Move weapon repetitions into trigger type
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@@ -18,6 +18,7 @@ import Geometry.Data
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import Sound.Data
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data ItCrWdWd = ItCrWdItemHeldEffect
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| ItCrWdItemHeldEffectNoHammer
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--deriving (Eq, Ord, Show, Read) --Generic, Flat)
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data WdWd
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