/Dodge/HeldUse.hs 1135;" f
gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
@@ -3630,7 +3631,7 @@ getCommands src/Dodge/Terminal.hs 58;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 505;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 492;" f
getDebugMouseOver src/Dodge/Update.hs 450;" f
getDebugMouseOver src/Dodge/Update.hs 447;" f
getDistortions src/Dodge/Render.hs 443;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1284;" f
@@ -3640,7 +3641,7 @@ getLaserDamage src/Dodge/HeldUse.hs 728;" f
getLaserPhaseV src/Dodge/HeldUse.hs 725;" f
getLinksOfType src/Dodge/RoomLink.hs 40;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
getMenuMouseContext src/Dodge/Update.hs 462;" f
getMenuMouseContext src/Dodge/Update.hs 459;" f
getNodePos src/Dodge/Path.hs 34;" f
getPJStabiliser src/Dodge/HeldUse.hs 1271;" f
getPretty src/AesonHelp.hs 8;" f
@@ -3675,7 +3676,7 @@ glassSwitchBackCrits src/Dodge/Room/Room.hs 117;" f
glauncherPic src/Dodge/Item/Draw/SPic.hs 402;" f
gluintSize src/Shader/Parameters.hs 25;" f
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
goToTarget src/Dodge/Creature/ReaderUpdate.hs 150;" f
goToTarget src/Dodge/Creature/ReaderUpdate.hs 151;" f
grahamEliminate src/Geometry/Polygon.hs 186;" f
grahamScan src/Geometry/Polygon.hs 177;" f
grapeCannon src/Dodge/Item/Held/Cone.hs 17;" f
@@ -3723,7 +3724,7 @@ hardQuit src/Dodge/Concurrent.hs 32;" f
hasAutoDoorBody src/Dodge/Creature/Test.hs 141;" f
hasButtonLOS src/Dodge/Base/Collide.hs 304;" f
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
hasLOS src/Dodge/Base/Collide.hs 296;" f
hasLOS src/Dodge/Base/Collide.hs 297;" f
hasLOSIndirect src/Dodge/Base/Collide.hs 313;" f
hat src/Dodge/Item/Equipment.hs 65;" f
head src/DoubleStack.hs 14;" f
@@ -3839,8 +3840,8 @@ invDimColor src/Dodge/DisplayInventory.hs 190;" f
invHead src/Dodge/Render/HUD.hs 421;" f
invIMDT src/Dodge/Item/Grammar.hs 254;" f
invIndents src/Dodge/Item/Grammar.hs 261;" f
invItemEffs src/Dodge/Creature/State.hs 62;" f
invItemLocUpdate src/Dodge/Creature/State.hs 70;" f
invItemEffs src/Dodge/Creature/State.hs 63;" f
invItemLocUpdate src/Dodge/Creature/State.hs 71;" f
invRootMap src/Dodge/Item/Grammar.hs 235;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
invSetSelection src/Dodge/Inventory.hs 284;" f
@@ -3877,7 +3878,7 @@ isNothing' src/MaybeHelp.hs 31;" f
isOnSeg src/Geometry.hs 237;" f
isOutLnk src/Dodge/PlacementSpot.hs 168;" f
isOutLnkNum src/Dodge/PlacementSpot.hs 173;" f
isOverTerminalScreen src/Dodge/Update.hs 470;" f
isOverTerminalScreen src/Dodge/Update.hs 467;" f
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
isPutID src/Dodge/Placement/Instance/Wall.hs 108;" f
isRHS src/Geometry/LHS.hs 44;" f
@@ -4022,7 +4023,7 @@ linksOnPath src/Dodge/Room/CheckConsistency.hs 6;" f
listConfig src/Dodge/Menu.hs 232;" f
listControls src/Dodge/Menu.hs 244;" f
listCursor src/Dodge/Render/List.hs 120;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 196;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 197;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 299;" f
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
lmt src/MatrixHelper.hs 53;" f
@@ -4270,7 +4271,7 @@ muzzleWallCheck src/Dodge/Update.hs 346;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 182;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 185;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 188;" f
mvGust src/Dodge/Update.hs 872;" f
mvGust src/Dodge/Update.hs 870;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 235;" f
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
@@ -4298,7 +4299,7 @@ nextInSectionSS src/Dodge/SelectionSections.hs 34;" f
nextLayoutInt src/Dodge/Data/MetaTree.hs 44;" f
noPic src/ShapePicture.hs 25;" f
noShape src/ShapePicture.hs 29;" f
noclipCheck src/Dodge/WallCreatureCollisions.hs 18;" f
noclipCheck src/Dodge/WallCreatureCollisions.hs 20;" f
nodesNear src/Dodge/Path.hs 75;" f
nonConvexChasm src/Dodge/Room/Tutorial.hs 260;" f
nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f
@@ -4358,11 +4359,11 @@ overPos src/Picture/Base.hs 298;" f
overPosObj src/Shape.hs 274;" f
overPosSH src/Shape.hs 258;" f
overPosSP src/ShapePicture.hs 41;" f
overlapCircWalls src/Dodge/Base/Collide.hs 232;" f
overlapCircWallsClosest src/Dodge/Base/Collide.hs 271;" f
overlapSegCrs src/Dodge/Base/Collide.hs 59;" f
overlapSegWalls src/Dodge/Base/Collide.hs 212;" f
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 180;" f
overlapCircWalls src/Dodge/Base/Collide.hs 233;" f
overlapCircWallsClosest src/Dodge/Base/Collide.hs 272;" f
overlapSegCrs src/Dodge/Base/Collide.hs 60;" f
overlapSegWalls src/Dodge/Base/Collide.hs 213;" f
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 181;" f
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
overwriteLabel src/Dodge/Tree/Compose.hs 32;" f
p src/ShortShow.hs 48;" f
@@ -4384,7 +4385,7 @@ pauseMenu src/Dodge/Menu.hs 57;" f
pauseMenuOptions src/Dodge/Menu.hs 64;" f
pauseSound src/Dodge/SoundLogic.hs 42;" f
pauseTime src/Dodge/Update.hs 217;" f
pbFlicker src/Dodge/Update.hs 546;" f
pbFlicker src/Dodge/Update.hs 547;" f
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 112;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 49;" f
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
@@ -4549,10 +4550,10 @@ psposAddLabel src/Dodge/PlacementSpot.hs 71;" f
pt0 src/Dodge/LevelGen/PlacementHelper.hs 55;" f
ptCont src/Dodge/LevelGen/PlacementHelper.hs 21;" f
pulseChecker src/Dodge/Item/Equipment.hs 84;" f
pushCr src/Dodge/WallCreatureCollisions.hs 38;" f
pushCr src/Dodge/WallCreatureCollisions.hs 40;" f
pushL src/DoubleStack.hs 20;" f
pushOutFromCorners src/Dodge/WallCreatureCollisions.hs 84;" f
pushOutFromWall src/Dodge/WallCreatureCollisions.hs 73;" f
pushOutFromCorners src/Dodge/WallCreatureCollisions.hs 87;" f
pushOutFromWall src/Dodge/WallCreatureCollisions.hs 76;" f
pushR src/DoubleStack.hs 24;" f
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
pushYouOutFromWalls src/Dodge/Update.hs 342;" f
@@ -4613,7 +4614,7 @@ randPeakedParam src/RandomHelp.hs 149;" f
randProb src/RandomHelp.hs 87;" f
randSpark src/Dodge/Spark.hs 70;" f
randSparkExtraVel src/Dodge/Spark.hs 93;" f
randWallReflect src/Dodge/Update.hs 728;" f
randWallReflect src/Dodge/Update.hs 726;" f
randomChallenges src/Dodge/Room/Start.hs 64;" f
randomCompass src/Dodge/Layout.hs 60;" f
randomFourCornerRoom src/Dodge/Room/Procedural.hs 247;" f
@@ -4680,7 +4681,7 @@ renderLayer src/Render.hs 206;" f
renderLightingNoShadows src/Render.hs 49;" f
renderListAt src/Dodge/Render/List.hs 177;" f
renderShadows src/Render.hs 116;" f
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 168;" f
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 169;" f
replacePutID src/Dodge/Placement/Instance/Wall.hs 81;" f
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 67;" f
resetPLUse src/Dodge/PlacementSpot.hs 94;" f
@@ -4831,7 +4832,7 @@ seagullCry2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 671;" f
seagullCryS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 681;" f
seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 749;" f
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 621;" f
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 213;" f
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 214;" f
secondColumnLDP src/Dodge/ListDisplayParams.hs 45;" f
sectionsDesiredLines src/Dodge/DisplayInventory.hs 202;" f
sectionsSizes src/Dodge/DisplayInventory.hs 205;" f
@@ -4876,11 +4877,11 @@ setLinkType src/Dodge/RoomLink.hs 79;" f
setLinkTypePD src/Dodge/RoomLink.hs 86;" f
setMusicVolume src/Sound.hs 164;" f
setMvPos src/Dodge/Creature/ReaderUpdate.hs 58;" f
setOldPos src/Dodge/Update.hs 580;" f
setOldPos src/Dodge/Update.hs 578;" f
setOutLinks src/Dodge/RoomLink.hs 49;" f
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 288;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 289;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 326;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 97;" f
setShaderSource src/Shader/Compile.hs 121;" f
@@ -4940,8 +4941,8 @@ shiftRoomShiftBy src/Dodge/Room/Link.hs 81;" f
shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftSetDown src/Dodge/Inventory.hs 170;" f
shiftSetUp src/Dodge/Inventory.hs 164;" f
shineTargetLaser src/Dodge/Creature/State.hs 200;" f
shineTorch src/Dodge/Creature/State.hs 236;" f
shineTargetLaser src/Dodge/Creature/State.hs 201;" f
shineTorch src/Dodge/Creature/State.hs 237;" f
shootBullet src/Dodge/HeldUse.hs 995;" f
shootBullets src/Dodge/HeldUse.hs 989;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 34;" f
@@ -4967,10 +4968,10 @@ showEquipItem src/Dodge/Item/Display.hs 108;" f
showInt src/Dodge/Item/Info.hs 75;" f
showIntsString src/Dodge/Tree/Compose.hs 130;" f
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
showManObj src/Dodge/TestString.hs 57;" f
showManObj src/Dodge/TestString.hs 75;" f
showMuzzlePositions src/Dodge/Debug.hs 292;" f
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
showTimeFlow src/Dodge/TestString.hs 66;" f
showTimeFlow src/Dodge/TestString.hs 84;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
shrinkVert src/Geometry/Polygon.hs 202;" f
shuffle src/RandomHelp.hs 68;" f
@@ -5076,7 +5077,7 @@ sqPlatformChasm src/Dodge/Room/Tutorial.hs 225;" f
sqSpitChasm src/Dodge/Room/Tutorial.hs 240;" f
square src/Geometry/Polygon.hs 56;" f
squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 87;" f
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 90;" f
squashNormalizeV src/Geometry/Vector.hs 158;" f
ssLookupDown src/Dodge/SelectionSections.hs 96;" f
ssLookupGE' src/Dodge/SelectionSections.hs 150;" f
@@ -5169,7 +5170,7 @@ targCorner src/Dodge/Targeting/Draw.hs 35;" f
targetCursorPic src/Dodge/Targeting/Draw.hs 41;" f
targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 14;" f
targetYouLOS src/Dodge/Creature/ChooseTarget.hs 8;" f
targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 202;" f
targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 203;" f
targetYouWhenCognizant src/Dodge/Creature/SetTarget.hs 9;" f
targetingScope src/Dodge/Item/Scope.hs 38;" f
tbComplete src/Dodge/Terminal.hs 217;" f
@@ -5191,7 +5192,7 @@ testEvent src/Dodge/Event/Test.hs 11;" f
testInventory src/Dodge/Creature.hs 307;" f
testPic src/Dodge/Render/ShapePicture.hs 57;" f
testSPic src/Dodge/Render/ShapePicture.hs 54;" f
testStringInit src/Dodge/TestString.hs 35;" f
testStringInit src/Dodge/TestString.hs 36;" f
text src/Picture/Base.hs 185;" f
textGrad src/Picture/Text.hs 5;" f
textInputBlurb src/Dodge/Terminal.hs 43;" f
@@ -5269,7 +5270,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 663;" f
topInvW src/Dodge/ListDisplayParams.hs 54;" f
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 53;" f
topTestPart src/Dodge/TestString.hs 71;" f
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
torqueAmount src/Dodge/HeldUse.hs 606;" f
torqueCr src/Dodge/WorldEffect.hs 84;" f
@@ -5324,7 +5325,7 @@ trunkDepth src/TreeHelp.hs 162;" f
tryAttachItems src/Dodge/Item/Grammar.hs 34;" f
tryClickUse src/Dodge/Creature/YourControl.hs 236;" f
tryCombine src/Dodge/Update/Input/InGame.hs 521;" f
tryDrawToCapacitor src/Dodge/Creature/State.hs 150;" f
tryDrawToCapacitor src/Dodge/Creature/State.hs 151;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 140;" f
tryGetChannel src/Sound.hs 99;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 22;" f
@@ -5335,9 +5336,9 @@ tryPutItemInInv src/Dodge/Inventory/Add.hs 24;" f
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 54;" f
trySeedFromClipboard src/Dodge/Menu.hs 94;" f
trySpin src/Dodge/Projectile/Update.hs 120;" f
trySynthBullet src/Dodge/Creature/State.hs 166;" f
trySynthBullet src/Dodge/Creature/State.hs 167;" f
tryThrust src/Dodge/Projectile/Update.hs 126;" f
tryUseParent src/Dodge/Creature/State.hs 144;" f
tryUseParent src/Dodge/Creature/State.hs 145;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 22;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 53;" f
@@ -5377,7 +5378,7 @@ unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 133;" f
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 139;" f
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 121;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 203;" f
updateAimPos src/Dodge/Update.hs 376;" f
updateAimPos src/Dodge/Update.hs 379;" f
updateAllNodes src/TreeHelp.hs 86;" f
updateArc src/Dodge/Tesla.hs 43;" f
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 454;" f
@@ -5387,52 +5388,52 @@ updateBaseWheelEvent src/Dodge/Update/Scroll.hs 30;" f
updateBounds src/Dodge/Update/Camera.hs 262;" f
updateBulVel src/Dodge/Bullet.hs 57;" f
updateBullet src/Dodge/Bullet.hs 22;" f
updateBullets src/Dodge/Update.hs 643;" f
updateBullets src/Dodge/Update.hs 641;" f
updateCamera src/Dodge/Update/Camera.hs 33;" f
updateCloseObjects src/Dodge/Inventory.hs 125;" f
updateCloud src/Dodge/Update.hs 885;" f
updateClouds src/Dodge/Update.hs 754;" f
updateCloud src/Dodge/Update.hs 883;" f
updateClouds src/Dodge/Update.hs 752;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
updateCreature src/Dodge/Creature/Update.hs 37;" f
updateCreatureGroups src/Dodge/Update.hs 615;" f
updateCreatureSoundPositions src/Dodge/Update.hs 594;" f
updateCreatureStride src/Dodge/Update.hs 370;" f
updateCreatureStrides src/Dodge/Update.hs 367;" f
updateDebris src/Dodge/Update.hs 657;" f
updateCreatureGroups src/Dodge/Update.hs 613;" f
updateCreatureSoundPositions src/Dodge/Update.hs 592;" f
updateCreatureStride src/Dodge/Update.hs 373;" f
updateCreatureStrides src/Dodge/Update.hs 370;" f
updateDebris src/Dodge/Update.hs 655;" f
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
updateDebugMessageOffset src/Dodge/Update.hs 102;" f
updateDelayedEvents src/Dodge/Update.hs 988;" f
updateDelayedEvents src/Dodge/Update.hs 996;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
updateDistortion src/Dodge/Distortion.hs 8;" f
updateDistortions src/Dodge/Update.hs 636;" f
updateDistortions src/Dodge/Update.hs 634;" f
updateDoor src/Dodge/Door.hs 22;" f
updateDoors src/Dodge/Update.hs 381;" f
updateDust src/Dodge/Update.hs 932;" f
updateDusts src/Dodge/Update.hs 760;" f
updateDoors src/Dodge/Update.hs 384;" f
updateDust src/Dodge/Update.hs 931;" f
updateDusts src/Dodge/Update.hs 758;" f
updateEdge src/Dodge/Path.hs 43;" f
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 39;" f
updateEdgesWall src/Dodge/Update/WallDamage.hs 23;" f
updateEdgesWall' src/Dodge/Update/WallDamage.hs 36;" f
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
updateEnergyBalls src/Dodge/Update.hs 745;" f
updateEnergyBalls src/Dodge/Update.hs 743;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 481;" f
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 742;" f
updateFlames src/Dodge/Update.hs 740;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 38;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 338;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 334;" f
updateGas src/Dodge/Update.hs 907;" f
updateGasses src/Dodge/Update.hs 757;" f
updateGusts src/Dodge/Update.hs 869;" f
updateIMl src/Dodge/Update.hs 609;" f
updateIMl' src/Dodge/Update.hs 612;" f
updateGas src/Dodge/Update.hs 905;" f
updateGasses src/Dodge/Update.hs 755;" f
updateGusts src/Dodge/Update.hs 867;" f
updateIMl src/Dodge/Update.hs 607;" f
updateIMl' src/Dodge/Update.hs 610;" f
updateInGameCamera src/Dodge/Update/Camera.hs 86;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 404;" f
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
updateItemTargeting src/Dodge/Creature/State.hs 258;" f
updateItemTargeting src/Dodge/Creature/State.hs 259;" f
updateKeyContinueTerminal src/Dodge/Update/Input/InGame.hs 371;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 398;" f
updateKeysInGame src/Dodge/Update/Input/InGame.hs 85;" f
@@ -5440,35 +5441,35 @@ updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 357;" f
updateKeysTextInputTerminal src/Dodge/Update/Input/InGame.hs 380;" f
updateLampoid src/Dodge/Lampoid.hs 13;" f
updateLaser src/Dodge/Laser/Update.hs 12;" f
updateLasers src/Dodge/Update.hs 496;" f
updateLasers src/Dodge/Update.hs 493;" f
updateLeftParentSF src/Dodge/Item/Grammar.hs 177;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLivingCreature src/Dodge/Creature/Update.hs 47;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 417;" f
updateMachine src/Dodge/Machine/Update.hs 24;" f
updateMagnets src/Dodge/Update.hs 384;" f
updateMagnets src/Dodge/Update.hs 387;" f
updateMouseClickInGame src/Dodge/Update/Input/InGame.hs 205;" f
updateMouseContext src/Dodge/Update.hs 397;" f
updateMouseContextGame src/Dodge/Update.hs 402;" f
updateMouseContext src/Dodge/Update.hs 400;" f
updateMouseContextGame src/Dodge/Update.hs 405;" f
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 98;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 88;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 168;" f
updateObjCatMaybes src/Dodge/Update.hs 627;" f
updateObjMapMaybe src/Dodge/Update.hs 620;" f
updatePastWorlds src/Dodge/Update.hs 485;" f
updatePlasmaBall src/Dodge/Update.hs 510;" f
updatePlasmaBalls src/Dodge/Update.hs 650;" f
updateObjCatMaybes src/Dodge/Update.hs 625;" f
updateObjMapMaybe src/Dodge/Update.hs 618;" f
updatePastWorlds src/Dodge/Update.hs 482;" f
updatePlasmaBall src/Dodge/Update.hs 507;" f
updatePlasmaBalls src/Dodge/Update.hs 648;" f
updatePreload src/Preload/Update.hs 21;" f
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
updatePulse src/Dodge/Creature/Update.hs 179;" f
updatePulseBall src/Dodge/Update.hs 526;" f
updatePulseLaser src/Dodge/Update.hs 697;" f
updatePulseLasers src/Dodge/Update.hs 505;" f
updatePulseBall src/Dodge/Update.hs 527;" f
updatePulseLaser src/Dodge/Update.hs 695;" f
updatePulseLasers src/Dodge/Update.hs 502;" f
updateRBList src/Dodge/Inventory/RBList.hs 22;" f
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
updateRadarBlips src/Dodge/Update.hs 639;" f
updateRadarBlips src/Dodge/Update.hs 637;" f
updateRadarSweep src/Dodge/RadarSweep.hs 40;" f
updateRadarSweeps src/Dodge/Update.hs 748;" f
updateRadarSweeps src/Dodge/Update.hs 746;" f
updateRandNode src/TreeHelp.hs 109;" f
updateRenderSplit appDodge/Main.hs 104;" f
updateRightParentSF src/Dodge/Item/Grammar.hs 188;" f
@@ -5478,17 +5479,17 @@ updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 262;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 241;" f
updateShockwave src/Dodge/Shockwave/Update.hs 8;" f
updateShockwaves src/Dodge/Update.hs 739;" f
updateShockwaves src/Dodge/Update.hs 737;" f
updateSingleNodes src/TreeHelp.hs 98;" f
updateSound src/Sound.hs 73;" f
updateSounds src/Sound.hs 68;" f
updateSpark src/Dodge/Spark.hs 20;" f
updateSparks src/Dodge/Update.hs 751;" f
updateTerminal src/Dodge/Update.hs 564;" f
updateTeslaArc src/Dodge/Update.hs 667;" f
updateTeslaArcs src/Dodge/Update.hs 664;" f
updateSparks src/Dodge/Update.hs 749;" f
updateTerminal src/Dodge/Update.hs 565;" f
updateTeslaArc src/Dodge/Update.hs 665;" f
updateTeslaArcs src/Dodge/Update.hs 662;" f
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
updateTractorBeams src/Dodge/Update.hs 736;" f
updateTractorBeams src/Dodge/Update.hs 734;" f
updateTurret src/Dodge/Machine/Update.hs 56;" f
updateUniverse src/Dodge/Update.hs 81;" f
updateUniverseFirst src/Dodge/Update.hs 92;" f
@@ -5499,7 +5500,7 @@ updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 24;" f
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 11;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 15;" f
updateWheelEvent src/Dodge/Update/Scroll.hs 21;" f
updateWheelEvents src/Dodge/Update.hs 475;" f
updateWheelEvents src/Dodge/Update.hs 472;" f
updateWorldEventFlag src/Dodge/Update.hs 127;" f
updateWorldEventFlags src/Dodge/Update.hs 115;" f
upperBody src/Dodge/Creature/Picture.hs 118;" f
@@ -5562,9 +5563,9 @@ viewClipBounds src/Dodge/Debug/Picture.hs 350;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 202;" f
viewGameRoomBoundaries src/Dodge/Debug/Picture.hs 332;" f
viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 155;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 156;" f
violet src/Color.hs 48;" f
visibleWalls src/Dodge/Base/Collide.hs 217;" f
visibleWalls src/Dodge/Base/Collide.hs 218;" f
visionCheck src/Dodge/Creature/Perception.hs 152;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 62;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
@@ -5572,9 +5573,9 @@ volleyGunShape src/Dodge/Item/Draw/SPic.hs 355;" f
walkNozzle src/Dodge/HeldUse.hs 826;" f
walkableNodeNear src/Dodge/Path.hs 69;" f
wallBlips src/Dodge/RadarSweep.hs 99;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 68;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 71;" f
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
wallToSurface src/Dodge/Base/Collide.hs 181;" f
wallToSurface src/Dodge/Base/Collide.hs 182;" f
wallsFromRooms src/Dodge/Layout.hs 141;" f
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
warmupSound src/Dodge/HeldUse.hs 1396;" f
@@ -5586,7 +5587,7 @@ wasdM src/Dodge/WASD.hs 9;" f
wasdMovement src/Dodge/Creature/YourControl.hs 169;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 126;" f
watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 185;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 186;" f
weaponBehindPillar src/Dodge/Room/Room.hs 197;" f
weaponBetweenPillars src/Dodge/Room/Room.hs 213;" f
weaponEmptyRoom src/Dodge/Room/Room.hs 158;" f
@@ -5627,9 +5628,9 @@ wlIsOpaque src/Dodge/Base/Wall.hs 6;" f
wlIsSeeThrough src/Dodge/Base/Wall.hs 11;" f
wlOpaqueDraw src/Dodge/Render/Walls.hs 53;" f
wlSeeThroughDraw src/Dodge/Render/Walls.hs 56;" f
wlWlCrush src/Dodge/WallCreatureCollisions.hs 62;" f
wlWlCrush src/Dodge/WallCreatureCollisions.hs 65;" f
wlZoneSize src/Dodge/Zoning/Wall.hs 51;" f
wlsCrush src/Dodge/WallCreatureCollisions.hs 58;" f
wlsCrush src/Dodge/WallCreatureCollisions.hs 61;" f
wlsFromIXs src/Dodge/Zoning/Wall.hs 34;" f
wlsHit src/Dodge/WorldEvent/ThingsHit.hs 156;" f
wlsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 168;" f
@@ -5677,11 +5678,11 @@ zeroZ src/Geometry/Vector.hs 9;" f
zipArcs src/Dodge/Tesla.hs 51;" f
zipCount src/Dodge/Tree/Shift.hs 142;" f
zoneCloud src/Dodge/Zoning/Cloud.hs 33;" f
zoneClouds src/Dodge/Update.hs 553;" f
zoneClouds src/Dodge/Update.hs 554;" f
zoneCreature src/Dodge/Zoning/Creature.hs 56;" f
zoneCreatures src/Dodge/Update.hs 590;" f
zoneCreatures src/Dodge/Update.hs 588;" f
zoneDust src/Dodge/Zoning/Cloud.hs 57;" f
zoneDusts src/Dodge/Update.hs 558;" f
zoneDusts src/Dodge/Update.hs 559;" f
zoneExtract src/Dodge/Zoning/Base.hs 58;" f
zoneGas src/Dodge/Zoning/Cloud.hs 36;" f
zoneIncPe src/Dodge/Zoning/Pathing.hs 66;" f