Move weapon repetitions into trigger type
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@@ -48,6 +48,7 @@ doWdWd we = case we of
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doItCrWdWd :: ItCrWdWd -> LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
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doItCrWdWd icww = case icww of
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ItCrWdItemHeldEffect -> heldEffect InitialPress
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ItCrWdItemHeldEffectNoHammer -> heldEffectNoHammerCheck
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accessTerminal :: Maybe Int -> World -> World
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accessTerminal mtmid w = fromMaybe w $ do
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