Files
loop/src/Dodge/Layout/Tree/Shift.hs
T

44 lines
1.6 KiB
Haskell

{- |
Given a tree of rooms, tries to shift them into place in such a way that their
links connect and that none of them clip.
Returns a list; after this step the structure is determined by the actual positions of rooms.
-}
module Dodge.Layout.Tree.Shift
( shiftRoomTreeSearchAll
, shiftExpandTree
) where
import Dodge.Room.Data
import Dodge.Room.Link
import Dodge.Layout.Tree.Polymorphic
import Geometry.ConvexPoly
--import Geometry.Data
import Data.Tree
import Data.Sequence hiding (zipWith)
import Data.List (delete)
import Data.Maybe (listToMaybe)
import Control.Lens hiding (Empty, (<|) , (|>))
{- | All: Depth first search of trees of rooms, produces a list of lists of rooms that are not clipping. -}
shiftRoomTreeSearchAll
:: [ConvexPoly] -- ^ Clipping bounds
-> Seq (Tree Room) -- ^ Rooms to be added
-> [[Room]]
shiftRoomTreeSearchAll _ Empty = [[]]
shiftRoomTreeSearchAll bs (Node r ts :<| ts')
| roomIsClipping = [] -- this is called too often, but whatever
| otherwise = case ts of
[] -> (r :) <$> shiftRoomTreeSearchAll newBounds ts'
(s:ss) -> concatMap (\l -> shiftRoomTreeSearchAll bs (Node (rm l) ss <| (ts' |> f l s))) ls
where
convexBounds = map pointsToPoly $ _rmBound r
ls = init $ _rmLinks r
newBounds = convexBounds ++ bs
roomIsClipping = or (convexPolysOverlap <$> convexBounds <*> bs)
rm l = r & rmLinks %~ delete l
f l = applyToRoot (shiftRoomToLink l)
{- |
Depth first search of trees of rooms, maybe produces a list rooms that are not clipping.
-}
shiftExpandTree :: Tree Room -> Maybe [Room]
shiftExpandTree = listToMaybe . shiftRoomTreeSearchAll [] . singleton