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e6f95b04800351897e0f771e4e930cabaf9d5869
loop/shader/wall
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justin 532f491327 Add hard edge to non-visible areas
2021-06-30 13:52:14 +02:00
..
blank.frag
Rename shaders, remove a dependency on Dodge.Data
2021-04-28 13:32:50 +02:00
blank.geom
Add hard edge to non-visible areas
2021-06-30 13:52:14 +02:00
blank.vert
Replace explicit matrix uniforms with single ubo
2021-06-24 17:58:15 +02:00
texture.frag
Replace explicit matrix uniforms with single ubo
2021-06-24 17:58:15 +02:00
texture.geom
Add hard edge to non-visible areas
2021-06-30 13:52:14 +02:00
texture.vert
Replace explicit matrix uniforms with single ubo
2021-06-24 17:58:15 +02:00
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