Work on crab
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@@ -69,7 +69,7 @@ data Action
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, _targetSeenAt :: Point2
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}
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| PathTo { _pathToPoint :: Point2, _pathFailAction :: Action }
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| EvadeAim {_enemyPos :: Point2, _enemyDir :: Float, _acTimer :: Int}
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| EvadeAim
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| TurnToPoint { _turnToPoint :: Point2 }
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| ImpulsesList { _impulsesListList :: [[Impulse]], _acAction :: Action }
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| DoImpulses { _doImpulsesList :: [Impulse] }
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@@ -58,7 +58,9 @@ data CreatureType
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, _footForward :: FootForward
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, _strideAmount :: Float
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}
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| CrabCrit {_meleeCooldown :: Int
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| CrabCrit
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{ _meleeCooldownL :: Int
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, _meleeCooldownR :: Int
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, _footForward :: FootForward
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, _strideAmount :: Float
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, _dodgeCooldown :: Int
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