Files
loop/src/Picture/Data.hs
T

52 lines
1.3 KiB
Haskell

{-# LANGUAGE StrictData #-}
{-# LANGUAGE TemplateHaskell #-}
module Picture.Data
where
import Geometry.Data
--import qualified Data.Vector.Fusion.Stream.Monadic as VS
import Control.Lens
data Verx = Verx
{ _vxPos :: !Point3
, _vxCol :: !Point4
, _vxExt :: [Float]
, _vxLayer :: !LayNum
, _vxShadNum :: !ShadNum
}
newtype LayNum = LayNum { _unLayNum :: Int }
--TODO use synonyms for layer numbers
newtype ShadNum = ShadNum { _unShadNum :: Int }
polyNum, polyzNum, bezNum, textNum, arcNum, ellNum :: ShadNum
{-# INLINE polyNum #-}
{-# INLINE polyzNum #-}
{-# INLINE bezNum #-}
{-# INLINE textNum #-}
{-# INLINE arcNum #-}
{-# INLINE ellNum #-}
polyNum = ShadNum 0
polyzNum = ShadNum 1
bezNum = ShadNum 2
textNum = ShadNum 3
arcNum = ShadNum 4
ellNum = ShadNum 5
type Picture = [Verx]
flat2 :: V2 a -> [a]
flat2 (V2 x y) = [x,y]
flat3 :: V3 a -> [a]
flat3 (V3 x y z) = [x,y,z]
flat4 :: V4 a -> [a]
flat4 (V4 x y z w) = [x,y,z,w]
{-# INLINE flat2 #-}
{-# INLINE flat3 #-}
{-# INLINE flat4 #-}
tflat2 :: (a,a) -> [a]
tflat2 (x,y) = [x,y]
tflat3 :: (a,a,a) -> [a]
tflat3 (x,y,z) = [x,y,z]
tflat4 :: (a,a,a,a) -> [a]
tflat4 (x,y,z,w) = [x,y,z,w]
{-# INLINE tflat2 #-}
{-# INLINE tflat3 #-}
{-# INLINE tflat4 #-}
makeLenses ''Verx