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Code Issues Pull Requests 1 Packages Projects Releases Wiki Activity
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loop/shader
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justin 9df19a9e85 Allow tweaking z buffer when rendering polygon, improve explosion render
2021-07-03 23:56:01 +02:00
..
lighting
Add hard edge to non-visible areas
2021-06-30 13:52:14 +02:00
Old
Reorganise shaders
2021-03-21 12:50:27 +01:00
texture
Replace explicit matrix uniforms with single ubo
2021-06-24 17:58:15 +02:00
twoD
Allow tweaking z buffer when rendering polygon, improve explosion render
2021-07-03 23:56:01 +02:00
wall
Add hard edge to non-visible areas
2021-06-30 13:52:14 +02:00
background.frag
Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
background.geom
Commit before fully removing uniforms other than the matrix
2021-06-10 15:45:52 +02:00
background.vert
Replace explicit matrix uniforms with single ubo
2021-06-24 17:58:15 +02:00
blur.frag
Add blurring of lightmap (and refactoring)
2021-05-01 02:28:04 +02:00
horizontalBlur.frag
Add blurring of lightmap (and refactoring)
2021-05-01 02:28:04 +02:00
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