Move weapon repetitions into trigger type

This commit is contained in:
2025-06-04 13:23:40 +01:00
parent e77721fe7d
commit 0cb7b54180
9 changed files with 146 additions and 143 deletions
+1 -1
View File
File diff suppressed because one or more lines are too long
+2 -8
View File
@@ -75,15 +75,9 @@ data AttachParams
data HeldParams
= DefaultHeldParams
| GasSprayParams
{ _weaponInvLock :: Int
, _weaponRepeat :: [Int]
}
| GasSprayParams { _weaponInvLock :: Int }
| BeamShooterParams
| BulletShooterParams
{ _weaponInvLock :: Int
, _weaponRepeat :: [Int]
}
| BulletShooterParams { _weaponInvLock :: Int }
deriving (Eq, Show, Read) --Generic, Flat)
data AmmoParams
+1
View File
@@ -18,6 +18,7 @@ import Geometry.Data
import Sound.Data
data ItCrWdWd = ItCrWdItemHeldEffect
| ItCrWdItemHeldEffectNoHammer
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data WdWd
-2
View File
@@ -26,11 +26,9 @@ defaultEquipUse = UseEquip
defaultHeldUse :: ItemUse
defaultHeldUse = UseHeld
{ _heldDelay = FixedRate{_rateMax = 8, _rateTimeLastUsed = 0}
-- , _heldHammer = HammerUp
, _heldMuzzles = defaultMuzzles
, _heldParams = BulletShooterParams
{ _weaponInvLock = 0
, _weaponRepeat = []
}
, _heldFrame = 0
, _heldUseEffect = NoHeldUseEffect
+24 -16
View File
@@ -80,19 +80,28 @@ type ChainEffect =
World
hammerCheck ::
(LabelDoubleTree ComposeLinkType Item -> t1 -> t2 -> t2) ->
(LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World) ->
PressType ->
LabelDoubleTree ComposeLinkType Item ->
t1 ->
t2 ->
t2
Creature ->
World ->
World
hammerCheck f pt it cr
| BurstTrigger is <- baseTriggerType (it ^. ldtValue)
, pt == InitialPress = f it cr
. (cWorld . lWorld . delayedEvents .++~ map g is)
| t <- baseTriggerType (it ^. ldtValue)
, t == HammerTrigger || t == AlwaysSingleTrigger
, isNothing $ lookup MakeAutoLink (it ^. ldtRight)
, pt /= InitialPress =
id
| otherwise = f it cr
where
g x = (x, WdWdFromItCrixWdWd (upitm x) (_crID cr) ItCrWdItemHeldEffectNoHammer)
upitm x =
it -- & ldtValue . itUse . heldParams . weaponRepeat .~ []
& ldtValue . itUse . heldFrame .~ x
-- | Applies a world effect after an item use cooldown check.
useTimeCheck :: ChainEffect
@@ -123,7 +132,7 @@ heldEffectMuzzles :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -
heldEffectMuzzles t cr w =
doHeldUseEffect t cr $
uncurry (applyCME (_ldtValue t) cr) cmew
& doWeaponRepetitions upitm cr
-- & doWeaponRepetitions upitm cr
where
muzzles = t ^. ldtValue . itUse . heldMuzzles
(upitm, loadedmuzzles) = mapAccumR loadMuzzle t muzzles
@@ -151,17 +160,16 @@ doHeldUseEffect t cr w = case t ^? ldtValue . itUse . heldUseEffect of
Just NoHeldUseEffect -> w
Nothing -> w
-- need to be careful about inventory lock or item ids here
doWeaponRepetitions :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
doWeaponRepetitions itm cr = case itm ^? ldtValue . itUse . heldParams . weaponRepeat of
Just xs -> cWorld . lWorld . delayedEvents .++~ map f xs
_ -> id
where
f x = (x, WdWdFromItCrixWdWd (upitm x) (_crID cr) ItCrWdItemHeldEffect)
upitm x =
itm & ldtValue . itUse . heldParams . weaponRepeat .~ []
-- & ldtValue . itUse . heldTriggerType .~ AutoTrigger
& ldtValue . itUse . heldFrame .~ x
---- need to be careful about inventory lock or item ids here
--doWeaponRepetitions :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
--doWeaponRepetitions itm cr = case itm ^? ldtValue . itUse . heldParams . weaponRepeat of
-- Just xs -> cWorld . lWorld . delayedEvents .++~ map f xs
-- _ -> id
-- where
-- f x = (x, WdWdFromItCrixWdWd (upitm x) (_crID cr) ItCrWdItemHeldEffect)
-- upitm x =
-- itm & ldtValue . itUse . heldParams . weaponRepeat .~ []
-- & ldtValue . itUse . heldFrame .~ x
applyCME :: Item -> Creature -> CumulativeMuzzleEffect -> World -> World
applyCME itm cr cme
+1 -2
View File
@@ -41,7 +41,7 @@ volleyGun i =
-- & itUse . heldParams . recoil .~ 30
& itType .~ HELD (VOLLEYGUN i)
& itAmmoSlots .~ IM.fromList (zip [0..i-1] $ repeat BulletAmmo)
& itUse . heldParams . weaponRepeat .~ [1..i-1]
-- & itUse . heldParams . weaponRepeat .~ [1..i-1]
& itUse . heldUseEffect .~ RandomiseMuzzleFrames i
rifle :: Item
@@ -75,7 +75,6 @@ burstRifle =
& itUse . heldMuzzles . ix 0 . mzInaccuracy .~ 0.05
& itUse . heldDelay . rateMax .~ 6
& itUse . heldParams . weaponInvLock .~ 7
& itUse . heldParams . weaponRepeat .~ [3,6]
& itUse . heldMuzzles %~ doreplicate
where
doreplicate (x:_) = [x,x & mzFrame .~ 3,x & mzFrame .~ 6]
+2 -2
View File
@@ -26,7 +26,7 @@ flameSpitter =
& itType .~ HELD FLAMESPITTER
& itUse . heldDelay .~ FixedRate{_rateMax = 3, _rateTimeLastUsed = 0}
& itUse . heldParams . weaponInvLock .~ 10
& itUse . heldParams . weaponRepeat .~ [1..9]
-- & itUse . heldParams . weaponRepeat .~ [1..9]
& itUse . heldMuzzles . ix 0 . mzEffect . nzPressure .~ UniRandFloat 3 4
flameTorrent :: Item
@@ -81,5 +81,5 @@ flameThrower =
& itType .~ HELD FLAMETHROWER
& itUse . heldParams .~ GasSprayParams
{ _weaponInvLock = 0
, _weaponRepeat = mempty
-- , _weaponRepeat = mempty
}
+1
View File
@@ -48,6 +48,7 @@ doWdWd we = case we of
doItCrWdWd :: ItCrWdWd -> LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
doItCrWdWd icww = case icww of
ItCrWdItemHeldEffect -> heldEffect InitialPress
ItCrWdItemHeldEffectNoHammer -> heldEffectNoHammerCheck
accessTerminal :: Maybe Int -> World -> World
accessTerminal mtmid w = fromMaybe w $ do
+114 -112
View File
@@ -36,7 +36,7 @@ AUTOAMR src/Dodge/Data/Item/Combine.hs 158;" C
AUTOPISTOL src/Dodge/Data/Item/Combine.hs 144;" C
AUTORIFLE src/Dodge/Data/Item/Combine.hs 153;" C
AZURE src/Color/Data.hs 23;" C
AccessTerminal src/Dodge/Data/WorldEffect.hs 28;" C
AccessTerminal src/Dodge/Data/WorldEffect.hs 29;" C
Action src/Dodge/Data/ActionPlan.hs 78;" t
Action src/Dodge/Creature/Action.hs 4;" m
ActionNothing src/Dodge/Data/ActionPlan.hs 83;" C
@@ -55,7 +55,7 @@ AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
Airlock src/Dodge/Room/Airlock.hs 4;" m
AlienContact src/Dodge/Data/Scenario.hs 30;" C
AllRoomClipBoundaries src/Dodge/Data/Config.hs 107;" C
AlwaysSingleTrigger src/Dodge/Data/TriggerType.hs 9;" C
AlwaysSingleTrigger src/Dodge/Data/TriggerType.hs 13;" C
Ambush src/Dodge/Data/ActionPlan.hs 178;" C
Ammo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 6;" m
Ammo src/Dodge/Item/Ammo.hs 1;" m
@@ -108,7 +108,7 @@ AutoAI src/Dodge/Data/Creature/Misc.hs 56;" C
AutoCrit src/Dodge/Creature/AutoCrit.hs 1;" m
AutoDoorObstacle src/Dodge/Data/PathGraph.hs 51;" C
AutoRecharging src/Dodge/Data/Item/Use/Consumption.hs 27;" C
AutoTrigger src/Dodge/Data/TriggerType.hs 9;" C
AutoTrigger src/Dodge/Data/TriggerType.hs 10;" C
AuxAddition src/Shader/AuxAddition.hs 1;" m
Avatar src/Dodge/Data/Creature/Misc.hs 70;" C
Awareness src/Dodge/Data/Creature/Perception.hs 65;" t
@@ -237,6 +237,7 @@ BulletPayload src/Dodge/Data/Bullet.hs 41;" t
BulletShooterParams src/Dodge/Data/Item/Use.hs 83;" C
BulletTrajectory src/Dodge/Data/Bullet.hs 49;" t
BulletTrajectoryType src/Dodge/Data/Bullet.hs 56;" t
BurstTrigger src/Dodge/Data/TriggerType.hs 14;" C
Button src/Dodge/Data/Button.hs 48;" t
Button src/Dodge/Data/Button.hs 6;" m
Button src/Dodge/Placement/Instance/Button.hs 1;" m
@@ -542,7 +543,7 @@ Door src/Dodge/Room/Door.hs 2;" m
DoorClosed src/Dodge/Data/Door.hs 23;" C
DoorHalfway src/Dodge/Data/Door.hs 23;" C
DoorInt src/Dodge/Data/Door.hs 23;" C
DoorMechanism src/Dodge/Data/WorldEffect.hs 71;" C
DoorMechanism src/Dodge/Data/WorldEffect.hs 72;" C
DoorObstacle src/Dodge/Data/PathGraph.hs 50;" C
DoorOpen src/Dodge/Data/Door.hs 23;" C
DoorPane src/Dodge/LevelGen/DoorPane.hs 1;" m
@@ -554,10 +555,10 @@ DoubleTree src/Dodge/Data/DoubleTree.hs 30;" t
DoubleTree src/Dodge/Data/DoubleTree.hs 6;" m
DoubleTree src/Dodge/DoubleTree.hs 1;" m
DoubleTreeNodeType src/Dodge/Data/DoubleTree.hs 15;" t
DrWdId src/Dodge/Data/WorldEffect.hs 68;" C
DrWdMakeDoorDebris src/Dodge/Data/WorldEffect.hs 69;" C
DrWdMechanismStepwise src/Dodge/Data/WorldEffect.hs 70;" C
DrWdWd src/Dodge/Data/WorldEffect.hs 67;" t
DrWdId src/Dodge/Data/WorldEffect.hs 69;" C
DrWdMakeDoorDebris src/Dodge/Data/WorldEffect.hs 70;" C
DrWdMechanismStepwise src/Dodge/Data/WorldEffect.hs 71;" C
DrWdWd src/Dodge/Data/WorldEffect.hs 68;" t
DrWdWd src/Dodge/DrWdWd.hs 1;" m
Draw src/Dodge/Beam/Draw.hs 1;" m
Draw src/Dodge/Block/Draw.hs 1;" m
@@ -822,7 +823,7 @@ Hammer src/Dodge/Hammer.hs 1;" m
HammerDown src/Dodge/Data/Hammer.hs 18;" C
HammerPosition src/Dodge/Data/Hammer.hs 17;" t
HammerReleased src/Dodge/Data/Hammer.hs 19;" C
HammerTrigger src/Dodge/Data/TriggerType.hs 9;" C
HammerTrigger src/Dodge/Data/TriggerType.hs 11;" C
HammerType src/Dodge/Data/Hammer.hs 12;" t
HammerUp src/Dodge/Data/Hammer.hs 20;" C
HandPos src/Dodge/Creature/HandPos.hs 1;" m
@@ -941,6 +942,7 @@ IsClose src/Dodge/Data/Machine/Sensor.hs 39;" C
IsolationUnitSS src/Dodge/Data/Scenario.hs 101;" C
ItAmount src/Dodge/Data/Item/Use/Consumption.hs 39;" t
ItCrWdItemHeldEffect src/Dodge/Data/WorldEffect.hs 20;" C
ItCrWdItemHeldEffectNoHammer src/Dodge/Data/WorldEffect.hs 21;" C
ItCrWdWd src/Dodge/Data/WorldEffect.hs 20;" t
ItDropEffect src/Dodge/Data/Item/Effect.hs 37;" t
ItEffect src/Dodge/Data/Item/Effect.hs 16;" t
@@ -1142,8 +1144,8 @@ MakeAutoLink src/Dodge/Data/ComposedItem.hs 31;" C
MakeAutoSF src/Dodge/Data/ComposedItem.hs 62;" C
MakeDefaultCorpse src/Dodge/Data/Creature.hs 72;" C
MakeSound src/Dodge/Data/ActionPlan.hs 43;" C
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 31;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 35;" C
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 32;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C
ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 20;" t
Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
@@ -1160,11 +1162,11 @@ McSensor src/Dodge/Data/Machine.hs 52;" C
McStatic src/Dodge/Data/Machine.hs 50;" C
McTerminal src/Dodge/Data/Machine.hs 51;" C
McTurret src/Dodge/Data/Machine.hs 53;" C
MdFlickerUpdate src/Dodge/Data/WorldEffect.hs 49;" C
MdSetLSCol src/Dodge/Data/WorldEffect.hs 48;" C
MdTrigIf src/Dodge/Data/WorldEffect.hs 47;" C
MdWdId src/Dodge/Data/WorldEffect.hs 46;" C
MdWdWd src/Dodge/Data/WorldEffect.hs 45;" t
MdFlickerUpdate src/Dodge/Data/WorldEffect.hs 50;" C
MdSetLSCol src/Dodge/Data/WorldEffect.hs 49;" C
MdTrigIf src/Dodge/Data/WorldEffect.hs 48;" C
MdWdId src/Dodge/Data/WorldEffect.hs 47;" C
MdWdWd src/Dodge/Data/WorldEffect.hs 46;" t
MedBaySS src/Dodge/Data/Scenario.hs 100;" C
Medium src/Shape/Data.hs 30;" C
Melee src/Dodge/Data/ActionPlan.hs 41;" C
@@ -1298,8 +1300,8 @@ NoSF src/Dodge/Data/ComposedItem.hs 56;" C
NoShadowFidelity src/Shape/Data.hs 25;" C
NoShadows src/Dodge/Data/Config.hs 103;" C
NoSubInventory src/Dodge/Data/HUD.hs 29;" C
NoTrigger src/Dodge/Data/TriggerType.hs 9;" C
NoWorldEffect src/Dodge/Data/WorldEffect.hs 24;" C
NoTrigger src/Dodge/Data/TriggerType.hs 12;" C
NoWorldEffect src/Dodge/Data/WorldEffect.hs 25;" C
Noclip src/Dodge/Data/Config.hs 70;" C
NodeMTree src/Dodge/Data/MetaTree.hs 14;" C
NodeMTree src/Dodge/Tree/Compose/Data.hs 9;" C
@@ -1741,9 +1743,9 @@ Sensor src/Dodge/Placement/Instance/Sensor.hs 1;" m
SensorDoor src/Dodge/Room/SensorDoor.hs 2;" m
SentinelAI src/Dodge/Creature/SentinelAI.hs 1;" m
SentinelAt src/Dodge/Data/ActionPlan.hs 199;" C
SetLSCol src/Dodge/Data/WorldEffect.hs 27;" C
SetLSCol src/Dodge/Data/WorldEffect.hs 28;" C
SetTarget src/Dodge/Creature/SetTarget.hs 2;" m
SetTrigger src/Dodge/Data/WorldEffect.hs 25;" C
SetTrigger src/Dodge/Data/WorldEffect.hs 26;" C
Setup src/Framebuffer/Setup.hs 2;" m
ShadNum src/Picture/Data.hs 35;" t
Shader src/Shader/Data.hs 51;" t
@@ -1818,7 +1820,7 @@ SoundID src/Sound/Data.hs 32;" t
SoundLogic src/Dodge/SoundLogic.hs 7;" m
SoundOrigin src/Dodge/Data/SoundOrigin.hs 12;" t
SoundOrigin src/Dodge/Data/SoundOrigin.hs 6;" m
SoundStart src/Dodge/Data/WorldEffect.hs 30;" C
SoundStart src/Dodge/Data/WorldEffect.hs 31;" C
SoundStatus src/Sound/Data.hs 16;" t
South src/Dodge/Data/CardinalPoint.hs 6;" C
South8 src/Dodge/Data/CardinalPoint.hs 15;" C
@@ -1985,13 +1987,13 @@ TmTm src/Dodge/TmTm.hs 1;" m
TmTmClearDisplayedLines src/Dodge/Data/Terminal.hs 62;" C
TmTmSetPartialCommand src/Dodge/Data/Terminal.hs 64;" C
TmTmSetStatus src/Dodge/Data/Terminal.hs 63;" C
TmWdId src/Dodge/Data/WorldEffect.hs 75;" C
TmWdWd src/Dodge/Data/WorldEffect.hs 74;" t
TmWdId src/Dodge/Data/WorldEffect.hs 76;" C
TmWdWd src/Dodge/Data/WorldEffect.hs 75;" t
TmWdWd src/Dodge/TmWdWd.hs 1;" m
TmWdWdDisconnectTerminal src/Dodge/Data/WorldEffect.hs 76;" C
TmWdWdDoDeathTriggers src/Dodge/Data/WorldEffect.hs 79;" C
TmWdWdTermSound src/Dodge/Data/WorldEffect.hs 78;" C
TmWdWdfromWdWd src/Dodge/Data/WorldEffect.hs 77;" C
TmWdWdDisconnectTerminal src/Dodge/Data/WorldEffect.hs 77;" C
TmWdWdDoDeathTriggers src/Dodge/Data/WorldEffect.hs 80;" C
TmWdWdTermSound src/Dodge/Data/WorldEffect.hs 79;" C
TmWdWdfromWdWd src/Dodge/Data/WorldEffect.hs 78;" C
ToContinueStart src/Sound/Data.hs 27;" C
ToPlaySound src/Sound/Data.hs 35;" t
ToStart src/Sound/Data.hs 26;" C
@@ -2005,7 +2007,7 @@ TopDecoration src/Dodge/Placement/TopDecoration.hs 1;" m
TopEscapeMenuOption src/Dodge/Data/Universe.hs 78;" C
TopLDT src/Dodge/Data/DoubleTree.hs 49;" C
TorpedoBaySS src/Dodge/Data/Scenario.hs 99;" C
TorqueCr src/Dodge/Data/WorldEffect.hs 32;" C
TorqueCr src/Dodge/Data/WorldEffect.hs 33;" C
TorqueDamage src/Dodge/Data/Damage.hs 27;" C
TractorBeam src/Dodge/Data/TractorBeam.hs 13;" t
TractorBeam src/Dodge/Data/TractorBeam.hs 6;" m
@@ -2055,7 +2057,7 @@ Unimportant src/Shape/Data.hs 37;" C
Universe src/Dodge/Data/Universe.hs 31;" t
Universe src/Dodge/Data/Universe.hs 6;" m
UnloadedWeaponSF src/Dodge/Data/ComposedItem.hs 40;" C
UnlockInv src/Dodge/Data/WorldEffect.hs 29;" C
UnlockInv src/Dodge/Data/WorldEffect.hs 30;" C
UnusedLink src/Dodge/Data/Room.hs 65;" C
Update src/Dodge/Config/Update.hs 4;" m
Update src/Dodge/Creature/Update.hs 1;" m
@@ -2085,7 +2087,7 @@ UseFromLocation src/Dodge/Data/Item/Use.hs 62;" C
UseFromRoot src/Dodge/Data/Item/Use.hs 61;" C
UseHeld src/Dodge/Data/Item/Use.hs 33;" C
UseInt src/Dodge/Data/Item/Use.hs 42;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 36;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 37;" C
UseItem src/Dodge/Data/ActionPlan.hs 37;" C
UseItem src/Dodge/Creature/Impulse/UseItem.hs 3;" m
UseItemWidth src/Dodge/Data/SelectionList.hs 41;" C
@@ -2158,13 +2160,13 @@ WarningCry src/Dodge/Data/ActionPlan.hs 185;" C
WasLeftForward src/Dodge/Data/Creature/Stance.hs 34;" C
WasRightForward src/Dodge/Data/Creature/Stance.hs 35;" C
WatchAndWait src/Dodge/Data/ActionPlan.hs 183;" C
WdBl src/Dodge/Data/WorldEffect.hs 52;" t
WdBlBtNotOff src/Dodge/Data/WorldEffect.hs 59;" C
WdBlBtOn src/Dodge/Data/WorldEffect.hs 58;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 55;" C
WdBlCrFilterNearPoint src/Dodge/Data/WorldEffect.hs 57;" C
WdBlDoorMoving src/Dodge/Data/WorldEffect.hs 54;" C
WdBlNegate src/Dodge/Data/WorldEffect.hs 56;" C
WdBl src/Dodge/Data/WorldEffect.hs 53;" t
WdBlBtNotOff src/Dodge/Data/WorldEffect.hs 60;" C
WdBlBtOn src/Dodge/Data/WorldEffect.hs 59;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 56;" C
WdBlCrFilterNearPoint src/Dodge/Data/WorldEffect.hs 58;" C
WdBlDoorMoving src/Dodge/Data/WorldEffect.hs 55;" C
WdBlNegate src/Dodge/Data/WorldEffect.hs 57;" C
WdCrBl src/Dodge/Data/CreatureEffect.hs 31;" t
WdCrBlfromCrBl src/Dodge/Data/CreatureEffect.hs 33;" C
WdCrCr src/Dodge/Data/CreatureEffect.hs 11;" t
@@ -2172,18 +2174,18 @@ WdCrLOSTarget src/Dodge/Data/CreatureEffect.hs 35;" C
WdCrNegate src/Dodge/Data/CreatureEffect.hs 34;" C
WdCrSafeDistFromTarget src/Dodge/Data/CreatureEffect.hs 36;" C
WdCrTrue src/Dodge/Data/CreatureEffect.hs 32;" C
WdP2 src/Dodge/Data/WorldEffect.hs 40;" t
WdP2 src/Dodge/Data/WorldEffect.hs 41;" t
WdP2 src/Dodge/WdP2.hs 1;" m
WdP2Const src/Dodge/Data/WorldEffect.hs 41;" C
WdP2f src/Dodge/Data/WorldEffect.hs 62;" t
WdP2Const src/Dodge/Data/WorldEffect.hs 42;" C
WdP2f src/Dodge/Data/WorldEffect.hs 63;" t
WdP2f src/Dodge/WdP2f.hs 2;" m
WdP2f0 src/Dodge/Data/WorldEffect.hs 63;" C
WdP2fDoorPosition src/Dodge/Data/WorldEffect.hs 64;" C
WdTrig src/Dodge/Data/WorldEffect.hs 53;" C
WdWd src/Dodge/Data/WorldEffect.hs 23;" t
WdWdFromItCrixWdWd src/Dodge/Data/WorldEffect.hs 34;" C
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 33;" C
WdYouPos src/Dodge/Data/WorldEffect.hs 42;" C
WdP2f0 src/Dodge/Data/WorldEffect.hs 64;" C
WdP2fDoorPosition src/Dodge/Data/WorldEffect.hs 65;" C
WdTrig src/Dodge/Data/WorldEffect.hs 54;" C
WdWd src/Dodge/Data/WorldEffect.hs 24;" t
WdWdFromItCrixWdWd src/Dodge/Data/WorldEffect.hs 35;" C
WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 34;" C
WdYouPos src/Dodge/Data/WorldEffect.hs 43;" C
Weapon src/Dodge/Item/Weapon.hs 2;" m
WeaponScopeLink src/Dodge/Data/ComposedItem.hs 23;" C
WeaponScopeSF src/Dodge/Data/ComposedItem.hs 46;" C
@@ -2204,7 +2206,7 @@ World src/Dodge/Zoning/World.hs 1;" m
WorldBool src/Dodge/WorldBool.hs 1;" m
WorldEffect src/Dodge/Data/WorldEffect.hs 6;" m
WorldEffect src/Dodge/WorldEffect.hs 1;" m
WorldEffects src/Dodge/Data/WorldEffect.hs 26;" C
WorldEffects src/Dodge/Data/WorldEffect.hs 27;" C
WorldEvent src/Dodge/WorldEvent.hs 1;" m
WorldEventFlag src/Dodge/Data/World.hs 30;" t
WorldGovernment src/Dodge/Data/Scenario.hs 52;" C
@@ -3329,7 +3331,7 @@ aSound src/Dodge/SoundLogic.hs 74;" f
aStance src/Dodge/Item/AimStance.hs 12;" f
aStaticBall src/Dodge/WorldEvent/SpawnParticle.hs 41;" f
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f
accessTerminal src/Dodge/WorldEffect.hs 52;" f
accessTerminal src/Dodge/WorldEffect.hs 53;" f
activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 86;" f
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
addArmour src/Dodge/Creature.hs 83;" f
@@ -3401,24 +3403,24 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
annoToRoomTree src/Dodge/Annotation.hs 17;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 246;" f
applyCME src/Dodge/HeldUse.hs 166;" f
applyCME src/Dodge/HeldUse.hs 174;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 225;" f
applyInvLock src/Dodge/HeldUse.hs 233;" f
applyMagnetsToBul src/Dodge/Bullet.hs 28;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 142;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 245;" f
applyRecoil src/Dodge/HeldUse.hs 253;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 344;" f
applySoundCME src/Dodge/HeldUse.hs 235;" f
applySidePush src/Dodge/HeldUse.hs 352;" f
applySoundCME src/Dodge/HeldUse.hs 243;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -3426,7 +3428,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 355;" f
applyTorqueCME src/Dodge/HeldUse.hs 363;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 135;" f
@@ -3509,7 +3511,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 21;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 504;" f
basicMuzFlare src/Dodge/HeldUse.hs 512;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 87;" f
batteryPack src/Dodge/Item/Equipment.hs 55;" f
@@ -3518,7 +3520,7 @@ beltMag src/Dodge/Item/Ammo.hs 47;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 216;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 112;" f
bgunSound src/Dodge/HeldUse.hs 298;" f
bgunSound src/Dodge/HeldUse.hs 306;" f
bindFBO src/Render.hs 244;" f
bingate src/Dodge/Item/Scope.hs 110;" f
black src/Color.hs 27;" f
@@ -3780,14 +3782,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 1093;" f
createProjectileR src/Dodge/HeldUse.hs 1058;" f
createProjectile src/Dodge/HeldUse.hs 1101;" f
createProjectileR src/Dodge/HeldUse.hs 1066;" f
createShell src/Dodge/Projectile/Create.hs 22;" f
createShieldWall src/Dodge/Euse.hs 107;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 10;" f
creatureShootLaser src/Dodge/HeldUse.hs 620;" f
creatureShootLaser src/Dodge/HeldUse.hs 628;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
@@ -3979,7 +3981,7 @@ detector src/Dodge/Item/Held/Utility.hs 37;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 445;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 221;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1041;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1049;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 204;" f
@@ -4029,8 +4031,8 @@ doCrWdImp src/Dodge/CreatureEffect.hs 16;" f
doCrWdWd src/Dodge/CreatureEffect.hs 20;" f
doDamage src/Dodge/Creature/State.hs 136;" f
doDamagesFL src/Dodge/Flame.hs 57;" f
doDeathToggle src/Dodge/WorldEffect.hs 91;" f
doDeathTriggers src/Dodge/WorldEffect.hs 86;" f
doDeathToggle src/Dodge/WorldEffect.hs 92;" f
doDeathTriggers src/Dodge/WorldEffect.hs 87;" f
doDebugTest src/Dodge/Update/Input/DebugTest.hs 22;" f
doDebugTest2 src/Dodge/Update/Input/DebugTest.hs 37;" f
doDebugTestF10 src/Dodge/Update/Input/DebugTest.hs 62;" f
@@ -4044,9 +4046,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 980;" f
doGenFloat src/Dodge/HeldUse.hs 988;" f
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
doHeldUseEffect src/Dodge/HeldUse.hs 132;" f
doHeldUseEffect src/Dodge/HeldUse.hs 141;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
@@ -4082,7 +4084,7 @@ doSectionSize src/Dodge/DisplayInventory.hs 217;" f
doSideEffects appDodge/Main.hs 120;" f
doStep src/Dodge/ArcStep.hs 9;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 164;" f
doTerminalBootProgram src/Dodge/WorldEffect.hs 94;" f
doTerminalBootProgram src/Dodge/WorldEffect.hs 95;" f
doTerminalCommandEffect src/Dodge/Terminal.hs 135;" f
doTestDrawing src/Dodge/Render.hs 42;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
@@ -4090,14 +4092,14 @@ doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 149;" f
doTimeScroll src/Dodge/Update.hs 200;" f
doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 99;" f
doTmWdWd src/Dodge/WorldEffect.hs 100;" f
doWallRotate src/Dodge/Update/Camera.hs 211;" f
doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
doWdP2f src/Dodge/WdP2f.hs 12;" f
doWdWd src/Dodge/WorldEffect.hs 28;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 155;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 164;" f
doWorldEvents src/Dodge/Update.hs 425;" f
doWorldPos src/Dodge/WorldPos.hs 7;" f
door src/Dodge/Room/Door.hs 13;" f
@@ -4240,7 +4242,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 130;" f
dropExcept src/Dodge/Creature/Action.hs 167;" f
dropInventoryPath src/Dodge/HeldUse.hs 1171;" f
dropInventoryPath src/Dodge/HeldUse.hs 1179;" f
dropItem src/Dodge/Creature/Action.hs 173;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 42;" f
@@ -4344,7 +4346,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 379;" f
flareCircleAt src/Dodge/HeldUse.hs 485;" f
flareCircleAt src/Dodge/HeldUse.hs 493;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 50;" f
flatLookupItems src/Dodge/Combine.hs 38;" f
flatShield src/Dodge/Item/Held/Utility.hs 20;" f
@@ -4413,7 +4415,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 134;" f
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
gasType src/Dodge/HeldUse.hs 936;" f
gasType src/Dodge/HeldUse.hs 944;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4428,10 +4430,10 @@ getAimZoom src/Dodge/Update/Camera.hs 134;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 137;" f
getArguments src/Dodge/Update/Scroll.hs 176;" f
getArguments' src/Dodge/Update/Scroll.hs 164;" f
getAttachedSFLink src/Dodge/HeldUse.hs 555;" f
getAttachedSFLink src/Dodge/HeldUse.hs 563;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 116;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulletType src/Dodge/HeldUse.hs 688;" f
getBulletType src/Dodge/HeldUse.hs 696;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -4441,17 +4443,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 15;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 383;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1086;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1094;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 141;" f
getLaserColor src/Dodge/HeldUse.hs 501;" f
getLaserDamage src/Dodge/HeldUse.hs 498;" f
getLaserPhaseV src/Dodge/HeldUse.hs 495;" f
getLaserColor src/Dodge/HeldUse.hs 509;" f
getLaserDamage src/Dodge/HeldUse.hs 506;" f
getLaserPhaseV src/Dodge/HeldUse.hs 503;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 385;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1078;" f
getPJStabiliser src/Dodge/HeldUse.hs 1086;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
@@ -4541,20 +4543,20 @@ heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldAimStance src/Dodge/Item/AimStance.hs 17;" f
heldAimZoom src/Dodge/Update/Camera.hs 139;" f
heldEffect src/Dodge/HeldUse.hs 63;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 122;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 131;" f
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 71;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 94;" f
heldInfo src/Dodge/Item/Info.hs 88;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 175;" f
heldItemMuzVel src/Dodge/HeldUse.hs 818;" f
heldItemMuzVel src/Dodge/HeldUse.hs 826;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 71;" f
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 28;" f
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 33;" f
heldItemRifling src/Dodge/HeldUse.hs 862;" f
heldItemRifling src/Dodge/HeldUse.hs 870;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 220;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 41;" f
heldPositionInfo src/Dodge/Item/Info.hs 237;" f
heldTorqueAmount src/Dodge/HeldUse.hs 376;" f
heldTorqueAmount src/Dodge/HeldUse.hs 384;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 17;" f
helpCommand src/Dodge/Terminal.hs 66;" f
helpPoly3D src/Polyhedra.hs 125;" f
@@ -4671,7 +4673,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 56;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 511;" f
isAmmoIntLink src/Dodge/HeldUse.hs 519;" f
isAnimate src/Dodge/Creature/Test.hs 140;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
@@ -4705,7 +4707,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 170;" f
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
itemDetectorEffect src/Dodge/HeldUse.hs 561;" f
itemDetectorEffect src/Dodge/HeldUse.hs 569;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 47;" f
itemEquipPict src/Dodge/Item/Draw.hs 16;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
@@ -4717,7 +4719,7 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 18;" f
itemInternalValue src/Dodge/Item/Display.hs 32;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemRandomOffset src/Dodge/HeldUse.hs 754;" f
itemRandomOffset src/Dodge/HeldUse.hs 762;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
itemSPic src/Dodge/Item/Draw/SPic.hs 34;" f
@@ -4725,7 +4727,7 @@ itemScan src/Dodge/Item/Scope.hs 63;" f
itemScroll src/Dodge/Update/Scroll.hs 50;" f
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 118;" f
itemScrollValue src/Dodge/Inventory/SelectionList.hs 145;" f
itemSidePush src/Dodge/HeldUse.hs 181;" f
itemSidePush src/Dodge/HeldUse.hs 189;" f
itemString src/Dodge/Item/Display.hs 53;" f
itemToBreakLists src/Dodge/Item/Grammar.hs 63;" f
itemToFunction src/Dodge/Item/Grammar.hs 143;" f
@@ -4805,7 +4807,7 @@ lineCol src/Picture/Base.hs 230;" f
lineGeom src/Dodge/Base.hs 32;" f
lineOnScreenCone src/Dodge/Debug/Picture.hs 60;" f
lineOrth src/Dodge/Creature/Boid.hs 125;" f
lineOutputTerminal src/Dodge/WorldEffect.hs 74;" f
lineOutputTerminal src/Dodge/WorldEffect.hs 75;" f
lineSplit src/Justify.hs 26;" f
lineThick src/Picture/Base.hs 234;" f
lineUp src/Dodge/Creature/Boid.hs 147;" f
@@ -4826,7 +4828,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 393;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 27;" f
loadMuzzle src/Dodge/HeldUse.hs 421;" f
loadMuzzle src/Dodge/HeldUse.hs 429;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4881,8 +4883,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 799;" f
makeBullet' src/Dodge/HeldUse.hs 740;" f
makeBullet src/Dodge/HeldUse.hs 807;" f
makeBullet' src/Dodge/HeldUse.hs 748;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -4908,7 +4910,7 @@ makeFragBullets src/Dodge/Bullet.hs 122;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 34;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 443;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 451;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4964,11 +4966,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
mcSPic src/Dodge/Render/ShapePicture.hs 120;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
mcShootAuto src/Dodge/HeldUse.hs 1012;" f
mcShootLaser src/Dodge/HeldUse.hs 1004;" f
mcShootAuto src/Dodge/HeldUse.hs 1020;" f
mcShootLaser src/Dodge/HeldUse.hs 1012;" f
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
mcUseHeld src/Dodge/HeldUse.hs 906;" f
mcUseHeld src/Dodge/HeldUse.hs 914;" f
mcUseItem src/Dodge/Machine/Update.hs 79;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 76;" f
@@ -5061,7 +5063,7 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 471;" f
muzFlareAt src/Dodge/HeldUse.hs 479;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
@@ -5450,7 +5452,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 250;" f
recoilAmount src/Dodge/HeldUse.hs 258;" f
rectNSWE src/Geometry/Polygon.hs 13;" f
rectVV src/Geometry/Polygon.hs 38;" f
rectWH src/Geometry/Polygon.hs 17;" f
@@ -5477,7 +5479,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteDetonator src/Dodge/Item/Scope.hs 145;" f
remoteScreen src/Dodge/Item/Scope.hs 140;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 145;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 675;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 683;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Euse.hs 125;" f
@@ -5756,14 +5758,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
shineTorch src/Dodge/Creature/State.hs 350;" f
shootBullet src/Dodge/HeldUse.hs 730;" f
shootBullet src/Dodge/HeldUse.hs 738;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 644;" f
shootLaser src/Dodge/HeldUse.hs 652;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 1029;" f
shootTeslaArc src/Dodge/HeldUse.hs 1037;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 597;" f
shootTractorBeam src/Dodge/HeldUse.hs 605;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -6059,12 +6061,12 @@ topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 62;" f
torch src/Dodge/Item/Held/Utility.hs 29;" f
torchShape src/Dodge/Item/Draw/SPic.hs 264;" f
torqueAmount src/Dodge/HeldUse.hs 371;" f
torqueCr src/Dodge/WorldEffect.hs 67;" f
torqueAmount src/Dodge/HeldUse.hs 379;" f
torqueCr src/Dodge/WorldEffect.hs 68;" f
torso src/Dodge/Creature/Picture.hs 105;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 609;" f
tractorBeamAt src/Dodge/HeldUse.hs 617;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 429;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -6305,26 +6307,26 @@ useBulletPayload src/Dodge/Bullet.hs 111;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 34;" f
useGasParams src/Dodge/HeldUse.hs 911;" f
useGasParams src/Dodge/HeldUse.hs 919;" f
useHotkey src/Dodge/Creature/YourControl.hs 68;" f
useInventoryPath src/Dodge/HeldUse.hs 1196;" f
useInventoryPath src/Dodge/HeldUse.hs 1204;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 515;" f
useLoadedAmmo src/Dodge/HeldUse.hs 523;" f
useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
useMagShield src/Dodge/Euse.hs 46;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1162;" f
useRewindGun src/Dodge/HeldUse.hs 1170;" f
useRewindGun src/Dodge/Luse.hs 40;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 1143;" f
useStopWatch src/Dodge/HeldUse.hs 1151;" f
useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/HeldUse.hs 98;" f
useTimeCheck src/Dodge/HeldUse.hs 107;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1151;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1159;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
@@ -6359,7 +6361,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 28;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 340;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 576;" f
walkNozzle src/Dodge/HeldUse.hs 584;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 51;" f