Tweak debug display
This commit is contained in:
@@ -41,7 +41,7 @@ data Universe = Universe
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, _uvLastFrameTicks :: Word32
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, _uvFrameTicks :: Word32
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, _uvRAMSave :: Maybe World
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, _uvDebug :: M.Map DebugBool DebugItem
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, _uvDebug :: M.Map DebugBool [DebugItem]
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, _uvDebugFloat1 :: Float
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, _uvDebugFloat2 :: Float
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, _uvDebugMessageOffset :: Int
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+63
-69
@@ -1,28 +1,31 @@
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{-# LANGUAGE LambdaCase #-}
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module Dodge.Debug (debugEvents) where
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import Padding
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import Dodge.Base.Window
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import ShortShow
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import Linear
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import Dodge.Render.InfoBox
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import Picture.Base
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import Geometry.Data
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import qualified Data.IntMap.Strict as IM
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import Data.Aeson.Types
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--import Dodge.Render.InfoBox
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import AesonHelp
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import Control.Lens
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import Control.Monad
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import Data.Aeson.Types
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import qualified Data.IntMap.Strict as IM
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import Data.List (sortOn)
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import qualified Data.Map.Strict as M
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import Data.Maybe
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import Data.Ord
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import qualified Data.Set as S
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import Dodge.Base.Coordinate
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import Dodge.Base.Window
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import Dodge.Data.Universe
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import Dodge.Debug.Picture
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import Dodge.WorldEvent.ThingsHit
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import Geometry.Vector
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import Linear
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import Padding
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import Picture.Base
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import qualified SDL
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import Data.Ord
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import ShortShow
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--import Data.Foldable (fold)
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debugEvents :: Universe -> Universe
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@@ -35,11 +38,11 @@ debugEvents u = case dbools ^. at Enable_debug of
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debugEvent :: DebugBool -> Universe -> Universe
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debugEvent db u = u & uvDebug . at db .~ debugItem db u
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debugItem :: DebugBool -> Universe -> Maybe DebugItem
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debugItem :: DebugBool -> Universe -> Maybe [DebugItem]
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debugItem = \case
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Collision_test -> constDPic (drawCollisionTest . _uvWorld)
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Circ_collision_test -> constDPic (drawCircCollisionTest . _uvWorld)
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Select_creature -> Just . selectCreatureDebugItem
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Select_creature -> Just . return . selectCreatureDebugItem
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Show_walls_near_point_cursor -> constDPic (drawWallsNearCursor . _uvWorld)
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Show_walls_near_segment -> constDPic (drawWallsNearSegment . _uvWorld)
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Enable_debug -> const Nothing
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@@ -59,27 +62,47 @@ debugItem = \case
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Show_zone_circ -> constDPic $ drawZoneCirc . _uvWorld
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Inspect_wall -> constDPic $ drawInspectWalls . _uvWorld
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Cr_awareness -> constDPic $ drawCreatureDisplayTexts . _uvWorld
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Show_sound -> constDPic $ \u ->
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Show_sound -> constDPic $ \u ->
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fold (M.map (soundPic (u ^. uvConfig) (u ^. uvWorld)) $ u ^. uvWorld . playingSounds)
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Cr_status -> constDPic $ \u -> drawCrInfo (u ^. uvConfig) (u ^. uvWorld)
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Cr_status -> Just . drawCrInfo
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Mouse_position -> constDPic $ drawMousePosition . _uvWorld
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Walls_info -> constDPic $ drawWlIDs . _uvWorld
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Pathing -> constDPic $ \u -> drawPathing (u ^. uvConfig) (u ^. uvWorld)
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Pathing -> constDPic $ \u -> drawPathing (u ^. uvConfig) (u ^. uvWorld)
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Show_path_between -> constDPic $ drawPathBetween . _uvWorld
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constDPic :: (Universe -> Picture) -> Universe -> Maybe DebugItem
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constDPic p u = Just $ DebugItem (p u) mempty NoDebugInfo
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constDPic :: (Universe -> Picture) -> Universe -> Maybe [DebugItem]
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constDPic p u = Just [DebugItem (p u) mempty NoDebugInfo]
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drawCrInfo' :: Universe -> Maybe DebugItem
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drawCrInfo' u = do
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undefined
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--
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drawCrInfo :: Universe -> [DebugItem]
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drawCrInfo u = mapMaybe f . IM.elems $ w ^. cWorld . lWorld . creatures
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where
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w = u ^. uvWorld
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g h str = fmap $ ((rightPad 7 '.' str ++ "...") ++) . h
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f cr = do
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guard $
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pointIsOnScreen (u ^. uvConfig) (w ^. wCam) (cr ^. crPos . _xy)
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&& cr ^. crID /= 0
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Just $
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DebugItem
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mempty
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( catMaybes
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[ g show "crID" $ cr ^? crID
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, g show "crHP" $ cr ^? crHP . _HP
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, g show "crStrategy" $ cr ^? crActionPlan . apStrategy
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, g shortShow "crPos" $ cr ^? crPos . _xy
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, g show "cpVigilance" $ cr ^? crPerception . cpVigilance
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, g show "crAction" $ cr ^? crActionPlan . apAction
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, g show "crImpulse" $ cr ^? crActionPlan . apImpulse
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]
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)
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(DebugV2 $ cr ^. crPos . _xy)
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--drawCrInfo :: Config -> World -> Picture
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--drawCrInfo cfig w =
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-- setLayer FixedCoordLayer $
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-- renderInfoListsAt (2 * hw - 400) 0 cfig cam $
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-- mapMaybe crDisplayInfo $ IM.elems $ w ^. cWorld . lWorld . creatures
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-- where
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-- w = u ^. uvWorld
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-- cfig = u ^. uvConfig
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-- cam = w ^. wCam
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-- crDisplayInfo :: Creature -> Maybe (Point2, [String])
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-- crDisplayInfo cr
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@@ -106,39 +129,6 @@ drawCrInfo' u = do
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-- fpreShow str = fmap (((rightPad 7 '.' str ++ "...") ++) . show)
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-- hw = halfWidth cfig
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drawCrInfo :: Config -> World -> Picture
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drawCrInfo cfig w =
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setLayer FixedCoordLayer $
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renderInfoListsAt (2 * hw - 400) 0 cfig cam $
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mapMaybe crDisplayInfo $ IM.elems $ w ^. cWorld . lWorld . creatures
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where
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cam = w ^. wCam
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crDisplayInfo :: Creature -> Maybe (Point2, [String])
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crDisplayInfo cr
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| _crID cr == 0 = Nothing
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| crOnScreen =
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Just
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( cr ^. crPos . _xy
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, catMaybes
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-- [fmap show $ ap ^? crGoal
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[ fpreShow "crHP" $ cr ^? crHP . _HP
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, fpreShow "crStrategy" $ ap ^? apStrategy
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, fmap (("crPos....." ++) . shortShow) $ cr ^? crPos . _xy
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, fpreShow "cpVigilance" $ cr ^? crPerception . cpVigilance
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, fpreShow "crAction" $ ap ^? apAction
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, fpreShow "crImpulse" $ ap ^? apImpulse
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]
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)
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| otherwise = Nothing
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where
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ap = _crActionPlan cr
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crOnScreen = pointIsOnScreen cfig cam $ cr ^. crPos . _xy
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fpreShow :: (Show a, Functor f) => String -> f a -> f String
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fpreShow str = fmap (((rightPad 7 '.' str ++ "...") ++) . show)
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hw = halfWidth cfig
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selectCreatureDebugItem :: Universe -> DebugItem
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selectCreatureDebugItem u =
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DebugItem
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@@ -155,33 +145,37 @@ scrollDebugInfoInt i u
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debugSelectCreatureMessage :: Universe -> [String]
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debugSelectCreatureMessage u = fromMaybe
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[show (u ^? uvDebug . ix Select_creature . debugInfo . debugInt)]
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[show (u ^? uvDebug . ix Select_creature . ix 0 . debugInfo . debugInt)]
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$ do
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cid <- u ^? uvDebug . ix Select_creature . debugInfo . debugMInt . _Just
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i <- u ^? uvDebug . ix Select_creature . debugInfo . debugInt
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cid <- u ^? uvDebug . ix Select_creature . ix 0 . debugInfo . debugMInt . _Just
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i <- u ^? uvDebug . ix Select_creature . ix 0 . debugInfo . debugInt
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cap <- debugSelectCreatureList cid u !! i
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return $ show cid : cap
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debugSelectCreatureList :: Int -> Universe -> [Maybe [String]]
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debugSelectCreatureList cid u =
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[ debugList "ActionPlan"
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[ debugList
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"ActionPlan"
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(u ^? uvWorld . cWorld . lWorld . creatures . ix cid . crActionPlan)
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, debugList "Perception"
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, debugList
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"Perception"
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(u ^? uvWorld . cWorld . lWorld . creatures . ix cid . crPerception)
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, debugList "Intention"
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, debugList
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"Intention"
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(u ^? uvWorld . cWorld . lWorld . creatures . ix cid . crIntention)
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, debugList "Memory"
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, debugList
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"Memory"
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(u ^? uvWorld . cWorld . lWorld . creatures . ix cid . crMemory)
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, debugList "Strategy"
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, debugList
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"Strategy"
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(u ^? uvWorld . cWorld . lWorld . creatures . ix cid . crActionPlan . apStrategy)
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, debugList "Vocalization"
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, debugList
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"Vocalization"
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(u ^? uvWorld . cWorld . lWorld . creatures . ix cid . crVocalization)
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]
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debugList :: (Functor f, ToJSON a) => String -> f a -> f [String]
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debugList str = fmap (([str] ++) . prettyShort )
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debugList str = fmap (([str] ++) . prettyShort)
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clickGetCreature :: Universe -> DebugInfo
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clickGetCreature u
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@@ -190,7 +184,7 @@ clickGetCreature u
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DebugIntMInt 0 (closestCreatureID u)
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| otherwise =
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fromMaybe (DebugIntMInt 0 Nothing) $
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u ^? uvDebug . ix Select_creature . debugInfo
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u ^? uvDebug . ix Select_creature . ix 0 . debugInfo
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closestCreatureID :: Universe -> Maybe Int
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closestCreatureID u =
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+10
-10
@@ -16,7 +16,7 @@ import Dodge.Path
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import Dodge.Picture.SizeInvariant
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--import Dodge.Render.InfoBox
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import Dodge.Render.Label
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import Dodge.Render.List
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--import Dodge.Render.List
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import Dodge.ShortShow
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import Dodge.SoundLogic.LoadSound
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import Dodge.Viewpoints
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@@ -153,15 +153,15 @@ drawZoneCol col s (V2 x y) = setLayer DebugLayer . color col $ thickLine 2 (p :
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zipWith (+.+) (square 1) $
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map ((s *.*) . (each %~ fromIntegral)) [V2 x y, V2 (x + 1) y, V2 (x + 1) (y + 1), V2 x (y + 1)]
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showEnabledDebugs :: Config -> Picture
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{-# INLINE showEnabledDebugs #-}
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showEnabledDebugs cfig
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| Enable_debug `S.member` _debug_booleans cfig =
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setLayer FixedCoordLayer (toTopLeft cfig (translate (0.5 * halfWidth cfig) 0 $ drawList $ map text ts))
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| otherwise = mempty
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where
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-- pic = foldMap (debugDraw' cfig w) (_debug_booleans cfig)
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ts = map show (S.toList $ _debug_booleans cfig)
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--showEnabledDebugs :: Config -> Picture
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--{-# INLINE showEnabledDebugs #-}
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--showEnabledDebugs cfig
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-- | Enable_debug `S.member` _debug_booleans cfig =
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-- setLayer FixedCoordLayer (toTopLeft cfig (translate (0.5 * halfWidth cfig) 0 $ drawList $ map text ts))
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-- | otherwise = mempty
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-- where
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-- -- pic = foldMap (debugDraw' cfig w) (_debug_booleans cfig)
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-- ts = map show (S.toList $ _debug_booleans cfig)
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--debugDraw' :: Config -> World -> DebugBool -> Picture
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--{-# INLINE debugDraw' #-}
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@@ -16,6 +16,7 @@ module Dodge.Render.List (
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selSecDrawCursorAt,
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drawTitleBackground, -- should be renamed, made sensible
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drawCursorAt,
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drawLabelledList,
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) where
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import qualified Data.IntMap.Strict as IM
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@@ -208,6 +209,13 @@ renderListAt tx ty = translate tx (- ty)
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drawList :: [Picture] -> Picture
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drawList = drawListYgapScaleYoff 0 1 0
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drawLabelledList :: [(String,[String])] -> Picture
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drawLabelledList ((s,ss):xs)
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= translate (-10) 0 (drawListYgapScaleYoff 0 1 0 [ textJustifyRight s])
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<> drawListYgapScaleYoff 0 1 0 (text <$> ss)
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<> translate 0 (negate $ fromIntegral (max 1 $ length ss) * 20) (drawLabelledList xs)
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drawLabelledList [] = mempty
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--TODO put the following functions in an appropriate place
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-- | Colour picture and add black drop shadow.
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@@ -2,8 +2,8 @@
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module Dodge.Render.Picture (fixedCoordPictures) where
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import Linear (_xy)
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import Control.Lens
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import qualified Data.Map.Strict as M
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import Data.Maybe
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import Dodge.Base.Coordinate
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import Dodge.Base.Window
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@@ -13,6 +13,7 @@ import Dodge.Render.List
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import Dodge.Render.MenuScreen
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import Geometry
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import HelpNum
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import Linear (_xy)
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import Picture
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fixedCoordPictures :: Universe -> Picture
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@@ -30,18 +31,20 @@ fixedCoordPictures u =
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)
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<> displayFrameTicks u
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<> drawMouseCursor u
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<> ( toTopLeft cfig . translate (1.3 * halfWidth cfig) 0
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. drawList
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. take 50
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. drop (u ^. uvDebugMessageOffset)
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. map text
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$ foldMap _debugMessage (_uvDebug u) -- other debug pics in extraPics
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)
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<> toTopLeft
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cfig
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( translate (halfWidth cfig) (10 * fromIntegral (u ^. uvDebugMessageOffset))
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. drawLabelledList
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. fmap f
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. M.toList
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$ u ^. uvDebug
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)
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where
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cfig = _uvConfig u
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hw = halfWidth cfig
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hh = halfHeight cfig
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ttl = toTopLeft cfig
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f (k, l) = (show k, foldMap _debugMessage l)
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displayFrameTicks :: Universe -> Picture
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displayFrameTicks u
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@@ -110,8 +110,8 @@ extraPics cfig u =
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<> _flares lw
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<> foldMap drawLightSource (_lightSources lw)
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<> viewClipBounds cfig w
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<> showEnabledDebugs cfig
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<> foldMap _debugPic (_uvDebug u) -- debug messages are in fixed coord pics
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-- <> showEnabledDebugs cfig
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<> foldMap (foldMap _debugPic) (_uvDebug u) -- debug messages are in fixed coord pics
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where
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w = u ^. uvWorld
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lw = w ^. cWorld . lWorld
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@@ -2591,7 +2591,7 @@ adjustIMZone src/Dodge/Base.hs 81;" f
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advanceScrollAmount src/Dodge/Update.hs 404;" f
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advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
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advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 46;" f
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aimDelaySweep src/Dodge/Render/Picture.hs 273;" f
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aimDelaySweep src/Dodge/Render/Picture.hs 275;" f
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aimStanceInfo src/Dodge/Item/Info.hs 243;" f
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aimTurn src/Dodge/Creature/YourControl.hs 181;" f
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airlock src/Dodge/Room/Airlock.hs 23;" f
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@@ -2852,7 +2852,7 @@ checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
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checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
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chemFuelPouch src/Dodge/Item/Ammo.hs 75;" f
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chestPQ src/Dodge/Creature/HandPos.hs 124;" f
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chooseCursorBorders src/Dodge/Render/List.hs 155;" f
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chooseCursorBorders src/Dodge/Render/List.hs 156;" f
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chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
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chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f
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chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
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@@ -2887,7 +2887,7 @@ cleatLabel src/Dodge/Cleat.hs 30;" f
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cleatOnward src/Dodge/Cleat.hs 24;" f
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cleatSide src/Dodge/Cleat.hs 27;" f
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click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 582;" f
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clickGetCreature src/Dodge/Debug.hs 150;" f
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clickGetCreature src/Dodge/Debug.hs 189;" f
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clicker src/Dodge/Item/Scope.hs 82;" f
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clipV src/Geometry/Vector.hs 48;" f
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clipZoom src/Dodge/Update/Camera.hs 230;" f
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@@ -2896,7 +2896,7 @@ closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 223;" f
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closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 208;" f
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closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 243;" f
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closeObjectInfo src/Dodge/Render/HUD.hs 226;" f
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closestCreatureID src/Dodge/Debug.hs 159;" f
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closestCreatureID src/Dodge/Debug.hs 198;" f
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closestPointOnLine src/Geometry/Intersect.hs 272;" f
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closestPointOnLineParam src/Geometry/Intersect.hs 288;" f
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closestPointOnSeg src/Geometry/Intersect.hs 303;" f
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@@ -2954,7 +2954,7 @@ conEffects src/Dodge/Concurrent.hs 12;" f
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conLDTToConDT src/Dodge/DoubleTree.hs 22;" f
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concurrentIS src/Dodge/Update/Input/InGame.hs 287;" f
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connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 722;" f
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constDPic src/Dodge/Debug.hs 70;" f
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constDPic src/Dodge/Debug.hs 71;" f
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constructEdges src/Polyhedra.hs 34;" f
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constructEdgesList src/Polyhedra.hs 43;" f
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contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 57;" f
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@@ -3076,7 +3076,7 @@ cylinderIndices src/Shader/Poke.hs 382;" f
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cylinderOnSeg src/Geometry.hs 122;" f
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cylinderPoly src/Shape.hs 87;" f
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cylinderRoundIndices src/Shader/Poke.hs 389;" f
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dShadCol src/Dodge/Render/List.hs 214;" f
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dShadCol src/Dodge/Render/List.hs 222;" f
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damMatSideEffect src/Dodge/Material/Damage.hs 14;" f
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damThingHitWith src/Dodge/Damage.hs 72;" f
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damToExpBarrel src/Dodge/Barreloid.hs 53;" f
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@@ -3113,12 +3113,12 @@ debrisSize src/Dodge/Block/Debris.hs 77;" f
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debugEvent src/Dodge/Debug.hs 35;" f
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debugEvents src/Dodge/Debug.hs 28;" f
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debugItem src/Dodge/Debug.hs 38;" f
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debugList src/Dodge/Debug.hs 146;" f
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debugList src/Dodge/Debug.hs 185;" f
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debugMenu src/Dodge/Menu.hs 125;" f
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debugMenuOptions src/Dodge/Menu.hs 131;" f
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debugOn src/Dodge/Data/Config.hs 151;" f
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debugSelectCreatureList src/Dodge/Debug.hs 129;" f
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debugSelectCreatureMessage src/Dodge/Debug.hs 120;" f
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debugSelectCreatureList src/Dodge/Debug.hs 168;" f
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debugSelectCreatureMessage src/Dodge/Debug.hs 159;" f
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decodeSensorType src/Dodge/Terminal.hs 72;" f
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decomposeSelfTree src/Dodge/Tree/Compose.hs 61;" f
|
||||
decomposeTree src/Dodge/Tree/Compose.hs 58;" f
|
||||
@@ -3218,7 +3218,7 @@ dirtPoly src/Dodge/Room/RoadBlock.hs 74;" f
|
||||
disconnectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 650;" f
|
||||
displayConfig src/Dodge/Menu.hs 231;" f
|
||||
displayControls src/Dodge/Menu.hs 242;" f
|
||||
displayFrameTicks src/Dodge/Render/Picture.hs 46;" f
|
||||
displayFrameTicks src/Dodge/Render/Picture.hs 48;" f
|
||||
displayFreeSlots src/Dodge/DisplayInventory.hs 192;" f
|
||||
displayIndents src/Dodge/DisplayInventory.hs 110;" f
|
||||
displayPulse src/Dodge/Inventory/SelectionList.hs 179;" f
|
||||
@@ -3324,9 +3324,9 @@ doublePairSet src/Geometry.hs 166;" f
|
||||
doubleTreeToIndentList src/Dodge/DoubleTree.hs 129;" f
|
||||
doubleV2 src/Geometry.hs 169;" f
|
||||
drawARHUD src/Dodge/Creature/State.hs 193;" f
|
||||
drawAimSweep src/Dodge/Render/Picture.hs 280;" f
|
||||
drawAimSweep src/Dodge/Render/Picture.hs 282;" f
|
||||
drawAllShadows src/Dodge/Shadows.hs 5;" f
|
||||
drawArrowDown src/Dodge/Render/Picture.hs 207;" f
|
||||
drawArrowDown src/Dodge/Render/Picture.hs 209;" f
|
||||
drawBaseMachine src/Dodge/Machine/Draw.hs 68;" f
|
||||
drawBeam src/Dodge/Beam/Draw.hs 6;" f
|
||||
drawBlip src/Dodge/RadarBlip.hs 16;" f
|
||||
@@ -3339,28 +3339,29 @@ drawChasm src/Dodge/Render/ShapePicture.hs 48;" f
|
||||
drawCircCollisionTest src/Dodge/Debug/Picture.hs 118;" f
|
||||
drawCliff src/Dodge/Render/ShapePicture.hs 51;" f
|
||||
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
||||
drawCombFilter src/Dodge/Render/Picture.hs 255;" f
|
||||
drawCombFilter src/Dodge/Render/Picture.hs 257;" f
|
||||
drawCombineInventory src/Dodge/Render/HUD.hs 182;" f
|
||||
drawConcurrentMessage src/Dodge/Render/Picture.hs 69;" f
|
||||
drawConcurrentMessage src/Dodge/Render/Picture.hs 71;" f
|
||||
drawCoord src/Dodge/Debug/Picture.hs 376;" f
|
||||
drawCrInfo src/Dodge/Debug.hs 73;" f
|
||||
drawCrInfo src/Dodge/Debug.hs 112;" f
|
||||
drawCrInfo' src/Dodge/Debug.hs 74;" f
|
||||
drawCreature src/Dodge/Render/ShapePicture.hs 67;" f
|
||||
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 198;" f
|
||||
drawCross src/Dodge/Render/Label.hs 24;" f
|
||||
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
||||
drawCursorAt src/Dodge/Render/List.hs 71;" f
|
||||
drawCursorByTerminalStatus src/Dodge/Render/Picture.hs 125;" f
|
||||
drawCursorAt src/Dodge/Render/List.hs 72;" f
|
||||
drawCursorByTerminalStatus src/Dodge/Render/Picture.hs 127;" f
|
||||
drawDDATest src/Dodge/Debug/Picture.hs 303;" f
|
||||
drawDamSensor src/Dodge/Machine/Draw.hs 27;" f
|
||||
drawDoorPaths src/Dodge/Debug/Picture.hs 253;" f
|
||||
drawDoubleLampCover src/Dodge/Prop/Draw.hs 95;" f
|
||||
drawDrag src/Dodge/Render/Picture.hs 186;" f
|
||||
drawDragDrop src/Dodge/Render/Picture.hs 215;" f
|
||||
drawDragPickup src/Dodge/Render/Picture.hs 224;" f
|
||||
drawDragSelect src/Dodge/Render/Picture.hs 183;" f
|
||||
drawDrag src/Dodge/Render/Picture.hs 188;" f
|
||||
drawDragDrop src/Dodge/Render/Picture.hs 217;" f
|
||||
drawDragPickup src/Dodge/Render/Picture.hs 226;" f
|
||||
drawDragSelect src/Dodge/Render/Picture.hs 185;" f
|
||||
drawDragSelected src/Dodge/Render/HUD.hs 136;" f
|
||||
drawDragSelecting src/Dodge/Render/HUD.hs 153;" f
|
||||
drawEmptySet src/Dodge/Render/Picture.hs 139;" f
|
||||
drawEmptySet src/Dodge/Render/Picture.hs 141;" f
|
||||
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
|
||||
drawEquipment src/Dodge/Creature/Picture.hs 127;" f
|
||||
drawExamineInventory src/Dodge/Render/HUD.hs 198;" f
|
||||
@@ -3369,7 +3370,7 @@ drawFarWallDetect src/Dodge/Debug/Picture.hs 270;" f
|
||||
drawFlame src/Dodge/Flame/Draw.hs 8;" f
|
||||
drawFlamelet src/Dodge/EnergyBall/Draw.hs 37;" f
|
||||
drawForceField src/Dodge/Wall/Draw.hs 11;" f
|
||||
drawGapPlus src/Dodge/Render/Picture.hs 266;" f
|
||||
drawGapPlus src/Dodge/Render/Picture.hs 268;" f
|
||||
drawGib src/Dodge/Prop/Draw.hs 39;" f
|
||||
drawHUD src/Dodge/Render/HUD.hs 51;" f
|
||||
drawInputMenu src/Dodge/Render/MenuScreen.hs 19;" f
|
||||
@@ -3378,24 +3379,25 @@ drawInspectWalls src/Dodge/Debug/Picture.hs 233;" f
|
||||
drawInventory src/Dodge/Render/HUD.hs 58;" f
|
||||
drawItemChildrenConnect src/Dodge/Render/HUD.hs 329;" f
|
||||
drawItemConnections src/Dodge/Render/HUD.hs 319;" f
|
||||
drawJumpDown src/Dodge/Render/Picture.hs 178;" f
|
||||
drawJumpDown src/Dodge/Render/Picture.hs 180;" f
|
||||
drawLabCrossCol src/Dodge/Render/Label.hs 8;" f
|
||||
drawLabelledList src/Dodge/Render/List.hs 212;" f
|
||||
drawLampCover src/Dodge/Prop/Draw.hs 55;" f
|
||||
drawLaser src/Dodge/Laser/Update.hs 29;" f
|
||||
drawLightSource src/Dodge/LightSource/Draw.hs 7;" f
|
||||
drawLinearShockwave src/Dodge/LinearShockwave/Draw.hs 10;" f
|
||||
drawList src/Dodge/Render/List.hs 208;" f
|
||||
drawListElement src/Dodge/Render/List.hs 186;" f
|
||||
drawListYgapScaleYoff src/Dodge/Render/List.hs 95;" f
|
||||
drawListYoff src/Dodge/Render/List.hs 92;" f
|
||||
drawList src/Dodge/Render/List.hs 209;" f
|
||||
drawListElement src/Dodge/Render/List.hs 187;" f
|
||||
drawListYgapScaleYoff src/Dodge/Render/List.hs 96;" f
|
||||
drawListYoff src/Dodge/Render/List.hs 93;" f
|
||||
drawMachine src/Dodge/Machine/Draw.hs 16;" f
|
||||
drawMapperAR src/Dodge/Targeting/Draw.hs 12;" f
|
||||
drawMapperInventory src/Dodge/Render/HUD.hs 173;" f
|
||||
drawMenuClick src/Dodge/Render/Picture.hs 154;" f
|
||||
drawMenuCursor src/Dodge/Render/Picture.hs 166;" f
|
||||
drawMenuOrHUD src/Dodge/Render/Picture.hs 64;" f
|
||||
drawMenuClick src/Dodge/Render/Picture.hs 156;" f
|
||||
drawMenuCursor src/Dodge/Render/Picture.hs 168;" f
|
||||
drawMenuOrHUD src/Dodge/Render/Picture.hs 66;" f
|
||||
drawMenuScreen src/Dodge/Render/MenuScreen.hs 14;" f
|
||||
drawMouseCursor src/Dodge/Render/Picture.hs 80;" f
|
||||
drawMouseCursor src/Dodge/Render/Picture.hs 82;" f
|
||||
drawMouseOver src/Dodge/Render/HUD.hs 109;" f
|
||||
drawMousePosition src/Dodge/Debug/Picture.hs 366;" f
|
||||
drawMovingShape src/Dodge/Prop/Draw.hs 81;" f
|
||||
@@ -3404,23 +3406,23 @@ drawOptions src/Dodge/Render/MenuScreen.hs 22;" f
|
||||
drawPathBetween src/Dodge/Debug/Picture.hs 201;" f
|
||||
drawPathEdge src/Dodge/Debug/Picture.hs 258;" f
|
||||
drawPathing src/Dodge/Debug/Picture.hs 398;" f
|
||||
drawPlus src/Dodge/Render/Picture.hs 151;" f
|
||||
drawPlus src/Dodge/Render/Picture.hs 153;" f
|
||||
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
||||
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
||||
drawProp src/Dodge/Prop/Draw.hs 26;" f
|
||||
drawProxSensor src/Dodge/Machine/Draw.hs 37;" f
|
||||
drawPulseBall src/Dodge/Render/ShapePicture.hs 59;" f
|
||||
drawQuitTerminal src/Dodge/Render/Picture.hs 133;" f
|
||||
drawQuitTerminal src/Dodge/Render/Picture.hs 135;" f
|
||||
drawRBOptions src/Dodge/Render/HUD.hs 251;" f
|
||||
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
|
||||
drawRemoteShell src/Dodge/Projectile/Draw.hs 38;" f
|
||||
drawReturn src/Dodge/Render/Picture.hs 142;" f
|
||||
drawReturn src/Dodge/Render/Picture.hs 144;" f
|
||||
drawRootCursor src/Dodge/Render/HUD.hs 76;" f
|
||||
drawSSCursor src/Dodge/SelectionSections/Draw.hs 35;" f
|
||||
drawSSMultiCursor src/Dodge/SelectionSections/Draw.hs 46;" f
|
||||
drawSelect src/Dodge/Render/Picture.hs 243;" f
|
||||
drawSelectionList src/Dodge/Render/List.hs 35;" f
|
||||
drawSelectionListBackground src/Dodge/Render/List.hs 51;" f
|
||||
drawSelect src/Dodge/Render/Picture.hs 245;" f
|
||||
drawSelectionList src/Dodge/Render/List.hs 36;" f
|
||||
drawSelectionListBackground src/Dodge/Render/List.hs 52;" f
|
||||
drawSelectionSections src/Dodge/SelectionSections/Draw.hs 16;" f
|
||||
drawShader src/Shader.hs 27;" f
|
||||
drawShaderLay src/Shader.hs 16;" f
|
||||
@@ -3437,10 +3439,10 @@ drawTerminalDisplay src/Dodge/Render/HUD.hs 360;" f
|
||||
drawTeslaArc src/Dodge/Tesla/Draw.hs 9;" f
|
||||
drawText src/Picture/Base.hs 220;" f
|
||||
drawTitle src/Dodge/Render/MenuScreen.hs 35;" f
|
||||
drawTitleBackground src/Dodge/Render/List.hs 44;" f
|
||||
drawTitleBackground src/Dodge/Render/List.hs 45;" f
|
||||
drawTractorBeam src/Dodge/TractorBeam/Draw.hs 7;" f
|
||||
drawTurret src/Dodge/Machine/Draw.hs 76;" f
|
||||
drawVerticalDoubleArrow src/Dodge/Render/Picture.hs 198;" f
|
||||
drawVerticalDoubleArrow src/Dodge/Render/Picture.hs 200;" f
|
||||
drawVerticalLampCover src/Dodge/Prop/Draw.hs 71;" f
|
||||
drawWall src/Dodge/Wall/Draw.hs 7;" f
|
||||
drawWallFace src/Dodge/Debug/Picture.hs 73;" f
|
||||
@@ -3565,7 +3567,7 @@ fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 464;" f
|
||||
firstBreather src/Dodge/Room/Breather.hs 9;" f
|
||||
firstTrie src/SimpleTrie.hs 51;" f
|
||||
firstWorldLoad appDodge/Main.hs 77;" f
|
||||
fixedCoordPictures src/Dodge/Render/Picture.hs 18;" f
|
||||
fixedCoordPictures src/Dodge/Render/Picture.hs 20;" f
|
||||
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
|
||||
flFlicker src/Dodge/Flame.hs 38;" f
|
||||
flameMuzzles src/Dodge/HeldUse.hs 325;" f
|
||||
@@ -3614,7 +3616,7 @@ forceField src/Dodge/Wall/ForceField.hs 7;" f
|
||||
forceFoldable src/StrictHelp.hs 7;" f
|
||||
forceSpine src/StrictHelp.hs 4;" f
|
||||
fourEmbossDecoration src/Dodge/Placement/TopDecoration.hs 29;" f
|
||||
fpsText src/Dodge/Render/Picture.hs 54;" f
|
||||
fpsText src/Dodge/Render/Picture.hs 56;" f
|
||||
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 145;" f
|
||||
frag src/Shader/Data.hs 102;" f
|
||||
freeShaderPointers' src/Shader.hs 37;" f
|
||||
@@ -4056,7 +4058,7 @@ linksGridToPath src/Dodge/Room/Path.hs 36;" f
|
||||
linksOnPath src/Dodge/Room/CheckConsistency.hs 6;" f
|
||||
listConfig src/Dodge/Menu.hs 235;" f
|
||||
listControls src/Dodge/Menu.hs 247;" f
|
||||
listCursorChooseBorderScale src/Dodge/Render/List.hs 134;" f
|
||||
listCursorChooseBorderScale src/Dodge/Render/List.hs 135;" f
|
||||
listGuard src/Dodge/Creature/ReaderUpdate.hs 191;" f
|
||||
listSelectionColorPicture src/Dodge/DisplayInventory.hs 302;" f
|
||||
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
|
||||
@@ -4161,7 +4163,7 @@ makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||
makePathUsing src/Dodge/Path.hs 33;" f
|
||||
makePoisonExplosionAt src/Dodge/WorldEvent/Explosion.hs 25;" f
|
||||
makeRect src/Grid.hs 82;" f
|
||||
makeSelectionListPictures src/Dodge/Render/List.hs 65;" f
|
||||
makeSelectionListPictures src/Dodge/Render/List.hs 66;" f
|
||||
makeShaderEBO src/Shader/Compile.hs 53;" f
|
||||
makeShaderProgram src/Shader/Compile.hs 241;" f
|
||||
makeShaderUsingVAO src/Shader/Compile.hs 146;" f
|
||||
@@ -4278,7 +4280,7 @@ mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 177;" f
|
||||
mntLightLnkCond' src/Dodge/Placement/Instance/LightSource.hs 182;" f
|
||||
modTo src/Geometry/Zone.hs 10;" f
|
||||
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 60;" f
|
||||
mouseCursorType src/Dodge/Render/Picture.hs 87;" f
|
||||
mouseCursorType src/Dodge/Render/Picture.hs 89;" f
|
||||
mouseWorldPos src/Dodge/Base/Coordinate.hs 25;" f
|
||||
moveBullet src/Dodge/Bullet.hs 196;" f
|
||||
moveCombineSel src/Dodge/Update/Scroll.hs 121;" f
|
||||
@@ -4745,7 +4747,7 @@ renderInfoListAt src/Dodge/Render/InfoBox.hs 17;" f
|
||||
renderInfoListsAt src/Dodge/Render/InfoBox.hs 44;" f
|
||||
renderLayer src/Render.hs 234;" f
|
||||
renderLightingNoShadows src/Render.hs 48;" f
|
||||
renderListAt src/Dodge/Render/List.hs 191;" f
|
||||
renderListAt src/Dodge/Render/List.hs 192;" f
|
||||
renderShadows src/Render.hs 117;" f
|
||||
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 163;" f
|
||||
replacePutID src/Dodge/Placement/Instance/Wall.hs 102;" f
|
||||
@@ -4882,7 +4884,7 @@ screenPosAbs src/Dodge/ScreenPos.hs 15;" f
|
||||
screenToWorldPos src/Dodge/Base/Coordinate.hs 28;" f
|
||||
scrollAugInvSel src/Dodge/Inventory.hs 191;" f
|
||||
scrollAugNextInSection src/Dodge/Inventory.hs 204;" f
|
||||
scrollDebugInfoInt src/Dodge/Debug.hs 114;" f
|
||||
scrollDebugInfoInt src/Dodge/Debug.hs 153;" f
|
||||
scrollRBOption src/Dodge/Update/Scroll.hs 202;" f
|
||||
scrollSelectionSections src/Dodge/SelectionSections.hs 28;" f
|
||||
scrollTimeBack src/Dodge/Update.hs 206;" f
|
||||
@@ -4905,12 +4907,12 @@ seedStartOptions src/Dodge/Menu.hs 90;" f
|
||||
segOnCirc src/Geometry.hs 113;" f
|
||||
selNumPos src/Dodge/Render/HUD.hs 447;" f
|
||||
selNumPosCardinal src/Dodge/Render/HUD.hs 470;" f
|
||||
selSecDrawCursor src/Dodge/Render/List.hs 125;" f
|
||||
selSecDrawCursorAt src/Dodge/Render/List.hs 104;" f
|
||||
selSecDrawCursor src/Dodge/Render/List.hs 126;" f
|
||||
selSecDrawCursorAt src/Dodge/Render/List.hs 105;" f
|
||||
selSecSelCol src/Dodge/Render/HUD.hs 501;" f
|
||||
selSecSelSize src/Dodge/SelectionSections.hs 143;" f
|
||||
selSecYint src/Dodge/SelectionSections.hs 152;" f
|
||||
selectCreatureDebugItem src/Dodge/Debug.hs 106;" f
|
||||
selectCreatureDebugItem src/Dodge/Debug.hs 145;" f
|
||||
selectedItemScroll src/Dodge/Update/Scroll.hs 51;" f
|
||||
sensAboveDoor src/Dodge/Room/SensorDoor.hs 53;" f
|
||||
sensInsideDoor src/Dodge/Room/SensorDoor.hs 59;" f
|
||||
@@ -5153,8 +5155,8 @@ ssScrollMinOnFail src/Dodge/SelectionSections.hs 44;" f
|
||||
ssScrollUsing src/Dodge/SelectionSections.hs 37;" f
|
||||
ssSetCursor src/Dodge/SelectionSections.hs 59;" f
|
||||
ssfold src/FoldableHelp.hs 105;" f
|
||||
stackPicturesAt src/Dodge/Render/List.hs 98;" f
|
||||
stackPicturesAtOff src/Dodge/Render/List.hs 101;" f
|
||||
stackPicturesAt src/Dodge/Render/List.hs 99;" f
|
||||
stackPicturesAtOff src/Dodge/Render/List.hs 102;" f
|
||||
stackText src/Picture/Base.hs 188;" f
|
||||
stackedInventory src/Dodge/Creature.hs 311;" f
|
||||
startCr src/Dodge/Creature.hs 92;" f
|
||||
@@ -5300,7 +5302,7 @@ toFloatVAs src/Shader/Compile.hs 211;" f
|
||||
toLabel src/Dodge/Cleat.hs 16;" f
|
||||
toMultiset src/Multiset.hs 64;" f
|
||||
toOnward src/Dodge/Tree/Compose.hs 101;" f
|
||||
toTopLeft src/Dodge/Render/List.hs 218;" f
|
||||
toTopLeft src/Dodge/Render/List.hs 226;" f
|
||||
toV2 src/Geometry/Data.hs 54;" f
|
||||
toV3 src/Geometry/Data.hs 57;" f
|
||||
toV4 src/Geometry/Data.hs 60;" f
|
||||
|
||||
Reference in New Issue
Block a user