Move laser sound to where it is created

This commit is contained in:
2025-06-01 21:07:56 +01:00
parent c291c7e3da
commit b442001246
6 changed files with 156 additions and 133 deletions
+1 -1
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File diff suppressed because one or more lines are too long
-3
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@@ -93,9 +93,6 @@ data HeldParams
, _weaponRepeat :: [Int]
}
| BeamShooterParams
{ _bulGunSound :: Maybe (SoundID, Int) -- if the int is 0, play sound on new channel
-- TODO remove duplicate
}
| BulletShooterParams
{ _muzVel :: GenFloat
, _rifling :: GenFloat
+48 -22
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@@ -8,7 +8,6 @@ module Dodge.HeldUse (
mcUseHeld,
) where
import Dodge.Inventory.Path
import Color
import Control.Applicative
import Control.Monad
@@ -22,6 +21,7 @@ import Dodge.Data.MuzzleEffect
import Dodge.Data.World
import Dodge.Gas
import Dodge.Inventory.Lock
import Dodge.Inventory.Path
import Dodge.Item.HeldOffset
import Dodge.Item.Weapon.Bullet
import Dodge.Item.Weapon.Shatter
@@ -63,7 +63,7 @@ heldEffect ::
Creature ->
World ->
World
heldEffect pt = hammerCheck pt heldEffectNoHammerCheck
heldEffect = hammerCheck heldEffectNoHammerCheck
heldEffectNoHammerCheck ::
LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
@@ -77,16 +77,17 @@ type ChainEffect =
World
hammerCheck ::
PressType ->
(LabelDoubleTree ComposeLinkType Item -> t1 -> t2 -> t2) ->
PressType ->
LabelDoubleTree ComposeLinkType Item ->
t1 ->
t2 ->
t2
hammerCheck pt f it cr
hammerCheck f pt it cr
| Just HammerTrigger <- it ^? ldtValue . itUse . heldTriggerType
, isNothing $ lookup MakeAutoLink (it ^. ldtRight)
, pt /= InitialPress = id
, pt /= InitialPress =
id
| otherwise = f it cr
-- | Applies a world effect after an item use cooldown check.
@@ -187,16 +188,15 @@ applyInvLock itm cr = case itm ^? itUse . heldParams . weaponInvLock of
applySoundCME :: Item -> Creature -> World -> World
applySoundCME itm cr = fromMaybe id $ do
(soundid, x) <- itm ^? itUse . heldParams . bulGunSound . _Just
if x > 0
then return $ soundContinue (CrWeaponSound (_crID cr) 0) (_crPos cr) soundid (Just x)
else return $ soundMultiFrom [CrWeaponSound cid j | j <- [0 .. 5]] (_crPos cr) soundid Nothing
return $ if x > 0
then soundContinue (CrWeaponSound cid 0) (_crPos cr) soundid (Just x)
else soundMultiFrom [CrWeaponSound cid j | j <- [0 .. 5]] (_crPos cr) soundid Nothing
where
cid = _crID cr
applyRecoil :: Item -> Creature -> World -> World
applyRecoil itm cr = over (cWorld . lWorld . creatures . ix cid) pushback
applyRecoil itm cr = cWorld . lWorld . creatures . ix (_crID cr) %~ pushback
where
cid = _crID cr
recoilAmount = fromMaybe 0 $ itm ^? itUse . heldParams . recoil
pushback = over crPos (+.+ rotateV (_crDir cr) (V2 ((- recoilAmount) / _crMass cr) 0))
@@ -332,7 +332,7 @@ useLoadedAmmo _ _ (cme, w) (_, Nothing) = (cme, w)
useLoadedAmmo itmtree cr (cme, w) (mzid, Just (mz, x, magtree)) = (,) (cme & cmeSound .~ True) $
removeAmmoFromMag x mid cr . makeMuzzleFlare mz itmtree cr $ case _mzEffect mz of
MuzzleShootBullet -> shootBullet itmtree cr (mz, x, magtree) w
MuzzleLaser -> shootLaser itmtree cr mz w
MuzzleLaser -> creatureShootLaser itmtree cr mz w
MuzzleTesla -> shootTeslaArc itm cr mz w
MuzzleTractor -> shootTractorBeam cr w
MuzzleRLauncher -> createProjectileR itmtree magtree mz cr w
@@ -407,6 +407,7 @@ walkNozzle mzid mz itm cr w = fromMaybe w $ do
shootTractorBeam :: Creature -> World -> World
shootTractorBeam cr w = w & cWorld . lWorld . tractorBeams .:~ tractorBeamAt spos outpos dir power
& soundContinue (CrWeaponSound (_crID cr) 0) cpos tone440sawtoothquietS (Just 2)
where
cpos = _crPos cr
spos = cpos +.+ (_crRad cr + 10) *.* unitVectorAtAngle dir
@@ -426,18 +427,24 @@ tractorBeamAt pos outpos dir power =
where
d = unitVectorAtAngle dir * power
shootLaser :: LabelDoubleTree ComposeLinkType Item -> Creature -> Muzzle -> World -> World
shootLaser itmtree cr mz w =
w
creatureShootLaser ::
LabelDoubleTree ComposeLinkType Item ->
Creature ->
Muzzle ->
World ->
World
creatureShootLaser itmtree cr mz w = w
& randGen .~ g
& cWorld . lWorld . lasers
.:~ Laser
{ _lpType = getLaserDamage itmtree
, _lpPhaseV = getLaserPhaseV itmtree
, _lpPos = pos
, _lpDir = dir
, _lpColor = getLaserColor itmtree
}
& shootLaser (CrWeaponSound (_crID cr) 0) (getLaserDamage itmtree)
(getLaserPhaseV itmtree) pos dir (getLaserColor itmtree)
-- & cWorld . lWorld . lasers
-- .:~ Laser
-- { _lpType = getLaserDamage itmtree
-- , _lpPhaseV = getLaserPhaseV itmtree
-- , _lpPos = pos
-- , _lpDir = dir
-- , _lpColor = getLaserColor itmtree
-- }
where
itm = itmtree ^. ldtValue
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
@@ -446,6 +453,24 @@ shootLaser itmtree cr mz w =
(a, g) = randomR (- inacc, inacc) $ _randGen w
inacc = _mzInaccuracy mz
shootLaser ::
SoundOrigin ->
LaserType ->
Float ->
Point2 ->
Float ->
Color ->
World ->
World
shootLaser so lt pv p dir col w = w & cWorld . lWorld . lasers .:~ Laser
{ _lpType = lt
, _lpPhaseV = pv
, _lpPos = p
, _lpDir = dir
, _lpColor = col
}
& soundContinue so p tone440sawtoothquietS (Just 2)
lasRayAt :: Color -> Int -> Float -> Point2 -> Float -> Laser
lasRayAt col dam phasev pos dir =
Laser
@@ -645,6 +670,7 @@ mcShootAuto itm mc w
shootTeslaArc :: Item -> Creature -> Muzzle -> World -> World
shootTeslaArc itm cr mz w =
w' & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itRef . itParams .~ ip
& soundContinue (CrWeaponSound (_crID cr) 0) pos elecCrackleS (Just 2)
where
-- use items item location instead
itRef = cr ^?! crManipulation . manObject . imRootSelectedItem -- unsafe!! TODO change
+4 -3
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@@ -20,7 +20,7 @@ sparkGun =
teslaGun :: Item
teslaGun =
defaultHeldItem
& itUse . heldParams .~ BeamShooterParams (Just (elecCrackleS, 2))
& itUse . heldParams .~ BeamShooterParams-- (Just (elecCrackleS, 2))
& itParams .~ teslaParams
& itUse . heldDelay .~ NoDelay
& itUse . heldAim . aimWeight .~ 6
@@ -45,7 +45,8 @@ teslaParams =
laser :: Item
laser =
defaultHeldItem
& itUse . heldParams .~ BeamShooterParams (Just (tone440sawtoothquietS, 2))
-- & itUse . heldParams .~ BeamShooterParams (Just (tone440sawtoothquietS, 2))
& itUse . heldParams .~ BeamShooterParams-- Nothing
& itAmmoSlots .~ singleAmmo ElectricalAmmo
& itUse . heldDelay .~ NoDelay
& itUse . heldTriggerType .~ AutoTrigger
@@ -68,7 +69,7 @@ laser =
tractorGun :: Item
tractorGun =
defaultHeldItem
& itUse . heldParams .~ BeamShooterParams (Just (tone440sawtoothquietS, 2))
& itUse . heldParams .~ BeamShooterParams-- (Just (tone440sawtoothquietS, 2))
& itAmmoSlots .~ singleAmmo ElectricalAmmo
& itUse . heldTriggerType .~ AutoTrigger
& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 30 0
+2 -4
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@@ -141,13 +141,11 @@ rotateCamera cfig w
, Just rotation <-
angleBetween (w ^. input . mousePos)
<$> (w ^. input . heldPos . at SDL.ButtonRight) =
w & wCam . camRot -~ rotation
w & wCam . camRot -~ rotation
| _gameplay_rotate_to_wall cfig
, isNothing $ pkeys ^? ix SDL.ButtonRight =
, isNothing $ w ^? input . mouseButtons . ix SDL.ButtonRight =
rotateToOverlappingWall w
| otherwise = w
where
pkeys = w ^. input . mouseButtons
rotateToOverlappingWall :: World -> World
rotateToOverlappingWall w =
+101 -100
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@@ -3387,7 +3387,7 @@ addToTrunk src/TreeHelp.hs 156;" f
addWarningTerminal src/Dodge/Room/Warning.hs 35;" f
addZ src/Geometry/Vector3D.hs 89;" f
adjustIMZone src/Dodge/Base.hs 81;" f
advanceScrollAmount src/Dodge/Update.hs 412;" f
advanceScrollAmount src/Dodge/Update.hs 410;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
aimDelaySweep src/Dodge/Render/Picture.hs 265;" f
@@ -3419,24 +3419,24 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
annoToRoomTree src/Dodge/Annotation.hs 17;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 246;" f
applyCME src/Dodge/HeldUse.hs 162;" f
applyCME src/Dodge/HeldUse.hs 163;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 177;" f
applyInvLock src/Dodge/HeldUse.hs 178;" f
applyMagnetsToBul src/Dodge/Bullet.hs 28;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 142;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 110;" f
applyRecoil src/Dodge/HeldUse.hs 196;" f
applyRecoil src/Dodge/HeldUse.hs 197;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
applySidePush src/Dodge/HeldUse.hs 203;" f
applySoundCME src/Dodge/HeldUse.hs 187;" f
applySidePush src/Dodge/HeldUse.hs 204;" f
applySoundCME src/Dodge/HeldUse.hs 188;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -3444,7 +3444,7 @@ applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 214;" f
applyTorqueCME src/Dodge/HeldUse.hs 215;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 135;" f
@@ -3525,7 +3525,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 21;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 314;" f
basicMuzFlare src/Dodge/HeldUse.hs 315;" f
basicTerminal src/Dodge/Terminal.hs 35;" f
battery src/Dodge/Item/Ammo.hs 87;" f
batteryPack src/Dodge/Item/Equipment.hs 55;" f
@@ -3627,7 +3627,7 @@ chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 43;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 64;" f
checkDeath src/Dodge/Creature/State.hs 78;" f
checkEndGame src/Dodge/Update.hs 709;" f
checkEndGame src/Dodge/Update.hs 707;" f
checkErrorGL src/Shader/Compile.hs 255;" f
checkFBO src/Framebuffer/Check.hs 6;" f
checkGLError src/GLHelp.hs 17;" f
@@ -3656,7 +3656,7 @@ circle src/Picture/Base.hs 180;" f
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
circleSolid src/Picture/Base.hs 164;" f
circleSolidCol src/Picture/Base.hs 168;" f
clClSpringVel src/Dodge/Update.hs 760;" f
clClSpringVel src/Dodge/Update.hs 758;" f
clZoneSize src/Dodge/Zone/Size.hs 3;" f
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
clampPath src/Dodge/Room/Procedural.hs 166;" f
@@ -3672,7 +3672,7 @@ click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 434;" f
clickGetCreature src/Dodge/Debug.hs 107;" f
clicker src/Dodge/Item/Scope.hs 82;" f
clipV src/Geometry/Vector.hs 47;" f
clipZoom src/Dodge/Update/Camera.hs 180;" f
clipZoom src/Dodge/Update/Camera.hs 175;" f
clockCycle src/Dodge/Clock.hs 9;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 217;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 202;" f
@@ -3682,7 +3682,7 @@ closestCreatureID src/Dodge/Debug.hs 116;" f
closestPointOnLine src/Geometry/Intersect.hs 251;" f
closestPointOnLineParam src/Geometry/Intersect.hs 267;" f
closestPointOnSeg src/Geometry/Intersect.hs 282;" f
cloudEffect src/Dodge/Update.hs 730;" f
cloudEffect src/Dodge/Update.hs 728;" f
cloudPoisonDamage src/Dodge/Update/Cloud.hs 9;" f
clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
@@ -3756,7 +3756,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 79;" f
crBlips src/Dodge/RadarSweep.hs 87;" f
crCamouflage src/Dodge/Creature/Picture.hs 31;" f
crCanSeeCr src/Dodge/Creature/Test.hs 48;" f
crCrSpring src/Dodge/Update.hs 778;" f
crCrSpring src/Dodge/Update.hs 776;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 26;" f
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 37;" f
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 51;" f
@@ -3776,7 +3776,7 @@ crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 22;" f
crOnWall src/Dodge/WallCreatureCollisions.hs 85;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 69;" f
crSetRoots src/Dodge/Inventory/Location.hs 48;" f
crSpring src/Dodge/Update.hs 773;" f
crSpring src/Dodge/Update.hs 771;" f
crStratConMatches src/Dodge/Creature/Test.hs 74;" f
crUpdate src/Dodge/Creature/State.hs 62;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 61;" f
@@ -3795,13 +3795,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 708;" f
createProjectileR src/Dodge/HeldUse.hs 673;" f
createProjectile src/Dodge/HeldUse.hs 727;" f
createProjectileR src/Dodge/HeldUse.hs 692;" f
createShell src/Dodge/Projectile/Create.hs 22;" f
createShieldWall src/Dodge/Euse.hs 107;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 10;" f
creatureShootLaser src/Dodge/HeldUse.hs 430;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
@@ -3994,7 +3995,7 @@ detector src/Dodge/Item/Held/Utility.hs 41;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 445;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 216;" f
determineProjectileTracking src/Dodge/HeldUse.hs 656;" f
determineProjectileTracking src/Dodge/HeldUse.hs 675;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 204;" f
@@ -4014,7 +4015,7 @@ displayFrameTicks src/Dodge/Render/Picture.hs 46;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 198;" f
displayIndents src/Dodge/DisplayInventory.hs 110;" f
displayPulse src/Dodge/Inventory/SelectionList.hs 173;" f
displayTerminalLineString src/Dodge/Update.hs 439;" f
displayTerminalLineString src/Dodge/Update.hs 437;" f
dist src/Geometry/Vector.hs 190;" f
dist3 src/Geometry/Vector3D.hs 101;" f
divTo src/Geometry/Zone.hs 6;" f
@@ -4059,9 +4060,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 596;" f
doGenFloat src/Dodge/HeldUse.hs 615;" f
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
doHeldUseEffect src/Dodge/HeldUse.hs 127;" f
doHeldUseEffect src/Dodge/HeldUse.hs 128;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 27;" f
@@ -4106,14 +4107,14 @@ doThrust src/Dodge/Projectile/Update.hs 149;" f
doTimeScroll src/Dodge/Update.hs 200;" f
doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 99;" f
doWallRotate src/Dodge/Update/Camera.hs 166;" f
doWallRotate src/Dodge/Update/Camera.hs 161;" f
doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
doWdP2f src/Dodge/WdP2f.hs 12;" f
doWdWd src/Dodge/WorldEffect.hs 28;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 151;" f
doWorldEvents src/Dodge/Update.hs 422;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 152;" f
doWorldEvents src/Dodge/Update.hs 420;" f
doWorldPos src/Dodge/WorldPos.hs 7;" f
door src/Dodge/Room/Door.hs 13;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 39;" f
@@ -4255,7 +4256,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 130;" f
dropExcept src/Dodge/Creature/Action.hs 167;" f
dropInventoryPath src/Dodge/HeldUse.hs 786;" f
dropInventoryPath src/Dodge/HeldUse.hs 805;" f
dropItem src/Dodge/Creature/Action.hs 173;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 42;" f
@@ -4329,14 +4330,14 @@ fadeTLS src/Dodge/LightSource/Update.hs 14;" f
fallSmallBounce src/Dodge/Prop/Moving.hs 28;" f
fallSmallBounce' src/Dodge/Prop/Moving.hs 33;" f
fallSmallBounceDamage src/Dodge/Prop/Moving.hs 11;" f
farWallDistDirection src/Dodge/Update/Camera.hs 191;" f
farWallDistDirection src/Dodge/Update/Camera.hs 186;" f
fdiv src/ShortShow.hs 26;" f
feet src/Dodge/Creature/Picture.hs 53;" f
ffoldM src/Framebuffer/Update.hs 79;" f
filter3 src/FoldableHelp.hs 76;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 167;" f
findBlips src/Dodge/RadarSweep.hs 62;" f
findBoundDists src/Dodge/Update/Camera.hs 198;" f
findBoundDists src/Dodge/Update/Camera.hs 193;" f
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
findIndex src/IntMapHelp.hs 85;" f
@@ -4359,7 +4360,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 72;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 379;" f
flareCircleAt src/Dodge/HeldUse.hs 295;" f
flareCircleAt src/Dodge/HeldUse.hs 296;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 50;" f
flatLookupItems src/Dodge/Combine.hs 38;" f
flatShield src/Dodge/Item/Held/Utility.hs 20;" f
@@ -4428,7 +4429,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 131;" f
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
gasCreate src/Dodge/HeldUse.hs 593;" f
gasCreate src/Dodge/HeldUse.hs 612;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4442,10 +4443,10 @@ geqConstr src/SameConstr.hs 21;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 132;" f
getArguments src/Dodge/Update/Scroll.hs 176;" f
getArguments' src/Dodge/Update/Scroll.hs 164;" f
getAttachedSFLink src/Dodge/HeldUse.hs 365;" f
getAttachedSFLink src/Dodge/HeldUse.hs 366;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 112;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulletType src/Dodge/HeldUse.hs 472;" f
getBulletType src/Dodge/HeldUse.hs 491;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 514;" f
getCommands src/Dodge/Terminal.hs 117;" f
getCommandsHelp src/Dodge/Terminal.hs 75;" f
@@ -4455,17 +4456,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 14;" f
getDamageCoding src/Dodge/Terminal.hs 177;" f
getDistortions src/Dodge/Render.hs 383;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 701;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 720;" f
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 141;" f
getLaserColor src/Dodge/HeldUse.hs 311;" f
getLaserDamage src/Dodge/HeldUse.hs 308;" f
getLaserPhaseV src/Dodge/HeldUse.hs 305;" f
getLaserColor src/Dodge/HeldUse.hs 312;" f
getLaserDamage src/Dodge/HeldUse.hs 309;" f
getLaserPhaseV src/Dodge/HeldUse.hs 306;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
getMenuMouseContext src/Dodge/Update.hs 382;" f
getMenuMouseContext src/Dodge/Update.hs 380;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 693;" f
getPJStabiliser src/Dodge/HeldUse.hs 712;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
@@ -4552,7 +4553,7 @@ healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
healthTest src/Dodge/Room/LasTurret.hs 95;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldEffect src/Dodge/HeldUse.hs 60;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 117;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 118;" f
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 68;" f
heldInfo src/Dodge/Item/Info.hs 84;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 77;" f
@@ -4675,7 +4676,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 56;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 321;" f
isAmmoIntLink src/Dodge/HeldUse.hs 322;" f
isAnimate src/Dodge/Creature/Test.hs 138;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 74;" f
@@ -4690,7 +4691,7 @@ isLeftOfA src/Geometry.hs 192;" f
isNothing' src/MaybeHelp.hs 33;" f
isOnSeg src/Geometry.hs 236;" f
isOutLnk src/Dodge/PlacementSpot.hs 164;" f
isOverTerminalScreen src/Dodge/Update.hs 393;" f
isOverTerminalScreen src/Dodge/Update.hs 391;" f
isPutID src/Dodge/Placement/Instance/Wall.hs 129;" f
isRHS src/Geometry/LHS.hs 24;" f
isUnusedLnk src/Dodge/PlacementSpot.hs 61;" f
@@ -4708,7 +4709,7 @@ itemBaseName src/Dodge/Item/Display.hs 57;" f
itemBlips src/Dodge/RadarSweep.hs 93;" f
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
itemDetectorEffect src/Dodge/HeldUse.hs 371;" f
itemDetectorEffect src/Dodge/HeldUse.hs 372;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 47;" f
itemEquipPict src/Dodge/Item/Draw.hs 16;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
@@ -4768,7 +4769,7 @@ lampCrSPic src/Dodge/Render/ShapePicture.hs 56;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 405;" f
lasRayAt src/Dodge/HeldUse.hs 449;" f
lasRayAt src/Dodge/HeldUse.hs 468;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 107;" f
lasTunnel src/Dodge/Room/LasTurret.hs 126;" f
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 167;" f
@@ -4827,7 +4828,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 393;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
loadMuzzle src/Dodge/HeldUse.hs 231;" f
loadMuzzle src/Dodge/HeldUse.hs 232;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4882,8 +4883,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 69;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 544;" f
makeBullet' src/Dodge/HeldUse.hs 530;" f
makeBullet src/Dodge/HeldUse.hs 563;" f
makeBullet' src/Dodge/HeldUse.hs 549;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -4909,7 +4910,7 @@ makeFragBullets src/Dodge/Bullet.hs 122;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 34;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 253;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 254;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4965,11 +4966,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
mcSPic src/Dodge/Render/ShapePicture.hs 120;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
mcShootAuto src/Dodge/HeldUse.hs 628;" f
mcShootLaser src/Dodge/HeldUse.hs 620;" f
mcShootAuto src/Dodge/HeldUse.hs 647;" f
mcShootLaser src/Dodge/HeldUse.hs 639;" f
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
mcUseHeld src/Dodge/HeldUse.hs 563;" f
mcUseHeld src/Dodge/HeldUse.hs 582;" f
mcUseItem src/Dodge/Machine/Update.hs 79;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 76;" f
@@ -5062,11 +5063,11 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 34;" f
multiLookupTrieI src/SimpleTrie.hs 43;" f
muout src/Dodge/RoomLink.hs 129;" f
muzFlareAt src/Dodge/HeldUse.hs 281;" f
muzFlareAt src/Dodge/HeldUse.hs 282;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
mvGust src/Dodge/Update.hs 721;" f
mvGust src/Dodge/Update.hs 719;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 217;" f
mvP src/Dodge/Wall/Move.hs 54;" f
mvPP src/Dodge/Placement/PlaceSpot.hs 183;" f
@@ -5330,7 +5331,7 @@ powlistUpToN src/Multiset.hs 23;" f
powlistUpToN' src/Multiset.hs 12;" f
powlistUpToN'' src/Multiset.hs 31;" f
ppDraw src/Dodge/Render/ShapePicture.hs 105;" f
ppEvents src/Dodge/Update.hs 688;" f
ppEvents src/Dodge/Update.hs 686;" f
ppLevelReset src/Dodge/PressPlate.hs 13;" f
preCritStart src/Dodge/Room/Start.hs 82;" f
preloadRender src/Preload/Render.hs 30;" f
@@ -5434,7 +5435,7 @@ randPeakedParam src/RandomHelp.hs 130;" f
randProb src/RandomHelp.hs 68;" f
randSpark src/Dodge/Spark.hs 74;" f
randWallReflect src/Dodge/Tesla/Arc.hs 57;" f
randWallReflect src/Dodge/Update.hs 580;" f
randWallReflect src/Dodge/Update.hs 578;" f
randomChallenges src/Dodge/Room/Start.hs 62;" f
randomCompass src/Dodge/Layout.hs 59;" f
randomFourCornerRoom src/Dodge/Room/Procedural.hs 266;" f
@@ -5477,7 +5478,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteDetonator src/Dodge/Item/Scope.hs 145;" f
remoteScreen src/Dodge/Item/Scope.hs 140;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 142;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 459;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 478;" f
removeDot src/ShortShow.hs 29;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeShieldWall src/Dodge/Euse.hs 125;" f
@@ -5567,7 +5568,7 @@ rotateSHq src/Shape.hs 165;" f
rotateSHx src/Shape.hs 264;" f
rotateSP src/ShapePicture.hs 57;" f
rotateTo src/Polyhedra/Geodesic.hs 64;" f
rotateToOverlappingWall src/Dodge/Update/Camera.hs 155;" f
rotateToOverlappingWall src/Dodge/Update/Camera.hs 150;" f
rotateToZ src/Quaternion.hs 34;" f
rotateV src/Geometry/Vector.hs 105;" f
rotateVAround src/Geometry/Vector.hs 112;" f
@@ -5682,7 +5683,7 @@ setLinkTypePD src/Dodge/RoomLink.hs 67;" f
setMinInvSize src/Dodge/Creature/Action.hs 145;" f
setMusicVolume src/Sound.hs 161;" f
setMvPos src/Dodge/Creature/ReaderUpdate.hs 51;" f
setOldPos src/Dodge/Update.hs 462;" f
setOldPos src/Dodge/Update.hs 460;" f
setOutLinks src/Dodge/RoomLink.hs 48;" f
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
@@ -5696,7 +5697,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 74;" f
setTile src/Dodge/Layout.hs 68;" f
setTiles src/Dodge/Layout.hs 65;" f
setToggle src/Dodge/Prop/Update.hs 46;" f
setViewDistance src/Dodge/Update/Camera.hs 186;" f
setViewDistance src/Dodge/Update/Camera.hs 181;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 61;" f
setViewport src/Dodge/Render.hs 388;" f
setVol src/Dodge/Config/Update.hs 30;" f
@@ -5755,14 +5756,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
shineTorch src/Dodge/Creature/State.hs 350;" f
shootBullet src/Dodge/HeldUse.hs 519;" f
shootBullet src/Dodge/HeldUse.hs 538;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 429;" f
shootLaser src/Dodge/HeldUse.hs 454;" f
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
shootTeslaArc src/Dodge/HeldUse.hs 645;" f
shootTeslaArc src/Dodge/HeldUse.hs 664;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 408;" f
shootTractorBeam src/Dodge/HeldUse.hs 409;" f
shootersRoom src/Dodge/Room/Room.hs 315;" f
shootersRoom' src/Dodge/Room/Room.hs 280;" f
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
@@ -5788,7 +5789,7 @@ shuffleLinks src/Dodge/Room/Link.hs 30;" f
shuffleRoomPos src/Dodge/Layout.hs 78;" f
shuffleTail src/RandomHelp.hs 59;" f
sigmoid src/Dodge/Base.hs 151;" f
simpleCrSprings src/Dodge/Update.hs 769;" f
simpleCrSprings src/Dodge/Update.hs 767;" f
simpleDamFL src/Dodge/Flame.hs 40;" f
simpleTermMessage src/Dodge/Terminal.hs 253;" f
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 514;" f
@@ -6026,7 +6027,7 @@ tinMag src/Dodge/Item/Ammo.hs 27;" f
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 422;" f
titleOptionsMenu src/Dodge/Menu.hs 99;" f
titleOptionsNoWrite src/Dodge/Menu.hs 102;" f
tmUpdate src/Dodge/Update.hs 442;" f
tmUpdate src/Dodge/Update.hs 440;" f
toBinary src/Dodge/Inventory/SelectionList.hs 135;" f
toBothLnk src/Dodge/RoomLink.hs 121;" f
toClosestMultiple src/HelpNum.hs 3;" f
@@ -6061,7 +6062,7 @@ torqueCr src/Dodge/WorldEffect.hs 67;" f
torso src/Dodge/Creature/Picture.hs 105;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 418;" f
tractorBeamAt src/Dodge/HeldUse.hs 419;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 68;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 429;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -6175,40 +6176,40 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 453;" f
updateBarrel src/Dodge/Barreloid.hs 45;" f
updateBarreloid src/Dodge/Barreloid.hs 13;" f
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 28;" f
updateBounds src/Dodge/Update/Camera.hs 208;" f
updateBounds src/Dodge/Update/Camera.hs 203;" f
updateBulVel src/Dodge/Bullet.hs 53;" f
updateBullet src/Dodge/Bullet.hs 21;" f
updateBullets src/Dodge/Update.hs 536;" f
updateBullets src/Dodge/Update.hs 534;" f
updateCamera src/Dodge/Update/Camera.hs 27;" f
updateCloseObjects src/Dodge/Inventory.hs 111;" f
updateCloud src/Dodge/Update.hs 735;" f
updateClouds src/Dodge/Update.hs 610;" f
updateCloud src/Dodge/Update.hs 733;" f
updateClouds src/Dodge/Update.hs 608;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 37;" f
updateCombineSections src/Dodge/DisplayInventory.hs 44;" f
updateCreature src/Dodge/Creature/Update.hs 13;" f
updateCreatureGroups src/Dodge/Update.hs 508;" f
updateCreatureSoundPositions src/Dodge/Update.hs 484;" f
updateCreatureGroups src/Dodge/Update.hs 506;" f
updateCreatureSoundPositions src/Dodge/Update.hs 482;" f
updateDebugMessageOffset src/Dodge/Update.hs 94;" f
updateDelayedEvents src/Dodge/Update.hs 798;" f
updateDelayedEvents src/Dodge/Update.hs 796;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 529;" f
updateDistortions src/Dodge/Update.hs 527;" f
updateEnergyBall src/Dodge/EnergyBall.hs 45;" f
updateEnergyBalls src/Dodge/Update.hs 598;" f
updateEnergyBalls src/Dodge/Update.hs 596;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 480;" f
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
updateFBOTO src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
updateFlame src/Dodge/Flame.hs 70;" f
updateFlames src/Dodge/Update.hs 595;" f
updateFlames src/Dodge/Update.hs 593;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 32;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 357;" f
updateGusts src/Dodge/Update.hs 718;" f
updateGusts src/Dodge/Update.hs 716;" f
updateHeldRootItem src/Dodge/Creature/State.hs 259;" f
updateHumanoid src/Dodge/Humanoid.hs 13;" f
updateIMl src/Dodge/Update.hs 498;" f
updateIMl' src/Dodge/Update.hs 503;" f
updateIMl src/Dodge/Update.hs 496;" f
updateIMl' src/Dodge/Update.hs 501;" f
updateInGameCamera src/Dodge/Update/Camera.hs 76;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 400;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
@@ -6218,7 +6219,7 @@ updateKeyInGame src/Dodge/Update/Input/InGame.hs 394;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
updateLampoid src/Dodge/Lampoid.hs 12;" f
updateLaser src/Dodge/Laser/Update.hs 14;" f
updateLasers src/Dodge/Update.hs 429;" f
updateLasers src/Dodge/Update.hs 427;" f
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 413;" f
updateMachine src/Dodge/Machine/Update.hs 19;" f
@@ -6230,20 +6231,20 @@ updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 95;" f
updateMouseInGame src/Dodge/Update/Input/InGame.hs 85;" f
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 158;" f
updateMovement src/Dodge/Creature/State.hs 429;" f
updateObjCatMaybes src/Dodge/Update.hs 520;" f
updateObjMapMaybe src/Dodge/Update.hs 513;" f
updatePastWorlds src/Dodge/Update.hs 417;" f
updateObjCatMaybes src/Dodge/Update.hs 518;" f
updateObjMapMaybe src/Dodge/Update.hs 511;" f
updatePastWorlds src/Dodge/Update.hs 415;" f
updatePosEvent src/Dodge/PosEvent.hs 11;" f
updatePosEvents src/Dodge/Update.hs 607;" f
updatePosEvents src/Dodge/Update.hs 605;" f
updatePreload src/Preload/Update.hs 20;" f
updateProjectile src/Dodge/Projectile/Update.hs 27;" f
updateProp src/Dodge/Prop/Update.hs 11;" f
updatePulse src/Dodge/Creature/Update.hs 22;" f
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
updateRadarBlips src/Dodge/Update.hs 532;" f
updateRadarBlips src/Dodge/Update.hs 530;" f
updateRadarSweep src/Dodge/RadarSweep.hs 39;" f
updateRadarSweeps src/Dodge/Update.hs 601;" f
updateRadarSweeps src/Dodge/Update.hs 599;" f
updateRandNode src/TreeHelp.hs 108;" f
updateRenderSplit appDodge/Main.hs 108;" f
updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
@@ -6252,18 +6253,18 @@ updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 264;" f
updateSectionsPositioning src/Dodge/DisplayInventory.hs 243;" f
updateShockwave src/Dodge/Shockwave/Update.hs 12;" f
updateShockwaves src/Dodge/Update.hs 592;" f
updateShockwaves src/Dodge/Update.hs 590;" f
updateSingleNodes src/TreeHelp.hs 97;" f
updateSound src/Sound.hs 71;" f
updateSounds src/Sound.hs 66;" f
updateSpark src/Dodge/Spark.hs 19;" f
updateSparks src/Dodge/Update.hs 604;" f
updateSparks src/Dodge/Update.hs 602;" f
updateTempLightSource src/Dodge/LightSource/Update.hs 7;" f
updateTeslaArc src/Dodge/Tesla/Arc.hs 23;" f
updateTeslaArc src/Dodge/Update.hs 546;" f
updateTeslaArcs src/Dodge/Update.hs 543;" f
updateTeslaArc src/Dodge/Update.hs 544;" f
updateTeslaArcs src/Dodge/Update.hs 541;" f
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
updateTractorBeams src/Dodge/Update.hs 589;" f
updateTractorBeams src/Dodge/Update.hs 587;" f
updateTurret src/Dodge/Machine/Update.hs 49;" f
updateUniverse src/Dodge/Update.hs 72;" f
updateUniverseFirst src/Dodge/Update.hs 84;" f
@@ -6274,7 +6275,7 @@ updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 22;" f
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 12;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f
updateWheelEvent src/Dodge/Update/Scroll.hs 19;" f
updateWheelEvents src/Dodge/Update.hs 407;" f
updateWheelEvents src/Dodge/Update.hs 405;" f
updateWorldEventFlag src/Dodge/Update.hs 119;" f
updateWorldEventFlags src/Dodge/Update.hs 107;" f
upperBody src/Dodge/Creature/Picture.hs 135;" f
@@ -6301,26 +6302,26 @@ useBulletPayload src/Dodge/Bullet.hs 111;" f
useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 34;" f
useGasParams src/Dodge/HeldUse.hs 568;" f
useGasParams src/Dodge/HeldUse.hs 587;" f
useHotkey src/Dodge/Creature/YourControl.hs 65;" f
useInventoryPath src/Dodge/HeldUse.hs 811;" f
useInventoryPath src/Dodge/HeldUse.hs 830;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 325;" f
useLoadedAmmo src/Dodge/HeldUse.hs 326;" f
useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
useMagShield src/Dodge/Euse.hs 46;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 777;" f
useRewindGun src/Dodge/HeldUse.hs 796;" f
useRewindGun src/Dodge/Luse.hs 40;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useStopWatch src/Dodge/HeldUse.hs 758;" f
useStopWatch src/Dodge/HeldUse.hs 777;" f
useStopWatch src/Dodge/Luse.hs 21;" f
useTimeCheck src/Dodge/HeldUse.hs 93;" f
useTimeCheck src/Dodge/HeldUse.hs 94;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
useTimeScrollGun src/Dodge/HeldUse.hs 766;" f
useTimeScrollGun src/Dodge/HeldUse.hs 785;" f
useTimeScrollGun src/Dodge/Luse.hs 29;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
@@ -6355,7 +6356,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 31;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 340;" f
waistSP src/Dodge/Creature/HandPos.hs 173;" f
walkNozzle src/Dodge/HeldUse.hs 386;" f
walkNozzle src/Dodge/HeldUse.hs 387;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 98;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 51;" f
@@ -6447,9 +6448,9 @@ zipArcs src/Dodge/Tesla/Arc.hs 110;" f
zipCount src/Dodge/Tree/Shift.hs 129;" f
zipCountDown src/Dodge/Room/Procedural.hs 118;" f
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
zoneClouds src/Dodge/Update.hs 436;" f
zoneClouds src/Dodge/Update.hs 434;" f
zoneCreature src/Dodge/Zoning/Creature.hs 53;" f
zoneCreatures src/Dodge/Update.hs 479;" f
zoneCreatures src/Dodge/Update.hs 477;" f
zoneExtract src/Dodge/Zoning/Base.hs 51;" f
zoneMonoid src/Dodge/Zoning/Base.hs 81;" f
zoneOfCirc src/Dodge/Zoning/Base.hs 23;" f
@@ -6468,7 +6469,7 @@ zoneWall src/Dodge/Zoning/Wall.hs 65;" f
zonesAroundPoint src/Dodge/Zoning/Base.hs 90;" f
zonesExtract src/Dodge/Zoning/Base.hs 55;" f
zoomFloatingCamera src/Dodge/Update/Camera.hs 68;" f
zoomFromItem src/Dodge/Update/Camera.hs 176;" f
zoomFromItem src/Dodge/Update/Camera.hs 171;" f
zoomInLongGun src/Dodge/Update/Scroll.hs 96;" f
zoomOutLongGun src/Dodge/Update/Scroll.hs 104;" f
zoomScope src/Dodge/Item/Scope.hs 33;" f