Add z level to energy balls
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@@ -1,14 +1,13 @@
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module Dodge.Bullet.Draw (
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drawBul,
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drawBullet,
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) where
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import Dodge.Data.Bullet
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import Linear
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import Picture
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drawBul :: Bullet -> Picture
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drawBul pt =
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--setLayer BloomNoZWrite
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drawBullet :: Bullet -> Picture
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drawBullet pt =
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setLayer BloomLayer
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. setDepth 20
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. color (V4 200 200 200 2)
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