Files
loop/dodge.prof
T

512 lines
92 KiB
Plaintext

Retainer Profiling: 0, at 4.755756 seconds
Max auxiliary stack size = 201
Average number of visits per object = 2.474524
Retainer Profiling: 1, at 4.756028 seconds
Max auxiliary stack size = 212
Average number of visits per object = 2.470593
Retainer Profiling: 2, at 4.827907 seconds
Max auxiliary stack size = 230
Average number of visits per object = 2.466803
Retainer Profiling: 3, at 4.914817 seconds
Max auxiliary stack size = 225
Average number of visits per object = 2.534671
Retainer Profiling: 4, at 5.002292 seconds
Max auxiliary stack size = 222
Average number of visits per object = 2.534580
Retainer Profiling: 5, at 5.085314 seconds
Max auxiliary stack size = 228
Average number of visits per object = 2.534637
Retainer Profiling: 6, at 5.158943 seconds
Max auxiliary stack size = 232
Average number of visits per object = 2.481049
Retainer Profiling: 7, at 5.243562 seconds
Max auxiliary stack size = 232
Average number of visits per object = 2.481049
Retainer Profiling: 8, at 5.336822 seconds
Max auxiliary stack size = 232
Average number of visits per object = 2.481049
Retainer Profiling: 9, at 5.426669 seconds
Max auxiliary stack size = 232
Average number of visits per object = 2.481049
Retainer Profiling: 10, at 5.515437 seconds
Max auxiliary stack size = 232
Average number of visits per object = 2.412647
Retainer Profiling: 11, at 5.596402 seconds
Max auxiliary stack size = 235
Average number of visits per object = 2.412651
Retainer Profiling: 12, at 5.683065 seconds
Max auxiliary stack size = 234
Average number of visits per object = 2.412726
Retainer Profiling: 13, at 5.774600 seconds
Max auxiliary stack size = 232
Average number of visits per object = 2.412647
Retainer Profiling: 14, at 5.893151 seconds
Max auxiliary stack size = 235
Average number of visits per object = 2.387229
Retainer Profiling: 15, at 5.955687 seconds
Max auxiliary stack size = 229
Average number of visits per object = 2.383704
Retainer Profiling: 16, at 6.085723 seconds
Max auxiliary stack size = 241
Average number of visits per object = 2.385209
Retainer Profiling: 17, at 6.109794 seconds
Max auxiliary stack size = 263
Average number of visits per object = 2.385512
Retainer Profiling: 18, at 6.131621 seconds
Max auxiliary stack size = 250
Average number of visits per object = 2.385930
Retainer Profiling: 19, at 6.201378 seconds
Max auxiliary stack size = 270
Average number of visits per object = 2.383769
Retainer Profiling: 20, at 6.261419 seconds
Max auxiliary stack size = 274
Average number of visits per object = 2.385702
Retainer Profiling: 21, at 6.371790 seconds
Max auxiliary stack size = 300
Average number of visits per object = 2.384847
Retainer Profiling: 22, at 6.475169 seconds
Max auxiliary stack size = 333
Average number of visits per object = 2.383779
Retainer Profiling: 23, at 6.585424 seconds
Max auxiliary stack size = 219
Average number of visits per object = 2.563328
Retainer Profiling: 24, at 6.712447 seconds
Max auxiliary stack size = 228
Average number of visits per object = 3.046799
Retainer Profiling: 25, at 6.791384 seconds
Max auxiliary stack size = 231
Average number of visits per object = 2.926980
Retainer Profiling: 26, at 6.867876 seconds
Max auxiliary stack size = 230
Average number of visits per object = 2.923195
Retainer Profiling: 27, at 7.016080 seconds
Max auxiliary stack size = 260
Average number of visits per object = 3.057003
Retainer Profiling: 28, at 7.226891 seconds
Max auxiliary stack size = 258
Average number of visits per object = 3.132981
Retainer Profiling: 29, at 7.402062 seconds
Max auxiliary stack size = 345
Average number of visits per object = 2.895783
Retainer Profiling: 30, at 7.565602 seconds
Max auxiliary stack size = 456
Average number of visits per object = 2.814971
Retainer Profiling: 31, at 7.782820 seconds
Max auxiliary stack size = 530
Average number of visits per object = 2.781745
Retainer Profiling: 32, at 7.796261 seconds
Max auxiliary stack size = 558
Average number of visits per object = 7.800346
Retainer Profiling: 33, at 7.768838 seconds
Max auxiliary stack size = 568
Average number of visits per object = 7.795017
Retainer Profiling: 34, at 7.854375 seconds
Max auxiliary stack size = 571
Average number of visits per object = 8.270235
Retainer Profiling: 35, at 8.065153 seconds
Max auxiliary stack size = 210
Average number of visits per object = 6.151911
Retainer Profiling: 36, at 8.253222 seconds
Max auxiliary stack size = 209
Average number of visits per object = 4.845544
Retainer Profiling: 37, at 8.342856 seconds
Max auxiliary stack size = 209
Average number of visits per object = 5.155994
Retainer Profiling: 38, at 8.448601 seconds
Max auxiliary stack size = 198
Average number of visits per object = 5.731519
Retainer Profiling: 39, at 8.519664 seconds
Max auxiliary stack size = 209
Average number of visits per object = 4.905360
Retainer Profiling: 40, at 8.631135 seconds
Max auxiliary stack size = 209
Average number of visits per object = 5.219306
Retainer Profiling: 41, at 8.724508 seconds
Max auxiliary stack size = 242
Average number of visits per object = 5.297121
Retainer Profiling: 42, at 8.822354 seconds
Max auxiliary stack size = 209
Average number of visits per object = 5.026663
Retainer Profiling: 43, at 8.921279 seconds
Max auxiliary stack size = 209
Average number of visits per object = 4.919877
Retainer Profiling: 44, at 9.020980 seconds
Max auxiliary stack size = 209
Average number of visits per object = 4.855965
Retainer Profiling: 45, at 9.112505 seconds
Max auxiliary stack size = 209
Average number of visits per object = 4.804471
Retainer Profiling: 46, at 9.205174 seconds
Max auxiliary stack size = 209
Average number of visits per object = 4.750182
Retainer Profiling: 47, at 9.287172 seconds
Max auxiliary stack size = 210
Average number of visits per object = 6.116193
Retainer Profiling: 48, at 9.308637 seconds
Max auxiliary stack size = 237
Average number of visits per object = 6.089468
Retainer Profiling: 49, at 9.407558 seconds
Max auxiliary stack size = 209
Average number of visits per object = 5.020052
Retainer Profiling: 50, at 9.492620 seconds
Max auxiliary stack size = 213
Average number of visits per object = 4.975210
Retainer Profiling: 51, at 9.557478 seconds
Max auxiliary stack size = 217
Average number of visits per object = 6.402217
Retainer Profiling: 52, at 9.643510 seconds
Max auxiliary stack size = 219
Average number of visits per object = 4.883833
Retainer Profiling: 53, at 9.722541 seconds
Max auxiliary stack size = 219
Average number of visits per object = 4.846748
Retainer Profiling: 54, at 9.800928 seconds
Max auxiliary stack size = 219
Average number of visits per object = 4.813484
Retainer Profiling: 55, at 9.860753 seconds
Max auxiliary stack size = 219
Average number of visits per object = 4.796570
Retainer Profiling: 56, at 9.941116 seconds
Max auxiliary stack size = 221
Average number of visits per object = 4.966369
Retainer Profiling: 57, at 10.002537 seconds
Max auxiliary stack size = 232
Average number of visits per object = 6.719314
Retainer Profiling: 58, at 10.064573 seconds
Max auxiliary stack size = 227
Average number of visits per object = 5.255669
Retainer Profiling: 59, at 10.136105 seconds
Max auxiliary stack size = 231
Average number of visits per object = 5.435856
Retainer Profiling: 60, at 10.201043 seconds
Max auxiliary stack size = 233
Average number of visits per object = 5.501074
Retainer Profiling: 61, at 10.265441 seconds
Max auxiliary stack size = 237
Average number of visits per object = 5.676174
Retainer Profiling: 62, at 10.335953 seconds
Max auxiliary stack size = 239
Average number of visits per object = 5.728840
Retainer Profiling: 63, at 10.404594 seconds
Max auxiliary stack size = 243
Average number of visits per object = 5.891834
Retainer Profiling: 64, at 10.480019 seconds
Max auxiliary stack size = 247
Average number of visits per object = 6.020935
Retainer Profiling: 65, at 10.544442 seconds
Max auxiliary stack size = 249
Average number of visits per object = 6.072110
Retainer Profiling: 66, at 10.604098 seconds
Max auxiliary stack size = 253
Average number of visits per object = 6.202377
Retainer Profiling: 67, at 10.651247 seconds
Max auxiliary stack size = 262
Average number of visits per object = 7.887724
Retainer Profiling: 68, at 10.629711 seconds
Max auxiliary stack size = 257
Average number of visits per object = 6.312502
Retainer Profiling: 69, at 10.677908 seconds
Max auxiliary stack size = 266
Average number of visits per object = 7.992002
Retainer Profiling: 70, at 10.646605 seconds
Max auxiliary stack size = 261
Average number of visits per object = 6.416824
Retainer Profiling: 71, at 10.692736 seconds
Max auxiliary stack size = 270
Average number of visits per object = 8.090425
Retainer Profiling: 72, at 10.671293 seconds
Max auxiliary stack size = 265
Average number of visits per object = 6.515895
Retainer Profiling: 73, at 10.713397 seconds
Max auxiliary stack size = 267
Average number of visits per object = 6.548522
Retainer Profiling: 74, at 10.763884 seconds
Max auxiliary stack size = 271
Average number of visits per object = 6.653482
Retainer Profiling: 75, at 10.798581 seconds
Max auxiliary stack size = 287
Average number of visits per object = 8.296916
Retainer Profiling: 76, at 10.831895 seconds
Max auxiliary stack size = 277
Average number of visits per object = 6.776299
Retainer Profiling: 77, at 10.829438 seconds
Max auxiliary stack size = 279
Average number of visits per object = 6.816222
Retainer Profiling: 78, at 10.877820 seconds
Max auxiliary stack size = 281
Average number of visits per object = 6.857115
Retainer Profiling: 79, at 10.869250 seconds
Max auxiliary stack size = 340
Average number of visits per object = 11.192431
Retainer Profiling: 80, at 10.925088 seconds
Max auxiliary stack size = 287
Average number of visits per object = 6.965681
Retainer Profiling: 81, at 10.950715 seconds
Max auxiliary stack size = 289
Average number of visits per object = 6.999194
Retainer Profiling: 82, at 10.946122 seconds
Max auxiliary stack size = 293
Average number of visits per object = 7.990913
Retainer Profiling: 83, at 10.998289 seconds
Max auxiliary stack size = 295
Average number of visits per object = 7.083009
Retainer Profiling: 84, at 11.031293 seconds
Max auxiliary stack size = 299
Average number of visits per object = 7.128857
Retainer Profiling: 85, at 11.067774 seconds
Max auxiliary stack size = 301
Average number of visits per object = 7.144869
Retainer Profiling: 86, at 11.099013 seconds
Max auxiliary stack size = 305
Average number of visits per object = 7.197745
Retainer Profiling: 87, at 11.126681 seconds
Max auxiliary stack size = 314
Average number of visits per object = 8.743808
Retainer Profiling: 88, at 11.151405 seconds
Max auxiliary stack size = 311
Average number of visits per object = 7.265518
Retainer Profiling: 89, at 11.146061 seconds
Max auxiliary stack size = 342
Average number of visits per object = 8.778386
Retainer Profiling: 90, at 11.194182 seconds
Max auxiliary stack size = 317
Average number of visits per object = 7.318596
Retainer Profiling: 91, at 11.218662 seconds
Max auxiliary stack size = 321
Average number of visits per object = 7.369289
Retainer Profiling: 92, at 11.226876 seconds
Max auxiliary stack size = 332
Average number of visits per object = 8.861387
Retainer Profiling: 93, at 11.245144 seconds
Max auxiliary stack size = 327
Average number of visits per object = 7.426641
Retainer Profiling: 94, at 11.234138 seconds
Max auxiliary stack size = 341
Average number of visits per object = 9.672410
Retainer Profiling: 95, at 11.262331 seconds
Max auxiliary stack size = 333
Average number of visits per object = 7.477230
Retainer Profiling: 96, at 11.196304 seconds
Max auxiliary stack size = 347
Average number of visits per object = 9.689612
Retainer Profiling: 97, at 11.226725 seconds
Max auxiliary stack size = 339
Average number of visits per object = 7.523547
Retainer Profiling: 98, at 11.222219 seconds
Max auxiliary stack size = 350
Average number of visits per object = 8.961540
Retainer Profiling: 99, at 11.230784 seconds
Max auxiliary stack size = 345
Average number of visits per object = 7.568411
Retainer Profiling: 100, at 11.248030 seconds
Max auxiliary stack size = 347
Average number of visits per object = 7.579005
Retainer sets created during profiling:
SET 2 = {<SYSTEM.SYSTEM>}
SET 3 = {<GHC.Conc.Signal.CAF>}
SET 4 = {<>}
SET 5 = {<Control.Monad.Parallel.forkExec,Control.Monad.Parallel.bindM2,Control.Monad.Parallel.bindM3,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 6 = {<>, <Control.Monad.Parallel.forkExec,Control.Monad.Parallel.bindM2,Control.Monad.Parallel.bindM3,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 28 = {<GHC.IO.Handle.FD.CAF>}
SET 31 = {<GHC.IO.Encoding.CAF>}
SET 37 = {<GHC.Event.Thread.CAF>}
SET 58 = {<GHC.Event.Thread.CAF>, <>}
SET 74 = {<GHC.IO.Encoding.CAF>, <GHC.IO.Handle.FD.CAF>}
SET 79 = {<SDL.Video.OpenGL.glCreateContext,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 80 = {<Main.CAF:ds1_rmjg>}
SET 87 = {<Shader.Compile.makeShaderVBO,Preload.Render.preloadRender,Main.doPreload,Main.firstWorldLoad,Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 88 = {<Control.Monad.Primitive.primitive,Data.Vector.Mutable.basicUnsafeNew,Preload.Render.preloadRender,Main.doPreload,Main.firstWorldLoad,Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 610 = {<GHC.IO.FD.CAF>}
SET 1179 = {<Dodge.Data.Terminal.CAF:$fToJSONTerminal6>}
SET 1187 = {<Data.Aeson.Types.ToJSON.CAF:$fToJSONChar1>}
SET 2524 = {<Graphics.GL.Functions.F07.CAF:lvl287_r8iy1>, <Graphics.GL.Functions.F12.CAF:lvl194_r7vJZ>, <Graphics.GL.Functions.F12.CAF:lvl14_r7vH5>}
SET 2895 = {<Dodge.ListDisplayParams.CAF:secondColumnLDP1>}
SET 2948 = {<Dodge.Item.Orientation.CAF:propagateOrientation>, <Dodge.Item.Orientation.CAF:lvl63_riMsr>, <Dodge.Item.Orientation.CAF:itemShapeMaxX_riM1m>, <Dodge.Item.Orientation.CAF:itemShapeMaxY_riM1n>, <Dodge.Item.Orientation.CAF:itemShapeMaxZ_riM1o>, <SYSTEM.SYSTEM>}
SET 3001 = {<Dodge.Inventory.CheckSlots.invSize,Dodge.Inventory.CheckSlots.CAF:crNumFreeSlots4>}
SET 3158 = {<Dodge.Render.Picture.CAF:lvl217_r50ne>}
SET 3160 = {<Dodge.Render.Picture.CAF:lvl217_r50ne>, <SYSTEM.SYSTEM>}
SET 3325 = {<Dodge.Creature.Shape.CAF:crShape5>, <Dodge.Creature.Shape.CAF:crShape12>, <Dodge.Creature.Shape.CAF:crShape24>}
SET 3331 = {<Dodge.Creature.Picture.CAF:lvl55_rqggt>, <Dodge.Creature.Picture.CAF:z_rqggr>, <SYSTEM.SYSTEM>}
SET 3452 = {<System.Hclip.CAF:getClipboard>, <System.Hclip.CAF:setClipboard>, <System.Hclip.CAF:setClipboard7>, <SYSTEM.SYSTEM>}
SET 3460 = {<System.Hclip.CAF:getClipboard>, <System.Hclip.CAF:setClipboard>, <System.Hclip.CAF:setClipboard7>, <SYSTEM.SYSTEM>, <>}
SET 3473 = {<Dodge.Debug.CAF:debugItem_r4tXd>, <SYSTEM.SYSTEM>}
SET 3722 = {<Dodge.Debug.Terminal.CAF:applyTerminalString>, <SYSTEM.SYSTEM>}
SET 3904 = {<Dodge.Creature.CAF:stackedInventory>, <Dodge.Item.CAF:itemFromBase>}
SET 3984 = {<Dodge.Inventory.CAF:lvl36_r4DNE>, <Dodge.Inventory.CAF:lvl34_r4DNC>, <Dodge.Inventory.SelectionList.CAF:lvl52_r1bCF>, <Dodge.Inventory.SelectionList.CAF:lvl50_r1bCD>}
SET 4040 = {<Dodge.Debug.Terminal.CAF:applyTerminalString>, <Dodge.Item.CAF:itemFromBase>, <Dodge.Item.Held.Cane.CAF:autoRifle1>, <Dodge.Item.Held.Cane.CAF:alteRifle2>, <Dodge.Combine.Combinations.CAF:itemCombinations37>}
SET 4188 = {<Dodge.Creature.CAF:inventoryX26>, <Dodge.Creature.CAF:z36_r7VkC>, <Dodge.Creature.CAF:stackedInventory50>, <Dodge.Debug.Terminal.CAF:applyTerminalString>, <Dodge.Item.CAF:itemFromBase>, <Dodge.Item.Ammo.CAF:beltMag2>, <Dodge.Combine.Combinations.CAF:itemCombinations1>}
SET 4219 = {<Dodge.HeldUse.CAF:heldEffect_r6egE>, <SYSTEM.SYSTEM>}
SET 4349 = {<Dodge.SoundLogic.CAF:pauseSound3>, <Dodge.SoundLogic.CAF:resumeSound3>}
SET 4378 = {<Dodge.Debug.CAF:debugItem_r4tXd>, <Dodge.Menu.CAF:pauseMenu9>, <SYSTEM.SYSTEM>}
SET 5134 = {<Shape.Data.CAF:$fFromJSONSurface_$cparseJSON>}
SET 6778 = {<Dodge.Menu.CAF:titleOptionsMenu>}
SET 6781 = {<Dodge.Menu.CAF:pauseMenu>, <Dodge.Menu.CAF:titleOptionsMenu>, <Dodge.Menu.CAF:titleOptionsNoWrite>, <SYSTEM.SYSTEM>}
SET 6824 = {<Dodge.Data.Config.CAF:eta_rd7r8>}
SET 6826 = {<Dodge.Data.Config.CAF:eta1_rd7rb>}
SET 6829 = {<Dodge.Data.Config.CAF:eta2_rd7re>}
SET 6832 = {<Dodge.Data.Config.CAF:eta3_rd7rh>}
SET 6835 = {<Dodge.Data.Config.CAF:eta4_rd7rk>}
SET 6838 = {<Dodge.Data.Config.CAF:eta5_rd7rn>}
SET 6847 = {<Dodge.Data.Config.CAF:eta6_rd7rq>}
SET 6857 = {<Dodge.Data.Config.CAF:eta7_rd7rt>}
SET 6869 = {<Dodge.Data.Config.CAF:eta8_rd7rw>}
SET 6873 = {<Dodge.Data.Config.CAF:eta9_rd7rz>}
SET 6875 = {<Dodge.Data.Config.CAF:eta10_rd7rC>}
SET 6898 = {<Dodge.Data.Config.CAF:eta11_rd7rF>}
SET 6900 = {<Dodge.Data.Config.CAF:eta12_rd7rI>}
SET 6902 = {<Dodge.Data.Config.CAF:eta13_rd7rL>}
SET 6904 = {<Dodge.Data.Config.CAF:eta14_rd7rO>}
SET 6907 = {<Dodge.Data.Config.CAF:eta15_rd7rR>}
SET 6910 = {<Dodge.Data.Config.CAF:eta16_rd7rU>}
SET 6916 = {<Dodge.Data.Config.CAF:eta17_rd7rX>}
SET 6919 = {<Dodge.Data.Config.CAF:eta18_rd7s0>}
SET 7045 = {<Dodge.Menu.CAF:gameOverMenu249>, <SYSTEM.SYSTEM>}
SET 8854 = {<Dodge.Menu.CAF:gameOverMenu269>, <Dodge.Menu.CAF:gameOverMenu276>, <Dodge.Menu.CAF:gameOverMenu279>}
SET 8979 = {<Dodge.Menu.CAF:gameOverMenu307>}
SET 8981 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>}
SET 8990 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Room.Room.CAF:roomCCrits1>, <Dodge.Creature.ArmourChase.CAF:armourChaseCrit>, <MAIN.DONT_CARE>, <SYSTEM.SYSTEM>, <Dodge.Room.Room.critsRoom,Dodge.Room.Tutorial.tutHub,Dodge.Room.Tutorial.CAF:m3_rabMq>}
SET 8995 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Room.Room.CAF:roomCCrits_m1>, <Dodge.Room.Room.CAF:weaponRoom91>, <Dodge.Room.Tutorial.CAF:cChasm1>, <Dodge.Room.Tutorial.CAF:chasmSimpleMaze23>, <Dodge.Room.Tutorial.CAF:chasmSimpleMaze32>, <SYSTEM.SYSTEM>}
SET 8998 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Room.Room.CAF:$sroomCenterPillar_r9qFY>, <SYSTEM.SYSTEM>}
SET 9008 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Room.Room.CAF:roomCCrits_m1>, <Dodge.Room.Tutorial.CAF:cChasm1>, <Dodge.Room.Tutorial.CAF:chasmSimpleMaze23>, <Dodge.Room.Tutorial.CAF:chasmSimpleMaze32>, <SYSTEM.SYSTEM>}
SET 9009 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Room.Room.CAF:weaponRoom98>, <Dodge.Room.Room.CAF:weaponRoom94>, <SYSTEM.SYSTEM>}
SET 9013 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Room.Room.CAF:roomCCrits1>, <MAIN.DONT_CARE>, <SYSTEM.SYSTEM>, <Dodge.Room.Room.critsRoom,Dodge.Room.Tutorial.tutHub,Dodge.Room.Tutorial.CAF:m3_rabMq>}
SET 9014 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Room.Room.CAF:lvl66_r9qBX>, <SYSTEM.SYSTEM>}
SET 9018 = {<Dodge.Creature.CAF:stackedInventory>, <Dodge.Item.CAF:itemFromBase>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>}
SET 9019 = {<Dodge.Creature.CAF:stackedInventory>, <Dodge.Debug.Terminal.CAF:applyTerminalString>, <Dodge.Item.CAF:itemFromBase>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Combine.Combinations.CAF:itemCombinations15>, <SYSTEM.SYSTEM>}
SET 9020 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Room.Tutorial.CAF:chasmSimpleMaze8>, <Dodge.Room.Tutorial.CAF:chasmSimpleMaze17>, <SYSTEM.SYSTEM>}
SET 9024 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Room.Tutorial.CAF:cChasm1>, <Dodge.Room.Tutorial.CAF:chasmSimpleMaze23>, <SYSTEM.SYSTEM>}
SET 9029 = {<Dodge.LevelGen.CAF:lvl40_ralcb>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>}
SET 9041 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Menu.CAF:gameOverMenu233>, <Dodge.Menu.CAF:gameOverMenu210>, <SYSTEM.SYSTEM>}
SET 9042 = {<Dodge.Debug.Terminal.CAF:applyTerminalString>, <Dodge.HeldUse.CAF:heldEffect_r6egE>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>}
SET 9088 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Wall.ForceField.CAF:forceField>, <Dodge.Default.Wall.CAF:defaultCrystalWall2>, <SYSTEM.SYSTEM>}
SET 9090 = {<Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Save.CAF:reloadLevelStart>, <SYSTEM.SYSTEM>}
SET 9091 = {<Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>}
SET 13140 = {<Dodge.Data.Item.Use.CAF:lvl138_r5TR1>, <Dodge.Data.LWorld.CAF:tol1_rXdl>, <Dodge.Data.Terminal.CAF:$fToJSONTerminal_to'>}
SET 13293 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld17>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld_to'>}
SET 13365 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13366 = {<Dodge.Data.CWorld.CAF:lvl111_ryst>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld17>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13367 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld17>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld_to'>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13369 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld22>, <Dodge.Data.PathGraph.CAF:$fToJSONSimpleEdge_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13372 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.GenParams.CAF:$fToJSONGenParams_$ctoJSON>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13373 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.LWorld.CAF:$fToJSONLWorld_$ctoJSON>, <Dodge.Data.LWorld.CAF:$fToJSONArcNodeType_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13374 = {<Dodge.Data.Creature.CAF:$fToJSONCreature_$ctoEncodingList>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13375 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.LWorld.CAF:$fToJSONLWorld_$ctoJSON>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13376 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Terminal.CAF:$fToJSONTerminal_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13378 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.LightSource.CAF:$fToJSONLightSource_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13379 = {<Dodge.Data.Button.CAF:$fToJSONButton_$ctoEncodingList>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13380 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Modification.CAF:$fToJSONModification_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13381 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Modification.CAF:$fToJSONModification_$ctoEncodingList>, <Dodge.Data.Modification.CAF:ds_rh5Lv>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13382 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.FloorItem.CAF:$fToJSONFloorItem_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13383 = {<Dodge.Data.Block.CAF:$fToJSONBlock_$ctoEncodingList>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13384 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Terminal.CAF:$fToJSONTerminal_$ctoEncodingList>, <Dodge.Data.Terminal.CAF:$fToJSONTerminal_$ctoJSON>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13385 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Terminal.CAF:$fToJSONTerminal_$ctoEncodingList>, <Dodge.Data.Terminal.Status.CAF:lvl89_r2uSi>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13386 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Machine.CAF:$fToJSONMachine_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13388 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Machine.CAF:$fToJSONMachine_$ctoEncodingList>, <Dodge.Data.Machine.CAF:$fToJSONMachine_$ctoJSON>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13389 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Machine.CAF:$fToJSONMachine_$ctoEncodingList>, <Dodge.Data.Machine.Sensor.CAF:ds_r7sAk>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13390 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Item.CAF:$fToJSONItem_$ctoEncodingList>, <Dodge.Data.Machine.CAF:$fToJSONMachine_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13391 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Door.CAF:$fToJSONDoor_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13392 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Door.CAF:$fToJSONDoor_$ctoEncodingList>, <Dodge.Data.Door.CAF:$fToJSONPushSource3>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13393 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Door.CAF:$fToJSONDoor_$ctoEncodingList>, <Dodge.Data.Door.CAF:$fToJSONDoorUpdate9>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13394 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Door.CAF:$fToJSONDoor_$ctoEncodingList>, <Dodge.Data.Prop.CAF:$fToJSONPropUpdate_$ctoEncoding>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13395 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Wall.CAF:$fToJSONWall_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13396 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Projectile.CAF:$fToJSONGrenadeHitEffect_$ctoEncoding>, <Dodge.Data.Wall.CAF:$fToJSONWall_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13397 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Wall.CAF:$fToJSONWall_$ctoEncodingList>, <Dodge.Data.Wall.CAF:$fToJSONOpacity15>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13400 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.LWorld.CAF:$fToJSONLWorld_$ctoJSON>, <Dodge.Data.LWorld.CAF:$fToJSONArcNodeType_$ctoJSONList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13404 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Item.CAF:$fToJSONItem_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13406 = {<Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Item.CAF:$fToJSONItem_$ctoEncodingList>, <Dodge.Data.Item.CAF:ds_ri1Uc>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13409 = {<Dodge.Data.Creature.CAF:$fToJSONCreature_$ctoEncodingList>, <Dodge.Data.Creature.Perception.CAF:ds3_r8mZC>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13410 = {<Dodge.Data.ActionPlan.CAF:$fToJSONImpulse_$ctoEncoding>, <Dodge.Data.Creature.CAF:$fToJSONCreature_$ctoEncodingList>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13411 = {<Dodge.Data.Creature.CAF:$fToJSONCreature_$ctoEncodingList>, <Dodge.Data.Creature.CAF:$fToJSONCreature_$ctoJSON>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13412 = {<Dodge.Data.Creature.CAF:$fToJSONCreature_$ctoEncodingList>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Data.Item.Use.Consumption.LoadAction.CAF:$fToJSONManipulation3>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13413 = {<Dodge.Data.Creature.CAF:$fToJSONCreature_$ctoEncodingList>, <Dodge.Data.Creature.Misc.CAF:$fToJSONBarrelType10>, <Dodge.Data.CWorld.CAF:$fToJSONCWorld_$ctoEncodingList>, <Dodge.Menu.CAF:gameOverMenu14>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF17>, <SYSTEM.SYSTEM>}
SET 13439 = {<Dodge.Save.CAF:doQuickload1>, <Dodge.Save.CAF:reloadLevelStart1>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF16>}
SET 13442 = {<Dodge.Save.CAF:doQuickload1>, <Dodge.Save.CAF:reloadLevelStart1>, <Dodge.Update.Input.DebugTest.CAF:doDebugTestF16>, <Data.Aeson.Parser.Internal.CAF:lvl327_r1gzj>, <Data.Aeson.Parser.Internal.CAF:json57>, <Data.Aeson.Parser.Internal.CAF:json45>}
SET 13448 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Save.CAF:doQuickload1>, <Dodge.Save.CAF:reloadLevelStart1>, <SYSTEM.SYSTEM>}
SET 13449 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Path.CAF:makePathBetween>, <Dodge.Save.CAF:doQuickload1>, <Dodge.Save.CAF:reloadLevelStart1>, <SYSTEM.SYSTEM>}
SET 13450 = {<Dodge.Debug.Terminal.CAF:applyTerminalString>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Save.CAF:doQuickload1>, <Dodge.Save.CAF:reloadLevelStart1>, <SYSTEM.SYSTEM>}
SET 13499 = {<Dodge.Inventory.CAF:lvl9_r4DMN>, <Dodge.Inventory.CAF:lvl7_r4DML>, <SYSTEM.SYSTEM>}
SET 13500 = {<Dodge.Debug.Terminal.CAF:applyTerminalString>, <Dodge.Inventory.CAF:lvl9_r4DMN>, <Dodge.Inventory.CAF:lvl7_r4DML>, <SYSTEM.SYSTEM>}
SET 13503 = {<Dodge.Debug.Terminal.CAF:applyTerminalString>, <Dodge.Inventory.CAF:lvl9_r4DMN>, <Dodge.Inventory.CAF:lvl7_r4DML>, <Dodge.Item.Grammar.CAF:invRootMap>, <SYSTEM.SYSTEM>}
SET 13529 = {<Shader.Poke.Cloud.CAF:dustColor_rcDUq>, <Dodge.Block.Debris.CAF:makeDebris>, <SYSTEM.SYSTEM>}
SET 13533 = {<Dodge.Block.Debris.CAF:makeDebris>, <Dodge.HeldUse.CAF:heldEffect_r6egE>, <Dodge.Item.Draw.CAF:equipAttachPos_rppPm>, <Dodge.Item.Orientation.CAF:propagateOrientation>, <Dodge.Item.Orientation.CAF:lvl26_riMrO>, <Dodge.Creature.HandPos.CAF:equipSitePQ13>, <SYSTEM.SYSTEM>}
SET 13561 = {<Dodge.Zoning.Creature.CAF:crixsNearSeg>, <Dodge.Zoning.Creature.CAF:crsNearRect>, <SYSTEM.SYSTEM>}
SET 13636 = {<Dodge.Corpse.Make.CAF:lvl12_rqjyV>}
SET 13697 = {<Dodge.Data.ActionPlan.CAF:$dEq1_rjab7>, <SYSTEM.SYSTEM>}
SET 13717 = {<Dodge.Machine.Update.CAF:x8_r780H>, <Dodge.Machine.Update.CAF:x7_r780z>, <Dodge.Machine.Update.CAF:n_r77ZZ>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Terminal.CAF:lvl11_r1ySa>, <SYSTEM.SYSTEM>}
SET 13741 = {<Dodge.HeldUse.CAF:heldEffect_r6egE>, <Dodge.Inventory.CAF:lvl9_r4DMN>, <Dodge.Inventory.CAF:lvl7_r4DML>, <Dodge.Payload.CAF:usePayload>, <SYSTEM.SYSTEM>}
SET 13831 = {<Dodge.Block.CAF:k_r8FP5>, <Dodge.DrWdWd.CAF:k_r8BJV>, <Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Save.CAF:doQuickload1>, <Dodge.Save.CAF:reloadLevelStart1>, <SYSTEM.SYSTEM>}
SET 13865 = {<Dodge.Update.Input.InGame.CAF:lvl33_ray6i>, <Dodge.Update.Input.InGame.CAF:lvl32_ray68>, <Dodge.Update.Input.InGame.CAF:lvl22_ray5n>, <Dodge.Render.HUD.CAF:x33_r4OR0>, <Dodge.Render.HUD.CAF:x19_r4OPv>, <Dodge.Render.HUD.CAF:x14_r4OPn>, <Dodge.Render.HUD.CAF:x8_r4OPa>, <SYSTEM.SYSTEM>}
SET 13868 = {<Sound.CAF:stopAllSounds1>, <Dodge.Menu.CAF:gameOverMenu269>, <Dodge.Menu.CAF:gameOverMenu276>, <Dodge.Menu.CAF:gameOverMenu279>}
SET 13870 = {<Dodge.SoundLogic.CAF:pauseSound4>, <Dodge.SoundLogic.CAF:resumeSound4>, <SYSTEM.SYSTEM>}
SET 13871 = {<Sound.CAF:stopAllSounds1>, <Dodge.Menu.CAF:gameOverMenu269>, <Dodge.Menu.CAF:gameOverMenu276>, <Dodge.Menu.CAF:gameOverMenu279>, <Dodge.SoundLogic.CAF:pauseSound2>, <Dodge.SoundLogic.CAF:resumeSound2>, <SYSTEM.SYSTEM>}
SET 13876 = {<SDL.Mixer.CAF:$bDefaultGroup2>}
SET 13877 = {<SDL.Event.convertRaw,SDL.Event.pollEvents,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 13879 = {<Control.Lens.Each.each,Control.Lens.Tuple._1,Dodge.DrWdWd.doDoorMount.\,Dodge.DrWdWd.doDoorMount,Dodge.DrWdWd.doorLerp.domounts,Dodge.DrWdWd.doorLerp,Dodge.DrWdWd.updateDoor,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 13880 = {<Control.Lens.Each.each,Dodge.DrWdWd.doDoorMount.\,Dodge.DrWdWd.doDoorMount,Dodge.DrWdWd.doorLerp.domounts,Dodge.DrWdWd.doorLerp,Dodge.DrWdWd.updateDoor,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 13882 = {<Dodge.DrWdWd.doorLerp.domounts,Dodge.DrWdWd.doorLerp,Dodge.DrWdWd.updateDoor,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 13884 = {<Data.Strict.Tuple.<>,Dodge.DrWdWd.doDoorMount.\,Dodge.DrWdWd.doDoorMount,Dodge.DrWdWd.doorLerp.domounts,Dodge.DrWdWd.doorLerp,Dodge.DrWdWd.updateDoor,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 13887 = {<Control.Lens.At.ix,Dodge.Update.tmUpdate.pointTermParams,Dodge.Update.tmUpdate,Data.Profunctor.Types.dimap,Control.Lens.Internal.Iso.dimap,Control.Lens.Wrapped._Wrapped',Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 13934 = {<Dodge.DrWdWd.doDoorMount.\,Dodge.DrWdWd.doDoorMount,Dodge.DrWdWd.doorLerp.domounts,Dodge.DrWdWd.doorLerp,Dodge.DrWdWd.updateDoor,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.DrWdWd.doDoorMount.\,Dodge.DrWdWd.doDoorMount,Dodge.DrWdWd.doorLerp.domounts,Dodge.DrWdWd.doorLerp,Dodge.DrWdWd.updateDoor,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 13935 = {<Data.Profunctor.Types.dimap,Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 13939 = {<Control.Lens.At.ix,Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 13941 = {<Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 13952 = {<SYSTEM.SYSTEM>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 13962 = {<SYSTEM.SYSTEM>, <Data.Profunctor.Types.dimap,Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14018 = {<Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Control.Lens.At.ix,Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14019 = {<SYSTEM.SYSTEM>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Control.Lens.At.ix,Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14069 = {<Dodge.Zoning.Pathing.zonePn,Dodge.Layout.generateLevelFromRoomList.\,Data.Vector.Fusion.Util.>>=,Data.Profunctor.Unsafe.#..\,Data.Profunctor.Unsafe.#.,Dodge.Layout.generateLevelFromRoomList,Dodge.LevelGen.generateWorldFromSeed,Dodge.StartNewGame.startSeedGameConc,Dodge.StartNewGame.startSeedGame,Dodge.StartNewGame.startNewGameInSlot,Main.firstWorldLoad,Dodge.Concurrent.conEffects.dopop,Dodge.Concurrent.conEffects,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14096 = {<Dodge.Zoning.Pathing.zoneIncPe.f,Dodge.Zoning.Pathing.zoneIncPe,Data.Profunctor.Unsafe.#..\,Data.Profunctor.Unsafe.#.,Dodge.Layout.generateLevelFromRoomList,Dodge.LevelGen.generateWorldFromSeed,Dodge.StartNewGame.startSeedGameConc,Dodge.StartNewGame.startSeedGame,Dodge.StartNewGame.startNewGameInSlot,Main.firstWorldLoad,Dodge.Concurrent.conEffects.dopop,Dodge.Concurrent.conEffects,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14168 = {<Control.Lens.At.ix,Dodge.Update.tmUpdate.pointTermParams,Dodge.Update.tmUpdate,Data.Profunctor.Types.dimap,Control.Lens.Internal.Iso.dimap,Control.Lens.Wrapped._Wrapped',Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14169 = {<Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14170 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14171 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Control.Lens.At.ix,Dodge.Update.tmUpdate.pointTermParams,Dodge.Update.tmUpdate,Data.Profunctor.Types.dimap,Control.Lens.Internal.Iso.dimap,Control.Lens.Wrapped._Wrapped',Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14174 = {<Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14175 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14178 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Control.Lens.Each.each,Control.Lens.Tuple._1,Dodge.DrWdWd.doDoorMount.\,Dodge.DrWdWd.doDoorMount,Dodge.DrWdWd.doorLerp.domounts,Dodge.DrWdWd.doorLerp,Dodge.DrWdWd.updateDoor,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14182 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.DrWdWd.doorLerp.domounts,Dodge.DrWdWd.doorLerp,Dodge.DrWdWd.updateDoor,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14183 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.DrWdWd.doDoorMount.\,Dodge.DrWdWd.doDoorMount,Dodge.DrWdWd.doorLerp.domounts,Dodge.DrWdWd.doorLerp,Dodge.DrWdWd.updateDoor,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14184 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Data.Profunctor.Types.dimap,Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14185 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Data.Profunctor.Types.dimap,Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14186 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.tmUpdate,Data.Profunctor.Types.dimap,Control.Lens.Internal.Iso.dimap,Control.Lens.Wrapped._Wrapped',Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14187 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.tmUpdate,Data.Profunctor.Types.dimap,Control.Lens.Internal.Iso.dimap,Control.Lens.Wrapped._Wrapped',Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Control.Lens.At.ix,Dodge.Update.tmUpdate.pointTermParams,Dodge.Update.tmUpdate,Data.Profunctor.Types.dimap,Control.Lens.Internal.Iso.dimap,Control.Lens.Wrapped._Wrapped',Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14188 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Control.Lens.At.ix,Dodge.Update.tmUpdate.pointTermParams,Dodge.Update.tmUpdate,Data.Profunctor.Types.dimap,Control.Lens.Internal.Iso.dimap,Control.Lens.Wrapped._Wrapped',Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14197 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Zoning.Pathing.zoneIncPe.f,Dodge.Zoning.Pathing.zoneIncPe,Data.Profunctor.Unsafe.#..\,Data.Profunctor.Unsafe.#.,Dodge.Layout.generateLevelFromRoomList,Dodge.LevelGen.generateWorldFromSeed,Dodge.StartNewGame.startSeedGameConc,Dodge.StartNewGame.startSeedGame,Dodge.StartNewGame.startNewGameInSlot,Main.firstWorldLoad,Dodge.Concurrent.conEffects.dopop,Dodge.Concurrent.conEffects,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14240 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Room.Tutorial.CAF:chasmSimpleMaze8>, <Dodge.Room.Tutorial.CAF:chasmSimpleMaze17>, <SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14241 = {<Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Control.Lens.At.ix,Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14242 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Control.Lens.At.ix,Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14287 = {<Dodge.Debug.Terminal.CAF:applyTerminalString>, <SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14288 = {<Dodge.Debug.Terminal.CAF:applyTerminalString>, <Dodge.Inventory.CAF:lvl9_r4DMN>, <Dodge.Inventory.CAF:lvl7_r4DML>, <Dodge.Combine.CAF:combineItemListYouX>, <SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14290 = {<Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14291 = {<Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14293 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14298 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Inventory.SelectionList.closeButtonToSelectionItem,Dodge.DisplayInventory.updateDisplaySections.btitems,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14303 = {<Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Control.Lens.At.ix,Dodge.Update.tmUpdate.pointTermParams,Dodge.Update.tmUpdate,Data.Profunctor.Types.dimap,Control.Lens.Internal.Iso.dimap,Control.Lens.Wrapped._Wrapped',Dodge.Update.updateIMl',Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14304 = {<Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14305 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14306 = {<Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14307 = {<Dodge.Event.Input.handleTextInput,Dodge.Event.handleEvent.inputpoint,Dodge.Event.handleEvent,Loop.doConLoop'.go.updatedWorld,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14308 = {<Dodge.Event.handleEvent,Loop.doConLoop'.go.updatedWorld,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14309 = {<Dodge.DisplayInventory.CAF:lvl67_r5jR1>, <SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14311 = {<SYSTEM.SYSTEM>, <Dodge.Inventory.SelectionList.closeButtonToSelectionItem,Dodge.DisplayInventory.updateDisplaySections.btitems,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14312 = {<Dodge.DisplayInventory.listSelectionColorPicture.g,Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14313 = {<Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.DisplayInventory.listSelectionColorPicture.g,Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14314 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.DisplayInventory.listSelectionColorPicture.g,Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14316 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.DisplayInventory.listSelectionColorPicture.g,Dodge.DisplayInventory.listSelectionColorPicture,Dodge.DisplayInventory.updateSection.(...),Dodge.DisplayInventory.updateSection,Dodge.DisplayInventory.updateSectionsPositioning.\,Dodge.DisplayInventory.updateSectionsPositioning.g,Dodge.DisplayInventory.updateSectionsPositioning,Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14318 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Control.Lens.At.ix,Dodge.Path.getNodePos,Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14325 = {<SYSTEM.SYSTEM>, <Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14326 = {<Dodge.Menu.CAF:gameOverMenu307>, <Dodge.Menu.CAF:lvl14_raoOs>, <Dodge.Save.CAF:doQuickload1>, <Dodge.Save.CAF:reloadLevelStart1>, <SYSTEM.SYSTEM>, <Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14330 = {<GHC.Conc.Signal.CAF>, <>}
SET 14332 = {<System.Hclip.CAF:getClipboard>, <System.Hclip.CAF:setClipboard>, <System.Hclip.CAF:setClipboard7>, <GHC.Event.Thread.CAF>, <SYSTEM.SYSTEM>, <>}
SET 14340 = {<GHC.Event.Thread.CAF>, <SYSTEM.SYSTEM>}
SET 14343 = {<SYSTEM.SYSTEM>, <Control.Monad.Parallel.forkExec.\,Control.Monad.Parallel.forkExec,Control.Monad.Parallel.bindM2,Control.Monad.Parallel.bindM3,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14350 = {<Control.Monad.Parallel.forkExec.\,Control.Monad.Parallel.forkExec,Control.Monad.Parallel.bindM2,Control.Monad.Parallel.bindM3,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14351 = {<Data.Strict.Tuple.<>,Dodge.Render.ShapePicture.worldSPic,Dodge.Render.doDrawing'.wswp,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14352 = {<Shape.overPosSH,Data.Strict.Tuple.bimap,Dodge.Render.ShapePicture.mcSPic,Dodge.Render.ShapePicture.worldSPic.foldup,Dodge.Render.ShapePicture.worldSPic,Dodge.Render.doDrawing'.wswp,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14353 = {<Shape.overPosSH,Dodge.Render.ShapePicture.drawCliff,Dodge.Render.ShapePicture.drawChasm,Dodge.Render.ShapePicture.worldSPic,Dodge.Render.doDrawing'.wswp,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14354 = {<SYSTEM.SYSTEM>, <Dodge.DisplayInventory.updateDisplaySections,Dodge.DisplayInventory.updateInventoryPositioning,Dodge.Update.updateWorldEventFlags,Dodge.Update.updateUniverseLast,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Render.ShapePicture.drawCliff,Dodge.Render.ShapePicture.drawChasm,Dodge.Render.ShapePicture.worldSPic,Dodge.Render.doDrawing'.wswp,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14355 = {<SYSTEM.SYSTEM>, <Dodge.Render.ShapePicture.drawCliff,Dodge.Render.ShapePicture.drawChasm,Dodge.Render.ShapePicture.worldSPic,Dodge.Render.doDrawing'.wswp,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14356 = {<Data.Strict.Tuple.mappend,Data.Strict.Tuple.mconcat,Dodge.Render.ShapePicture.drawChasm,Dodge.Render.ShapePicture.worldSPic,Dodge.Render.doDrawing'.wswp,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14357 = {<SYSTEM.SYSTEM>, <Data.Strict.Tuple.<>,Dodge.Render.ShapePicture.worldSPic,Dodge.Render.doDrawing'.wswp,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>, <Dodge.Update.WallDamage.updateEdgeWallObs,Dodge.Update.WallDamage.updateEdgesWall',Dodge.Update.WallDamage.updateEdgesWall,Dodge.Update.updateDoors,Dodge.Update.functionalUpdate,Dodge.Update.timeFlowUpdate,Dodge.Update.updateUniverseMid,Dodge.Update.updateUniverse,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}
SET 14358 = {<Data.Vector.Fusion.Util.>>=,Control.Monad.Parallel.forkExec.\,Control.Monad.Parallel.forkExec,Control.Monad.Parallel.bindM2,Control.Monad.Parallel.bindM3,Dodge.Render.doDrawing',Dodge.Render.doDrawing,Main.updateRenderSplit,Main.theUpdateStep,Loop.doConLoop'.worldSideEffectsWindow,Loop.doConLoop'.go,Loop.doConLoop',Loop.setupConLoop'.\.\,Loop.setupConLoop'.\,Loop.setupConLoop',Main.main>}