Reduce positional effect on sounds

This commit is contained in:
2025-06-02 11:13:19 +01:00
parent b442001246
commit 6706ac494a
4 changed files with 163 additions and 153 deletions
+33 -29
View File
@@ -188,9 +188,10 @@ applyInvLock itm cr = case itm ^? itUse . heldParams . weaponInvLock of
applySoundCME :: Item -> Creature -> World -> World
applySoundCME itm cr = fromMaybe id $ do
(soundid, x) <- itm ^? itUse . heldParams . bulGunSound . _Just
return $ if x > 0
then soundContinue (CrWeaponSound cid 0) (_crPos cr) soundid (Just x)
else soundMultiFrom [CrWeaponSound cid j | j <- [0 .. 5]] (_crPos cr) soundid Nothing
return $
if x > 0
then soundContinue (CrWeaponSound cid 0) (_crPos cr) soundid (Just x)
else soundMultiFrom [CrWeaponSound cid j | j <- [0 .. 5]] (_crPos cr) soundid Nothing
where
cid = _crID cr
@@ -406,7 +407,8 @@ walkNozzle mzid mz itm cr w = fromMaybe w $ do
wa = min maxa $ max (negate maxa) (_nzCurrentWalkAngle nz + walkamount)
shootTractorBeam :: Creature -> World -> World
shootTractorBeam cr w = w & cWorld . lWorld . tractorBeams .:~ tractorBeamAt spos outpos dir power
shootTractorBeam cr w =
w & cWorld . lWorld . tractorBeams .:~ tractorBeamAt spos outpos dir power
& soundContinue (CrWeaponSound (_crID cr) 0) cpos tone440sawtoothquietS (Just 2)
where
cpos = _crPos cr
@@ -433,19 +435,18 @@ creatureShootLaser ::
Muzzle ->
World ->
World
creatureShootLaser itmtree cr mz w = w
creatureShootLaser itmtree cr mz w =
w
& randGen .~ g
& shootLaser (CrWeaponSound (_crID cr) 0) (getLaserDamage itmtree)
(getLaserPhaseV itmtree) pos dir (getLaserColor itmtree)
-- & cWorld . lWorld . lasers
-- .:~ Laser
-- { _lpType = getLaserDamage itmtree
-- , _lpPhaseV = getLaserPhaseV itmtree
-- , _lpPos = pos
-- , _lpDir = dir
-- , _lpColor = getLaserColor itmtree
-- }
& shootLaser
(CrWeaponSound (_crID cr) 0)
(getLaserDamage itmtree)
(getLaserPhaseV itmtree)
pos
dir
(getLaserColor itmtree)
where
itm = itmtree ^. ldtValue
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
pos = _crPos cr + rotateV (_crDir cr) moff
@@ -462,24 +463,27 @@ shootLaser ::
Color ->
World ->
World
shootLaser so lt pv p dir col w = w & cWorld . lWorld . lasers .:~ Laser
shootLaser so lt pv p dir col w =
w
& cWorld . lWorld . lasers
.:~ Laser
{ _lpType = lt
, _lpPhaseV = pv
, _lpPos = p
, _lpDir = dir
, _lpColor = col
}
& soundContinue so p tone440sawtoothquietS (Just 2)
& soundContinue so p tone440sawtoothquietS (Just 2)
lasRayAt :: Color -> Int -> Float -> Point2 -> Float -> Laser
lasRayAt col dam phasev pos dir =
Laser
{ _lpType = DamageLaser dam
, _lpPhaseV = phasev
, _lpPos = pos
, _lpDir = dir
, _lpColor = col
}
--lasRayAt :: Color -> Int -> Float -> Point2 -> Float -> Laser
--lasRayAt col dam phasev pos dir =
-- Laser
-- { _lpType = DamageLaser dam
-- , _lpPhaseV = phasev
-- , _lpPos = pos
-- , _lpDir = dir
-- , _lpColor = col
-- }
removeAmmoFromMag :: Int -> Maybe Int -> Creature -> World -> World
removeAmmoFromMag x mid cr = fromMaybe id $ do
@@ -643,12 +647,12 @@ doGenFloat (UniRandFloat x y) g = randomR (x, y) g
-- & itUse . heldParams . rifling .~ rifl
mcShootLaser :: Item -> Machine -> World -> World
mcShootLaser _ mc = cWorld . lWorld . lasers .:~ lasRayAt yellow dam phasev pos dir
mcShootLaser _ mc =
--cWorld . lWorld . lasers .:~ lasRayAt yellow dam phasev pos dir
shootLaser (MachineSound (_mcID mc)) (DamageLaser 11) 1 pos dir yellow
where
pos = _mcPos mc +.+ 20 *.* unitVectorAtAngle dir
dir = mc ^?! mcType . _McTurret . tuDir
phasev = 1
dam = 11
mcShootAuto :: Item -> Machine -> World -> World
mcShootAuto itm mc w
+1 -2
View File
@@ -8,7 +8,6 @@ module Dodge.Item.Held.BatteryGuns (
import Control.Lens
import Dodge.Data.Item
import Dodge.Default.Item
import Dodge.SoundLogic.ExternallyGeneratedSounds
import Geometry.Data
sparkGun :: Item
@@ -69,7 +68,7 @@ laser =
tractorGun :: Item
tractorGun =
defaultHeldItem
& itUse . heldParams .~ BeamShooterParams-- (Just (tone440sawtoothquietS, 2))
& itUse . heldParams .~ BeamShooterParams
& itAmmoSlots .~ singleAmmo ElectricalAmmo
& itUse . heldTriggerType .~ AutoTrigger
& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 30 0
+9 -1
View File
@@ -157,15 +157,23 @@ Within 10 units considers the sound to be directly in front.
soundAngle :: Point2 -> World -> Int16
{-# INLINE soundAngle #-}
soundAngle p w
| dist p earPos < 10 = 0
| d < 10 = 0
| otherwise =
round
. radToDeg
. f
. normalizeAngle
. (+ pi)
$ argV (vNormal (p -.- earPos)) - (w ^. wCam . camRot)
where
earPos = w ^. wCam . camViewFrom
d = dist p earPos
-- the following should soften the positional effect
-- when you are close to the sound source
f x | x < pi / 2 = x * dfact
| x < 3 * pi / 2 = pi + (dfact * (x - pi))
| otherwise = 2*pi + (dfact * (x - 2*pi))
dfact = min ((d - 10) / 100) 1
{- | Uses the first free origin from a list.
Does nothing if all origins are already creating sounds.
+120 -121
View File
@@ -46,9 +46,9 @@ Add src/Dodge/Inventory/Add.hs 1;" m
AddGoal src/Dodge/Data/ActionPlan.hs 45;" C
AesonHelp src/AesonHelp.hs 1;" m
AimAt src/Dodge/Data/ActionPlan.hs 84;" C
AimParams src/Dodge/Data/Item/Use.hs 121;" t
AimParams src/Dodge/Data/Item/Use.hs 118;" t
AimParams src/Dodge/Default/Item/Use/AimParams.hs 1;" m
AimStance src/Dodge/Data/Item/Use.hs 190;" t
AimStance src/Dodge/Data/Item/Use.hs 187;" t
Aiming src/Dodge/Data/Creature/Stance.hs 39;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
Airlock src/Dodge/Room/Airlock.hs 4;" m
@@ -65,10 +65,10 @@ AmmoMagSF src/Dodge/Data/ComposedItem.hs 51;" C
AmmoMagType src/Dodge/Data/Item/Combine.hs 104;" t
AmmoModLink src/Dodge/Data/ComposedItem.hs 19;" C
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 57;" C
AmmoParams src/Dodge/Data/Item/Use.hs 114;" t
AmmoParams src/Dodge/Data/Item/Use.hs 111;" t
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 21;" C
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 59;" C
AmmoPerShot src/Dodge/Data/Item/Use.hs 164;" t
AmmoPerShot src/Dodge/Data/Item/Use.hs 161;" t
AmmoTargetingLink src/Dodge/Data/ComposedItem.hs 20;" C
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 58;" C
AmmoType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 24;" t
@@ -147,7 +147,7 @@ Base src/Picture/Base.hs 4;" m
BasicBeamDraw src/Dodge/Data/Beam.hs 34;" C
BasicBulletTrajectory src/Dodge/Data/Bullet.hs 50;" C
BasicBulletTrajectoryType src/Dodge/Data/Bullet.hs 57;" C
BasicFlare src/Dodge/Data/Item/Use.hs 134;" C
BasicFlare src/Dodge/Data/Item/Use.hs 131;" C
BatteryGuns src/Dodge/Item/Held/BatteryGuns.hs 1;" m
BatteryGuns src/Dodge/Item/Weapon/BatteryGuns.hs 1;" m
Beam src/Dodge/Data/Beam.hs 18;" t
@@ -229,9 +229,9 @@ BulletMod src/Dodge/Data/Item/BulletMod.hs 10;" t
BulletMod src/Dodge/Data/Item/BulletMod.hs 3;" m
BulletModEffect src/Dodge/Data/Item/BulletMod.hs 12;" C
BulletModPayload src/Dodge/Data/Item/BulletMod.hs 11;" C
BulletParams src/Dodge/Data/Item/Use.hs 115;" C
BulletParams src/Dodge/Data/Item/Use.hs 112;" C
BulletPayload src/Dodge/Data/Bullet.hs 41;" t
BulletShooterParams src/Dodge/Data/Item/Use.hs 99;" C
BulletShooterParams src/Dodge/Data/Item/Use.hs 96;" C
BulletTrajectory src/Dodge/Data/Bullet.hs 49;" t
BulletTrajectoryType src/Dodge/Data/Bullet.hs 56;" t
Button src/Dodge/Data/Button.hs 48;" t
@@ -686,7 +686,7 @@ FlameBeamCombine src/Dodge/Data/Beam.hs 39;" C
FlameSound src/Dodge/Data/SoundOrigin.hs 27;" C
Flamer src/Dodge/Data/SoundOrigin.hs 25;" C
Flank src/Dodge/Data/ActionPlan.hs 177;" C
FlareType src/Dodge/Data/Item/Use.hs 132;" t
FlareType src/Dodge/Data/Item/Use.hs 129;" t
FlashBall src/Dodge/Data/Bullet.hs 32;" C
FlatFaces src/Shape/Data.hs 17;" C
FlatShieldParams src/Dodge/Data/Item/Params.hs 15;" C
@@ -756,7 +756,7 @@ GasAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C
GasCloud src/Dodge/Data/Cloud.hs 31;" C
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 41;" t
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 38;" t
GasParams src/Dodge/Data/Item/Use.hs 117;" C
GasParams src/Dodge/Data/Item/Use.hs 114;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 83;" C
GenCr src/Dodge/Data/Creature/State.hs 31;" C
GenFloat src/Dodge/Data/GenFloat.hs 11;" t
@@ -825,7 +825,7 @@ HammerUp src/Dodge/Data/Hammer.hs 20;" C
HandPos src/Dodge/Creature/HandPos.hs 1;" m
HardQuit src/Dodge/Data/Universe.hs 68;" C
HasHammer src/Dodge/Data/Hammer.hs 14;" C
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 137;" C
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 134;" C
Held src/Dodge/Item/Held.hs 1;" m
HeldDelay src/Dodge/Data/Item/HeldDelay.hs 6;" m
HeldItemType src/Dodge/Data/Item/Combine.hs 137;" t
@@ -945,7 +945,7 @@ ItEffect src/Dodge/ItEffect.hs 3;" m
ItID src/Dodge/Data/Item.hs 29;" t
ItInvEffect src/Dodge/Data/Item/Effect.hs 23;" t
ItTargeting src/Dodge/Data/Item.hs 61;" C
ItZoom src/Dodge/Data/Item/Use.hs 197;" t
ItZoom src/Dodge/Data/Item/Use.hs 194;" t
Item src/Dodge/Data/Item.hs 41;" t
Item src/Dodge/Data/Item.hs 4;" m
Item src/Dodge/Default/Item.hs 1;" m
@@ -1015,7 +1015,7 @@ Lampoid src/Dodge/Data/Creature/Misc.hs 83;" C
Lampoid src/Dodge/Lampoid.hs 1;" m
Large src/Shape/Data.hs 29;" C
LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
LasGunFlare src/Dodge/Data/Item/Use.hs 138;" C
LasGunFlare src/Dodge/Data/Item/Use.hs 135;" C
LasSound src/Dodge/Data/SoundOrigin.hs 28;" C
LasTurret src/Dodge/Room/LasTurret.hs 1;" m
Laser src/Dodge/Data/Laser.hs 21;" t
@@ -1186,7 +1186,7 @@ Metapysics src/Dodge/Data/Scenario.hs 17;" t
Military src/Dodge/Data/Scenario.hs 45;" C
Mine src/Dodge/Data/Scenario.hs 64;" C
MiniGunAI src/Dodge/Data/Creature/Misc.hs 58;" C
MiniGunFlare src/Dodge/Data/Item/Use.hs 136;" C
MiniGunFlare src/Dodge/Data/Item/Use.hs 133;" C
Misc src/Dodge/Data/Creature/Misc.hs 6;" m
Misc src/Dodge/Data/Equipment/Misc.hs 6;" m
Misc src/Dodge/Data/Item/Misc.hs 6;" m
@@ -1220,23 +1220,23 @@ Multiset src/Multiset.hs 4;" m
Music src/Music.hs 1;" m
MusicData src/Music.hs 7;" t
Mute src/Dodge/Data/Creature/Misc.hs 28;" C
Muzzle src/Dodge/Data/Item/Use.hs 169;" t
MuzzleBlink src/Dodge/Data/Item/Use.hs 157;" C
MuzzleDetector src/Dodge/Data/Item/Use.hs 156;" C
MuzzleEffect src/Dodge/Data/Item/Use.hs 142;" t
Muzzle src/Dodge/Data/Item/Use.hs 166;" t
MuzzleBlink src/Dodge/Data/Item/Use.hs 154;" C
MuzzleDetector src/Dodge/Data/Item/Use.hs 153;" C
MuzzleEffect src/Dodge/Data/Item/Use.hs 139;" t
MuzzleEffect src/Dodge/Data/MuzzleEffect.hs 5;" m
MuzzleGLauncher src/Dodge/Data/Item/Use.hs 148;" C
MuzzleLaser src/Dodge/Data/Item/Use.hs 144;" C
MuzzleNozzle src/Dodge/Data/Item/Use.hs 149;" C
MuzzleRLauncher src/Dodge/Data/Item/Use.hs 147;" C
MuzzleRewind src/Dodge/Data/Item/Use.hs 159;" C
MuzzleScroller src/Dodge/Data/Item/Use.hs 161;" C
MuzzleShatter src/Dodge/Data/Item/Use.hs 155;" C
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 143;" C
MuzzleStopper src/Dodge/Data/Item/Use.hs 160;" C
MuzzleTesla src/Dodge/Data/Item/Use.hs 145;" C
MuzzleTractor src/Dodge/Data/Item/Use.hs 146;" C
MuzzleUnsafeBlink src/Dodge/Data/Item/Use.hs 158;" C
MuzzleGLauncher src/Dodge/Data/Item/Use.hs 145;" C
MuzzleLaser src/Dodge/Data/Item/Use.hs 141;" C
MuzzleNozzle src/Dodge/Data/Item/Use.hs 146;" C
MuzzleRLauncher src/Dodge/Data/Item/Use.hs 144;" C
MuzzleRewind src/Dodge/Data/Item/Use.hs 156;" C
MuzzleScroller src/Dodge/Data/Item/Use.hs 158;" C
MuzzleShatter src/Dodge/Data/Item/Use.hs 152;" C
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 140;" C
MuzzleStopper src/Dodge/Data/Item/Use.hs 157;" C
MuzzleTesla src/Dodge/Data/Item/Use.hs 142;" C
MuzzleTractor src/Dodge/Data/Item/Use.hs 143;" C
MuzzleUnsafeBlink src/Dodge/Data/Item/Use.hs 155;" C
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
MvTurnToward src/Dodge/Data/ActionPlan.hs 34;" C
MvWalking src/Dodge/Data/Creature/Misc.hs 39;" C
@@ -1259,7 +1259,7 @@ NewIntMap src/NewInt.hs 18;" t
NewSideEffect src/Dodge/Data/Universe.hs 63;" C
Ngon src/Dodge/Room/Ngon.hs 1;" m
NoAction src/Dodge/Data/ActionPlan.hs 152;" C
NoAmmoParams src/Dodge/Data/Item/Use.hs 118;" C
NoAmmoParams src/Dodge/Data/Item/Use.hs 115;" C
NoArguments src/Dodge/Data/Terminal.hs 91;" C
NoBeamCombine src/Dodge/Data/Beam.hs 43;" C
NoConcurrentEffect src/Loop/Data.hs 7;" C
@@ -1274,7 +1274,7 @@ NoDropEffect src/Dodge/Data/Item/Effect.hs 37;" C
NoEquipParams src/Dodge/Data/Item/Use/Equipment.hs 36;" C
NoEscapeMenuOption src/Dodge/Data/Universe.hs 77;" C
NoFaction src/Dodge/Data/Creature/State.hs 40;" C
NoFlare src/Dodge/Data/Item/Use.hs 133;" C
NoFlare src/Dodge/Data/Item/Use.hs 130;" C
NoHammer src/Dodge/Data/Hammer.hs 13;" C
NoHeldUseEffect src/Dodge/Data/Item/Use.hs 57;" C
NoHoming src/Dodge/Data/Projectile.hs 48;" C
@@ -1282,7 +1282,7 @@ NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
NoInvEffect src/Dodge/Data/Item/Effect.hs 24;" C
NoItTargeting src/Dodge/Data/Item.hs 60;" C
NoItemScroll src/Dodge/Data/Item.hs 56;" C
NoLightFlare src/Dodge/Data/Item/Use.hs 135;" C
NoLightFlare src/Dodge/Data/Item/Use.hs 132;" C
NoLighting src/Dodge/Data/Config.hs 104;" C
NoMouseContext src/Dodge/Data/Input.hs 22;" C
NoMvType src/Dodge/Data/Creature/Misc.hs 38;" C
@@ -1362,7 +1362,7 @@ OnSpecial src/Dodge/Data/Equipment/Misc.hs 28;" C
OnTurret src/Dodge/Data/Item/Location.hs 37;" C
OnceSound src/Dodge/Data/SoundOrigin.hs 16;" C
OneArgument src/Dodge/Data/Terminal.hs 92;" C
OneHand src/Dodge/Data/Item/Use.hs 194;" C
OneHand src/Dodge/Data/Item/Use.hs 191;" C
OnwardCluster src/Dodge/Data/RoomCluster.hs 14;" C
OnwardList src/Dodge/Annotation/Data.hs 16;" C
Opacity src/Dodge/Data/Wall.hs 40;" t
@@ -1499,7 +1499,7 @@ Procedural src/Dodge/Room/Procedural.hs 2;" m
Projectile src/Dodge/Data/Projectile.hs 17;" t
Projectile src/Dodge/Data/Projectile.hs 6;" m
Projectile src/Dodge/Projectile.hs 1;" m
ProjectileParams src/Dodge/Data/Item/Use.hs 116;" C
ProjectileParams src/Dodge/Data/Item/Use.hs 113;" C
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 32;" C
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 63;" C
ProjectileType src/Dodge/Data/Projectile.hs 36;" t
@@ -1958,7 +1958,7 @@ TeslaArc src/Dodge/Data/TeslaArc.hs 17;" t
TeslaArc src/Dodge/Data/TeslaArc.hs 6;" m
TeslaBall src/Dodge/Data/Bullet.hs 31;" C
TeslaBeamCombine src/Dodge/Data/Beam.hs 41;" C
TeslaGunFlare src/Dodge/Data/Item/Use.hs 139;" C
TeslaGunFlare src/Dodge/Data/Item/Use.hs 136;" C
Test src/Dodge/Creature/Test.hs 8;" m
Test src/Dodge/Event/Test.hs 1;" m
Test src/Picture/Test.hs 1;" m
@@ -2030,9 +2030,9 @@ Turret src/Dodge/Data/Machine.hs 57;" t
Turret src/Dodge/Placement/Instance/Turret.hs 1;" m
TurretInt src/Dodge/Data/Item/Location.hs 21;" t
TwistGoal src/Dodge/Data/Scenario.hs 15;" C
TwoHandFlat src/Dodge/Data/Item/Use.hs 193;" C
TwoHandOver src/Dodge/Data/Item/Use.hs 192;" C
TwoHandUnder src/Dodge/Data/Item/Use.hs 191;" C
TwoHandFlat src/Dodge/Data/Item/Use.hs 190;" C
TwoHandOver src/Dodge/Data/Item/Use.hs 189;" C
TwoHandUnder src/Dodge/Data/Item/Use.hs 188;" C
Type src/Dodge/Data/Damage/Type.hs 6;" m
Type src/Dodge/Terminal/Type.hs 1;" m
Typical src/Shape/Data.hs 36;" C
@@ -2074,7 +2074,7 @@ UseBulletMod src/Dodge/Data/Item/Use.hs 48;" C
UseCondition src/Dodge/Data/Item/Use.hs 67;" t
UseDelay src/Dodge/Data/Item/HeldDelay.hs 13;" t
UseEquip src/Dodge/Data/Item/Use.hs 42;" C
UseExactly src/Dodge/Data/Item/Use.hs 165;" C
UseExactly src/Dodge/Data/Item/Use.hs 162;" C
UseFocus src/Dodge/Data/Item/Use.hs 62;" t
UseFromLocation src/Dodge/Data/Item/Use.hs 64;" C
UseFromRoot src/Dodge/Data/Item/Use.hs 63;" C
@@ -2091,7 +2091,7 @@ UseScope src/Dodge/Data/Item/Use.hs 47;" C
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
UseTarget src/Dodge/Data/ActionPlan.hs 154;" C
UseToggle src/Dodge/Data/Item/Use.hs 49;" C
UseUpTo src/Dodge/Data/Item/Use.hs 166;" C
UseUpTo src/Dodge/Data/Item/Use.hs 163;" C
UseValue src/Dodge/Data/Item/Use.hs 46;" C
UseableAnytime src/Dodge/Data/Item/Use.hs 69;" C
UseableWhenAimed src/Dodge/Data/Item/Use.hs 68;" C
@@ -2216,13 +2216,13 @@ Zoning src/Dodge/Zoning.hs 1;" m
__Just' src/MaybeHelp.hs 13;" f
_actAction src/Dodge/Data/ActionPlan.hs 81;" f
_actLabel src/Dodge/Data/ActionPlan.hs 80;" f
_aimHandlePos src/Dodge/Data/Item/Use.hs 127;" f
_aimMuzzles src/Dodge/Data/Item/Use.hs 128;" f
_aimRange src/Dodge/Data/Item/Use.hs 124;" f
_aimStance src/Dodge/Data/Item/Use.hs 126;" f
_aimTurnSpeed src/Dodge/Data/Item/Use.hs 123;" f
_aimWeight src/Dodge/Data/Item/Use.hs 122;" f
_aimZoom src/Dodge/Data/Item/Use.hs 125;" f
_aimHandlePos src/Dodge/Data/Item/Use.hs 124;" f
_aimMuzzles src/Dodge/Data/Item/Use.hs 125;" f
_aimRange src/Dodge/Data/Item/Use.hs 121;" f
_aimStance src/Dodge/Data/Item/Use.hs 123;" f
_aimTurnSpeed src/Dodge/Data/Item/Use.hs 120;" f
_aimWeight src/Dodge/Data/Item/Use.hs 119;" f
_aimZoom src/Dodge/Data/Item/Use.hs 122;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 21;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 24;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 28;" f
@@ -2234,9 +2234,9 @@ _allocRemoveID src/Dodge/Data/RightButtonOptions.hs 34;" f
_allocSwapID src/Dodge/Data/RightButtonOptions.hs 30;" f
_alphaDivideShader src/Data/Preload/Render.hs 18;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
_ampBullet src/Dodge/Data/Item/Use.hs 115;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 117;" f
_ampPayload src/Dodge/Data/Item/Use.hs 116;" f
_ampBullet src/Dodge/Data/Item/Use.hs 112;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 114;" f
_ampPayload src/Dodge/Data/Item/Use.hs 113;" f
_apAction src/Dodge/Data/ActionPlan.hs 20;" f
_apGoal src/Dodge/Data/ActionPlan.hs 22;" f
_apImpulse src/Dodge/Data/ActionPlan.hs 19;" f
@@ -2315,8 +2315,7 @@ _buPos src/Dodge/Data/Bullet.hs 23;" f
_buVel src/Dodge/Data/Bullet.hs 21;" f
_buWidth src/Dodge/Data/Bullet.hs 25;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 89;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 96;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 106;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 103;" f
_bullets src/Dodge/Data/LWorld.hs 107;" f
_buttons src/Dodge/Data/LWorld.hs 137;" f
_cClock src/Dodge/Data/CWorld.hs 26;" f
@@ -2685,9 +2684,9 @@ _itemLocations src/Dodge/Data/LWorld.hs 101;" f
_itsInt src/Dodge/Data/Item.hs 57;" f
_itsMax src/Dodge/Data/Item.hs 58;" f
_itsRangeInt src/Dodge/Data/Item.hs 58;" f
_izFac src/Dodge/Data/Item/Use.hs 200;" f
_izMax src/Dodge/Data/Item/Use.hs 198;" f
_izMin src/Dodge/Data/Item/Use.hs 199;" f
_izFac src/Dodge/Data/Item/Use.hs 197;" f
_izMax src/Dodge/Data/Item/Use.hs 195;" f
_izMin src/Dodge/Data/Item/Use.hs 196;" f
_killTarget src/Dodge/Data/ActionPlan.hs 198;" f
_lClock src/Dodge/Data/LWorld.hs 145;" f
_lTestInt src/Dodge/Data/LWorld.hs 147;" f
@@ -2811,20 +2810,20 @@ _mtLabel src/Dodge/Tree/Compose/Data.hs 8;" f
_mtTree src/Dodge/Data/MetaTree.hs 10;" f
_mtTree src/Dodge/Tree/Compose/Data.hs 8;" f
_musicData src/Data/Preload.hs 13;" f
_muzVel src/Dodge/Data/Item/Use.hs 100;" f
_muzVel src/Dodge/Data/Item/Use.hs 97;" f
_mvAimSpeed src/Dodge/Data/Creature/Misc.hs 44;" f
_mvSpeed src/Dodge/Data/Creature/Misc.hs 39;" f
_mvToPoint src/Dodge/Data/Creature.hs 78;" f
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
_mzAmmoPerShot src/Dodge/Data/Item/Use.hs 176;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 173;" f
_mzEffect src/Dodge/Data/Item/Use.hs 175;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 174;" f
_mzFrame src/Dodge/Data/Item/Use.hs 177;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 172;" f
_mzPos src/Dodge/Data/Item/Use.hs 170;" f
_mzRot src/Dodge/Data/Item/Use.hs 171;" f
_mzAmmoPerShot src/Dodge/Data/Item/Use.hs 173;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 170;" f
_mzEffect src/Dodge/Data/Item/Use.hs 172;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 171;" f
_mzFrame src/Dodge/Data/Item/Use.hs 174;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 169;" f
_mzPos src/Dodge/Data/Item/Use.hs 167;" f
_mzRot src/Dodge/Data/Item/Use.hs 168;" f
_nodeMetaTree src/Dodge/Data/MetaTree.hs 14;" f
_nodeMetaTree src/Dodge/Tree/Compose/Data.hs 9;" f
_nodeTree src/Dodge/Data/MetaTree.hs 13;" f
@@ -2833,10 +2832,10 @@ _nodesSearched src/Dodge/Data/Creature/Memory.hs 15;" f
_numLinkEW src/Dodge/Data/Room.hs 33;" f
_numLinkNS src/Dodge/Data/Room.hs 34;" f
_numberFloorVerxs src/Dodge/Data/CWorld.hs 29;" f
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 152;" f
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 151;" f
_nzPressure src/Dodge/Data/Item/Use.hs 150;" f
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 153;" f
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 149;" f
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 148;" f
_nzPressure src/Dodge/Data/Item/Use.hs 147;" f
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 150;" f
_offPathFromEdges src/Dodge/Data/Room.hs 74;" f
_oldMagnets src/Dodge/Data/LWorld.hs 127;" f
_onPathFromEdges src/Dodge/Data/Room.hs 73;" f
@@ -2963,7 +2962,7 @@ _radarBlips src/Dodge/Data/LWorld.hs 113;" f
_radarSweeps src/Dodge/Data/LWorld.hs 108;" f
_randGen src/Dodge/Data/World.hs 39;" f
_randomOffset src/Dodge/Data/Item/Use.hs 87;" f
_randomOffset src/Dodge/Data/Item/Use.hs 104;" f
_randomOffset src/Dodge/Data/Item/Use.hs 101;" f
_rateMax src/Dodge/Data/Item/HeldDelay.hs 16;" f
_rateTimeLastUsed src/Dodge/Data/Item/HeldDelay.hs 17;" f
_rbColor src/Dodge/Data/RadarBlip.hs 15;" f
@@ -2974,12 +2973,12 @@ _rbRad src/Dodge/Data/RadarBlip.hs 18;" f
_rbTime src/Dodge/Data/RadarBlip.hs 16;" f
_rboBaseBloom src/Data/Preload/Render.hs 38;" f
_recoil src/Dodge/Data/Item/Use.hs 85;" f
_recoil src/Dodge/Data/Item/Use.hs 102;" f
_recoil src/Dodge/Data/Item/Use.hs 99;" f
_renderData src/Data/Preload.hs 11;" f
_reverseAmount src/Dodge/Data/World.hs 63;" f
_reverseAmount src/Dodge/Data/World.hs 69;" f
_reverseAmount src/Dodge/Data/World.hs 73;" f
_rifling src/Dodge/Data/Item/Use.hs 101;" f
_rifling src/Dodge/Data/Item/Use.hs 98;" f
_rkHoming src/Dodge/Data/Projectile.hs 41;" f
_rkSmoke src/Dodge/Data/Projectile.hs 42;" f
_rlDir src/Dodge/Data/Room.hs 26;" f
@@ -3090,7 +3089,7 @@ _siWidth src/Dodge/Data/SelectionList.hs 56;" f
_sideEffect src/Loop/Data.hs 13;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 170;" f
_sidePush src/Dodge/Data/Item/Use.hs 88;" f
_sidePush src/Dodge/Data/Item/Use.hs 105;" f
_sidePush src/Dodge/Data/Item/Use.hs 102;" f
_silhouetteEBO src/Data/Preload/Render.hs 27;" f
_skColor src/Dodge/Data/Spark.hs 17;" f
_skDamageType src/Dodge/Data/Spark.hs 21;" f
@@ -3205,7 +3204,7 @@ _toPlaySoundVolumeFraction src/Sound/Data.hs 44;" f
_toPlaySounds src/Dodge/Data/World.hs 40;" f
_topBoxSize src/Shape/Data.hs 17;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 86;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 103;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 100;" f
_tractorBeams src/Dodge/Data/LWorld.hs 121;" f
_trieChildren src/SimpleTrie.hs 11;" f
_trieMVal src/SimpleTrie.hs 10;" f
@@ -3239,14 +3238,14 @@ _unTO src/Shader/Data.hs 59;" f
_unpauseClock src/Dodge/Data/World.hs 54;" f
_unputTerminal src/Dodge/Data/GenWorld.hs 36;" f
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
_useExactly src/Dodge/Data/Item/Use.hs 165;" f
_useExactly src/Dodge/Data/Item/Use.hs 162;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 51;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 52;" f
_useMvTargetPos src/Dodge/Data/ActionPlan.hs 164;" f
_useSelf src/Dodge/Data/ActionPlan.hs 158;" f
_useTarget src/Dodge/Data/ActionPlan.hs 155;" f
_useToggle src/Dodge/Data/Item/Use.hs 49;" f
_useUpTo src/Dodge/Data/Item/Use.hs 166;" f
_useUpTo src/Dodge/Data/Item/Use.hs 163;" f
_uvCanContinue src/Dodge/Data/Universe.hs 38;" f
_uvConfig src/Dodge/Data/Universe.hs 36;" f
_uvDebug src/Dodge/Data/Universe.hs 43;" f
@@ -3301,9 +3300,9 @@ _warmMax src/Dodge/Data/Item/HeldDelay.hs 27;" f
_warmSound src/Dodge/Data/Item/HeldDelay.hs 28;" f
_warmTime src/Dodge/Data/Item/HeldDelay.hs 26;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 92;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 109;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 106;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 93;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 110;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 107;" f
_windowPosX src/Dodge/Data/Config.hs 53;" f
_windowPosY src/Dodge/Data/Config.hs 54;" f
_windowShader src/Data/Preload/Render.hs 19;" f
@@ -3435,7 +3434,7 @@ applyPosition src/Sound.hs 110;" f
applyRecoil src/Dodge/HeldUse.hs 197;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 204;" f
applySidePush src/Dodge/HeldUse.hs 203;" f
applySoundCME src/Dodge/HeldUse.hs 188;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
@@ -3444,7 +3443,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 215;" f
applyTorqueCME src/Dodge/HeldUse.hs 214;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 135;" f
@@ -3525,7 +3524,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 21;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 315;" f
basicMuzFlare src/Dodge/HeldUse.hs 314;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 87;" f
batteryPack src/Dodge/Item/Equipment.hs 55;" f
@@ -3795,8 +3794,8 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 727;" f
createProjectileR src/Dodge/HeldUse.hs 692;" f
createProjectile src/Dodge/HeldUse.hs 734;" f
createProjectileR src/Dodge/HeldUse.hs 699;" f
createShell src/Dodge/Projectile/Create.hs 22;" f
createShieldWall src/Dodge/Euse.hs 107;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
@@ -3995,7 +3994,7 @@ detector src/Dodge/Item/Held/Utility.hs 41;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 445;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 216;" f
determineProjectileTracking src/Dodge/HeldUse.hs 675;" f
determineProjectileTracking src/Dodge/HeldUse.hs 682;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 204;" f
@@ -4060,7 +4059,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 615;" f
doGenFloat src/Dodge/HeldUse.hs 621;" f
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
doHeldUseEffect src/Dodge/HeldUse.hs 128;" f
doInPlacements src/Dodge/Layout.hs 92;" f
@@ -4256,7 +4255,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 130;" f
dropExcept src/Dodge/Creature/Action.hs 167;" f
dropInventoryPath src/Dodge/HeldUse.hs 805;" f
dropInventoryPath src/Dodge/HeldUse.hs 812;" f
dropItem src/Dodge/Creature/Action.hs 173;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 42;" f
@@ -4360,7 +4359,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 72;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 379;" f
flareCircleAt src/Dodge/HeldUse.hs 296;" f
flareCircleAt src/Dodge/HeldUse.hs 295;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 50;" f
flatLookupItems src/Dodge/Combine.hs 38;" f
flatShield src/Dodge/Item/Held/Utility.hs 20;" f
@@ -4429,7 +4428,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 131;" f
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
gasCreate src/Dodge/HeldUse.hs 612;" f
gasCreate src/Dodge/HeldUse.hs 618;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4443,10 +4442,10 @@ geqConstr src/SameConstr.hs 21;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 132;" f
getArguments src/Dodge/Update/Scroll.hs 176;" f
getArguments' src/Dodge/Update/Scroll.hs 164;" f
getAttachedSFLink src/Dodge/HeldUse.hs 366;" f
getAttachedSFLink src/Dodge/HeldUse.hs 365;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 112;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulletType src/Dodge/HeldUse.hs 491;" f
getBulletType src/Dodge/HeldUse.hs 497;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 514;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -4456,17 +4455,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 14;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 383;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 720;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 727;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 141;" f
getLaserColor src/Dodge/HeldUse.hs 312;" f
getLaserDamage src/Dodge/HeldUse.hs 309;" f
getLaserPhaseV src/Dodge/HeldUse.hs 306;" f
getLaserColor src/Dodge/HeldUse.hs 311;" f
getLaserDamage src/Dodge/HeldUse.hs 308;" f
getLaserPhaseV src/Dodge/HeldUse.hs 305;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 380;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 712;" f
getPJStabiliser src/Dodge/HeldUse.hs 719;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
@@ -4676,7 +4675,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 56;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 322;" f
isAmmoIntLink src/Dodge/HeldUse.hs 321;" f
isAnimate src/Dodge/Creature/Test.hs 138;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
@@ -4709,7 +4708,7 @@ itemBaseName src/Dodge/Item/Display.hs 57;" f
itemBlips src/Dodge/RadarSweep.hs 93;" f
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
itemDetectorEffect src/Dodge/HeldUse.hs 372;" f
itemDetectorEffect src/Dodge/HeldUse.hs 371;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 47;" f
itemEquipPict src/Dodge/Item/Draw.hs 16;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
@@ -4769,12 +4768,12 @@ lampCrSPic src/Dodge/Render/ShapePicture.hs 56;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 405;" f
lasRayAt src/Dodge/HeldUse.hs 468;" f
lasRayAt src/Dodge/HeldUse.hs 474;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 107;" f
lasTunnel src/Dodge/Room/LasTurret.hs 126;" f
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 167;" f
lasTurret src/Dodge/Placement/Instance/Turret.hs 38;" f
laser src/Dodge/Item/Held/BatteryGuns.hs 45;" f
laser src/Dodge/Item/Held/BatteryGuns.hs 44;" f
laserLinkTest src/Dodge/Item/Grammar.hs 192;" f
lastMap src/Dodge/DoubleTree.hs 174;" f
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
@@ -4828,7 +4827,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 393;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
loadMuzzle src/Dodge/HeldUse.hs 232;" f
loadMuzzle src/Dodge/HeldUse.hs 231;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4883,8 +4882,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 563;" f
makeBullet' src/Dodge/HeldUse.hs 549;" f
makeBullet src/Dodge/HeldUse.hs 569;" f
makeBullet' src/Dodge/HeldUse.hs 555;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -4910,7 +4909,7 @@ makeFragBullets src/Dodge/Bullet.hs 122;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 34;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 254;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 253;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4966,11 +4965,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
mcSPic src/Dodge/Render/ShapePicture.hs 120;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
mcShootAuto src/Dodge/HeldUse.hs 647;" f
mcShootLaser src/Dodge/HeldUse.hs 639;" f
mcShootAuto src/Dodge/HeldUse.hs 653;" f
mcShootLaser src/Dodge/HeldUse.hs 645;" f
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
mcUseHeld src/Dodge/HeldUse.hs 582;" f
mcUseHeld src/Dodge/HeldUse.hs 588;" f
mcUseItem src/Dodge/Machine/Update.hs 79;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 76;" f
@@ -5063,7 +5062,7 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 282;" f
muzFlareAt src/Dodge/HeldUse.hs 281;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
@@ -5478,7 +5477,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteDetonator src/Dodge/Item/Scope.hs 145;" f
remoteScreen src/Dodge/Item/Scope.hs 140;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 142;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 478;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 484;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Euse.hs 125;" f
@@ -5756,14 +5755,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
shineTorch src/Dodge/Creature/State.hs 350;" f
shootBullet src/Dodge/HeldUse.hs 538;" f
shootBullet src/Dodge/HeldUse.hs 544;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 454;" f
shootLaser src/Dodge/HeldUse.hs 456;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 664;" f
shootTeslaArc src/Dodge/HeldUse.hs 670;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 409;" f
shootTractorBeam src/Dodge/HeldUse.hs 408;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5849,7 +5848,7 @@ spanLS src/Dodge/Placement/Instance/LightSource.hs 175;" f
spanLSLightI src/Dodge/Placement/Instance/LightSource.hs 168;" f
spanLightI src/Dodge/Placement/Instance/LightSource.hs 197;" f
sparkDam src/Dodge/Spark.hs 32;" f
sparkGun src/Dodge/Item/Held/BatteryGuns.hs 14;" f
sparkGun src/Dodge/Item/Held/BatteryGuns.hs 13;" f
spawnCrNextTo src/Dodge/Item/Weapon/Spawn.hs 20;" f
spawnElectricalSparks src/Dodge/PosEvent.hs 20;" f
spawnGun src/Dodge/Item/Weapon/Spawn.hs 12;" f
@@ -5981,9 +5980,9 @@ terminalSPic src/Dodge/Machine/Draw.hs 29;" f
terminalScreenGlow src/Dodge/Machine/Update.hs 34;" f
terminalShape src/Dodge/Machine/Draw.hs 32;" f
terminalWheelEvent src/Dodge/Update/Scroll.hs 122;" f
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 20;" f
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
teslaGunPic src/Dodge/Item/Draw/SPic.hs 402;" f
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 36;" f
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 35;" f
teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
testCrossWalls src/Dodge/Room/Path.hs 47;" f
testEvent src/Dodge/Event/Test.hs 10;" f
@@ -6302,26 +6301,26 @@ useBulletPayload src/Dodge/Bullet.hs 111;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 34;" f
useGasParams src/Dodge/HeldUse.hs 587;" f
useGasParams src/Dodge/HeldUse.hs 593;" f
useHotkey src/Dodge/Creature/YourControl.hs 65;" f
useInventoryPath src/Dodge/HeldUse.hs 830;" f
useInventoryPath src/Dodge/HeldUse.hs 837;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 326;" f
useLoadedAmmo src/Dodge/HeldUse.hs 325;" f
useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
useMagShield src/Dodge/Euse.hs 46;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 796;" f
useRewindGun src/Dodge/HeldUse.hs 803;" f
useRewindGun src/Dodge/Luse.hs 40;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 777;" f
useStopWatch src/Dodge/HeldUse.hs 784;" f
useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/HeldUse.hs 94;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/HeldUse.hs 785;" f
useTimeScrollGun src/Dodge/HeldUse.hs 792;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
@@ -6356,7 +6355,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 31;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 340;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 387;" f
walkNozzle src/Dodge/HeldUse.hs 386;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 51;" f