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3d16c33d336332372183c43fd0143ce7d2ce1264
loop/shader
T
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justin 3d16c33d33 Initial pass at shadows from level geometry
2021-06-29 15:27:26 +02:00
..
lighting
Initial pass at shadows from level geometry
2021-06-29 15:27:26 +02:00
Old
Reorganise shaders
2021-03-21 12:50:27 +01:00
texture
Replace explicit matrix uniforms with single ubo
2021-06-24 17:58:15 +02:00
twoD
Fix ellipse shader coordinates
2021-06-24 21:20:14 +02:00
wall
Add line shadow shader
2021-06-26 22:20:41 +02:00
background.frag
Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
background.geom
Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
background.vert
Replace explicit matrix uniforms with single ubo
2021-06-24 17:58:15 +02:00
blur.frag
Add blurring of lightmap (and refactoring)
2021-05-01 02:28:04 +02:00
horizontalBlur.frag
Add blurring of lightmap (and refactoring)
2021-05-01 02:28:04 +02:00
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