Files
loop/src/Dodge/Item/Craftable.hs
T

46 lines
1.0 KiB
Haskell

module Dodge.Item.Craftable where
import Dodge.Default.Item
import Control.Lens
import Dodge.Data.Item
makeTypeCraftNum :: Int -> CraftType -> [Item]
makeTypeCraftNum i ct = replicate i $
defaultCraftItem
& itType .~ CRAFT ct
makeTypeCraft :: CraftType -> Item
makeTypeCraft = head . makeTypeCraftNum 1
--energyBallCraft :: EnergyBallType -> Item
--energyBallCraft ebt = makeTypeCraft (ENERGYBALLCRAFT ebt) & itInvSize .~ 1
--incendiaryModule :: Item
--incendiaryModule = energyBallCraft IncBall
--bulletBodyCraft :: BulletEffect -> Item
--bulletBodyCraft ebt =
-- makeTypeCraft (BULBODYCRAFT ebt)
-- & itInvSize .~ 1
--bounceModule :: Item
--bounceModule = bulletBodyCraft BounceBullet
teleportModule :: Item
teleportModule = makeTypeCraft TELEPORTMODULE
timeModule :: Item
timeModule = makeTypeCraft TIMEMODULE
sizeModule :: Item
sizeModule = makeTypeCraft SIZEMODULE
gravityModule :: Item
gravityModule = makeTypeCraft GRAVITYMODULE
pipe :: Item
pipe = makeTypeCraft PIPE
plateCraft :: Item
plateCraft = makeTypeCraft PLATE