Move towards removing VAOs
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@@ -1,14 +1,14 @@
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#version 450 core
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#version 450 core
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layout (location = 0) in vec4 pos;
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struct PosColTcoord { vec4 pos; vec4 col; vec4 tcoord; };
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layout (location = 1) in vec4 inColor;
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layout (std430, binding = 11) readonly buffer Data { PosColTcoord data[]; };
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layout (location = 2) in vec3 inTexCoord;
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layout (location = 0) uniform int layoff;
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layout (location = 0) uniform int layoff;
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layout (std140, binding = 0) uniform TheMat { mat4 theMat; } ;
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layout (std140, binding = 0) uniform TheMat { mat4 theMat; } ;
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out vec4 vColor;
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out vec4 vColor;
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out vec3 vTexCoord;
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out vec3 vTexCoord;
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void main()
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void main()
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{
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{
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gl_Position = theMat * pos;
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vec4 p = data[gl_VertexID].pos;
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vColor = inColor;
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gl_Position = theMat * p;
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vTexCoord = inTexCoord;
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vColor = data[gl_VertexID].col;
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vTexCoord = data[gl_VertexID].tcoord.xyz;
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}
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}
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@@ -104,10 +104,10 @@ preloadRender = do
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ceilingstencilshader <- makeSourcedShader "ceiling/stencil" [vert]
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ceilingstencilshader <- makeSourcedShader "ceiling/stencil" [vert]
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putStrLn "Setup 2D shaders"
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putStrLn "Setup 2D shaders"
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bslist <- makeShaderVBO "dualTwoD/basic" [vert, frag] (toFloatVAs [4, 4])
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bslist <- makeShaderVBO "picture/basic" [vert, frag] (toFloatVAs [4, 4])
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cslist <- makeShaderVBO "picture/charArray" [vert, frag] (toFloatVAs [4, 4, 4])
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cslist <- makeShaderVBO "picture/charArray" [vert, frag] (toFloatVAs [4, 4, 4])
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aslist <- makeShaderVBO "dualTwoD/arc" [vert, frag] (toFloatVAs [4, 4, 4])
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aslist <- makeShaderVBO "picture/arc" [vert, frag] (toFloatVAs [4, 4, 4])
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eslist <- makeShaderVBO "dualTwoD/ellipse" [vert, frag] (toFloatVAs [4, 4])
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eslist <- makeShaderVBO "picture/ellipse" [vert, frag] (toFloatVAs [4, 4])
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shadV <- MV.new 4
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shadV <- MV.new 4
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zipWithM_
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zipWithM_
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(MV.write shadV)
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(MV.write shadV)
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@@ -5089,7 +5089,7 @@ terminalWheelEvent src/Dodge/Update/Scroll.hs 131;" f
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teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
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teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
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teslaGunPic src/Dodge/Item/Draw/SPic.hs 409;" f
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teslaGunPic src/Dodge/Item/Draw/SPic.hs 409;" f
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teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
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teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
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testEvent src/Dodge/Event/Test.hs 10;" f
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testEvent src/Dodge/Event/Test.hs 11;" f
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testInventory src/Dodge/Creature.hs 292;" f
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testInventory src/Dodge/Creature.hs 292;" f
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testStringInit src/Dodge/TestString.hs 34;" f
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testStringInit src/Dodge/TestString.hs 34;" f
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text src/Picture/Base.hs 193;" f
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text src/Picture/Base.hs 193;" f
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