Files
loop/src/Dodge/Lampoid.hs
T
2025-10-10 13:47:31 +01:00

40 lines
1.4 KiB
Haskell

module Dodge.Lampoid (updateLampoid) where
import Linear
import Dodge.Creature.State
import Dodge.Data.World
import Dodge.LightSource
import Dodge.Material.Sound
import Dodge.WorldEvent.Sound
import Geometry
import qualified IntMapHelp as IM
import LensHelp
updateLampoid :: Creature -> World -> World
updateLampoid cr w = case cr ^?! crType . lampLSID of
Nothing ->
let i = IM.newKey (w ^. cWorld . lWorld . lightSources)
in w & cWorld . lWorld . lightSources . at i ?~ lsColPosID lcol (addZ h cpos) i
& cWorld . lWorld . creatures . ix (_crID cr) . crType . lampLSID ?~ i
Just i
| cr ^?! crHP . _HP < 0 ->
w
& cWorld . lWorld . worldEvents
.:~ MakeTempLight
(LSParam (addZ 20 cpos) 150 1)
20
& soundOriginsIDsAt [MaterialSound Glass n | n <- [0, 1, 2]]
(destroyMatS Glass) cpos
& cWorld . lWorld . lightSources . at i .~ Nothing
& cWorld . lWorld . creatures . at cid .~ Nothing
| otherwise ->
w
& cWorld . lWorld . lightSources . ix i . lsParam . lsPos .~ addZ h cpos
& doDamage (cr ^. crID)
where
cpos = cr ^. crPos . _xy
cid = _crID cr
crtype = _crType cr
h = _lampHeight crtype
lcol = _lampColor crtype