Cleanup/remove trigger types code

This commit is contained in:
2024-10-03 11:39:12 +01:00
parent 3c9941923d
commit ce2f13ade3
8 changed files with 157 additions and 275 deletions
+2 -1
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@@ -1 +1,2 @@
All good (602 modules, at 11:19:44)
<no location info>: error:
module Dodge.ChainEffect cannot be found locally
-9
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@@ -1,9 +0,0 @@
module Dodge.ChainEffect where
import Dodge.Data.World
type ChainEffect =
(Item -> Creature -> World -> World)
-> Item
-> Creature
-> World
-> World
+1 -1
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@@ -114,7 +114,7 @@ internalCreatureUpdate cr =
TODO make sure this doesn't mess up any ItemPosition
-}
dropByState :: Creature -> World -> World
dropByState cr w = foldr (dropItem cr) w $ case cr ^. crState . csDropsOnDeath of
dropByState cr w = foldl' (flip (dropItem cr)) w $ case cr ^. crState . csDropsOnDeath of
DropAll -> IM.keys $ _crInv cr
DropSpecific xs -> xs
DropAmount n -> take n $ evalState (shuffle $ IM.keys $ _crInv cr) (_randGen w)
+2 -1
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@@ -2,6 +2,7 @@
module Dodge.Debug.Terminal where
import Data.Foldable
import Dodge.Item.Location.Initialize
import Control.Applicative
import Control.Lens
@@ -40,7 +41,7 @@ applyTerminalCommandArguments :: String -> [String] -> Universe -> Universe
applyTerminalCommandArguments command args u = case command of
"IT" -> fromMaybe u $ do
(ibt, n) <- parseItem args
return $ u & uvWorld %~ flip (foldr ($)) (replicate n (snd . createItemYou (itemFromBase ibt)))
return $ u & uvWorld %~ flip (foldl' (&)) (replicate n (snd . createItemYou (itemFromBase ibt)))
"DEX" -> fromMaybe u $ do
x <- readMaybe =<< args ^? _head
return $ u & ypoint . crStatistics . dexterity .~ x
+9
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@@ -5,6 +5,7 @@ module Dodge.HeldUse (
mcUseHeld,
) where
import Dodge.ChainEffect
import Color
import Data.Maybe
import Dodge.Base.Collide
@@ -33,6 +34,14 @@ import qualified SDL
heldEffect :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
heldEffect = hammerCheck $ useTimeCheck heldEffectMuzzles
hammerCheck :: ChainEffect
hammerCheck f it cr w = case it ^? ldtValue . itUse . heldTriggerType of
Just HammerTrigger -> case w ^? input . mouseButtons . ix SDL.ButtonLeft of
Just 0 -> f it cr w
_ -> w
_ -> f it cr w
heldEffectMuzzles :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
heldEffectMuzzles t cr w =
uncurry (applyCME (_ldtValue t) cr) cmew
+2 -2
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@@ -141,8 +141,8 @@ updateCloseObjects w =
changeSwapSel :: Int -> World -> World
changeSwapSel yi w
| yi == 0 = w
| yi > 0 = foldr ($) w $ replicate yi (changeSwapWith $ f IM.cycleLT)
| otherwise = foldr ($) w $ replicate (negate yi) (changeSwapWith $ f IM.cycleGT)
| yi > 0 = foldl' (&) w $ replicate yi (changeSwapWith $ f IM.cycleLT)
| otherwise = foldl' (&) w $ replicate (negate yi) (changeSwapWith $ f IM.cycleGT)
where
f g i m = fst <$> g i m
+46 -153
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@@ -5,40 +5,36 @@ Weapon effects when pulling the trigger.
-}
module Dodge.Item.Weapon.TriggerType (
lockInvFor,
withFlare,
withMuzFlare,
withCrPos,
withCrPosShift,
withOldDir,
trigDoAlso,
withTempLight,
withItem,
withSoundStart,
withSoundItemChoiceStart,
withSoundContinue,
withSoundForI,
withSoundForVol,
withSmoke,
withThickSmokeI,
withThinSmokeI,
withPositionOffset,
withPositionWallCheck,
withPosDirWallCheck,
-- withCrPos,
-- withCrPosShift,
-- withOldDir,
-- trigDoAlso,
-- withTempLight,
-- withItem,
-- withSoundStart,
-- withSoundItemChoiceStart,
-- withSoundContinue,
-- withSoundForI,
-- withSoundForVol,
-- withSmoke,
-- withThickSmokeI,
-- withThinSmokeI,
-- withPositionOffset,
-- withPositionWallCheck,
-- withPosDirWallCheck,
--withWarmUp,
hammerCheckL,
hammerCheck,
shootL,
useTimeCheck,
-- ammoCheckI,
modClock,
blCheck,
repeatTransformed,
-- modClock,
-- blCheck,
ChainEffect,
) where
import Dodge.Data.ComposedItem
import Dodge.Data.DoubleTree
import Dodge.Creature.HandPos
import Data.Foldable
import Data.Maybe
import Dodge.Base
--import Dodge.Creature.Test
@@ -50,9 +46,7 @@ import Dodge.WorldEvent
import Geometry
--import qualified IntMapHelp as IM
import LensHelp
import RandomHelp
import qualified SDL
import Sound.Data
type ChainEffect =
(LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World) ->
@@ -66,52 +60,32 @@ lockInvFor i f it cr =
f it cr . (cWorld . lWorld . delayedEvents .:~ (i, UnlockInv (_crID cr)))
. lockInv (_crID cr)
repeatTransformed ::
[(Item -> Item,Creature -> Creature)] ->
ChainEffect
repeatTransformed xs f itm cr w = foldr g w xs
where
g (fit,fcr) = f (over ldtValue fit itm) (fcr cr)
trigDoAlso ::
(Item -> Item) ->
(Creature -> Creature) ->
(Item -> Creature -> World -> World) ->
ChainEffect
trigDoAlso fit fcr f g itm cr = g itm cr . f (fit $ itm ^. ldtValue) (fcr cr)
-- Note that this uses the "base" creature and item values
--trigDoAlso ::
-- (Item -> Creature -> World -> World) ->
-- ChainEffect
--trigDoAlso afterEff eff item cr = afterEff item cr . eff item cr
withSmoke :: Int -> Point4 -> Float -> Int -> Float -> ChainEffect
withSmoke num col rad t alt eff item cr w =
eff item cr $
foldl' (flip $ smokeCloudAt col rad t alt . (+.+.+ pos) . (* 8)) w ps
where
dir = _crDir cr
pos = addZ 0 $ _crPos cr +.+ (_crRad cr + 15) *.* unitVectorAtAngle dir
ps = replicateM num randOnUnitSphere & evalState $ _randGen w
withThinSmokeI :: ChainEffect
withThinSmokeI eff item cr w =
eff item cr $
foldl' (flip $ makeThinSmokeAt . (+.+.+ pos) . (* 8)) w ps
where
dir = _crDir cr
pos = addZ 0 $ _crPos cr +.+ (_crRad cr + 0.5) *.* unitVectorAtAngle dir
ps = replicateM 5 randOnUnitSphere & evalState $ _randGen w
withThickSmokeI :: ChainEffect
withThickSmokeI eff item cr w =
eff item cr $
foldl' (flip $ makeThickSmokeAt . (+.+.+ pos) . (* 8)) w ps
where
dir = _crDir cr
pos = addZ 0 $ _crPos cr +.+ (_crRad cr + 15) *.* unitVectorAtAngle dir
ps = replicateM 20 randOnUnitSphere & evalState $ _randGen w
--withSmoke :: Int -> Point4 -> Float -> Int -> Float -> ChainEffect
--withSmoke num col rad t alt eff item cr w =
-- eff item cr $
-- foldl' (flip $ smokeCloudAt col rad t alt . (+.+.+ pos) . (* 8)) w ps
-- where
-- dir = _crDir cr
-- pos = addZ 0 $ _crPos cr +.+ (_crRad cr + 15) *.* unitVectorAtAngle dir
-- ps = replicateM num randOnUnitSphere & evalState $ _randGen w
--
--withThinSmokeI :: ChainEffect
--withThinSmokeI eff item cr w =
-- eff item cr $
-- foldl' (flip $ makeThinSmokeAt . (+.+.+ pos) . (* 8)) w ps
-- where
-- dir = _crDir cr
-- pos = addZ 0 $ _crPos cr +.+ (_crRad cr + 0.5) *.* unitVectorAtAngle dir
-- ps = replicateM 5 randOnUnitSphere & evalState $ _randGen w
--
--withThickSmokeI :: ChainEffect
--withThickSmokeI eff item cr w =
-- eff item cr $
-- foldl' (flip $ makeThickSmokeAt . (+.+.+ pos) . (* 8)) w ps
-- where
-- dir = _crDir cr
-- pos = addZ 0 $ _crPos cr +.+ (_crRad cr + 15) *.* unitVectorAtAngle dir
-- ps = replicateM 20 randOnUnitSphere & evalState $ _randGen w
-- TODO create a trigger that does different things on first and continued
-- fire.
@@ -173,73 +147,6 @@ itUseCharge x = itUse . leftConsumption . arLoaded %~ (max 0 . subtract x)
-- repeatFire = crWeaponReady cr && _rateTime (_heldDelay (_itUse item')) == 1
-- firstFire = crWeaponReady cr && _rateTime (_heldDelay (_itUse item')) == 0
withSoundItemChoiceStart ::
(Item -> SoundID) ->
ChainEffect
withSoundItemChoiceStart soundf f it cr =
soundMultiFrom
[CrWeaponSound cid 0, CrWeaponSound cid 1, CrWeaponSound cid 2]
(_crPos cr)
(soundf $ _ldtValue it)
Nothing
. f it cr
where
cid = _crID cr
{- | Adds a sound to a creature based world effect.
The sound is emitted from the creature's position.
-}
withSoundStart ::
-- | Sound id
SoundID ->
ChainEffect
withSoundStart soundid f item cr =
soundMultiFrom [CrWeaponSound cid j | j <- [0..3]] (_crPos cr) soundid Nothing
. f item cr
where
cid = _crID cr
{- | Adds a sound to a creature based world effect.
The sound is emitted from the creature's position.
-}
withSoundContinue ::
-- | Sound id
SoundID ->
ChainEffect
withSoundContinue soundid f item cr =
soundContinue (CrWeaponSound cid 0) (_crPos cr) soundid Nothing
. f item cr
where
cid = _crID cr
{- | Adds a sound to a creature based world effect.
The sound is emitted from the creature's position.
-}
withSoundForI ::
-- | Sound id
SoundID ->
-- | Frames to play
Int ->
ChainEffect
withSoundForI soundid playTime f item cr =
soundContinue (CrWeaponSound (_crID cr) 0) (_crPos cr) soundid (Just playTime)
. f item cr
{- | Adds a sound to a creature based world effect.
The sound is emitted from the creature's position.
-}
withSoundForVol ::
-- | volume
Float ->
-- | Sound id
SoundID ->
-- | Frames to play
Int ->
ChainEffect
withSoundForVol vol soundid playTime f item cr =
soundContinueVol vol (CrWeaponSound (_crID cr) 0) (_crPos cr) soundid (Just playTime)
. f item cr
{- |
Applies a world effect after an item use cooldown check.
-}
@@ -264,20 +171,6 @@ useTimeCheck f item cr w = case item ^? ldtValue . itUse . heldDelay of
itRef = item ^?! ldtValue . itLocation . ilInvID
userate = fromMaybe 0 $ item ^? ldtValue . itUse . heldDelay . rateMax
-- | Applies a world effect after a hammer position check.
blCheck :: ChainEffect
blCheck f it cr w = case w ^? input . mouseButtons . ix SDL.ButtonLeft of
Just 0 -> f it cr w
_ -> w
hammerCheck :: ChainEffect
hammerCheck f it cr w = case it ^? ldtValue . itUse . heldTriggerType of
Just HammerTrigger -> case w ^? input . mouseButtons . ix SDL.ButtonLeft of
Just 0 -> f it cr w
_ -> w
_ -> f it cr w
{- | Applies a world effect after a hammer position check.
Arbitrary inventory position.
-}
+95 -108
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@@ -278,8 +278,7 @@ CardinalPoint src/Dodge/Base/CardinalPoint.hs 1;" m
CardinalPoint src/Dodge/Data/CardinalPoint.hs 1;" m
Carriage src/Dodge/Data/Creature/Stance.hs 20;" t
Carte src/Dodge/Render/HUD/Carte.hs 1;" m
ChainEffect src/Dodge/ChainEffect.hs 4;" t
ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 57;" t
ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 50;" t
ChainEffect src/Dodge/ChainEffect.hs 1;" m
ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
@@ -2476,7 +2475,6 @@ _emoMenuOption src/Dodge/Data/Universe.hs 73;" f
_energyBalls src/Dodge/Data/LWorld.hs 109;" f
_eparamID src/Dodge/Data/Item/Use/Equipment.hs 30;" f
_eparamInt src/Dodge/Data/Item/Use/Equipment.hs 31;" f
_equipEffect src/Dodge/Data/Item/Use.hs 49;" f
_euseAmmoAmount src/Dodge/Data/Item/HeldUse.hs 41;" f
_euseAmmoLink src/Dodge/Data/Item/HeldUse.hs 43;" f
_euseAmmoMax src/Dodge/Data/Item/HeldUse.hs 42;" f
@@ -3153,6 +3151,7 @@ _tuTurnSpeed src/Dodge/Data/Machine.hs 59;" f
_tuWeapon src/Dodge/Data/Machine.hs 58;" f
_turnToPoint src/Dodge/Data/ActionPlan.hs 92;" f
_uaParams src/Dodge/Data/Item/Use.hs 55;" f
_uequipEffect src/Dodge/Data/Item/Use.hs 49;" f
_uequipEffect src/Dodge/Data/Item/Use.hs 53;" f
_unCombEdge src/Dodge/Combine/Graph.hs 28;" f
_unCombNode src/Dodge/Combine/Graph.hs 21;" f
@@ -3267,7 +3266,7 @@ aStaticBall src/Dodge/WorldEvent/SpawnParticle.hs 41;" f
aTeslaArcAt src/Dodge/Tesla/Arc.hs 20;" f
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 37;" f
accessTerminal src/Dodge/WorldEffect.hs 54;" f
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 27;" f
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 24;" f
addArmour src/Dodge/Creature.hs 83;" f
addBoostShockwave src/Dodge/Luse.hs 119;" f
addBranchAt src/Dodge/Tree/GenerateStructure.hs 17;" f
@@ -3341,31 +3340,31 @@ annoToRoomTree src/Dodge/Annotation.hs 17;" f
anyTargeting src/Dodge/Render/ShapePicture.hs 78;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 242;" f
applyCME src/Dodge/HeldUse.hs 56;" f
applyCME src/Dodge/HeldUse.hs 65;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 66;" f
applyInvLock src/Dodge/HeldUse.hs 75;" f
applyMagnetsToBul src/Dodge/Bullet.hs 46;" f
applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
applyPastDamages src/Dodge/Creature/State.hs 128;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
applyPosition src/Sound.hs 110;" f
applyRecoil src/Dodge/HeldUse.hs 85;" f
applyRecoil src/Dodge/HeldUse.hs 94;" f
applyResFactor src/Dodge/Data/Config.hs 108;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 78;" f
applySidePush src/Dodge/HeldUse.hs 92;" f
applySoundCME src/Dodge/HeldUse.hs 76;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 27;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 39;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 21;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 79;" f
applySidePush src/Dodge/HeldUse.hs 101;" f
applySoundCME src/Dodge/HeldUse.hs 85;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 40;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
applyToNode src/TreeHelp.hs 64;" f
applyToRandomNode src/TreeHelp.hs 150;" f
applyToSubforest src/TreeHelp.hs 77;" f
applyToSubtree src/TreeHelp.hs 70;" f
applyTorqueCME src/Dodge/HeldUse.hs 103;" f
applyTorqueCME src/Dodge/HeldUse.hs 112;" f
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
aquamarine src/Color.hs 23;" f
arc src/Picture/Base.hs 287;" f
@@ -3403,7 +3402,7 @@ augmentedHUD src/Dodge/Item/Scope.hs 46;" f
autoAmr src/Dodge/Item/Held/Rod.hs 51;" f
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 350;" f
autoCrit src/Dodge/Creature/AutoCrit.hs 13;" f
autoDetector src/Dodge/Item/Weapon/Radar.hs 8;" f
autoDetector src/Dodge/Item/Weapon/Radar.hs 11;" f
autoEffect src/Dodge/Item/Weapon/ExtraEffect.hs 18;" f
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 496;" f
autoPistol src/Dodge/Item/Held/Stick.hs 51;" f
@@ -3448,7 +3447,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 48;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 13;" f
basicMuzFlare src/Dodge/HeldUse.hs 166;" f
basicMuzFlare src/Dodge/HeldUse.hs 175;" f
basicTerminal src/Dodge/Terminal.hs 32;" f
battery src/Dodge/Item/Ammo.hs 74;" f
batteryPack src/Dodge/Item/Equipment.hs 56;" f
@@ -3457,7 +3456,6 @@ beltMag src/Dodge/Item/Ammo.hs 42;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 216;" f
bindFBO src/Render.hs 244;" f
blCheck src/Dodge/Item/Weapon/TriggerType.hs 268;" f
black src/Color.hs 27;" f
blank src/Picture/Base.hs 59;" f
blinkAcrossChallenge src/Dodge/Room/BlinkAcross.hs 14;" f
@@ -3499,7 +3497,7 @@ boxSurfaces src/Shader/Poke.hs 269;" f
boxSurfacesIndices src/Shader/Poke.hs 282;" f
boxXYZ src/Polyhedra.hs 93;" f
boxXYZnobase src/Polyhedra.hs 79;" f
brainHat src/Dodge/Item/Equipment.hs 90;" f
brainHat src/Dodge/Item/Equipment.hs 88;" f
branchRectWith src/Dodge/Room/Branch.hs 15;" f
branchWith src/Dodge/Room/Room.hs 69;" f
bright src/Color.hs 116;" f
@@ -3508,7 +3506,7 @@ btSPic src/Dodge/Render/ShapePicture.hs 175;" f
bufferEBO src/Shader/Bind.hs 28;" f
bufferPokedVBO src/Shader/Bind.hs 19;" f
bufferShaderLayers src/Shader/Bind.hs 36;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 81;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 80;" f
bulletBeltPack src/Dodge/Item/Equipment.hs 72;" f
bulletCombinations src/Dodge/Combine/Graph.hs 34;" f
bulletModule src/Dodge/Item/Scope.hs 34;" f
@@ -3535,10 +3533,10 @@ centroidNum src/Geometry/Polygon.hs 116;" f
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
chainLinkOrientation src/Dodge/Creature/State.hs 183;" f
chainPairs src/Geometry.hs 363;" f
changeSwapClose src/Dodge/Inventory.hs 230;" f
changeSwapInv src/Dodge/Inventory.hs 246;" f
changeSwapSel src/Dodge/Inventory.hs 222;" f
changeSwapWith src/Dodge/Inventory.hs 281;" f
changeSwapClose src/Dodge/Inventory.hs 149;" f
changeSwapInv src/Dodge/Inventory.hs 165;" f
changeSwapSel src/Dodge/Inventory.hs 141;" f
changeSwapWith src/Dodge/Inventory.hs 200;" f
charToTuple src/Picture/Base.hs 317;" f
charToTupleGrad src/Picture/Text.hs 18;" f
chargeIfEquipped src/Dodge/ItEffect.hs 54;" f
@@ -3641,7 +3639,7 @@ combineTree src/Dodge/Tree/Compose.hs 66;" f
commandColor src/Dodge/Terminal.hs 130;" f
commandFutureLines src/Dodge/Terminal.hs 252;" f
commandsCommand src/Dodge/Terminal.hs 91;" f
commonPrefix src/Dodge/Debug/Terminal.hs 142;" f
commonPrefix src/Dodge/Debug/Terminal.hs 143;" f
compactDraw src/Dodge/LevelGen.hs 91;" f
compactDraw' src/Dodge/LevelGen.hs 102;" f
compactDrawTree src/Dodge/LevelGen.hs 85;" f
@@ -3710,7 +3708,7 @@ createItemYou src/Dodge/Inventory/Add.hs 77;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 76;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/HeldUse.hs 457;" f
createProjectile src/Dodge/HeldUse.hs 466;" f
createShell src/Dodge/Projectile/Create.hs 19;" f
createShieldWall src/Dodge/Euse.hs 134;" f
createTorchLightOffset src/Dodge/LightSource/Torch.hs 11;" f
@@ -3915,7 +3913,7 @@ denormalEdges src/Polyhedra.hs 135;" f
destroyAt src/Dodge/Bullet.hs 201;" f
destroyBlock src/Dodge/Block.hs 51;" f
destroyDoor src/Dodge/Block.hs 79;" f
destroyInvItem src/Dodge/Inventory.hs 41;" f
destroyInvItem src/Dodge/Inventory.hs 40;" f
destroyLS src/Dodge/LightSource.hs 91;" f
destroyLSFlashAt src/Dodge/LightSource.hs 101;" f
destroyMachine src/Dodge/Machine/Destroy.hs 12;" f
@@ -3926,10 +3924,10 @@ destroyMounts src/Dodge/Block.hs 95;" f
destroyProjectile src/Dodge/Projectile/Update.hs 62;" f
detV src/Geometry/Vector.hs 93;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 402;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 19;" f
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
detectorInfo src/Dodge/Item/Info.hs 194;" f
determineInvSelCursorWidth src/Dodge/ListDisplayParams.hs 54;" f
determineProjectileTracking src/Dodge/HeldUse.hs 446;" f
determineProjectileTracking src/Dodge/HeldUse.hs 455;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
diffAngles src/Geometry.hs 196;" f
difference src/Geometry.hs 130;" f
@@ -3979,7 +3977,7 @@ doDrWdWd src/Dodge/DrWdWd.hs 16;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 402;" f
doGenFloat src/Dodge/HeldUse.hs 411;" f
doInPlacements src/Dodge/Layout.hs 92;" f
doIndividualPlacements src/Dodge/Layout.hs 117;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 25;" f
@@ -4028,7 +4026,7 @@ doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
doWdP2f src/Dodge/WdP2f.hs 8;" f
doWdWd src/Dodge/WorldEffect.hs 26;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 47;" f
doWeaponRepetitions src/Dodge/HeldUse.hs 56;" f
doWorldEvents src/Dodge/Update.hs 309;" f
doWorldPos src/Dodge/WorldPos.hs 7;" f
door src/Dodge/Room/Door.hs 13;" f
@@ -4128,7 +4126,7 @@ drawSweep src/Dodge/Render/ShapePicture.hs 57;" f
drawSwitch src/Dodge/Button/Draw.hs 15;" f
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f
drawTargeting src/Dodge/Targeting/Draw.hs 16;" f
drawTargeting src/Dodge/Targeting/Draw.hs 13;" f
drawTeslaArc src/Dodge/Tesla/Arc/Draw.hs 7;" f
drawText src/Picture/Base.hs 220;" f
drawTitle src/Dodge/Render/MenuScreen.hs 48;" f
@@ -4313,7 +4311,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
gameplayMenu src/Dodge/Menu.hs 131;" f
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
gasCreate src/Dodge/HeldUse.hs 399;" f
gasCreate src/Dodge/HeldUse.hs 408;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
generateGraphs src/Dodge/LevelGen.hs 39;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -4328,8 +4326,8 @@ getAmmoLinks src/Dodge/Item/Grammar.hs 60;" f
getArguments src/Dodge/Update/Scroll.hs 151;" f
getArguments' src/Dodge/Update/Scroll.hs 139;" f
getAvailableListLines src/Dodge/SelectionList.hs 11;" f
getBulletTrajectory src/Dodge/HeldUse.hs 308;" f
getBulletType src/Dodge/HeldUse.hs 282;" f
getBulletTrajectory src/Dodge/HeldUse.hs 317;" f
getBulletType src/Dodge/HeldUse.hs 291;" f
getCommands src/Dodge/Terminal.hs 115;" f
getCommandsHelp src/Dodge/Terminal.hs 73;" f
getCrDexterity src/Dodge/Creature/Statistics.hs 13;" f
@@ -4340,9 +4338,9 @@ getDistortions src/Dodge/Render.hs 382;" f
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
getItem src/Dodge/Item/Location.hs 15;" f
getLDPWidth src/Dodge/Render/List.hs 70;" f
getLaserColor src/Dodge/HeldUse.hs 163;" f
getLaserDamage src/Dodge/HeldUse.hs 160;" f
getLaserPhaseV src/Dodge/HeldUse.hs 157;" f
getLaserColor src/Dodge/HeldUse.hs 172;" f
getLaserDamage src/Dodge/HeldUse.hs 169;" f
getLaserPhaseV src/Dodge/HeldUse.hs 166;" f
getLinksOfType src/Dodge/RoomLink.hs 39;" f
getNodePos src/Dodge/Path.hs 31;" f
getPretty src/AesonHelp.hs 7;" f
@@ -4350,7 +4348,7 @@ getPrettyShort src/AesonHelp.hs 10;" f
getSensor src/Dodge/Terminal.hs 187;" f
getShownItems src/Dodge/SelectionList.hs 21;" f
getSmoothScrollValue src/Dodge/SmoothScroll.hs 17;" f
getSplitString src/Dodge/Debug/Terminal.hs 122;" f
getSplitString src/Dodge/Debug/Terminal.hs 123;" f
getTiles src/Dodge/Layout.hs 208;" f
getViewpoints src/Dodge/Viewpoints.hs 29;" f
getWallSPic src/Dodge/Render/Walls.hs 51;" f
@@ -4402,8 +4400,8 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
halfHeight src/Dodge/Base/Window.hs 48;" f
halfWidth src/Dodge/Base/Window.hs 48;" f
haltSound src/Dodge/SoundLogic.hs 37;" f
hammerCheck src/Dodge/Item/Weapon/TriggerType.hs 273;" f
hammerCheckL src/Dodge/Item/Weapon/TriggerType.hs 284;" f
hammerCheck src/Dodge/HeldUse.hs 37;" f
hammerCheckL src/Dodge/Item/Weapon/TriggerType.hs 176;" f
handleEvent src/Dodge/Event.hs 27;" f
handleHotkeys src/Dodge/Creature/YourControl.hs 41;" f
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
@@ -4418,9 +4416,9 @@ hasButtonLOS src/Dodge/Base/Collide.hs 207;" f
hasFrontArmour src/Dodge/Creature/Test.hs 112;" f
hasLOS src/Dodge/Base/Collide.hs 200;" f
hasLOSIndirect src/Dodge/Base/Collide.hs 214;" f
hat src/Dodge/Item/Equipment.hs 96;" f
hat src/Dodge/Item/Equipment.hs 94;" f
head src/DoubleStack.hs 14;" f
headLamp src/Dodge/Item/Equipment.hs 109;" f
headLamp src/Dodge/Item/Equipment.hs 100;" f
headLampShape src/Dodge/Item/Draw/SPic.hs 392;" f
headMap src/Dodge/DoubleTree.hs 170;" f
heal src/Dodge/Item/Consumable.hs 17;" f
@@ -4430,8 +4428,8 @@ healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 72;" f
healthTest src/Dodge/Room/LasTurret.hs 93;" f
heavyBulDams src/Dodge/Item/Weapon/Bullet.hs 38;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
heldEffect src/Dodge/HeldUse.hs 33;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 36;" f
heldEffect src/Dodge/HeldUse.hs 34;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 45;" f
heldInfo src/Dodge/Item/Info.hs 48;" f
heldItemOffset src/Dodge/Item/HeldOffset.hs 66;" f
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 28;" f
@@ -4542,7 +4540,7 @@ invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
invSideEff src/Dodge/Creature/State.hs 160;" f
invSize src/Dodge/Inventory/CheckSlots.hs 41;" f
invTrees src/Dodge/Item/Grammar.hs 164;" f
invTrees' src/Dodge/Item/Grammar.hs 173;" f
invTrees' src/Dodge/Item/Grammar.hs 168;" f
inventoryExtra src/Dodge/Render/HUD.hs 184;" f
inventoryExtraH src/Dodge/Render/HUD.hs 195;" f
inventoryX src/Dodge/Creature.hs 115;" f
@@ -4553,7 +4551,7 @@ invertIntMap src/Multiset.hs 61;" f
invertInventoryToMap src/Dodge/Combine.hs 53;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 174;" f
isAmmoIntLink src/Dodge/HeldUse.hs 183;" f
isAnimate src/Dodge/Creature/Test.hs 138;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isElectrical src/Dodge/Data/Damage.hs 42;" f
@@ -4572,17 +4570,17 @@ isRHS src/Geometry/LHS.hs 24;" f
isUnusedLnk src/Dodge/PlacementSpot.hs 61;" f
isUnusedLnkType src/Dodge/PlacementSpot.hs 186;" f
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 172;" f
isValidCommand src/Dodge/Debug/Terminal.hs 127;" f
isValidCommand src/Dodge/Debug/Terminal.hs 128;" f
isVowel src/StringHelp.hs 8;" f
isWalkable src/Dodge/Base/Collide.hs 221;" f
isoMatrix src/MatrixHelper.hs 30;" f
isotriBWH src/Geometry/Polygon.hs 25;" f
itUseCharge src/Dodge/Item/Weapon/TriggerType.hs 131;" f
itUseCharge src/Dodge/Item/Weapon/TriggerType.hs 104;" f
itemBaseName src/Dodge/Item/Display.hs 60;" f
itemBlips src/Dodge/RadarSweep.hs 75;" f
itemCombinations src/Dodge/Combine/Combinations.hs 54;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 54;" f
itemDetectorEffect src/Dodge/HeldUse.hs 199;" f
itemDetectorEffect src/Dodge/HeldUse.hs 208;" f
itemDisplay src/Dodge/Item/Display.hs 31;" f
itemDisplayPad src/Dodge/Item/Display.hs 43;" f
itemEquipPict src/Dodge/Item/Draw.hs 19;" f
@@ -4621,7 +4619,7 @@ jsps src/Dodge/LevelGen/PlacementHelper.hs 36;" f
jsps0 src/Dodge/LevelGen/PlacementHelper.hs 39;" f
jsps0J src/Dodge/LevelGen/PlacementHelper.hs 48;" f
jspsJ src/Dodge/LevelGen/PlacementHelper.hs 45;" f
jumpLegs src/Dodge/Item/Equipment.hs 125;" f
jumpLegs src/Dodge/Item/Equipment.hs 116;" f
justify src/Justify.hs 9;" f
k src/ShortShow.hs 34;" f
keyCard src/Dodge/Item/Held/Utility.hs 20;" f
@@ -4642,7 +4640,7 @@ lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
lasGun src/Dodge/Item/Held/BatteryGuns.hs 40;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 358;" f
lasRayAt src/Dodge/HeldUse.hs 266;" f
lasRayAt src/Dodge/HeldUse.hs 275;" f
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f
lasTunnel src/Dodge/Room/LasTurret.hs 124;" f
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 165;" f
@@ -4703,15 +4701,15 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 255;" f
lnkPosDir src/Dodge/RoomLink.hs 97;" f
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
loadMuzzle src/Dodge/HeldUse.hs 120;" f
loadMuzzle src/Dodge/HeldUse.hs 129;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
loadSounds src/Dodge/SoundLogic/LoadSound.hs 16;" f
loadingScreen src/Dodge/Menu/Loading.hs 7;" f
loadme src/Dodge/Debug/Terminal.hs 135;" f
loadme src/Dodge/Debug/Terminal.hs 136;" f
lockInv src/Dodge/Inventory/Lock.hs 6;" f
lockInvFor src/Dodge/Item/Weapon/TriggerType.hs 64;" f
lockInvFor src/Dodge/Item/Weapon/TriggerType.hs 57;" f
lockRoomKeyItems src/Dodge/LockAndKey.hs 25;" f
lockRoomMultiItems src/Dodge/LockAndKey.hs 14;" f
lockedStart src/Dodge/Room/RunPast.hs 34;" f
@@ -4720,7 +4718,7 @@ longBlockedCorridor src/Dodge/Room/RoadBlock.hs 58;" f
longCrit src/Dodge/Creature.hs 69;" f
longRoom src/Dodge/Room/LongRoom.hs 21;" f
longRoomRunPast src/Dodge/Room/LongRoom.hs 47;" f
longestCommonPrefix src/Dodge/Debug/Terminal.hs 138;" f
longestCommonPrefix src/Dodge/Debug/Terminal.hs 139;" f
lookupTrie src/SimpleTrie.hs 28;" f
loopPairs src/ListHelp.hs 30;" f
lootRoom src/Dodge/Room/Treasure.hs 58;" f
@@ -4752,7 +4750,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 51;" f
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 340;" f
makeBullet src/Dodge/HeldUse.hs 349;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
@@ -4778,7 +4776,7 @@ makeFragBullets src/Dodge/Bullet.hs 116;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 136;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 145;" f
makeOptionsSelectionList src/Dodge/Menu/Option.hs 46;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
@@ -4836,10 +4834,10 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f
mcSPic src/Dodge/Render/ShapePicture.hs 180;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
mcShootLaser src/Dodge/HeldUse.hs 426;" f
mcShootLaser src/Dodge/HeldUse.hs 435;" f
mcTriggerVal src/Dodge/Machine/Update.hs 75;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 24;" f
mcUseHeld src/Dodge/HeldUse.hs 365;" f
mcUseHeld src/Dodge/HeldUse.hs 374;" f
mcUseItem src/Dodge/Machine/Update.hs 61;" f
medkit src/Dodge/Item/Consumable.hs 8;" f
megaBattery src/Dodge/Item/Ammo.hs 69;" f
@@ -4905,7 +4903,7 @@ mntLSLampCol src/Dodge/Placement/Instance/LightSource.hs 130;" f
mntLSOn src/Dodge/Placement/Instance/LightSource.hs 55;" f
mntLight src/Dodge/Placement/Instance/LightSource.hs 154;" f
mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 159;" f
modClock src/Dodge/Item/Weapon/TriggerType.hs 343;" f
modClock src/Dodge/Item/Weapon/TriggerType.hs 235;" f
modTo src/Geometry/Zone.hs 10;" f
mouseActionsCr src/Dodge/Creature/YourControl.hs 153;" f
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 58;" f
@@ -5045,8 +5043,8 @@ pairsToGraph src/Dodge/Path.hs 110;" f
pairsToIncidence src/Dodge/Graph.hs 20;" f
pairsToSCC src/Dodge/Graph.hs 32;" f
paletteToColor src/Color.hs 58;" f
parseItem src/Dodge/Debug/Terminal.hs 57;" f
parseNum src/Dodge/Debug/Terminal.hs 72;" f
parseItem src/Dodge/Debug/Terminal.hs 58;" f
parseNum src/Dodge/Debug/Terminal.hs 73;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
pathEdgeObstructed src/Dodge/Path.hs 43;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
@@ -5201,7 +5199,7 @@ postUniverseLoadSideEffect src/Dodge/WorldLoad.hs 11;" f
postWorldLoad src/Dodge/WorldLoad.hs 14;" f
powerFakeout src/Dodge/Room/Start.hs 37;" f
powerFakeout' src/Dodge/Room/Start.hs 34;" f
powerLegs src/Dodge/Item/Equipment.hs 116;" f
powerLegs src/Dodge/Item/Equipment.hs 107;" f
powlist src/Multiset.hs 55;" f
powlistUpToN src/Multiset.hs 20;" f
powlistUpToN' src/Multiset.hs 9;" f
@@ -5344,7 +5342,7 @@ reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 426;" f
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteScreen src/Dodge/Item/Scope.hs 49;" f
remoteShellShape src/Dodge/Projectile/Draw.hs 42;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 276;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 285;" f
removeDot src/ShortShow.hs 30;" f
removeHotkey src/Dodge/Hotkey.hs 41;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
@@ -5358,7 +5356,6 @@ renderLayer src/Render.hs 233;" f
renderLightingNoShadows src/Render.hs 48;" f
renderListAt src/Dodge/Render/List.hs 160;" f
renderShadows src/Render.hs 117;" f
repeatTransformed src/Dodge/Item/Weapon/TriggerType.hs 69;" f
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 160;" f
replacePutID src/Dodge/Placement/Instance/Wall.hs 102;" f
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 13;" f
@@ -5394,10 +5391,9 @@ rightPad src/Padding.hs 22;" f
rightPadNoSquash src/Padding.hs 26;" f
rlPosDir src/Dodge/RoomLink.hs 94;" f
rmInLinks src/Dodge/RoomLink.hs 138;" f
rmInvItem src/Dodge/Inventory.hs 54;" f
rmInvItem src/Dodge/Inventory.hs 53;" f
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
rmOutLinks src/Dodge/RoomLink.hs 138;" f
rmSelectedInvItem src/Dodge/Inventory.hs 187;" f
roomC src/Dodge/Room/Room.hs 39;" f
roomCCrits src/Dodge/Room/Room.hs 262;" f
roomCenterPillar src/Dodge/Room/Room.hs 121;" f
@@ -5488,7 +5484,7 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
scrollAugInvSel src/Dodge/Inventory.hs 287;" f
scrollAugInvSel src/Dodge/Inventory.hs 206;" f
scrollCommandStrings src/Dodge/Update/Scroll.hs 134;" f
scrollCommands src/Dodge/Update/Scroll.hs 131;" f
scrollDebugInfoInt src/Dodge/Debug.hs 46;" f
@@ -5517,7 +5513,7 @@ selSecSelSize src/Dodge/SelectionSections.hs 124;" f
selSecYint src/Dodge/SelectionSections.hs 127;" f
selectCreatureDebugItem src/Dodge/Debug.hs 38;" f
selectUse src/Dodge/SelectUse.hs 11;" f
selectedCloseObject src/Dodge/Inventory.hs 297;" f
selectedCloseObject src/Dodge/Inventory.hs 216;" f
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
sensInsideDoor src/Dodge/Room/SensorDoor.hs 69;" f
senseDamage src/Dodge/Machine/Update.hs 134;" f
@@ -5618,15 +5614,15 @@ shiftRoomShiftBy src/Dodge/Room/Link.hs 81;" f
shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTorch src/Dodge/Creature/State.hs 206;" f
shootBullet src/Dodge/HeldUse.hs 327;" f
shootBullet src/Dodge/HeldUse.hs 336;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootL src/Dodge/Item/Weapon/TriggerType.hs 298;" f
shootLaser src/Dodge/HeldUse.hs 247;" f
shootL src/Dodge/Item/Weapon/TriggerType.hs 190;" f
shootLaser src/Dodge/HeldUse.hs 256;" f
shootOutPassage src/Dodge/Room/RezBox.hs 72;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootTeslaArc src/Dodge/HeldUse.hs 435;" f
shootTeslaArc src/Dodge/HeldUse.hs 444;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 226;" f
shootTractorBeam src/Dodge/HeldUse.hs 235;" f
shootersRoom src/Dodge/Room/Room.hs 317;" f
shootersRoom' src/Dodge/Room/Room.hs 282;" f
shootersRoom1 src/Dodge/Room/Room.hs 307;" f
@@ -5644,7 +5640,7 @@ showEquipmentNumber src/Dodge/Item/Display.hs 128;" f
showInt src/Dodge/Item/Info.hs 31;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f
showManObj src/Dodge/TestString.hs 40;" f
showTerminalError src/Dodge/Debug/Terminal.hs 75;" f
showTerminalError src/Dodge/Debug/Terminal.hs 76;" f
showTimeFlow src/Dodge/TestString.hs 87;" f
shrinkGun src/Dodge/Item/Weapon/Utility.hs 44;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 119;" f
@@ -5668,7 +5664,7 @@ singleton src/DoubleStack.hs 11;" f
singletonTrie src/SimpleTrie.hs 18;" f
sizeFBOs src/Framebuffer/Update.hs 22;" f
sizeModule src/Dodge/Item/Craftable.hs 37;" f
sizeSelf src/Dodge/Creature/Action.hs 204;" f
sizeSelf src/Dodge/Creature/Action.hs 200;" f
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 366;" f
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
slideWindow src/ListHelp.hs 80;" f
@@ -5717,7 +5713,7 @@ spawnGun src/Dodge/Item/Weapon/Spawn.hs 12;" f
spawnSmokeAtCursor src/Dodge/WorldEvent/Cloud.hs 73;" f
spawnerCrit src/Dodge/Creature.hs 55;" f
spawnerRoom src/Dodge/Room/Room.hs 362;" f
speedLegs src/Dodge/Item/Equipment.hs 122;" f
speedLegs src/Dodge/Item/Equipment.hs 113;" f
splashMenu src/Dodge/Menu.hs 27;" f
splashMenuOptions src/Dodge/Menu.hs 32;" f
splashScreen src/Dodge/Initialisation.hs 11;" f
@@ -5814,8 +5810,8 @@ tap2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 400;" f
tap3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 434;" f
tap4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 506;" f
tapQuietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 328;" f
targCorner src/Dodge/Targeting/Draw.hs 41;" f
targetCursorPic src/Dodge/Targeting/Draw.hs 47;" f
targCorner src/Dodge/Targeting/Draw.hs 28;" f
targetCursorPic src/Dodge/Targeting/Draw.hs 34;" f
targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 13;" f
targetYouLOS src/Dodge/Creature/ChooseTarget.hs 7;" f
targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 194;" f
@@ -5908,7 +5904,7 @@ torqueCr src/Dodge/WorldEffect.hs 70;" f
torso src/Dodge/Creature/Picture.hs 102;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 236;" f
tractorBeamAt src/Dodge/HeldUse.hs 245;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 67;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 386;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -5954,7 +5950,6 @@ treePath src/Dodge/Tree/GenerateStructure.hs 12;" f
treePaths src/TreeHelp.hs 138;" f
treePost src/TreeHelp.hs 45;" f
triLootRoom src/Dodge/Room/Treasure.hs 22;" f
trigDoAlso src/Dodge/Item/Weapon/TriggerType.hs 76;" f
triggerDoorRoom src/Dodge/Room/Door.hs 30;" f
triggerSwitch src/Dodge/Placement/Instance/Button.hs 47;" f
triggerSwitchSPic src/Dodge/Placement/Instance/Button.hs 14;" f
@@ -5996,7 +5991,7 @@ unitVectorAtAngle src/Geometry/Vector.hs 100;" f
unlockInv src/Dodge/Inventory/Lock.hs 9;" f
unpause src/Dodge/Menu.hs 192;" f
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 52;" f
unsafeBlinkGun src/Dodge/Item/Weapon/Utility.hs 62;" f
unsafeBlinkGun src/Dodge/Item/Weapon/Utility.hs 61;" f
unsafeSwapKeys src/IntMapHelp.hs 76;" f
unshadowBlock src/Dodge/Block.hs 38;" f
untilJust src/MonadHelp.hs 7;" f
@@ -6018,7 +6013,7 @@ updateBulVel src/Dodge/Bullet.hs 50;" f
updateBullet src/Dodge/Bullet.hs 28;" f
updateBullets src/Dodge/Update.hs 429;" f
updateCamera src/Dodge/Update/Camera.hs 32;" f
updateCloseObjects src/Dodge/Inventory.hs 193;" f
updateCloseObjects src/Dodge/Inventory.hs 112;" f
updateCloud src/Dodge/Update.hs 612;" f
updateClouds src/Dodge/Update.hs 458;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 37;" f
@@ -6141,14 +6136,14 @@ useC src/Dodge/Cuse.hs 8;" f
useC' src/Dodge/Cuse.hs 13;" f
useE src/Dodge/Euse.hs 24;" f
useEquipment src/Dodge/Creature/State.hs 144;" f
useGasParams src/Dodge/HeldUse.hs 376;" f
useGasParams src/Dodge/HeldUse.hs 385;" f
useHotKey src/Dodge/Creature/YourControl.hs 48;" f
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 126;" f
useItemLeftClick src/Dodge/Creature/Impulse/UseItem.hs 100;" f
useItemLeftClick' src/Dodge/Creature/Impulse/UseItem.hs 113;" f
useL src/Dodge/Luse.hs 13;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
useLoadedAmmo src/Dodge/HeldUse.hs 178;" f
useLoadedAmmo src/Dodge/HeldUse.hs 187;" f
useMagShield src/Dodge/Euse.hs 69;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 7;" f
@@ -6158,7 +6153,7 @@ useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useRootItem src/Dodge/Creature/Impulse/UseItem.hs 26;" f
useShrinkGun src/Dodge/Luse.hs 59;" f
useStopWatch src/Dodge/Luse.hs 24;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 246;" f
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 152;" f
useTimeScrollGun src/Dodge/Luse.hs 32;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
useUpdate src/Dodge/Creature/State.hs 298;" f
@@ -6172,7 +6167,7 @@ vNormaly src/Geometry/Vector3D.hs 72;" f
vShape src/Dodge/Placement/Instance/LightSource.hs 114;" f
vToL src/MatrixHelper.hs 46;" f
vToQuat src/Quaternion.hs 41;" f
validTerminalCommands src/Dodge/Debug/Terminal.hs 130;" f
validTerminalCommands src/Dodge/Debug/Terminal.hs 131;" f
vasTightStride src/Shader/Compile.hs 297;" f
vecBetweenSpeed src/Dodge/Base.hs 124;" f
vecTurnTo src/Dodge/Movement/Turn.hs 26;" f
@@ -6193,7 +6188,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
volleyGun src/Dodge/Item/Held/Cane.hs 32;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 289;" f
waistSP src/Dodge/Creature/HandPos.hs 199;" f
walkNozzle src/Dodge/HeldUse.hs 204;" f
walkNozzle src/Dodge/HeldUse.hs 213;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 80;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 50;" f
@@ -6230,24 +6225,16 @@ windowXFloat src/Dodge/Data/Config.hs 61;" f
windowYFloat src/Dodge/Data/Config.hs 63;" f
withAlpha src/Color.hs 10;" f
withByteString src/Shader/Compile.hs 324;" f
withCrPos src/Dodge/Item/Weapon/TriggerType.hs 381;" f
withCrPosShift src/Dodge/Item/Weapon/TriggerType.hs 384;" f
withFlare src/Dodge/Item/Weapon/TriggerType.hs 348;" f
withItem src/Dodge/Item/Weapon/TriggerType.hs 321;" f
withMuzFlare src/Dodge/Item/Weapon/TriggerType.hs 360;" f
withOldDir src/Dodge/Item/Weapon/TriggerType.hs 389;" f
withPosDirWallCheck src/Dodge/Item/Weapon/TriggerType.hs 412;" f
withPositionOffset src/Dodge/Item/Weapon/TriggerType.hs 396;" f
withPositionWallCheck src/Dodge/Item/Weapon/TriggerType.hs 403;" f
withSmoke src/Dodge/Item/Weapon/TriggerType.hs 89;" f
withSoundContinue src/Dodge/Item/Weapon/TriggerType.hs 205;" f
withSoundForI src/Dodge/Item/Weapon/TriggerType.hs 218;" f
withSoundForVol src/Dodge/Item/Weapon/TriggerType.hs 231;" f
withSoundItemChoiceStart src/Dodge/Item/Weapon/TriggerType.hs 176;" f
withSoundStart src/Dodge/Item/Weapon/TriggerType.hs 192;" f
withTempLight src/Dodge/Item/Weapon/TriggerType.hs 335;" f
withThickSmokeI src/Dodge/Item/Weapon/TriggerType.hs 107;" f
withThinSmokeI src/Dodge/Item/Weapon/TriggerType.hs 98;" f
withCrPos src/Dodge/Item/Weapon/TriggerType.hs 273;" f
withCrPosShift src/Dodge/Item/Weapon/TriggerType.hs 276;" f
withFlare src/Dodge/Item/Weapon/TriggerType.hs 240;" f
withItem src/Dodge/Item/Weapon/TriggerType.hs 213;" f
withMuzFlare src/Dodge/Item/Weapon/TriggerType.hs 252;" f
withOldDir src/Dodge/Item/Weapon/TriggerType.hs 281;" f
withPosDirWallCheck src/Dodge/Item/Weapon/TriggerType.hs 304;" f
withPositionOffset src/Dodge/Item/Weapon/TriggerType.hs 288;" f
withPositionWallCheck src/Dodge/Item/Weapon/TriggerType.hs 295;" f
withTempLight src/Dodge/Item/Weapon/TriggerType.hs 227;" f
wlDustAt src/Dodge/Wall/Dust.hs 10;" f
wlIXsNearCirc src/Dodge/Zoning/Wall.hs 32;" f
wlIXsNearPoint src/Dodge/Zoning/Wall.hs 22;" f
@@ -6271,7 +6258,7 @@ worldSPic src/Dodge/Render/ShapePicture.hs 30;" f
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
wpAdd src/Dodge/Room/RezBox.hs 134;" f
wristArmour src/Dodge/Item/Equipment.hs 47;" f
wristInvisibility src/Dodge/Item/Equipment.hs 128;" f
wristInvisibility src/Dodge/Item/Equipment.hs 119;" f
writeConfig src/Dodge/Menu.hs 159;" f
writeSaveSlot src/Dodge/Save.hs 34;" f
xCylinder src/Shape.hs 134;" f
@@ -6284,7 +6271,7 @@ yIntercepts' src/Dodge/Zoning/Base.hs 74;" f
yV2 src/Geometry/Vector.hs 203;" f
yellow src/Color.hs 17;" f
you src/Dodge/Base/You.hs 18;" f
youDropItem src/Dodge/Creature/Action.hs 188;" f
youDropItem src/Dodge/Creature/Action.hs 184;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 126;" f
yourControl src/Dodge/Creature/YourControl.hs 22;" f
yourDefaultSpeed src/Dodge/Default/Creature.hs 134;" f