Move laser sound to where it is created
This commit is contained in:
File diff suppressed because one or more lines are too long
@@ -93,9 +93,6 @@ data HeldParams
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, _weaponRepeat :: [Int]
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, _weaponRepeat :: [Int]
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}
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}
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| BeamShooterParams
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| BeamShooterParams
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{ _bulGunSound :: Maybe (SoundID, Int) -- if the int is 0, play sound on new channel
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-- TODO remove duplicate
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}
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| BulletShooterParams
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| BulletShooterParams
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{ _muzVel :: GenFloat
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{ _muzVel :: GenFloat
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, _rifling :: GenFloat
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, _rifling :: GenFloat
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+48
-22
@@ -8,7 +8,6 @@ module Dodge.HeldUse (
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mcUseHeld,
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mcUseHeld,
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) where
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) where
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import Dodge.Inventory.Path
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import Color
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import Color
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import Control.Applicative
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import Control.Applicative
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import Control.Monad
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import Control.Monad
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@@ -22,6 +21,7 @@ import Dodge.Data.MuzzleEffect
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import Dodge.Data.World
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import Dodge.Data.World
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import Dodge.Gas
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import Dodge.Gas
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import Dodge.Inventory.Lock
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import Dodge.Inventory.Lock
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import Dodge.Inventory.Path
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import Dodge.Item.HeldOffset
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import Dodge.Item.HeldOffset
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import Dodge.Item.Weapon.Bullet
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import Dodge.Item.Weapon.Bullet
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import Dodge.Item.Weapon.Shatter
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import Dodge.Item.Weapon.Shatter
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@@ -63,7 +63,7 @@ heldEffect ::
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Creature ->
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Creature ->
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World ->
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World ->
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World
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World
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heldEffect pt = hammerCheck pt heldEffectNoHammerCheck
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heldEffect = hammerCheck heldEffectNoHammerCheck
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heldEffectNoHammerCheck ::
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heldEffectNoHammerCheck ::
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LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
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LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
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@@ -77,16 +77,17 @@ type ChainEffect =
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World
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World
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hammerCheck ::
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hammerCheck ::
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PressType ->
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(LabelDoubleTree ComposeLinkType Item -> t1 -> t2 -> t2) ->
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(LabelDoubleTree ComposeLinkType Item -> t1 -> t2 -> t2) ->
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PressType ->
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LabelDoubleTree ComposeLinkType Item ->
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LabelDoubleTree ComposeLinkType Item ->
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t1 ->
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t1 ->
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t2 ->
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t2 ->
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t2
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t2
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hammerCheck pt f it cr
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hammerCheck f pt it cr
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| Just HammerTrigger <- it ^? ldtValue . itUse . heldTriggerType
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| Just HammerTrigger <- it ^? ldtValue . itUse . heldTriggerType
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, isNothing $ lookup MakeAutoLink (it ^. ldtRight)
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, isNothing $ lookup MakeAutoLink (it ^. ldtRight)
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, pt /= InitialPress = id
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, pt /= InitialPress =
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id
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| otherwise = f it cr
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| otherwise = f it cr
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-- | Applies a world effect after an item use cooldown check.
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-- | Applies a world effect after an item use cooldown check.
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@@ -187,16 +188,15 @@ applyInvLock itm cr = case itm ^? itUse . heldParams . weaponInvLock of
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applySoundCME :: Item -> Creature -> World -> World
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applySoundCME :: Item -> Creature -> World -> World
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applySoundCME itm cr = fromMaybe id $ do
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applySoundCME itm cr = fromMaybe id $ do
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(soundid, x) <- itm ^? itUse . heldParams . bulGunSound . _Just
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(soundid, x) <- itm ^? itUse . heldParams . bulGunSound . _Just
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if x > 0
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return $ if x > 0
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then return $ soundContinue (CrWeaponSound (_crID cr) 0) (_crPos cr) soundid (Just x)
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then soundContinue (CrWeaponSound cid 0) (_crPos cr) soundid (Just x)
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else return $ soundMultiFrom [CrWeaponSound cid j | j <- [0 .. 5]] (_crPos cr) soundid Nothing
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else soundMultiFrom [CrWeaponSound cid j | j <- [0 .. 5]] (_crPos cr) soundid Nothing
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where
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where
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cid = _crID cr
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cid = _crID cr
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applyRecoil :: Item -> Creature -> World -> World
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applyRecoil :: Item -> Creature -> World -> World
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applyRecoil itm cr = over (cWorld . lWorld . creatures . ix cid) pushback
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applyRecoil itm cr = cWorld . lWorld . creatures . ix (_crID cr) %~ pushback
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where
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where
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cid = _crID cr
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recoilAmount = fromMaybe 0 $ itm ^? itUse . heldParams . recoil
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recoilAmount = fromMaybe 0 $ itm ^? itUse . heldParams . recoil
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pushback = over crPos (+.+ rotateV (_crDir cr) (V2 ((- recoilAmount) / _crMass cr) 0))
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pushback = over crPos (+.+ rotateV (_crDir cr) (V2 ((- recoilAmount) / _crMass cr) 0))
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@@ -332,7 +332,7 @@ useLoadedAmmo _ _ (cme, w) (_, Nothing) = (cme, w)
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useLoadedAmmo itmtree cr (cme, w) (mzid, Just (mz, x, magtree)) = (,) (cme & cmeSound .~ True) $
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useLoadedAmmo itmtree cr (cme, w) (mzid, Just (mz, x, magtree)) = (,) (cme & cmeSound .~ True) $
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removeAmmoFromMag x mid cr . makeMuzzleFlare mz itmtree cr $ case _mzEffect mz of
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removeAmmoFromMag x mid cr . makeMuzzleFlare mz itmtree cr $ case _mzEffect mz of
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MuzzleShootBullet -> shootBullet itmtree cr (mz, x, magtree) w
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MuzzleShootBullet -> shootBullet itmtree cr (mz, x, magtree) w
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MuzzleLaser -> shootLaser itmtree cr mz w
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MuzzleLaser -> creatureShootLaser itmtree cr mz w
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MuzzleTesla -> shootTeslaArc itm cr mz w
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MuzzleTesla -> shootTeslaArc itm cr mz w
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MuzzleTractor -> shootTractorBeam cr w
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MuzzleTractor -> shootTractorBeam cr w
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MuzzleRLauncher -> createProjectileR itmtree magtree mz cr w
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MuzzleRLauncher -> createProjectileR itmtree magtree mz cr w
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@@ -407,6 +407,7 @@ walkNozzle mzid mz itm cr w = fromMaybe w $ do
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shootTractorBeam :: Creature -> World -> World
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shootTractorBeam :: Creature -> World -> World
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shootTractorBeam cr w = w & cWorld . lWorld . tractorBeams .:~ tractorBeamAt spos outpos dir power
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shootTractorBeam cr w = w & cWorld . lWorld . tractorBeams .:~ tractorBeamAt spos outpos dir power
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& soundContinue (CrWeaponSound (_crID cr) 0) cpos tone440sawtoothquietS (Just 2)
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where
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where
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cpos = _crPos cr
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cpos = _crPos cr
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spos = cpos +.+ (_crRad cr + 10) *.* unitVectorAtAngle dir
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spos = cpos +.+ (_crRad cr + 10) *.* unitVectorAtAngle dir
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@@ -426,18 +427,24 @@ tractorBeamAt pos outpos dir power =
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where
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where
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d = unitVectorAtAngle dir * power
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d = unitVectorAtAngle dir * power
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shootLaser :: LabelDoubleTree ComposeLinkType Item -> Creature -> Muzzle -> World -> World
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creatureShootLaser ::
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shootLaser itmtree cr mz w =
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LabelDoubleTree ComposeLinkType Item ->
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w
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Creature ->
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Muzzle ->
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World ->
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World
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creatureShootLaser itmtree cr mz w = w
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& randGen .~ g
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& randGen .~ g
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& cWorld . lWorld . lasers
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& shootLaser (CrWeaponSound (_crID cr) 0) (getLaserDamage itmtree)
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.:~ Laser
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(getLaserPhaseV itmtree) pos dir (getLaserColor itmtree)
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{ _lpType = getLaserDamage itmtree
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-- & cWorld . lWorld . lasers
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, _lpPhaseV = getLaserPhaseV itmtree
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-- .:~ Laser
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, _lpPos = pos
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-- { _lpType = getLaserDamage itmtree
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, _lpDir = dir
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-- , _lpPhaseV = getLaserPhaseV itmtree
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, _lpColor = getLaserColor itmtree
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-- , _lpPos = pos
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}
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-- , _lpDir = dir
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-- , _lpColor = getLaserColor itmtree
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-- }
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where
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where
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itm = itmtree ^. ldtValue
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itm = itmtree ^. ldtValue
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(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
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(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
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@@ -446,6 +453,24 @@ shootLaser itmtree cr mz w =
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(a, g) = randomR (- inacc, inacc) $ _randGen w
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(a, g) = randomR (- inacc, inacc) $ _randGen w
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inacc = _mzInaccuracy mz
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inacc = _mzInaccuracy mz
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shootLaser ::
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SoundOrigin ->
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LaserType ->
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Float ->
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Point2 ->
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Float ->
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Color ->
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World ->
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World
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shootLaser so lt pv p dir col w = w & cWorld . lWorld . lasers .:~ Laser
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{ _lpType = lt
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, _lpPhaseV = pv
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, _lpPos = p
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, _lpDir = dir
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, _lpColor = col
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}
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& soundContinue so p tone440sawtoothquietS (Just 2)
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lasRayAt :: Color -> Int -> Float -> Point2 -> Float -> Laser
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lasRayAt :: Color -> Int -> Float -> Point2 -> Float -> Laser
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lasRayAt col dam phasev pos dir =
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lasRayAt col dam phasev pos dir =
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Laser
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Laser
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@@ -645,6 +670,7 @@ mcShootAuto itm mc w
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shootTeslaArc :: Item -> Creature -> Muzzle -> World -> World
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shootTeslaArc :: Item -> Creature -> Muzzle -> World -> World
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shootTeslaArc itm cr mz w =
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shootTeslaArc itm cr mz w =
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w' & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itRef . itParams .~ ip
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w' & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itRef . itParams .~ ip
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& soundContinue (CrWeaponSound (_crID cr) 0) pos elecCrackleS (Just 2)
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where
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where
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-- use items item location instead
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-- use items item location instead
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itRef = cr ^?! crManipulation . manObject . imRootSelectedItem -- unsafe!! TODO change
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itRef = cr ^?! crManipulation . manObject . imRootSelectedItem -- unsafe!! TODO change
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@@ -20,7 +20,7 @@ sparkGun =
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teslaGun :: Item
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teslaGun :: Item
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teslaGun =
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teslaGun =
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defaultHeldItem
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defaultHeldItem
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& itUse . heldParams .~ BeamShooterParams (Just (elecCrackleS, 2))
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& itUse . heldParams .~ BeamShooterParams-- (Just (elecCrackleS, 2))
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& itParams .~ teslaParams
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& itParams .~ teslaParams
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& itUse . heldDelay .~ NoDelay
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& itUse . heldDelay .~ NoDelay
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& itUse . heldAim . aimWeight .~ 6
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& itUse . heldAim . aimWeight .~ 6
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@@ -45,7 +45,8 @@ teslaParams =
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laser :: Item
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laser :: Item
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laser =
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laser =
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defaultHeldItem
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defaultHeldItem
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& itUse . heldParams .~ BeamShooterParams (Just (tone440sawtoothquietS, 2))
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-- & itUse . heldParams .~ BeamShooterParams (Just (tone440sawtoothquietS, 2))
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& itUse . heldParams .~ BeamShooterParams-- Nothing
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& itAmmoSlots .~ singleAmmo ElectricalAmmo
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& itAmmoSlots .~ singleAmmo ElectricalAmmo
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& itUse . heldDelay .~ NoDelay
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& itUse . heldDelay .~ NoDelay
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& itUse . heldTriggerType .~ AutoTrigger
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& itUse . heldTriggerType .~ AutoTrigger
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@@ -68,7 +69,7 @@ laser =
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tractorGun :: Item
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tractorGun :: Item
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tractorGun =
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tractorGun =
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defaultHeldItem
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defaultHeldItem
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& itUse . heldParams .~ BeamShooterParams (Just (tone440sawtoothquietS, 2))
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& itUse . heldParams .~ BeamShooterParams-- (Just (tone440sawtoothquietS, 2))
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& itAmmoSlots .~ singleAmmo ElectricalAmmo
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& itAmmoSlots .~ singleAmmo ElectricalAmmo
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& itUse . heldTriggerType .~ AutoTrigger
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& itUse . heldTriggerType .~ AutoTrigger
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& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 30 0
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& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 30 0
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@@ -141,13 +141,11 @@ rotateCamera cfig w
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, Just rotation <-
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, Just rotation <-
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angleBetween (w ^. input . mousePos)
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angleBetween (w ^. input . mousePos)
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<$> (w ^. input . heldPos . at SDL.ButtonRight) =
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<$> (w ^. input . heldPos . at SDL.ButtonRight) =
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w & wCam . camRot -~ rotation
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w & wCam . camRot -~ rotation
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| _gameplay_rotate_to_wall cfig
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| _gameplay_rotate_to_wall cfig
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, isNothing $ pkeys ^? ix SDL.ButtonRight =
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, isNothing $ w ^? input . mouseButtons . ix SDL.ButtonRight =
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rotateToOverlappingWall w
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rotateToOverlappingWall w
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| otherwise = w
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| otherwise = w
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where
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pkeys = w ^. input . mouseButtons
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rotateToOverlappingWall :: World -> World
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rotateToOverlappingWall :: World -> World
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rotateToOverlappingWall w =
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rotateToOverlappingWall w =
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@@ -3387,7 +3387,7 @@ addToTrunk src/TreeHelp.hs 156;" f
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addWarningTerminal src/Dodge/Room/Warning.hs 35;" f
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addWarningTerminal src/Dodge/Room/Warning.hs 35;" f
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addZ src/Geometry/Vector3D.hs 89;" f
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addZ src/Geometry/Vector3D.hs 89;" f
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adjustIMZone src/Dodge/Base.hs 81;" f
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adjustIMZone src/Dodge/Base.hs 81;" f
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advanceScrollAmount src/Dodge/Update.hs 412;" f
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advanceScrollAmount src/Dodge/Update.hs 410;" f
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advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
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advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
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advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
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advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 44;" f
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aimDelaySweep src/Dodge/Render/Picture.hs 265;" f
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aimDelaySweep src/Dodge/Render/Picture.hs 265;" f
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@@ -3419,24 +3419,24 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
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annoToRoomTree src/Dodge/Annotation.hs 17;" f
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annoToRoomTree src/Dodge/Annotation.hs 17;" f
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anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
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anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
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anythingHitCirc src/Dodge/Base/Collide.hs 246;" f
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anythingHitCirc src/Dodge/Base/Collide.hs 246;" f
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applyCME src/Dodge/HeldUse.hs 162;" f
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applyCME src/Dodge/HeldUse.hs 163;" f
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applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
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applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
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applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
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applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
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applyEventIO src/Loop.hs 89;" f
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applyEventIO src/Loop.hs 89;" f
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applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
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applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
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applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
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applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
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applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
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applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
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applyInvLock src/Dodge/HeldUse.hs 177;" f
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applyInvLock src/Dodge/HeldUse.hs 178;" f
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applyMagnetsToBul src/Dodge/Bullet.hs 28;" f
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applyMagnetsToBul src/Dodge/Bullet.hs 28;" f
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applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
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applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
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applyPastDamages src/Dodge/Creature/State.hs 142;" f
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applyPastDamages src/Dodge/Creature/State.hs 142;" f
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applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
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applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
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applyPosition src/Sound.hs 110;" f
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applyPosition src/Sound.hs 110;" f
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applyRecoil src/Dodge/HeldUse.hs 196;" f
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applyRecoil src/Dodge/HeldUse.hs 197;" f
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applyResFactor src/Dodge/Data/Config.hs 110;" f
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applyResFactor src/Dodge/Data/Config.hs 110;" f
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applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
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applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
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applySidePush src/Dodge/HeldUse.hs 203;" f
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applySidePush src/Dodge/HeldUse.hs 204;" f
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applySoundCME src/Dodge/HeldUse.hs 187;" f
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applySoundCME src/Dodge/HeldUse.hs 188;" f
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applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
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applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
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applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
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applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
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applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
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applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
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@@ -3444,7 +3444,7 @@ applyToNode src/TreeHelp.hs 64;" f
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applyToRandomNode src/TreeHelp.hs 150;" f
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applyToRandomNode src/TreeHelp.hs 150;" f
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applyToSubforest src/TreeHelp.hs 77;" f
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applyToSubforest src/TreeHelp.hs 77;" f
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applyToSubtree src/TreeHelp.hs 70;" f
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applyToSubtree src/TreeHelp.hs 70;" f
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applyTorqueCME src/Dodge/HeldUse.hs 214;" f
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applyTorqueCME src/Dodge/HeldUse.hs 215;" f
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applyWorldConfig src/Dodge/Config/Update.hs 38;" f
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applyWorldConfig src/Dodge/Config/Update.hs 38;" f
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aquamarine src/Color.hs 23;" f
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aquamarine src/Color.hs 23;" f
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arHUD src/Dodge/Item/Scope.hs 135;" f
|
arHUD src/Dodge/Item/Scope.hs 135;" f
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@@ -3525,7 +3525,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
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basicItemDisplay src/Dodge/Item/Display.hs 21;" f
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basicItemDisplay src/Dodge/Item/Display.hs 21;" f
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basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
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basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
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basicMachineUpdate src/Dodge/Machine.hs 13;" f
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basicMachineUpdate src/Dodge/Machine.hs 13;" f
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basicMuzFlare src/Dodge/HeldUse.hs 314;" f
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basicMuzFlare src/Dodge/HeldUse.hs 315;" f
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basicTerminal src/Dodge/Terminal.hs 35;" f
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basicTerminal src/Dodge/Terminal.hs 35;" f
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battery src/Dodge/Item/Ammo.hs 87;" f
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battery src/Dodge/Item/Ammo.hs 87;" f
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batteryPack src/Dodge/Item/Equipment.hs 55;" f
|
batteryPack src/Dodge/Item/Equipment.hs 55;" f
|
||||||
@@ -3627,7 +3627,7 @@ chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 43;" f
|
|||||||
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
||||||
checkConnection src/Dodge/Inventory/Swap.hs 64;" f
|
checkConnection src/Dodge/Inventory/Swap.hs 64;" f
|
||||||
checkDeath src/Dodge/Creature/State.hs 78;" f
|
checkDeath src/Dodge/Creature/State.hs 78;" f
|
||||||
checkEndGame src/Dodge/Update.hs 709;" f
|
checkEndGame src/Dodge/Update.hs 707;" f
|
||||||
checkErrorGL src/Shader/Compile.hs 255;" f
|
checkErrorGL src/Shader/Compile.hs 255;" f
|
||||||
checkFBO src/Framebuffer/Check.hs 6;" f
|
checkFBO src/Framebuffer/Check.hs 6;" f
|
||||||
checkGLError src/GLHelp.hs 17;" f
|
checkGLError src/GLHelp.hs 17;" f
|
||||||
@@ -3656,7 +3656,7 @@ circle src/Picture/Base.hs 180;" f
|
|||||||
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
|
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
|
||||||
circleSolid src/Picture/Base.hs 164;" f
|
circleSolid src/Picture/Base.hs 164;" f
|
||||||
circleSolidCol src/Picture/Base.hs 168;" f
|
circleSolidCol src/Picture/Base.hs 168;" f
|
||||||
clClSpringVel src/Dodge/Update.hs 760;" f
|
clClSpringVel src/Dodge/Update.hs 758;" f
|
||||||
clZoneSize src/Dodge/Zone/Size.hs 3;" f
|
clZoneSize src/Dodge/Zone/Size.hs 3;" f
|
||||||
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
|
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
|
||||||
clampPath src/Dodge/Room/Procedural.hs 166;" f
|
clampPath src/Dodge/Room/Procedural.hs 166;" f
|
||||||
@@ -3672,7 +3672,7 @@ click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 434;" f
|
|||||||
clickGetCreature src/Dodge/Debug.hs 107;" f
|
clickGetCreature src/Dodge/Debug.hs 107;" f
|
||||||
clicker src/Dodge/Item/Scope.hs 82;" f
|
clicker src/Dodge/Item/Scope.hs 82;" f
|
||||||
clipV src/Geometry/Vector.hs 47;" f
|
clipV src/Geometry/Vector.hs 47;" f
|
||||||
clipZoom src/Dodge/Update/Camera.hs 180;" f
|
clipZoom src/Dodge/Update/Camera.hs 175;" f
|
||||||
clockCycle src/Dodge/Clock.hs 9;" f
|
clockCycle src/Dodge/Clock.hs 9;" f
|
||||||
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 217;" f
|
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 217;" f
|
||||||
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 202;" f
|
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 202;" f
|
||||||
@@ -3682,7 +3682,7 @@ closestCreatureID src/Dodge/Debug.hs 116;" f
|
|||||||
closestPointOnLine src/Geometry/Intersect.hs 251;" f
|
closestPointOnLine src/Geometry/Intersect.hs 251;" f
|
||||||
closestPointOnLineParam src/Geometry/Intersect.hs 267;" f
|
closestPointOnLineParam src/Geometry/Intersect.hs 267;" f
|
||||||
closestPointOnSeg src/Geometry/Intersect.hs 282;" f
|
closestPointOnSeg src/Geometry/Intersect.hs 282;" f
|
||||||
cloudEffect src/Dodge/Update.hs 730;" f
|
cloudEffect src/Dodge/Update.hs 728;" f
|
||||||
cloudPoisonDamage src/Dodge/Update/Cloud.hs 9;" f
|
cloudPoisonDamage src/Dodge/Update/Cloud.hs 9;" f
|
||||||
clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
|
clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
|
||||||
clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
|
clsNearPoint src/Dodge/Zoning/Cloud.hs 9;" f
|
||||||
@@ -3756,7 +3756,7 @@ crAwayFromPost src/Dodge/Creature/Test.hs 79;" f
|
|||||||
crBlips src/Dodge/RadarSweep.hs 87;" f
|
crBlips src/Dodge/RadarSweep.hs 87;" f
|
||||||
crCamouflage src/Dodge/Creature/Picture.hs 31;" f
|
crCamouflage src/Dodge/Creature/Picture.hs 31;" f
|
||||||
crCanSeeCr src/Dodge/Creature/Test.hs 48;" f
|
crCanSeeCr src/Dodge/Creature/Test.hs 48;" f
|
||||||
crCrSpring src/Dodge/Update.hs 778;" f
|
crCrSpring src/Dodge/Update.hs 776;" f
|
||||||
crCurrentEquipment src/Dodge/Creature/Statistics.hs 26;" f
|
crCurrentEquipment src/Dodge/Creature/Statistics.hs 26;" f
|
||||||
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 37;" f
|
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 37;" f
|
||||||
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 51;" f
|
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 51;" f
|
||||||
@@ -3776,7 +3776,7 @@ crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 22;" f
|
|||||||
crOnWall src/Dodge/WallCreatureCollisions.hs 85;" f
|
crOnWall src/Dodge/WallCreatureCollisions.hs 85;" f
|
||||||
crSafeDistFromTarg src/Dodge/Creature/Test.hs 69;" f
|
crSafeDistFromTarg src/Dodge/Creature/Test.hs 69;" f
|
||||||
crSetRoots src/Dodge/Inventory/Location.hs 48;" f
|
crSetRoots src/Dodge/Inventory/Location.hs 48;" f
|
||||||
crSpring src/Dodge/Update.hs 773;" f
|
crSpring src/Dodge/Update.hs 771;" f
|
||||||
crStratConMatches src/Dodge/Creature/Test.hs 74;" f
|
crStratConMatches src/Dodge/Creature/Test.hs 74;" f
|
||||||
crUpdate src/Dodge/Creature/State.hs 62;" f
|
crUpdate src/Dodge/Creature/State.hs 62;" f
|
||||||
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 61;" f
|
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 61;" f
|
||||||
@@ -3795,13 +3795,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
|
|||||||
createLightMap src/Render.hs 26;" f
|
createLightMap src/Render.hs 26;" f
|
||||||
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
|
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
|
||||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
||||||
createProjectile src/Dodge/HeldUse.hs 708;" f
|
createProjectile src/Dodge/HeldUse.hs 727;" f
|
||||||
createProjectileR src/Dodge/HeldUse.hs 673;" f
|
createProjectileR src/Dodge/HeldUse.hs 692;" f
|
||||||
createShell src/Dodge/Projectile/Create.hs 22;" f
|
createShell src/Dodge/Projectile/Create.hs 22;" f
|
||||||
createShieldWall src/Dodge/Euse.hs 107;" f
|
createShieldWall src/Dodge/Euse.hs 107;" f
|
||||||
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
||||||
createWall src/Dodge/Wall/Create.hs 8;" f
|
createWall src/Dodge/Wall/Create.hs 8;" f
|
||||||
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 10;" f
|
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 10;" f
|
||||||
|
creatureShootLaser src/Dodge/HeldUse.hs 430;" f
|
||||||
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
|
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
|
||||||
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
|
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
|
||||||
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
|
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
|
||||||
@@ -3994,7 +3995,7 @@ detector src/Dodge/Item/Held/Utility.hs 41;" f
|
|||||||
detectorColor src/Dodge/Item/Draw/SPic.hs 445;" f
|
detectorColor src/Dodge/Item/Draw/SPic.hs 445;" f
|
||||||
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
|
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
|
||||||
detectorInfo src/Dodge/Item/Info.hs 216;" f
|
detectorInfo src/Dodge/Item/Info.hs 216;" f
|
||||||
determineProjectileTracking src/Dodge/HeldUse.hs 656;" f
|
determineProjectileTracking src/Dodge/HeldUse.hs 675;" f
|
||||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||||
did src/Dodge/Item/InvSize.hs 54;" f
|
did src/Dodge/Item/InvSize.hs 54;" f
|
||||||
diffAngles src/Geometry.hs 204;" f
|
diffAngles src/Geometry.hs 204;" f
|
||||||
@@ -4014,7 +4015,7 @@ displayFrameTicks src/Dodge/Render/Picture.hs 46;" f
|
|||||||
displayFreeSlots src/Dodge/DisplayInventory.hs 198;" f
|
displayFreeSlots src/Dodge/DisplayInventory.hs 198;" f
|
||||||
displayIndents src/Dodge/DisplayInventory.hs 110;" f
|
displayIndents src/Dodge/DisplayInventory.hs 110;" f
|
||||||
displayPulse src/Dodge/Inventory/SelectionList.hs 173;" f
|
displayPulse src/Dodge/Inventory/SelectionList.hs 173;" f
|
||||||
displayTerminalLineString src/Dodge/Update.hs 439;" f
|
displayTerminalLineString src/Dodge/Update.hs 437;" f
|
||||||
dist src/Geometry/Vector.hs 190;" f
|
dist src/Geometry/Vector.hs 190;" f
|
||||||
dist3 src/Geometry/Vector3D.hs 101;" f
|
dist3 src/Geometry/Vector3D.hs 101;" f
|
||||||
divTo src/Geometry/Zone.hs 6;" f
|
divTo src/Geometry/Zone.hs 6;" f
|
||||||
@@ -4059,9 +4060,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
|
|||||||
doDrawing src/Dodge/Render.hs 35;" f
|
doDrawing src/Dodge/Render.hs 35;" f
|
||||||
doDrawing' src/Dodge/Render.hs 46;" f
|
doDrawing' src/Dodge/Render.hs 46;" f
|
||||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||||
doGenFloat src/Dodge/HeldUse.hs 596;" f
|
doGenFloat src/Dodge/HeldUse.hs 615;" f
|
||||||
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
|
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
|
||||||
doHeldUseEffect src/Dodge/HeldUse.hs 127;" f
|
doHeldUseEffect src/Dodge/HeldUse.hs 128;" f
|
||||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||||
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
||||||
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 27;" f
|
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 27;" f
|
||||||
@@ -4106,14 +4107,14 @@ doThrust src/Dodge/Projectile/Update.hs 149;" f
|
|||||||
doTimeScroll src/Dodge/Update.hs 200;" f
|
doTimeScroll src/Dodge/Update.hs 200;" f
|
||||||
doTmTm src/Dodge/TmTm.hs 6;" f
|
doTmTm src/Dodge/TmTm.hs 6;" f
|
||||||
doTmWdWd src/Dodge/WorldEffect.hs 99;" f
|
doTmWdWd src/Dodge/WorldEffect.hs 99;" f
|
||||||
doWallRotate src/Dodge/Update/Camera.hs 166;" f
|
doWallRotate src/Dodge/Update/Camera.hs 161;" f
|
||||||
doWdBl src/Dodge/WorldBool.hs 10;" f
|
doWdBl src/Dodge/WorldBool.hs 10;" f
|
||||||
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
|
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
|
||||||
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
|
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
|
||||||
doWdP2f src/Dodge/WdP2f.hs 12;" f
|
doWdP2f src/Dodge/WdP2f.hs 12;" f
|
||||||
doWdWd src/Dodge/WorldEffect.hs 28;" f
|
doWdWd src/Dodge/WorldEffect.hs 28;" f
|
||||||
doWeaponRepetitions src/Dodge/HeldUse.hs 151;" f
|
doWeaponRepetitions src/Dodge/HeldUse.hs 152;" f
|
||||||
doWorldEvents src/Dodge/Update.hs 422;" f
|
doWorldEvents src/Dodge/Update.hs 420;" f
|
||||||
doWorldPos src/Dodge/WorldPos.hs 7;" f
|
doWorldPos src/Dodge/WorldPos.hs 7;" f
|
||||||
door src/Dodge/Room/Door.hs 13;" f
|
door src/Dodge/Room/Door.hs 13;" f
|
||||||
doorBetween src/Dodge/Placement/Instance/Door.hs 39;" f
|
doorBetween src/Dodge/Placement/Instance/Door.hs 39;" f
|
||||||
@@ -4255,7 +4256,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
|
|||||||
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
|
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
|
||||||
dropByState src/Dodge/Creature/State.hs 130;" f
|
dropByState src/Dodge/Creature/State.hs 130;" f
|
||||||
dropExcept src/Dodge/Creature/Action.hs 167;" f
|
dropExcept src/Dodge/Creature/Action.hs 167;" f
|
||||||
dropInventoryPath src/Dodge/HeldUse.hs 786;" f
|
dropInventoryPath src/Dodge/HeldUse.hs 805;" f
|
||||||
dropItem src/Dodge/Creature/Action.hs 173;" f
|
dropItem src/Dodge/Creature/Action.hs 173;" f
|
||||||
dropper src/Dodge/Item/Scope.hs 76;" f
|
dropper src/Dodge/Item/Scope.hs 76;" f
|
||||||
drumMag src/Dodge/Item/Ammo.hs 42;" f
|
drumMag src/Dodge/Item/Ammo.hs 42;" f
|
||||||
@@ -4329,14 +4330,14 @@ fadeTLS src/Dodge/LightSource/Update.hs 14;" f
|
|||||||
fallSmallBounce src/Dodge/Prop/Moving.hs 28;" f
|
fallSmallBounce src/Dodge/Prop/Moving.hs 28;" f
|
||||||
fallSmallBounce' src/Dodge/Prop/Moving.hs 33;" f
|
fallSmallBounce' src/Dodge/Prop/Moving.hs 33;" f
|
||||||
fallSmallBounceDamage src/Dodge/Prop/Moving.hs 11;" f
|
fallSmallBounceDamage src/Dodge/Prop/Moving.hs 11;" f
|
||||||
farWallDistDirection src/Dodge/Update/Camera.hs 191;" f
|
farWallDistDirection src/Dodge/Update/Camera.hs 186;" f
|
||||||
fdiv src/ShortShow.hs 26;" f
|
fdiv src/ShortShow.hs 26;" f
|
||||||
feet src/Dodge/Creature/Picture.hs 53;" f
|
feet src/Dodge/Creature/Picture.hs 53;" f
|
||||||
ffoldM src/Framebuffer/Update.hs 79;" f
|
ffoldM src/Framebuffer/Update.hs 79;" f
|
||||||
filter3 src/FoldableHelp.hs 76;" f
|
filter3 src/FoldableHelp.hs 76;" f
|
||||||
filterSectionsPair src/Dodge/DisplayInventory.hs 167;" f
|
filterSectionsPair src/Dodge/DisplayInventory.hs 167;" f
|
||||||
findBlips src/Dodge/RadarSweep.hs 62;" f
|
findBlips src/Dodge/RadarSweep.hs 62;" f
|
||||||
findBoundDists src/Dodge/Update/Camera.hs 198;" f
|
findBoundDists src/Dodge/Update/Camera.hs 193;" f
|
||||||
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
||||||
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
||||||
findIndex src/IntMapHelp.hs 85;" f
|
findIndex src/IntMapHelp.hs 85;" f
|
||||||
@@ -4359,7 +4360,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 72;" f
|
|||||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
|
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
|
||||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
|
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
|
||||||
flamerPic src/Dodge/Item/Draw/SPic.hs 379;" f
|
flamerPic src/Dodge/Item/Draw/SPic.hs 379;" f
|
||||||
flareCircleAt src/Dodge/HeldUse.hs 295;" f
|
flareCircleAt src/Dodge/HeldUse.hs 296;" f
|
||||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 50;" f
|
flatItemCombinations src/Dodge/Combine/Combinations.hs 50;" f
|
||||||
flatLookupItems src/Dodge/Combine.hs 38;" f
|
flatLookupItems src/Dodge/Combine.hs 38;" f
|
||||||
flatShield src/Dodge/Item/Held/Utility.hs 20;" f
|
flatShield src/Dodge/Item/Held/Utility.hs 20;" f
|
||||||
@@ -4428,7 +4429,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
|||||||
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
||||||
gameplayMenu src/Dodge/Menu.hs 131;" f
|
gameplayMenu src/Dodge/Menu.hs 131;" f
|
||||||
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
|
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
|
||||||
gasCreate src/Dodge/HeldUse.hs 593;" f
|
gasCreate src/Dodge/HeldUse.hs 612;" f
|
||||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
||||||
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
||||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||||
@@ -4442,10 +4443,10 @@ geqConstr src/SameConstr.hs 21;" f
|
|||||||
getAmmoLinks src/Dodge/Item/Grammar.hs 132;" f
|
getAmmoLinks src/Dodge/Item/Grammar.hs 132;" f
|
||||||
getArguments src/Dodge/Update/Scroll.hs 176;" f
|
getArguments src/Dodge/Update/Scroll.hs 176;" f
|
||||||
getArguments' src/Dodge/Update/Scroll.hs 164;" f
|
getArguments' src/Dodge/Update/Scroll.hs 164;" f
|
||||||
getAttachedSFLink src/Dodge/HeldUse.hs 365;" f
|
getAttachedSFLink src/Dodge/HeldUse.hs 366;" f
|
||||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 112;" f
|
getAutoSpringLinks src/Dodge/Item/Grammar.hs 112;" f
|
||||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||||
getBulletType src/Dodge/HeldUse.hs 472;" f
|
getBulletType src/Dodge/HeldUse.hs 491;" f
|
||||||
getCloseObj src/Dodge/Update/Input/InGame.hs 514;" f
|
getCloseObj src/Dodge/Update/Input/InGame.hs 514;" f
|
||||||
getCommands src/Dodge/Terminal.hs 117;" f
|
getCommands src/Dodge/Terminal.hs 117;" f
|
||||||
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
||||||
@@ -4455,17 +4456,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 14;" f
|
|||||||
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
||||||
getDistortions src/Dodge/Render.hs 383;" f
|
getDistortions src/Dodge/Render.hs 383;" f
|
||||||
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
|
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
|
||||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 701;" f
|
getGrenadeHitEffect src/Dodge/HeldUse.hs 720;" f
|
||||||
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
|
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
|
||||||
getItemValue src/Dodge/Inventory/SelectionList.hs 141;" f
|
getItemValue src/Dodge/Inventory/SelectionList.hs 141;" f
|
||||||
getLaserColor src/Dodge/HeldUse.hs 311;" f
|
getLaserColor src/Dodge/HeldUse.hs 312;" f
|
||||||
getLaserDamage src/Dodge/HeldUse.hs 308;" f
|
getLaserDamage src/Dodge/HeldUse.hs 309;" f
|
||||||
getLaserPhaseV src/Dodge/HeldUse.hs 305;" f
|
getLaserPhaseV src/Dodge/HeldUse.hs 306;" f
|
||||||
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
||||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
||||||
getMenuMouseContext src/Dodge/Update.hs 382;" f
|
getMenuMouseContext src/Dodge/Update.hs 380;" f
|
||||||
getNodePos src/Dodge/Path.hs 31;" f
|
getNodePos src/Dodge/Path.hs 31;" f
|
||||||
getPJStabiliser src/Dodge/HeldUse.hs 693;" f
|
getPJStabiliser src/Dodge/HeldUse.hs 712;" f
|
||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 94;" f
|
||||||
@@ -4552,7 +4553,7 @@ healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
|
|||||||
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
||||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||||
heldEffect src/Dodge/HeldUse.hs 60;" f
|
heldEffect src/Dodge/HeldUse.hs 60;" f
|
||||||
heldEffectMuzzles src/Dodge/HeldUse.hs 117;" f
|
heldEffectMuzzles src/Dodge/HeldUse.hs 118;" f
|
||||||
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 68;" f
|
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 68;" f
|
||||||
heldInfo src/Dodge/Item/Info.hs 84;" f
|
heldInfo src/Dodge/Item/Info.hs 84;" f
|
||||||
heldItemOffset src/Dodge/Item/HeldOffset.hs 77;" f
|
heldItemOffset src/Dodge/Item/HeldOffset.hs 77;" f
|
||||||
@@ -4675,7 +4676,7 @@ invertIntMap src/Multiset.hs 67;" f
|
|||||||
invertInventoryToMap src/Dodge/Combine.hs 56;" f
|
invertInventoryToMap src/Dodge/Combine.hs 56;" f
|
||||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
|
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
|
||||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||||
isAmmoIntLink src/Dodge/HeldUse.hs 321;" f
|
isAmmoIntLink src/Dodge/HeldUse.hs 322;" f
|
||||||
isAnimate src/Dodge/Creature/Test.hs 138;" f
|
isAnimate src/Dodge/Creature/Test.hs 138;" f
|
||||||
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
||||||
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
||||||
@@ -4690,7 +4691,7 @@ isLeftOfA src/Geometry.hs 192;" f
|
|||||||
isNothing' src/MaybeHelp.hs 33;" f
|
isNothing' src/MaybeHelp.hs 33;" f
|
||||||
isOnSeg src/Geometry.hs 236;" f
|
isOnSeg src/Geometry.hs 236;" f
|
||||||
isOutLnk src/Dodge/PlacementSpot.hs 164;" f
|
isOutLnk src/Dodge/PlacementSpot.hs 164;" f
|
||||||
isOverTerminalScreen src/Dodge/Update.hs 393;" f
|
isOverTerminalScreen src/Dodge/Update.hs 391;" f
|
||||||
isPutID src/Dodge/Placement/Instance/Wall.hs 129;" f
|
isPutID src/Dodge/Placement/Instance/Wall.hs 129;" f
|
||||||
isRHS src/Geometry/LHS.hs 24;" f
|
isRHS src/Geometry/LHS.hs 24;" f
|
||||||
isUnusedLnk src/Dodge/PlacementSpot.hs 61;" f
|
isUnusedLnk src/Dodge/PlacementSpot.hs 61;" f
|
||||||
@@ -4708,7 +4709,7 @@ itemBaseName src/Dodge/Item/Display.hs 57;" f
|
|||||||
itemBlips src/Dodge/RadarSweep.hs 93;" f
|
itemBlips src/Dodge/RadarSweep.hs 93;" f
|
||||||
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
|
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
|
||||||
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
|
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
|
||||||
itemDetectorEffect src/Dodge/HeldUse.hs 371;" f
|
itemDetectorEffect src/Dodge/HeldUse.hs 372;" f
|
||||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 47;" f
|
itemDisplay src/Dodge/Inventory/SelectionList.hs 47;" f
|
||||||
itemEquipPict src/Dodge/Item/Draw.hs 16;" f
|
itemEquipPict src/Dodge/Item/Draw.hs 16;" f
|
||||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
|
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
|
||||||
@@ -4768,7 +4769,7 @@ lampCrSPic src/Dodge/Render/ShapePicture.hs 56;" f
|
|||||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
|
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
|
||||||
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
|
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
|
||||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 405;" f
|
lasGunPic src/Dodge/Item/Draw/SPic.hs 405;" f
|
||||||
lasRayAt src/Dodge/HeldUse.hs 449;" f
|
lasRayAt src/Dodge/HeldUse.hs 468;" f
|
||||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 107;" f
|
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 107;" f
|
||||||
lasTunnel src/Dodge/Room/LasTurret.hs 126;" f
|
lasTunnel src/Dodge/Room/LasTurret.hs 126;" f
|
||||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 167;" f
|
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 167;" f
|
||||||
@@ -4827,7 +4828,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 393;" f
|
|||||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
|
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
|
||||||
loadMuzzle src/Dodge/HeldUse.hs 231;" f
|
loadMuzzle src/Dodge/HeldUse.hs 232;" f
|
||||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||||
@@ -4882,8 +4883,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
|
|||||||
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
||||||
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
||||||
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
||||||
makeBullet src/Dodge/HeldUse.hs 544;" f
|
makeBullet src/Dodge/HeldUse.hs 563;" f
|
||||||
makeBullet' src/Dodge/HeldUse.hs 530;" f
|
makeBullet' src/Dodge/HeldUse.hs 549;" f
|
||||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
|
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
|
||||||
@@ -4909,7 +4910,7 @@ makeFragBullets src/Dodge/Bullet.hs 122;" f
|
|||||||
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
|
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
|
||||||
makeGrid src/Grid.hs 46;" f
|
makeGrid src/Grid.hs 46;" f
|
||||||
makeIntInterval src/Dodge/Zoning/Base.hs 34;" f
|
makeIntInterval src/Dodge/Zoning/Base.hs 34;" f
|
||||||
makeMuzzleFlare src/Dodge/HeldUse.hs 253;" f
|
makeMuzzleFlare src/Dodge/HeldUse.hs 254;" f
|
||||||
makeParagraph src/Justify.hs 6;" f
|
makeParagraph src/Justify.hs 6;" f
|
||||||
makePathBetween src/Dodge/Path.hs 35;" f
|
makePathBetween src/Dodge/Path.hs 35;" f
|
||||||
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||||
@@ -4965,11 +4966,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
|
|||||||
mcSPic src/Dodge/Render/ShapePicture.hs 120;" f
|
mcSPic src/Dodge/Render/ShapePicture.hs 120;" f
|
||||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
|
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
|
||||||
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
|
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
|
||||||
mcShootAuto src/Dodge/HeldUse.hs 628;" f
|
mcShootAuto src/Dodge/HeldUse.hs 647;" f
|
||||||
mcShootLaser src/Dodge/HeldUse.hs 620;" f
|
mcShootLaser src/Dodge/HeldUse.hs 639;" f
|
||||||
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
|
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
|
||||||
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
|
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
|
||||||
mcUseHeld src/Dodge/HeldUse.hs 563;" f
|
mcUseHeld src/Dodge/HeldUse.hs 582;" f
|
||||||
mcUseItem src/Dodge/Machine/Update.hs 79;" f
|
mcUseItem src/Dodge/Machine/Update.hs 79;" f
|
||||||
medkit src/Dodge/Item/Consumable.hs 8;" f
|
medkit src/Dodge/Item/Consumable.hs 8;" f
|
||||||
megaBattery src/Dodge/Item/Ammo.hs 76;" f
|
megaBattery src/Dodge/Item/Ammo.hs 76;" f
|
||||||
@@ -5062,11 +5063,11 @@ multiArrow src/Picture/Composite.hs 11;" f
|
|||||||
multiLookupTrie src/SimpleTrie.hs 34;" f
|
multiLookupTrie src/SimpleTrie.hs 34;" f
|
||||||
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
||||||
muout src/Dodge/RoomLink.hs 129;" f
|
muout src/Dodge/RoomLink.hs 129;" f
|
||||||
muzFlareAt src/Dodge/HeldUse.hs 281;" f
|
muzFlareAt src/Dodge/HeldUse.hs 282;" f
|
||||||
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
||||||
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
||||||
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
||||||
mvGust src/Dodge/Update.hs 721;" f
|
mvGust src/Dodge/Update.hs 719;" f
|
||||||
mvLS src/Dodge/Placement/PlaceSpot.hs 217;" f
|
mvLS src/Dodge/Placement/PlaceSpot.hs 217;" f
|
||||||
mvP src/Dodge/Wall/Move.hs 54;" f
|
mvP src/Dodge/Wall/Move.hs 54;" f
|
||||||
mvPP src/Dodge/Placement/PlaceSpot.hs 183;" f
|
mvPP src/Dodge/Placement/PlaceSpot.hs 183;" f
|
||||||
@@ -5330,7 +5331,7 @@ powlistUpToN src/Multiset.hs 23;" f
|
|||||||
powlistUpToN' src/Multiset.hs 12;" f
|
powlistUpToN' src/Multiset.hs 12;" f
|
||||||
powlistUpToN'' src/Multiset.hs 31;" f
|
powlistUpToN'' src/Multiset.hs 31;" f
|
||||||
ppDraw src/Dodge/Render/ShapePicture.hs 105;" f
|
ppDraw src/Dodge/Render/ShapePicture.hs 105;" f
|
||||||
ppEvents src/Dodge/Update.hs 688;" f
|
ppEvents src/Dodge/Update.hs 686;" f
|
||||||
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
||||||
preCritStart src/Dodge/Room/Start.hs 82;" f
|
preCritStart src/Dodge/Room/Start.hs 82;" f
|
||||||
preloadRender src/Preload/Render.hs 30;" f
|
preloadRender src/Preload/Render.hs 30;" f
|
||||||
@@ -5434,7 +5435,7 @@ randPeakedParam src/RandomHelp.hs 130;" f
|
|||||||
randProb src/RandomHelp.hs 68;" f
|
randProb src/RandomHelp.hs 68;" f
|
||||||
randSpark src/Dodge/Spark.hs 74;" f
|
randSpark src/Dodge/Spark.hs 74;" f
|
||||||
randWallReflect src/Dodge/Tesla/Arc.hs 57;" f
|
randWallReflect src/Dodge/Tesla/Arc.hs 57;" f
|
||||||
randWallReflect src/Dodge/Update.hs 580;" f
|
randWallReflect src/Dodge/Update.hs 578;" f
|
||||||
randomChallenges src/Dodge/Room/Start.hs 62;" f
|
randomChallenges src/Dodge/Room/Start.hs 62;" f
|
||||||
randomCompass src/Dodge/Layout.hs 59;" f
|
randomCompass src/Dodge/Layout.hs 59;" f
|
||||||
randomFourCornerRoom src/Dodge/Room/Procedural.hs 266;" f
|
randomFourCornerRoom src/Dodge/Room/Procedural.hs 266;" f
|
||||||
@@ -5477,7 +5478,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 177;" f
|
|||||||
remoteDetonator src/Dodge/Item/Scope.hs 145;" f
|
remoteDetonator src/Dodge/Item/Scope.hs 145;" f
|
||||||
remoteScreen src/Dodge/Item/Scope.hs 140;" f
|
remoteScreen src/Dodge/Item/Scope.hs 140;" f
|
||||||
removeAimPosture src/Dodge/Creature/YourControl.hs 142;" f
|
removeAimPosture src/Dodge/Creature/YourControl.hs 142;" f
|
||||||
removeAmmoFromMag src/Dodge/HeldUse.hs 459;" f
|
removeAmmoFromMag src/Dodge/HeldUse.hs 478;" f
|
||||||
removeDot src/ShortShow.hs 29;" f
|
removeDot src/ShortShow.hs 29;" f
|
||||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||||
removeShieldWall src/Dodge/Euse.hs 125;" f
|
removeShieldWall src/Dodge/Euse.hs 125;" f
|
||||||
@@ -5567,7 +5568,7 @@ rotateSHq src/Shape.hs 165;" f
|
|||||||
rotateSHx src/Shape.hs 264;" f
|
rotateSHx src/Shape.hs 264;" f
|
||||||
rotateSP src/ShapePicture.hs 57;" f
|
rotateSP src/ShapePicture.hs 57;" f
|
||||||
rotateTo src/Polyhedra/Geodesic.hs 64;" f
|
rotateTo src/Polyhedra/Geodesic.hs 64;" f
|
||||||
rotateToOverlappingWall src/Dodge/Update/Camera.hs 155;" f
|
rotateToOverlappingWall src/Dodge/Update/Camera.hs 150;" f
|
||||||
rotateToZ src/Quaternion.hs 34;" f
|
rotateToZ src/Quaternion.hs 34;" f
|
||||||
rotateV src/Geometry/Vector.hs 105;" f
|
rotateV src/Geometry/Vector.hs 105;" f
|
||||||
rotateVAround src/Geometry/Vector.hs 112;" f
|
rotateVAround src/Geometry/Vector.hs 112;" f
|
||||||
@@ -5682,7 +5683,7 @@ setLinkTypePD src/Dodge/RoomLink.hs 67;" f
|
|||||||
setMinInvSize src/Dodge/Creature/Action.hs 145;" f
|
setMinInvSize src/Dodge/Creature/Action.hs 145;" f
|
||||||
setMusicVolume src/Sound.hs 161;" f
|
setMusicVolume src/Sound.hs 161;" f
|
||||||
setMvPos src/Dodge/Creature/ReaderUpdate.hs 51;" f
|
setMvPos src/Dodge/Creature/ReaderUpdate.hs 51;" f
|
||||||
setOldPos src/Dodge/Update.hs 462;" f
|
setOldPos src/Dodge/Update.hs 460;" f
|
||||||
setOutLinks src/Dodge/RoomLink.hs 48;" f
|
setOutLinks src/Dodge/RoomLink.hs 48;" f
|
||||||
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
|
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
|
||||||
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
|
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
|
||||||
@@ -5696,7 +5697,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 74;" f
|
|||||||
setTile src/Dodge/Layout.hs 68;" f
|
setTile src/Dodge/Layout.hs 68;" f
|
||||||
setTiles src/Dodge/Layout.hs 65;" f
|
setTiles src/Dodge/Layout.hs 65;" f
|
||||||
setToggle src/Dodge/Prop/Update.hs 46;" f
|
setToggle src/Dodge/Prop/Update.hs 46;" f
|
||||||
setViewDistance src/Dodge/Update/Camera.hs 186;" f
|
setViewDistance src/Dodge/Update/Camera.hs 181;" f
|
||||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 61;" f
|
setViewPos src/Dodge/Creature/ReaderUpdate.hs 61;" f
|
||||||
setViewport src/Dodge/Render.hs 388;" f
|
setViewport src/Dodge/Render.hs 388;" f
|
||||||
setVol src/Dodge/Config/Update.hs 30;" f
|
setVol src/Dodge/Config/Update.hs 30;" f
|
||||||
@@ -5755,14 +5756,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
|||||||
shiftedGrid src/Grid.hs 25;" f
|
shiftedGrid src/Grid.hs 25;" f
|
||||||
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
|
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
|
||||||
shineTorch src/Dodge/Creature/State.hs 350;" f
|
shineTorch src/Dodge/Creature/State.hs 350;" f
|
||||||
shootBullet src/Dodge/HeldUse.hs 519;" f
|
shootBullet src/Dodge/HeldUse.hs 538;" f
|
||||||
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
||||||
shootLaser src/Dodge/HeldUse.hs 429;" f
|
shootLaser src/Dodge/HeldUse.hs 454;" f
|
||||||
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
||||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
||||||
shootTeslaArc src/Dodge/HeldUse.hs 645;" f
|
shootTeslaArc src/Dodge/HeldUse.hs 664;" f
|
||||||
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
||||||
shootTractorBeam src/Dodge/HeldUse.hs 408;" f
|
shootTractorBeam src/Dodge/HeldUse.hs 409;" f
|
||||||
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
||||||
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
||||||
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||||
@@ -5788,7 +5789,7 @@ shuffleLinks src/Dodge/Room/Link.hs 30;" f
|
|||||||
shuffleRoomPos src/Dodge/Layout.hs 78;" f
|
shuffleRoomPos src/Dodge/Layout.hs 78;" f
|
||||||
shuffleTail src/RandomHelp.hs 59;" f
|
shuffleTail src/RandomHelp.hs 59;" f
|
||||||
sigmoid src/Dodge/Base.hs 151;" f
|
sigmoid src/Dodge/Base.hs 151;" f
|
||||||
simpleCrSprings src/Dodge/Update.hs 769;" f
|
simpleCrSprings src/Dodge/Update.hs 767;" f
|
||||||
simpleDamFL src/Dodge/Flame.hs 40;" f
|
simpleDamFL src/Dodge/Flame.hs 40;" f
|
||||||
simpleTermMessage src/Dodge/Terminal.hs 253;" f
|
simpleTermMessage src/Dodge/Terminal.hs 253;" f
|
||||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 514;" f
|
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 514;" f
|
||||||
@@ -6026,7 +6027,7 @@ tinMag src/Dodge/Item/Ammo.hs 27;" f
|
|||||||
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 422;" f
|
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 422;" f
|
||||||
titleOptionsMenu src/Dodge/Menu.hs 99;" f
|
titleOptionsMenu src/Dodge/Menu.hs 99;" f
|
||||||
titleOptionsNoWrite src/Dodge/Menu.hs 102;" f
|
titleOptionsNoWrite src/Dodge/Menu.hs 102;" f
|
||||||
tmUpdate src/Dodge/Update.hs 442;" f
|
tmUpdate src/Dodge/Update.hs 440;" f
|
||||||
toBinary src/Dodge/Inventory/SelectionList.hs 135;" f
|
toBinary src/Dodge/Inventory/SelectionList.hs 135;" f
|
||||||
toBothLnk src/Dodge/RoomLink.hs 121;" f
|
toBothLnk src/Dodge/RoomLink.hs 121;" f
|
||||||
toClosestMultiple src/HelpNum.hs 3;" f
|
toClosestMultiple src/HelpNum.hs 3;" f
|
||||||
@@ -6061,7 +6062,7 @@ torqueCr src/Dodge/WorldEffect.hs 67;" f
|
|||||||
torso src/Dodge/Creature/Picture.hs 105;" f
|
torso src/Dodge/Creature/Picture.hs 105;" f
|
||||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||||
tractorBeamAt src/Dodge/HeldUse.hs 418;" f
|
tractorBeamAt src/Dodge/HeldUse.hs 419;" f
|
||||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 68;" f
|
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 68;" f
|
||||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 429;" f
|
tractorGunPic src/Dodge/Item/Draw/SPic.hs 429;" f
|
||||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
||||||
@@ -6175,40 +6176,40 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 453;" f
|
|||||||
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
||||||
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
||||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 28;" f
|
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 28;" f
|
||||||
updateBounds src/Dodge/Update/Camera.hs 208;" f
|
updateBounds src/Dodge/Update/Camera.hs 203;" f
|
||||||
updateBulVel src/Dodge/Bullet.hs 53;" f
|
updateBulVel src/Dodge/Bullet.hs 53;" f
|
||||||
updateBullet src/Dodge/Bullet.hs 21;" f
|
updateBullet src/Dodge/Bullet.hs 21;" f
|
||||||
updateBullets src/Dodge/Update.hs 536;" f
|
updateBullets src/Dodge/Update.hs 534;" f
|
||||||
updateCamera src/Dodge/Update/Camera.hs 27;" f
|
updateCamera src/Dodge/Update/Camera.hs 27;" f
|
||||||
updateCloseObjects src/Dodge/Inventory.hs 111;" f
|
updateCloseObjects src/Dodge/Inventory.hs 111;" f
|
||||||
updateCloud src/Dodge/Update.hs 735;" f
|
updateCloud src/Dodge/Update.hs 733;" f
|
||||||
updateClouds src/Dodge/Update.hs 610;" f
|
updateClouds src/Dodge/Update.hs 608;" f
|
||||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 37;" f
|
updateCombinePositioning src/Dodge/DisplayInventory.hs 37;" f
|
||||||
updateCombineSections src/Dodge/DisplayInventory.hs 44;" f
|
updateCombineSections src/Dodge/DisplayInventory.hs 44;" f
|
||||||
updateCreature src/Dodge/Creature/Update.hs 13;" f
|
updateCreature src/Dodge/Creature/Update.hs 13;" f
|
||||||
updateCreatureGroups src/Dodge/Update.hs 508;" f
|
updateCreatureGroups src/Dodge/Update.hs 506;" f
|
||||||
updateCreatureSoundPositions src/Dodge/Update.hs 484;" f
|
updateCreatureSoundPositions src/Dodge/Update.hs 482;" f
|
||||||
updateDebugMessageOffset src/Dodge/Update.hs 94;" f
|
updateDebugMessageOffset src/Dodge/Update.hs 94;" f
|
||||||
updateDelayedEvents src/Dodge/Update.hs 798;" f
|
updateDelayedEvents src/Dodge/Update.hs 796;" f
|
||||||
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
||||||
updateDistortion src/Dodge/Distortion.hs 5;" f
|
updateDistortion src/Dodge/Distortion.hs 5;" f
|
||||||
updateDistortions src/Dodge/Update.hs 529;" f
|
updateDistortions src/Dodge/Update.hs 527;" f
|
||||||
updateEnergyBall src/Dodge/EnergyBall.hs 45;" f
|
updateEnergyBall src/Dodge/EnergyBall.hs 45;" f
|
||||||
updateEnergyBalls src/Dodge/Update.hs 598;" f
|
updateEnergyBalls src/Dodge/Update.hs 596;" f
|
||||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 480;" f
|
updateEnterRegex src/Dodge/Update/Input/InGame.hs 480;" f
|
||||||
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
||||||
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
||||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||||
updateFlame src/Dodge/Flame.hs 70;" f
|
updateFlame src/Dodge/Flame.hs 70;" f
|
||||||
updateFlames src/Dodge/Update.hs 595;" f
|
updateFlames src/Dodge/Update.hs 593;" f
|
||||||
updateFloatingCamera src/Dodge/Update/Camera.hs 32;" f
|
updateFloatingCamera src/Dodge/Update/Camera.hs 32;" f
|
||||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
|
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
|
||||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 357;" f
|
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 357;" f
|
||||||
updateGusts src/Dodge/Update.hs 718;" f
|
updateGusts src/Dodge/Update.hs 716;" f
|
||||||
updateHeldRootItem src/Dodge/Creature/State.hs 259;" f
|
updateHeldRootItem src/Dodge/Creature/State.hs 259;" f
|
||||||
updateHumanoid src/Dodge/Humanoid.hs 13;" f
|
updateHumanoid src/Dodge/Humanoid.hs 13;" f
|
||||||
updateIMl src/Dodge/Update.hs 498;" f
|
updateIMl src/Dodge/Update.hs 496;" f
|
||||||
updateIMl' src/Dodge/Update.hs 503;" f
|
updateIMl' src/Dodge/Update.hs 501;" f
|
||||||
updateInGameCamera src/Dodge/Update/Camera.hs 76;" f
|
updateInGameCamera src/Dodge/Update/Camera.hs 76;" f
|
||||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 400;" f
|
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 400;" f
|
||||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
|
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
|
||||||
@@ -6218,7 +6219,7 @@ updateKeyInGame src/Dodge/Update/Input/InGame.hs 394;" f
|
|||||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
|
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
|
||||||
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
||||||
updateLaser src/Dodge/Laser/Update.hs 14;" f
|
updateLaser src/Dodge/Laser/Update.hs 14;" f
|
||||||
updateLasers src/Dodge/Update.hs 429;" f
|
updateLasers src/Dodge/Update.hs 427;" f
|
||||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 413;" f
|
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 413;" f
|
||||||
updateMachine src/Dodge/Machine/Update.hs 19;" f
|
updateMachine src/Dodge/Machine/Update.hs 19;" f
|
||||||
@@ -6230,20 +6231,20 @@ updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 95;" f
|
|||||||
updateMouseInGame src/Dodge/Update/Input/InGame.hs 85;" f
|
updateMouseInGame src/Dodge/Update/Input/InGame.hs 85;" f
|
||||||
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 158;" f
|
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 158;" f
|
||||||
updateMovement src/Dodge/Creature/State.hs 429;" f
|
updateMovement src/Dodge/Creature/State.hs 429;" f
|
||||||
updateObjCatMaybes src/Dodge/Update.hs 520;" f
|
updateObjCatMaybes src/Dodge/Update.hs 518;" f
|
||||||
updateObjMapMaybe src/Dodge/Update.hs 513;" f
|
updateObjMapMaybe src/Dodge/Update.hs 511;" f
|
||||||
updatePastWorlds src/Dodge/Update.hs 417;" f
|
updatePastWorlds src/Dodge/Update.hs 415;" f
|
||||||
updatePosEvent src/Dodge/PosEvent.hs 11;" f
|
updatePosEvent src/Dodge/PosEvent.hs 11;" f
|
||||||
updatePosEvents src/Dodge/Update.hs 607;" f
|
updatePosEvents src/Dodge/Update.hs 605;" f
|
||||||
updatePreload src/Preload/Update.hs 20;" f
|
updatePreload src/Preload/Update.hs 20;" f
|
||||||
updateProjectile src/Dodge/Projectile/Update.hs 27;" f
|
updateProjectile src/Dodge/Projectile/Update.hs 27;" f
|
||||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||||
updatePulse src/Dodge/Creature/Update.hs 22;" f
|
updatePulse src/Dodge/Creature/Update.hs 22;" f
|
||||||
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
||||||
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
|
updateRadarBlip src/Dodge/RadarBlip.hs 11;" f
|
||||||
updateRadarBlips src/Dodge/Update.hs 532;" f
|
updateRadarBlips src/Dodge/Update.hs 530;" f
|
||||||
updateRadarSweep src/Dodge/RadarSweep.hs 39;" f
|
updateRadarSweep src/Dodge/RadarSweep.hs 39;" f
|
||||||
updateRadarSweeps src/Dodge/Update.hs 601;" f
|
updateRadarSweeps src/Dodge/Update.hs 599;" f
|
||||||
updateRandNode src/TreeHelp.hs 108;" f
|
updateRandNode src/TreeHelp.hs 108;" f
|
||||||
updateRenderSplit appDodge/Main.hs 108;" f
|
updateRenderSplit appDodge/Main.hs 108;" f
|
||||||
updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
|
updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
|
||||||
@@ -6252,18 +6253,18 @@ updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
|||||||
updateSection src/Dodge/DisplayInventory.hs 264;" f
|
updateSection src/Dodge/DisplayInventory.hs 264;" f
|
||||||
updateSectionsPositioning src/Dodge/DisplayInventory.hs 243;" f
|
updateSectionsPositioning src/Dodge/DisplayInventory.hs 243;" f
|
||||||
updateShockwave src/Dodge/Shockwave/Update.hs 12;" f
|
updateShockwave src/Dodge/Shockwave/Update.hs 12;" f
|
||||||
updateShockwaves src/Dodge/Update.hs 592;" f
|
updateShockwaves src/Dodge/Update.hs 590;" f
|
||||||
updateSingleNodes src/TreeHelp.hs 97;" f
|
updateSingleNodes src/TreeHelp.hs 97;" f
|
||||||
updateSound src/Sound.hs 71;" f
|
updateSound src/Sound.hs 71;" f
|
||||||
updateSounds src/Sound.hs 66;" f
|
updateSounds src/Sound.hs 66;" f
|
||||||
updateSpark src/Dodge/Spark.hs 19;" f
|
updateSpark src/Dodge/Spark.hs 19;" f
|
||||||
updateSparks src/Dodge/Update.hs 604;" f
|
updateSparks src/Dodge/Update.hs 602;" f
|
||||||
updateTempLightSource src/Dodge/LightSource/Update.hs 7;" f
|
updateTempLightSource src/Dodge/LightSource/Update.hs 7;" f
|
||||||
updateTeslaArc src/Dodge/Tesla/Arc.hs 23;" f
|
updateTeslaArc src/Dodge/Tesla/Arc.hs 23;" f
|
||||||
updateTeslaArc src/Dodge/Update.hs 546;" f
|
updateTeslaArc src/Dodge/Update.hs 544;" f
|
||||||
updateTeslaArcs src/Dodge/Update.hs 543;" f
|
updateTeslaArcs src/Dodge/Update.hs 541;" f
|
||||||
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
|
updateTractorBeam src/Dodge/TractorBeam/Update.hs 9;" f
|
||||||
updateTractorBeams src/Dodge/Update.hs 589;" f
|
updateTractorBeams src/Dodge/Update.hs 587;" f
|
||||||
updateTurret src/Dodge/Machine/Update.hs 49;" f
|
updateTurret src/Dodge/Machine/Update.hs 49;" f
|
||||||
updateUniverse src/Dodge/Update.hs 72;" f
|
updateUniverse src/Dodge/Update.hs 72;" f
|
||||||
updateUniverseFirst src/Dodge/Update.hs 84;" f
|
updateUniverseFirst src/Dodge/Update.hs 84;" f
|
||||||
@@ -6274,7 +6275,7 @@ updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 22;" f
|
|||||||
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 12;" f
|
updateWalkCycle src/Dodge/Creature/State/WalkCycle.hs 12;" f
|
||||||
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f
|
updateWallDamages src/Dodge/Update/WallDamage.hs 10;" f
|
||||||
updateWheelEvent src/Dodge/Update/Scroll.hs 19;" f
|
updateWheelEvent src/Dodge/Update/Scroll.hs 19;" f
|
||||||
updateWheelEvents src/Dodge/Update.hs 407;" f
|
updateWheelEvents src/Dodge/Update.hs 405;" f
|
||||||
updateWorldEventFlag src/Dodge/Update.hs 119;" f
|
updateWorldEventFlag src/Dodge/Update.hs 119;" f
|
||||||
updateWorldEventFlags src/Dodge/Update.hs 107;" f
|
updateWorldEventFlags src/Dodge/Update.hs 107;" f
|
||||||
upperBody src/Dodge/Creature/Picture.hs 135;" f
|
upperBody src/Dodge/Creature/Picture.hs 135;" f
|
||||||
@@ -6301,26 +6302,26 @@ useBulletPayload src/Dodge/Bullet.hs 111;" f
|
|||||||
useC src/Dodge/Cuse.hs 8;" f
|
useC src/Dodge/Cuse.hs 8;" f
|
||||||
useC' src/Dodge/Cuse.hs 13;" f
|
useC' src/Dodge/Cuse.hs 13;" f
|
||||||
useE src/Dodge/Euse.hs 34;" f
|
useE src/Dodge/Euse.hs 34;" f
|
||||||
useGasParams src/Dodge/HeldUse.hs 568;" f
|
useGasParams src/Dodge/HeldUse.hs 587;" f
|
||||||
useHotkey src/Dodge/Creature/YourControl.hs 65;" f
|
useHotkey src/Dodge/Creature/YourControl.hs 65;" f
|
||||||
useInventoryPath src/Dodge/HeldUse.hs 811;" f
|
useInventoryPath src/Dodge/HeldUse.hs 830;" f
|
||||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
|
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
|
||||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
|
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
|
||||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
||||||
useLoadedAmmo src/Dodge/HeldUse.hs 325;" f
|
useLoadedAmmo src/Dodge/HeldUse.hs 326;" f
|
||||||
useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
|
useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
|
||||||
useMagShield src/Dodge/Euse.hs 46;" f
|
useMagShield src/Dodge/Euse.hs 46;" f
|
||||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||||
usePayload src/Dodge/Payload.hs 18;" f
|
usePayload src/Dodge/Payload.hs 18;" f
|
||||||
useRewindGun src/Dodge/HeldUse.hs 777;" f
|
useRewindGun src/Dodge/HeldUse.hs 796;" f
|
||||||
useRewindGun src/Dodge/Luse.hs 40;" f
|
useRewindGun src/Dodge/Luse.hs 40;" f
|
||||||
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
||||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
||||||
useStopWatch src/Dodge/HeldUse.hs 758;" f
|
useStopWatch src/Dodge/HeldUse.hs 777;" f
|
||||||
useStopWatch src/Dodge/Luse.hs 21;" f
|
useStopWatch src/Dodge/Luse.hs 21;" f
|
||||||
useTimeCheck src/Dodge/HeldUse.hs 93;" f
|
useTimeCheck src/Dodge/HeldUse.hs 94;" f
|
||||||
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
||||||
useTimeScrollGun src/Dodge/HeldUse.hs 766;" f
|
useTimeScrollGun src/Dodge/HeldUse.hs 785;" f
|
||||||
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
||||||
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
||||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
|
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
|
||||||
@@ -6355,7 +6356,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
|
|||||||
volleyGun src/Dodge/Item/Held/Cane.hs 31;" f
|
volleyGun src/Dodge/Item/Held/Cane.hs 31;" f
|
||||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 340;" f
|
volleyGunShape src/Dodge/Item/Draw/SPic.hs 340;" f
|
||||||
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
||||||
walkNozzle src/Dodge/HeldUse.hs 386;" f
|
walkNozzle src/Dodge/HeldUse.hs 387;" f
|
||||||
walkableNodeNear src/Dodge/Path.hs 48;" f
|
walkableNodeNear src/Dodge/Path.hs 48;" f
|
||||||
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
||||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 51;" f
|
wallBuffer src/Dodge/WallCreatureCollisions.hs 51;" f
|
||||||
@@ -6447,9 +6448,9 @@ zipArcs src/Dodge/Tesla/Arc.hs 110;" f
|
|||||||
zipCount src/Dodge/Tree/Shift.hs 129;" f
|
zipCount src/Dodge/Tree/Shift.hs 129;" f
|
||||||
zipCountDown src/Dodge/Room/Procedural.hs 118;" f
|
zipCountDown src/Dodge/Room/Procedural.hs 118;" f
|
||||||
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
|
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
|
||||||
zoneClouds src/Dodge/Update.hs 436;" f
|
zoneClouds src/Dodge/Update.hs 434;" f
|
||||||
zoneCreature src/Dodge/Zoning/Creature.hs 53;" f
|
zoneCreature src/Dodge/Zoning/Creature.hs 53;" f
|
||||||
zoneCreatures src/Dodge/Update.hs 479;" f
|
zoneCreatures src/Dodge/Update.hs 477;" f
|
||||||
zoneExtract src/Dodge/Zoning/Base.hs 51;" f
|
zoneExtract src/Dodge/Zoning/Base.hs 51;" f
|
||||||
zoneMonoid src/Dodge/Zoning/Base.hs 81;" f
|
zoneMonoid src/Dodge/Zoning/Base.hs 81;" f
|
||||||
zoneOfCirc src/Dodge/Zoning/Base.hs 23;" f
|
zoneOfCirc src/Dodge/Zoning/Base.hs 23;" f
|
||||||
@@ -6468,7 +6469,7 @@ zoneWall src/Dodge/Zoning/Wall.hs 65;" f
|
|||||||
zonesAroundPoint src/Dodge/Zoning/Base.hs 90;" f
|
zonesAroundPoint src/Dodge/Zoning/Base.hs 90;" f
|
||||||
zonesExtract src/Dodge/Zoning/Base.hs 55;" f
|
zonesExtract src/Dodge/Zoning/Base.hs 55;" f
|
||||||
zoomFloatingCamera src/Dodge/Update/Camera.hs 68;" f
|
zoomFloatingCamera src/Dodge/Update/Camera.hs 68;" f
|
||||||
zoomFromItem src/Dodge/Update/Camera.hs 176;" f
|
zoomFromItem src/Dodge/Update/Camera.hs 171;" f
|
||||||
zoomInLongGun src/Dodge/Update/Scroll.hs 96;" f
|
zoomInLongGun src/Dodge/Update/Scroll.hs 96;" f
|
||||||
zoomOutLongGun src/Dodge/Update/Scroll.hs 104;" f
|
zoomOutLongGun src/Dodge/Update/Scroll.hs 104;" f
|
||||||
zoomScope src/Dodge/Item/Scope.hs 33;" f
|
zoomScope src/Dodge/Item/Scope.hs 33;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user