Move towards removing VAOs

This commit is contained in:
2025-11-20 22:20:53 +00:00
parent 80957d5470
commit 86794d1da9
3 changed files with 10 additions and 10 deletions
+6 -6
View File
@@ -1,14 +1,14 @@
#version 450 core
layout (location = 0) in vec4 pos;
layout (location = 1) in vec4 inColor;
layout (location = 2) in vec3 inTexCoord;
struct PosColTcoord { vec4 pos; vec4 col; vec4 tcoord; };
layout (std430, binding = 11) readonly buffer Data { PosColTcoord data[]; };
layout (location = 0) uniform int layoff;
layout (std140, binding = 0) uniform TheMat { mat4 theMat; } ;
out vec4 vColor;
out vec3 vTexCoord;
void main()
{
gl_Position = theMat * pos;
vColor = inColor;
vTexCoord = inTexCoord;
vec4 p = data[gl_VertexID].pos;
gl_Position = theMat * p;
vColor = data[gl_VertexID].col;
vTexCoord = data[gl_VertexID].tcoord.xyz;
}