Commit before placement refactor
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@@ -24,6 +24,7 @@ import Control.Lens
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import Control.Monad.State
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import Data.Tree
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import qualified Data.Map as M
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import qualified Data.IntMap as IM
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twinSlowDoorRoom
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:: Int -- ^ Door id
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@@ -49,12 +50,13 @@ twinSlowDoorRoom drid w h x = defaultRoom
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(worldState %~ M.insert (DoorNumOpen drid) True )
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(worldState %~ M.insert (DoorNumOpen drid) False)
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, sPS (V2 0 (h-1)) 0 $ PutLS (colorLightAt (V3 0.75 0 0) (V3 0 0 lampHeight) 0) (lampPic lampHeight)
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, sPS (V2 0 (h-1)) 0 $ PutProp $ lampCover lampHeight
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, sPS (V2 0 (h-1)) 0 $ PutProp $ lampCoverWhen drmoving lampHeight
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]
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, _rmBound = ps
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, _rmName = "twinSlowDoorRoom"
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}
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where
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drmoving w' = True -- DoorHalfway == _drStatus (_doors w' IM.! drid)
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lampHeight = 41
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ps =
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[rectNSWE h 0 (-w) w
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@@ -30,7 +30,7 @@ Places a line of blocks between two points.
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Width 9, also extends out from each point by 9.
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-}
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blockLine :: Point2 -> Point2 -> Placement
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blockLine a b = SinglePlacement $ PS
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blockLine a b = SimplePlacement $ PS
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{ _psPos = V2 0 0
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, _psRot = 0
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, _psType = PutLineBlock baseBlockPane 9 9 a b
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@@ -41,7 +41,7 @@ Places an breakable window between two points.
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Width 8, also extends out from each point by 8.
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-}
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windowLine :: Point2 -> Point2 -> Placement
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windowLine a b = SinglePlacement $ PS
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windowLine a b = SimplePlacement $ PS
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{ _psPos = V2 0 0
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, _psRot = 0
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, _psType = PutLineBlock baseWindowPane 8 8 a b
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@@ -52,7 +52,7 @@ Places an unbreakable window between two points.
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Width 7, also extends out from each point by 7.
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-}
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crystalLine :: Point2 -> Point2 -> Placement
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crystalLine a b = SinglePlacement $ PS
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crystalLine a b = SimplePlacement $ PS
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{ _psPos = V2 0 0
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, _psRot = 0
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, _psType = PutWall ps defaultCrystalWall
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@@ -70,7 +70,7 @@ crystalLine a b = SinglePlacement $ PS
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Depth 15, does not extend wider than points.
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-}
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wallLine :: Point2 -> Point2 -> Placement
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wallLine a b = SinglePlacement $ PS
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wallLine a b = SimplePlacement $ PS
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{ _psPos = V2 0 0
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, _psRot = 0
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, _psType = PutWall ps defaultWall
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@@ -180,7 +180,7 @@ fillNothingPlacement :: PSType -> Room -> Room
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fillNothingPlacement pst r =
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r & rmPS %~ replaceNothingWith pst
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where
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replaceNothingWith x (SinglePlacement (PS p rot PutNothing): pss) = sPS p rot x : pss
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replaceNothingWith x (SimplePlacement (PS p rot PutNothing): pss) = sPS p rot x : pss
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replaceNothingWith x (ps:pss) = ps : replaceNothingWith x pss
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replaceNothingWith _ [] = []
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{- | Successively fill 'PutNothing' placements with a list of given 'PSType's.
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