Files
loop/src/Shader/Parameters.hs
T

20 lines
437 B
Haskell

module Shader.Parameters
( floatSize
, numDrawableElements
, numSubElements
) where
import Graphics.Rendering.OpenGL hiding (Point,translate,scale,imageHeight)
import Foreign
floatSize :: Int
floatSize = sizeOf (0.5 :: GLfloat)
{-# INLINE floatSize #-}
numDrawableElements :: Int
{-# INLINE numDrawableElements #-}
numDrawableElements = 70000
numSubElements :: Int
{-# INLINE numSubElements #-}
numSubElements = 10000