Stop camera movement when pausing

This commit is contained in:
2025-06-02 12:55:27 +01:00
parent 1851dcc5d6
commit 695cf3c5fd
+2 -2
View File
@@ -75,7 +75,6 @@ updateUniverse u =
. updateUniverseMid
. debugEvents
. updateMouseContext cfig
. over uvWorld (updateCamera cfig)
. updateUniverseFirst
$ u
where
@@ -161,10 +160,11 @@ updateUniverseMid u = case _uvScreenLayers u of
(sl : _) -> u & uvWorld . unpauseClock .~ 0 & updateUseInputOnScreen sl
[] ->
(uvWorld . unpauseClock +~ 1) .
timeFlowUpdate . updateUseInputInGame $
timeFlowUpdate . updateUseInputInGame .
over
uvWorld
(updateMouseInGame (u ^. uvConfig))
$ over uvWorld (updateCamera (u ^. uvConfig))
u
timeFlowUpdate :: Universe -> Universe