Pause and resume sounds when pausing game
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+2
-2
@@ -50,8 +50,8 @@ data Sound = Sound
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{ _soundTime :: Maybe Int
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, _soundStatus :: SoundStatus
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, _soundChannel :: Maybe Mix.Channel
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, _soundAngDist :: Maybe (Int16, Word8) -- why do BOTH of
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, _soundPos :: Point2 -- these exist?
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, _soundAngDist :: Maybe (Int16, Word8)
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, _soundPos :: Point2
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, _soundVolume :: Float
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, _soundVolumeFraction :: Float -- this needs cleaning up/combining
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, _soundChunkID :: SoundID
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