General cleanup

This commit is contained in:
2025-11-13 21:13:13 +00:00
parent 227f09eeda
commit ec1216e7eb
12 changed files with 186 additions and 184 deletions
-1
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@@ -5,7 +5,6 @@ layout (std140, binding = 0) uniform TheMat { mat4 theMat; } ;
out vec4 vCol;
void main()
{
//gl_Position = theMat * vec4(pos,1);
gl_Position = vec4(pos,1);
vCol = col;
}
+2 -1
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@@ -58,7 +58,8 @@ void main()
// that is, if the normals of the faces connected to the edge are in
// "different directions" wrt the light direction
// (first test the "drawbit")
if (p0.w==1 && dot(n0, lightDir) * dot(n1, lightDir) <= 0 &&
//if (p0.w==1 && dot(n0, lightDir) * dot(n1, lightDir) <= 0 &&
if ( dot(n0, lightDir) * dot(n1, lightDir) <= 0 &&
(dot(lightDir, lightDir) < ru2 || dot(lightDir2, lightDir2) < ru2))
// using <= rather than < seems to get rid of overlapping shadow
// artefacts
+4 -2
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@@ -1,7 +1,8 @@
#version 450 core
layout (location = 0) in vec3 inPos;
layout (location = 1) in vec4 inColor;
layout (location = 2) in vec4 inTexCoord;
//layout (location = 2) in vec4 inTexCoord;
layout (location = 2) in vec3 inTexCoord;
layout (std140, binding = 0) uniform TheMat { mat4 theMat; } ;
out vec4 vColor;
out vec3 vTexCoord;
@@ -9,5 +10,6 @@ void main()
{
gl_Position = theMat * vec4(inPos.xyz, 1.0);
vColor = inColor;
vTexCoord = inTexCoord.xyz;
//vTexCoord = inTexCoord.xyz;
vTexCoord = inTexCoord;
}
+10
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@@ -33,6 +33,16 @@ data NumShadowCasters
| NumLight18
| NumLight19
| NumLight20
| NumLight21
| NumLight22
| NumLight23
| NumLight24
| NumLight25
| NumLight26
| NumLight27
| NumLight28
| NumLight29
| NumLight30
deriving (Show,Eq,Bounded,Ord,Enum)
data Config = Config
+1 -19
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@@ -138,14 +138,7 @@ doDrawing' win pdata u = do
--draw walls onto base buffer
glEnable GL_CULL_FACE
glCullFace GL_BACK
-- glUseProgram (pdata ^. wallShader . shaderUINT)
-- glBindVertexArray $ pdata ^. wallShader . shaderVAO . vaoName
-- glDrawArrays
-- (_unPrimitiveMode $ pdata ^. wallShader . shaderPrimitive)
-- 0
-- (fromIntegral trueNWalls)
glUseProgram (pdata ^. pullWallShader)
--glBindVertexArray $ pdata ^. dummyVAO . vaoName
glDrawArrays GL_TRIANGLES 0 (fromIntegral trueNWalls * 6)
--draw object shapes onto base buffer
let fs = _shapeShader pdata
@@ -157,11 +150,7 @@ doDrawing' win pdata u = do
glDepthMask GL_FALSE
glDrawBuffer GL_NONE
glStencilOp GL_KEEP GL_KEEP GL_INCR
with 0 $
glClearNamedFramebufferiv
(pdata ^. fboBase . _1 . unFBO)
GL_STENCIL
0
with 0 $ glClearNamedFramebufferiv (pdata ^. fboBase . _1 . unFBO) GL_STENCIL 0
glDrawArrays
(_unPrimitiveMode $ pdata ^. chasmShader . shaderPrimitive)
0
@@ -295,12 +284,6 @@ doDrawing' win pdata u = do
glUseProgram (pdata ^. cloudShader)
-- glDepthMask GL_TRUE
glDrawArrays GL_TRIANGLES 0 (fromIntegral nCloudVs * 6)
--glDrawArrays GL_TRIANGLES 0 6
----glDrawElements
---- (pdata ^. cloudShader . shaderPrimitive . unPrimitiveMode)
---- (fromIntegral nCloudIs)
---- GL_UNSIGNED_INT
---- nullPtr
---
-- glEnable GL_CULL_FACE
-- glEnable GL_DEPTH_CLAMP
@@ -382,7 +365,6 @@ doDrawing' win pdata u = do
glBindTextureUnit 0 (pdata ^. fboWindow . _2 . _1 . unTO)
glBindTextureUnit 1 (pdata ^. fboWindow . _2 . _2 . unTO)
glBindTextureUnit 2 (pdata ^. fboCloud . _2 . _1 . unTO)
--glBindTextureUnit 3 (pdata ^. fboCloud . _2 . _2 . unTO)
glBindTextureUnit 3 (pdata ^. fboPos . _2 . unTO)
--drawShader (_transparencyCompShader pdata) 4
+1 -1
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@@ -221,7 +221,7 @@ drawText :: Float -> String -> [Verx]
{-# INLINE drawText #-}
drawText gap = map f . stringToList gap
where
f (pos, col, V3 a b c) = Verx pos col [a, b, c, 1] minBound TextShad
f (pos, col, V3 a b c) = Verx pos col [a, b, c] minBound TextShad
line :: [Point2] -> Picture
{-# INLINE line #-}
-2
View File
@@ -18,8 +18,6 @@ data Verx = Verx
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Layer
-- = BottomLayer
-- | MidLayer
= BloomLayer
| BloomNoZWrite
| DebugLayer
+2 -2
View File
@@ -108,7 +108,8 @@ preloadRender = do
aslist <- makeShaderVBO "dualTwoD/arc" [vert, frag] (toFloatVAs [3, 4, 3]) pmTriangles
eslist <- makeShaderVBO "dualTwoD/ellipse" [vert, geom, frag] (toFloatVAs [3, 4]) pmTriangles
cslist <-
makeShaderVBO "picture/charArray" [vert, frag] (toFloatVAs [3, 4, 4]) pmTriangles
--makeShaderVBO "picture/charArray" [vert, frag] (toFloatVAs [3, 4, 4]) pmTriangles
makeShaderVBO "picture/charArray" [vert, frag] (toFloatVAs [3, 4, 3]) pmTriangles
shadV <- MV.new 4
zipWithM_
(MV.write shadV)
@@ -121,7 +122,6 @@ preloadRender = do
-- GL_NEAREST_MIPMAP_LINEAR GL_LINEAR ?
initTexture2DArray 50 "data/charMaps/cMap16x32.Custom.png" 2 16 32 256 GL_NEAREST GL_NEAREST
putStrLn "Setup full screen shaders"
-- (_, screentexturevao) <- setupStaticVBOVAO (toFloatVAs [2, 2]) (concat cornerList)
alphadivideshader <- makeSourcedShader "texture2D/alphaDivide" [vert, frag]
fsShad <- makeSourcedShader "texture/simple" [vert, frag]
transcompshader <- makeSourcedShader "fullscreen/transparencyComp" [vert, frag]
+1 -2
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@@ -135,12 +135,11 @@ renderShadows shadrendertype nWalls nSils nCaps positiontexture normaltexture li
glDepthMask GL_FALSE
-- clearColor is specified differently in preloadRender
-- the colors are inverted
withArray [1, 1, 1, 1] $ \ptr ->
withArray [1, 1, 1, 1] $
glClearNamedFramebufferfv
(pdata ^. fboLighting . _1 . unFBO)
GL_COLOR
0
ptr
-- setup stencil and blending
glBlendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
glStencilOpSeparate GL_FRONT GL_KEEP GL_KEEP GL_INCR_WRAP
+2 -2
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@@ -29,13 +29,13 @@ bufferEBO :: UintBO -> Int -> IO ()
bufferEBO x i =
glNamedBufferSubData (x ^. uiboName) 0 (fromIntegral $ gluintSize * i) (x ^. uiboPtr)
bufferShaderLayers :: MV.MVector (PrimState IO) (Shader, VBO) -> UMV.MVector (PrimState IO) Int -> IO ()
bufferShaderLayers
:: MV.MVector (PrimState IO) (Shader, VBO) -> UMV.MVector (PrimState IO) Int -> IO ()
bufferShaderLayers shads counts = MV.imapM_ f shads
where
f i shad = do
let theVBO = snd shad
stride = _vboVertexBytes theVBO `div` floatSize
--VFSM.mapM_ (g stride theVBO) $ VFSM.enumFromStepN 0 1 6 -- [0..5]
VFSM.mapM_ (g stride theVBO) $ VFSM.enumFromStepN 0 1 numLayers -- [0..5]
where
g stride theVBO lay = do
+9 -6
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@@ -237,15 +237,13 @@ pokeBox ::
IO (Int, Int, Int)
{-# INLINE pokeBox #-}
pokeBox sfid col size ptr iptr ieptr (nv, nsi, nei) svs = do
nv' <- VFSM.foldM' (pokeBoxSurface xdata col ptr svsv) nv $ VFSM.fromList $ memoBoxSurfaces V.! size
-- nv' <- VFSM.foldM' (pokeBoxSurface xdata col ptr svsv) nv $ VFSM.fromList $ boxSurfaces size
nv' <- VFSM.foldM' (pokeBoxSurface xdata col ptr svsv) nv
$ VFSM.fromList $ memoBoxSurfaces V.! size
nsi' <-
UV.foldM'
(pokeIndex nv iptr)
nsi
(memoFlatIndices V.! (size -3))
-- VFSM.foldM' (pokeIndex nv iptr) nsi
-- (VFSM.fromList . concatMap polyToTris $ boxSurfacesIndices size)
nei' <-
if sfid
then return nei
@@ -476,7 +474,11 @@ pokeLayVerxs ::
IO ()
pokeLayVerxs vbos counts = VFSM.mapM_ (pokeLayVerx vbos counts) . VFSM.fromList
pokeLayVerx :: MV.MVector (PrimState IO) (Shader, VBO) -> UMV.MVector (PrimState IO) Int -> Verx -> IO ()
pokeLayVerx
:: MV.MVector (PrimState IO) (Shader, VBO)
-> UMV.MVector (PrimState IO) Int
-> Verx
-> IO ()
{-# INLINE pokeLayVerx #-}
pokeLayVerx vbos counts vx = do
theOff <- UMV.unsafeRead counts vecPos
@@ -498,7 +500,8 @@ pokeLayVerx vbos counts vx = do
pokeStride :: ShadNum -> Int
{-# INLINE pokeStride #-}
pokeStride PolyShad = 7
pokeStride TextShad = 11
--pokeStride TextShad = 11
pokeStride TextShad = 10
pokeStride ArcShad = 10
pokeStride EllShad = 7
+154 -146
View File
@@ -45,7 +45,7 @@ AimStance src/Dodge/Data/AimStance.hs 10;" t
Aiming src/Dodge/Data/Creature/Stance.hs 34;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
AlienContact src/Dodge/Data/Scenario.hs 30;" C
AllRoomClipBoundaries src/Dodge/Data/Config.hs 110;" C
AllRoomClipBoundaries src/Dodge/Data/Config.hs 120;" C
AlteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" C
Ambush src/Dodge/Data/ActionPlan.hs 130;" C
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 33;" C
@@ -60,7 +60,7 @@ AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 31;" C
AmmoType src/Dodge/Data/AmmoType.hs 5;" t
ArbitraryAction src/Dodge/Data/ActionPlan.hs 119;" C
ArcNodeType src/Dodge/Data/LWorld.hs 155;" t
ArcShad src/Picture/Data.hs 36;" C
ArcShad src/Picture/Data.hs 34;" C
ArcStep src/Dodge/Data/ArcStep.hs 12;" t
Arcing src/Dodge/Data/Item/Params.hs 15;" C
ArmourySS src/Dodge/Data/Scenario.hs 112;" C
@@ -131,13 +131,13 @@ BlockDebris src/Dodge/Data/Prop.hs 23;" C
BlockDegradeSound src/Dodge/Data/SoundOrigin.hs 30;" C
BlockPart src/Dodge/Data/Wall/Structure.hs 14;" C
BlockedLink src/Dodge/Data/Room.hs 50;" C
BloomLayer src/Picture/Data.hs 23;" C
BloomNoZWrite src/Picture/Data.hs 24;" C
BloomLayer src/Picture/Data.hs 21;" C
BloomNoZWrite src/Picture/Data.hs 22;" C
Blunt src/Dodge/Data/Damage.hs 17;" C
Boosting src/Dodge/Data/Creature/Stance.hs 27;" C
BottomMenuOption src/Dodge/Data/Universe.hs 77;" C
BounceBullet src/Dodge/Data/Bullet.hs 28;" C
Bound_box_screen src/Dodge/Data/Config.hs 83;" C
Bound_box_screen src/Dodge/Data/Config.hs 93;" C
BoundaryCursor src/Dodge/Data/SelectionList.hs 20;" C
Bounds src/Dodge/Data/Bounds.hs 10;" t
BrigSS src/Dodge/Data/Scenario.hs 102;" C
@@ -206,16 +206,16 @@ ChasmObstacle src/Dodge/Data/PathGraph.hs 51;" C
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" C
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 29;" C
ChooseMovementSpreadGun src/Dodge/Data/CreatureEffect.hs 28;" C
Circ_collision_test src/Dodge/Data/Config.hs 87;" C
Circ_collision_test src/Dodge/Data/Config.hs 97;" C
Climate src/Dodge/Data/Scenario.hs 32;" C
CloseToMelee src/Dodge/Data/ActionPlan.hs 139;" C
Close_shape_culling src/Dodge/Data/Config.hs 81;" C
Close_shape_culling src/Dodge/Data/Config.hs 91;" C
Cloud src/Dodge/Data/Cloud.hs 12;" t
CloudType src/Dodge/Data/Cloud.hs 20;" t
ClusterLink src/Dodge/Data/RoomCluster.hs 13;" t
ClusterStatus src/Dodge/Data/RoomCluster.hs 9;" t
Cognizant src/Dodge/Data/Creature/Perception.hs 65;" C
Collision_test src/Dodge/Data/Config.hs 86;" C
Collision_test src/Dodge/Data/Config.hs 96;" C
Color src/Color/Data.hs 30;" t
Color8 src/Color/Data.hs 32;" t
ColorFaction src/Dodge/Data/Creature/State.hs 19;" C
@@ -230,7 +230,7 @@ CombineInventoryChange src/Dodge/Data/World.hs 31;" C
ComsSS src/Dodge/Data/Scenario.hs 98;" C
ConcurrentEffect src/Loop/Data.hs 6;" t
ConcurrentEffect src/Loop/Data.hs 11;" C
Config src/Dodge/Data/Config.hs 38;" t
Config src/Dodge/Data/Config.hs 48;" t
ConstFloat src/Dodge/Data/GenFloat.hs 9;" C
ConsumableItemType src/Dodge/Data/Item/Combine.hs 114;" t
ContextDT src/Dodge/Data/DoubleTree.hs 82;" t
@@ -270,8 +270,8 @@ CrWdBFSThenReturn src/Dodge/Data/CreatureEffect.hs 27;" C
CrWeaponFailSound src/Dodge/Data/SoundOrigin.hs 20;" C
CrWeaponSound src/Dodge/Data/SoundOrigin.hs 18;" C
CrWlID src/Dodge/Data/CrWlID.hs 10;" t
Cr_awareness src/Dodge/Data/Config.hs 74;" C
Cr_status src/Dodge/Data/Config.hs 73;" C
Cr_awareness src/Dodge/Data/Config.hs 84;" C
Cr_status src/Dodge/Data/Config.hs 83;" C
CraftClust src/Dodge/Combine/Graph.hs 18;" C
CraftType src/Dodge/Data/Item/Combine.hs 49;" t
CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" C
@@ -284,7 +284,7 @@ Crushing src/Dodge/Data/Damage.hs 19;" C
CryoReleaseCloud src/Dodge/Data/Cloud.hs 23;" C
CryostatisSS src/Dodge/Data/Scenario.hs 91;" C
Crystal src/Dodge/Data/Material.hs 16;" C
Cull_more_lights src/Dodge/Data/Config.hs 80;" C
Cull_more_lights src/Dodge/Data/Config.hs 90;" C
CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t
Cylinder src/Shape/Data.hs 14;" C
DETECTOR src/Dodge/Data/Item/Combine.hs 33;" C
@@ -308,11 +308,11 @@ DamageType src/Dodge/Data/Damage/Type.hs 3;" t
Debris src/Dodge/Data/Prop.hs 25;" t
DebrisChunk src/Dodge/Data/Prop.hs 25;" C
DebrisType src/Dodge/Data/Prop.hs 21;" t
DebugBool src/Dodge/Data/Config.hs 66;" t
DebugBool src/Dodge/Data/Config.hs 76;" t
DebugItem src/Dodge/Data/Universe.hs 59;" t
DebugLayer src/Picture/Data.hs 25;" C
Debug_get src/Dodge/Data/Config.hs 69;" C
Debug_put src/Dodge/Data/Config.hs 70;" C
DebugLayer src/Picture/Data.hs 23;" C
Debug_get src/Dodge/Data/Config.hs 79;" C
Debug_put src/Dodge/Data/Config.hs 80;" C
DecorationShape src/Dodge/Data/GenParams.hs 18;" t
DefaultCrGroupUpdate src/Dodge/Data/CrGroupParams.hs 20;" C
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" C
@@ -325,7 +325,7 @@ Detector src/Dodge/Data/Item/Combine.hs 181;" t
Dirt src/Dodge/Data/Material.hs 12;" C
DisasterType src/Dodge/Data/Scenario.hs 24;" t
DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
Display_debug src/Dodge/Data/Config.hs 68;" C
Display_debug src/Dodge/Data/Config.hs 78;" C
Distortion src/Dodge/Data/Distortion.hs 10;" t
DivineRetribution src/Dodge/Data/Scenario.hs 35;" C
DoActionIf src/Dodge/Data/ActionPlan.hs 87;" C
@@ -346,7 +346,7 @@ DoorDoNothing src/Dodge/Data/Door.hs 43;" C
DoorLerp src/Dodge/Data/Door.hs 43;" C
DoorPart src/Dodge/Data/Wall/Structure.hs 12;" C
DoorUpdate src/Dodge/Data/Door.hs 43;" t
DoubleRes src/Dodge/Data/Config.hs 100;" C
DoubleRes src/Dodge/Data/Config.hs 110;" C
DoubleTreeNodeType src/Dodge/Data/DoubleTree.hs 14;" t
DrawForceField src/Dodge/Data/Wall.hs 37;" C
DrawnWall src/Dodge/Data/Wall.hs 33;" C
@@ -364,7 +364,7 @@ Ears src/Dodge/Data/Creature/Perception.hs 45;" C
East src/Dodge/Data/CardinalPoint.hs 8;" C
East8 src/Dodge/Data/CardinalPoint.hs 30;" C
EdgeObstacle src/Dodge/Data/PathGraph.hs 49;" t
EighthRes src/Dodge/Data/Config.hs 100;" C
EighthRes src/Dodge/Data/Config.hs 110;" C
Eldritch src/Dodge/Data/Scenario.hs 34;" C
ElectricSensor src/Dodge/Data/Machine/Sensor.hs 14;" C
ElectricSpark src/Dodge/Data/Spark.hs 19;" C
@@ -372,7 +372,7 @@ Electrical src/Dodge/Data/Damage.hs 24;" C
ElectricalAmmo src/Dodge/Data/AmmoType.hs 9;" C
ElectricalBall src/Dodge/Data/EnergyBall/Type.hs 13;" C
Electronics src/Dodge/Data/Material.hs 18;" C
EllShad src/Picture/Data.hs 37;" C
EllShad src/Picture/Data.hs 35;" C
EncircleFlock src/Dodge/Data/Creature/State.hs 15;" C
EnergyBall src/Dodge/Data/EnergyBall.hs 15;" t
EnergyBallType src/Dodge/Data/EnergyBall/Type.hs 10;" t
@@ -414,7 +414,7 @@ FailedResource src/Dodge/Data/Scenario.hs 37;" t
FetchItem src/Dodge/Data/Scenario.hs 11;" C
FireSpark src/Dodge/Data/Spark.hs 19;" C
Fixated src/Dodge/Data/Creature/Perception.hs 60;" C
FixedCoordLayer src/Picture/Data.hs 26;" C
FixedCoordLayer src/Picture/Data.hs 24;" C
FixedSelectionWidth src/Dodge/Data/SelectionList.hs 39;" C
FlIt src/Dodge/Data/FloorItem.hs 11;" C
Flame src/Dodge/Data/Flame.hs 11;" t
@@ -453,7 +453,7 @@ ForceField src/Dodge/Data/Material.hs 19;" C
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
ForegroundShape src/Dodge/Data/ForegroundShape.hs 12;" t
FromEdge src/Dodge/Data/Room.hs 49;" C
FullRes src/Dodge/Data/Config.hs 100;" C
FullRes src/Dodge/Data/Config.hs 110;" C
FullShadowFidelity src/Shape/Data.hs 19;" C
FullSize src/Dodge/Data/Item/Params.hs 26;" C
FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C
@@ -481,7 +481,7 @@ GenFloat src/Dodge/Data/GenFloat.hs 9;" t
GenParams src/Dodge/Data/GenParams.hs 13;" t
GenWorld src/Dodge/Data/GenWorld.hs 23;" t
GenericFaction src/Dodge/Data/Creature/State.hs 13;" C
GeoObjShads src/Dodge/Data/Config.hs 104;" C
GeoObjShads src/Dodge/Data/Config.hs 114;" C
GetTo src/Dodge/Data/ActionPlan.hs 141;" C
GetToPoint src/Dodge/Data/Scenario.hs 12;" C
Gib src/Dodge/Data/Prop.hs 22;" C
@@ -511,7 +511,7 @@ HOMINGMODULE src/Dodge/Data/Item/Combine.hs 100;" C
HOSE src/Dodge/Data/Item/Combine.hs 54;" C
HP src/Dodge/Data/Creature.hs 63;" C
HUD src/Dodge/Data/HUD.hs 29;" t
HalfRes src/Dodge/Data/Config.hs 100;" C
HalfRes src/Dodge/Data/Config.hs 110;" C
HammerTrigger src/Dodge/Data/TriggerType.hs 10;" C
HardQuit src/Dodge/Data/Universe.hs 70;" C
HeavySmokeFlare src/Dodge/Data/Muzzle.hs 33;" C
@@ -569,12 +569,12 @@ IncendiaryBall src/Dodge/Data/EnergyBall/Type.hs 11;" C
InheritFloor src/Data/Tile.hs 12;" C
Input src/Dodge/Data/Input.hs 33;" t
InputScreen src/Dodge/Data/Universe.hs 92;" C
Inspect_wall src/Dodge/Data/Config.hs 94;" C
Inspect_wall src/Dodge/Data/Config.hs 104;" C
Institution src/Dodge/Data/Scenario.hs 42;" t
Int2 src/Geometry/Data.hs 21;" t
IntID src/Dodge/Data/Universe.hs 110;" t
Intention src/Dodge/Data/Creature.hs 68;" t
IntersectingRoomClipBoundaries src/Dodge/Data/Config.hs 110;" C
IntersectingRoomClipBoundaries src/Dodge/Data/Config.hs 120;" C
IntroScanSF src/Dodge/Data/ComposedItem.hs 21;" C
IntroScanType src/Dodge/Data/Item/Combine.hs 44;" t
InvInt src/Dodge/Data/Item/Location.hs 16;" t
@@ -763,7 +763,7 @@ MouseGameRotate src/Dodge/Data/Input.hs 29;" C
MouseInGame src/Dodge/Data/Input.hs 16;" C
MouseMenuClick src/Dodge/Data/Input.hs 17;" C
MouseMenuCursor src/Dodge/Data/Input.hs 18;" C
Mouse_position src/Dodge/Data/Config.hs 75;" C
Mouse_position src/Dodge/Data/Config.hs 85;" C
Move src/Dodge/Data/ActionPlan.hs 26;" C
MoveEquipment src/Dodge/Data/RightButtonOptions.hs 20;" C
MoveForward src/Dodge/Data/ActionPlan.hs 27;" C
@@ -823,20 +823,20 @@ NoItTargeting src/Dodge/Data/Item.hs 44;" C
NoItemScroll src/Dodge/Data/Item.hs 39;" C
NoItemZone src/Dodge/Data/Machine/Sensor.hs 32;" C
NoLightFlare src/Dodge/Data/Muzzle.hs 31;" C
NoLighting src/Dodge/Data/Config.hs 107;" C
NoLighting src/Dodge/Data/Config.hs 117;" C
NoMouseContext src/Dodge/Data/Input.hs 14;" C
NoMvType src/Dodge/Data/Creature/Misc.hs 27;" C
NoObjShads src/Dodge/Data/Config.hs 105;" C
NoObjShads src/Dodge/Data/Config.hs 115;" C
NoParams src/Dodge/Data/Item/Params.hs 13;" C
NoRightButtonState src/Dodge/Data/RightButtonOptions.hs 14;" C
NoRoomClipBoundaries src/Dodge/Data/Config.hs 110;" C
NoRoomClipBoundaries src/Dodge/Data/Config.hs 120;" C
NoSF src/Dodge/Data/ComposedItem.hs 29;" C
NoShadowFidelity src/Shape/Data.hs 20;" C
NoShadows src/Dodge/Data/Config.hs 106;" C
NoShadows src/Dodge/Data/Config.hs 116;" C
NoSubInventory src/Dodge/Data/HUD.hs 15;" C
NoTrigger src/Dodge/Data/TriggerType.hs 11;" C
NoWorldEffect src/Dodge/Data/WorldEffect.hs 21;" C
Noclip src/Dodge/Data/Config.hs 72;" C
Noclip src/Dodge/Data/Config.hs 82;" C
NodeMTree src/Dodge/Data/MetaTree.hs 16;" C
NodeTree src/Dodge/Data/MetaTree.hs 15;" C
NonDrawnCreature src/Dodge/Data/Creature/Misc.hs 82;" C
@@ -869,7 +869,17 @@ NumLight18 src/Dodge/Data/Config.hs 33;" C
NumLight19 src/Dodge/Data/Config.hs 34;" C
NumLight2 src/Dodge/Data/Config.hs 17;" C
NumLight20 src/Dodge/Data/Config.hs 35;" C
NumLight21 src/Dodge/Data/Config.hs 36;" C
NumLight22 src/Dodge/Data/Config.hs 37;" C
NumLight23 src/Dodge/Data/Config.hs 38;" C
NumLight24 src/Dodge/Data/Config.hs 39;" C
NumLight25 src/Dodge/Data/Config.hs 40;" C
NumLight26 src/Dodge/Data/Config.hs 41;" C
NumLight27 src/Dodge/Data/Config.hs 42;" C
NumLight28 src/Dodge/Data/Config.hs 43;" C
NumLight29 src/Dodge/Data/Config.hs 44;" C
NumLight3 src/Dodge/Data/Config.hs 18;" C
NumLight30 src/Dodge/Data/Config.hs 45;" C
NumLight4 src/Dodge/Data/Config.hs 19;" C
NumLight5 src/Dodge/Data/Config.hs 20;" C
NumLight6 src/Dodge/Data/Config.hs 21;" C
@@ -954,7 +964,7 @@ PathBetweenLeftRightClick src/Dodge/Data/Universe.hs 55;" C
PathFromEdge src/Dodge/Data/Room.hs 77;" t
PathShowType src/Dodge/Data/Universe.hs 54;" t
PathTo src/Dodge/Data/ActionPlan.hs 70;" C
Pathing src/Dodge/Data/Config.hs 78;" C
Pathing src/Dodge/Data/Config.hs 88;" C
Patrol src/Dodge/Data/ActionPlan.hs 132;" C
PausedTimeFlow src/Dodge/Data/World.hs 79;" C
Payload src/Dodge/Data/Payload.hs 9;" t
@@ -962,7 +972,7 @@ PenetrateBullet src/Dodge/Data/Bullet.hs 29;" C
Perception src/Dodge/Data/Creature/Perception.hs 30;" t
PhysicalDamage src/Dodge/Data/Damage/Type.hs 4;" C
PhysicalSensor src/Dodge/Data/Machine/Sensor.hs 16;" C
Picture src/Picture/Data.hs 44;" t
Picture src/Picture/Data.hs 42;" t
Piercing src/Dodge/Data/Damage.hs 16;" C
PistolAI src/Dodge/Data/Creature/Misc.hs 41;" C
Placement src/Dodge/Data/GenWorld.hs 105;" t
@@ -981,7 +991,7 @@ Point4 src/Geometry/Data.hs 41;" t
Poison src/Dodge/Data/Damage.hs 26;" C
PoisonDamage src/Dodge/Data/Damage/Type.hs 6;" C
PolyEdge src/Dodge/Data/Room.hs 47;" C
PolyShad src/Picture/Data.hs 34;" C
PolyShad src/Picture/Data.hs 32;" C
Polyhedra src/Polyhedra/Data.hs 13;" t
Polyhedron src/Polyhedra/Data.hs 13;" C
PosInf src/Dodge/Data/CardinalPoint.hs 44;" C
@@ -1031,7 +1041,7 @@ PutTrigger src/Dodge/Data/GenWorld.hs 47;" C
PutWall src/Dodge/Data/GenWorld.hs 54;" C
PutWorldUpdate src/Dodge/Data/GenWorld.hs 58;" C
QFloat src/Geometry/Data.hs 50;" t
QuarterRes src/Dodge/Data/Config.hs 100;" C
QuarterRes src/Dodge/Data/Config.hs 110;" C
QuicksaveSlot src/Dodge/Data/SaveSlot.hs 8;" C
RAM src/Dodge/Data/Item/Combine.hs 73;" C
RED src/Color/Data.hs 12;" C
@@ -1066,13 +1076,13 @@ Reload src/Dodge/Data/ActionPlan.hs 142;" C
RemoteDetonatorSF src/Dodge/Data/ComposedItem.hs 27;" C
RemoteScreenSF src/Dodge/Data/ComposedItem.hs 25;" C
RemoveEquipment src/Dodge/Data/RightButtonOptions.hs 33;" C
Remove_LOS src/Dodge/Data/Config.hs 79;" C
Remove_LOS src/Dodge/Data/Config.hs 89;" C
RenderData src/Data/Preload/Render.hs 13;" t
ReplaceEquipment src/Dodge/Data/RightButtonOptions.hs 29;" C
RequireDeadCreatures src/Dodge/Data/Machine/Sensor.hs 37;" C
RequireEquipment src/Dodge/Data/Machine/Sensor.hs 36;" C
RequireHealth src/Dodge/Data/Machine/Sensor.hs 35;" C
ResFactor src/Dodge/Data/Config.hs 100;" t
ResFactor src/Dodge/Data/Config.hs 110;" t
ResearchFacility src/Dodge/Data/Scenario.hs 62;" C
ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
RespawnDelay src/Dodge/Data/World.hs 61;" C
@@ -1090,7 +1100,7 @@ RocketHoming src/Dodge/Data/Projectile.hs 39;" t
RocketSmoke src/Dodge/Data/Projectile.hs 52;" t
RocketSmoke src/Dodge/Data/Cloud.hs 22;" C
Room src/Dodge/Data/GenWorld.hs 120;" t
RoomClipping src/Dodge/Data/Config.hs 110;" t
RoomClipping src/Dodge/Data/Config.hs 120;" t
RoomInt src/Dodge/Tree/Shift.hs 26;" t
RoomLink src/Dodge/Data/Room.hs 24;" t
RoomLinkType src/Dodge/Data/Room.hs 43;" t
@@ -1148,11 +1158,11 @@ SensorWithRequirement src/Dodge/Data/Machine/Sensor.hs 31;" C
SentinelAt src/Dodge/Data/ActionPlan.hs 152;" C
SetLSCol src/Dodge/Data/WorldEffect.hs 24;" C
SetTrigger src/Dodge/Data/WorldEffect.hs 22;" C
ShadNum src/Picture/Data.hs 33;" t
ShadNum src/Picture/Data.hs 31;" t
Shader src/Shader/Data.hs 51;" t
ShaderTexture src/Shader/Data.hs 103;" t
ShadowFidelity src/Shape/Data.hs 19;" t
ShadowRendering src/Dodge/Data/Config.hs 103;" t
ShadowRendering src/Dodge/Data/Config.hs 113;" t
Shape src/Shape/Data.hs 48;" t
ShapeProp src/Dodge/Data/Prop.hs 14;" C
ShapeType src/Shape/Data.hs 11;" t
@@ -1165,27 +1175,27 @@ ShockwaveDirection src/Dodge/Data/Shockwave.hs 12;" t
ShootAt src/Dodge/Data/ActionPlan.hs 133;" C
ShortShow src/ShortShow.hs 6;" c
ShortString src/ShortShow.hs 16;" t
Show_bound_box src/Dodge/Data/Config.hs 82;" C
Show_dda_test src/Dodge/Data/Config.hs 85;" C
Show_far_wall_detect src/Dodge/Data/Config.hs 88;" C
Show_mouse_click_pos src/Dodge/Data/Config.hs 97;" C
Show_ms_frame src/Dodge/Data/Config.hs 67;" C
Show_path_between src/Dodge/Data/Config.hs 95;" C
Show_sound src/Dodge/Data/Config.hs 71;" C
Show_wall_search_rays src/Dodge/Data/Config.hs 84;" C
Show_walls_near_point_cursor src/Dodge/Data/Config.hs 89;" C
Show_walls_near_point_you src/Dodge/Data/Config.hs 90;" C
Show_walls_near_segment src/Dodge/Data/Config.hs 91;" C
Show_writable_values src/Dodge/Data/Config.hs 96;" C
Show_zone_circ src/Dodge/Data/Config.hs 93;" C
Show_zone_near_point_cursor src/Dodge/Data/Config.hs 92;" C
Show_bound_box src/Dodge/Data/Config.hs 92;" C
Show_dda_test src/Dodge/Data/Config.hs 95;" C
Show_far_wall_detect src/Dodge/Data/Config.hs 98;" C
Show_mouse_click_pos src/Dodge/Data/Config.hs 107;" C
Show_ms_frame src/Dodge/Data/Config.hs 77;" C
Show_path_between src/Dodge/Data/Config.hs 105;" C
Show_sound src/Dodge/Data/Config.hs 81;" C
Show_wall_search_rays src/Dodge/Data/Config.hs 94;" C
Show_walls_near_point_cursor src/Dodge/Data/Config.hs 99;" C
Show_walls_near_point_you src/Dodge/Data/Config.hs 100;" C
Show_walls_near_segment src/Dodge/Data/Config.hs 101;" C
Show_writable_values src/Dodge/Data/Config.hs 106;" C
Show_zone_circ src/Dodge/Data/Config.hs 103;" C
Show_zone_near_point_cursor src/Dodge/Data/Config.hs 102;" C
ShrapnelBomb src/Dodge/Data/Payload.hs 10;" C
ShrinkGunStatus src/Dodge/Data/Item/Params.hs 26;" t
Shrunk src/Dodge/Data/Item/Params.hs 26;" C
SideCluster src/Dodge/Data/RoomCluster.hs 13;" C
SideEffect src/Dodge/Data/Universe.hs 64;" t
SimpleEdge src/Dodge/Data/PathGraph.hs 43;" t
SixteenthRes src/Dodge/Data/Config.hs 100;" C
SixteenthRes src/Dodge/Data/Config.hs 110;" C
Size src/Shape/Data.hs 23;" t
SkiffBaySS src/Dodge/Data/Scenario.hs 108;" C
SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C
@@ -1296,7 +1306,7 @@ TerrestrialBiome src/Dodge/Data/Scenario.hs 76;" t
TeslaArc src/Dodge/Data/TeslaArc.hs 15;" t
TeslaBeamCombine src/Dodge/Data/Beam.hs 39;" C
TeslaGunFlare src/Dodge/Data/Muzzle.hs 35;" C
TextShad src/Picture/Data.hs 35;" C
TextShad src/Picture/Data.hs 33;" C
ThermalSensor src/Dodge/Data/Machine/Sensor.hs 15;" C
Tile src/Data/Tile.hs 16;" t
Tiled src/Data/Tile.hs 14;" C
@@ -1396,7 +1406,7 @@ VIOLET src/Color/Data.hs 19;" C
VOLLEYGUN src/Dodge/Data/Item/Combine.hs 151;" C
VertexAttribute src/Shader/Data.hs 66;" t
Verx src/Picture/Data.hs 11;" t
View_boundaries src/Dodge/Data/Config.hs 76;" C
View_boundaries src/Dodge/Data/Config.hs 86;" C
ViewingDeckSS src/Dodge/Data/Scenario.hs 106;" C
Vigilance src/Dodge/Data/Creature/Perception.hs 50;" t
Vigilant src/Dodge/Data/Creature/Perception.hs 54;" C
@@ -1425,7 +1435,7 @@ WallP src/Dodge/LevelGen/StaticWalls/Deprecated.hs 11;" t
WallSound src/Dodge/Data/SoundOrigin.hs 24;" C
WallStructure src/Dodge/Data/Wall/Structure.hs 10;" t
WallWire src/Dodge/Data/Room.hs 55;" C
Walls_info src/Dodge/Data/Config.hs 77;" C
Walls_info src/Dodge/Data/Config.hs 87;" C
War src/Dodge/Data/Scenario.hs 28;" C
WarmTime src/Dodge/Data/Item/Params.hs 19;" C
WarmUpCoolDown src/Dodge/Data/TriggerType.hs 14;" C
@@ -1588,8 +1598,8 @@ _cdtUp src/Dodge/Data/DoubleTree.hs 92;" f
_ceSideEffect src/Dodge/Data/Universe.hs 66;" f
_ceString src/Dodge/Data/Universe.hs 67;" f
_ceilingStencilShader src/Data/Preload/Render.hs 18;" f
_chasmShader src/Data/Preload/Render.hs 51;" f
_chasmVBO src/Data/Preload/Render.hs 50;" f
_chasmShader src/Data/Preload/Render.hs 47;" f
_chasmVBO src/Data/Preload/Render.hs 46;" f
_chasms src/Dodge/Data/CWorld.hs 33;" f
_ciFilter src/Dodge/Data/HUD.hs 25;" f
_ciInvIDs src/Dodge/Data/Combine.hs 9;" f
@@ -1618,8 +1628,8 @@ _clickPos src/Dodge/Data/Input.hs 42;" f
_clickWorldPos src/Dodge/Data/Input.hs 44;" f
_closeButtons src/Dodge/Data/HUD.hs 36;" f
_closeItems src/Dodge/Data/HUD.hs 35;" f
_cloudShader src/Data/Preload/Render.hs 55;" f
_cloudVBO src/Data/Preload/Render.hs 54;" f
_cloudShader src/Data/Preload/Render.hs 51;" f
_cloudVBO src/Data/Preload/Render.hs 50;" f
_clouds src/Dodge/Data/LWorld.hs 96;" f
_coolEnd src/Dodge/Data/TriggerType.hs 17;" f
_coolSound src/Dodge/Data/Item/Params.hs 22;" f
@@ -1684,8 +1694,8 @@ _dbVel src/Dodge/Data/Prop.hs 28;" f
_debris src/Dodge/Data/LWorld.hs 100;" f
_debugFunction src/Dodge/Data/Universe.hs 61;" f
_debugMessage src/Dodge/Data/Universe.hs 60;" f
_debug_booleans src/Dodge/Data/Config.hs 57;" f
_debug_view_clip_bounds src/Dodge/Data/Config.hs 56;" f
_debug_booleans src/Dodge/Data/Config.hs 67;" f
_debug_view_clip_bounds src/Dodge/Data/Config.hs 66;" f
_delayedEvents src/Dodge/Data/LWorld.hs 130;" f
_diCloseFilter src/Dodge/Data/HUD.hs 34;" f
_diInvFilter src/Dodge/Data/HUD.hs 33;" f
@@ -1748,7 +1758,7 @@ _dsZoning src/Dodge/Data/World.hs 48;" f
_dtLeft src/Dodge/Data/DoubleTree.hs 29;" f
_dtRight src/Dodge/Data/DoubleTree.hs 29;" f
_dtValue src/Dodge/Data/DoubleTree.hs 29;" f
_dummyVAO src/Data/Preload/Render.hs 57;" f
_dummyVAO src/Data/Preload/Render.hs 52;" f
_dusts src/Dodge/Data/LWorld.hs 97;" f
_ebID src/Dodge/Data/EnergyBall/Type.hs 13;" f
_ebPos src/Dodge/Data/EnergyBall.hs 17;" f
@@ -1781,8 +1791,8 @@ _flboName src/Shader/Data.hs 87;" f
_flboPtr src/Shader/Data.hs 88;" f
_flboStride src/Shader/Data.hs 89;" f
_floorItems src/Dodge/Data/LWorld.hs 127;" f
_floorShader src/Data/Preload/Render.hs 49;" f
_floorVBO src/Data/Preload/Render.hs 48;" f
_floorShader src/Data/Preload/Render.hs 45;" f
_floorVBO src/Data/Preload/Render.hs 44;" f
_foreShapes src/Dodge/Data/LWorld.hs 132;" f
_fsDir src/Dodge/Data/ForegroundShape.hs 14;" f
_fsPos src/Dodge/Data/ForegroundShape.hs 13;" f
@@ -1790,7 +1800,7 @@ _fsSPic src/Dodge/Data/ForegroundShape.hs 15;" f
_fullscreenShader src/Data/Preload/Render.hs 22;" f
_futureWorlds src/Dodge/Data/World.hs 67;" f
_futureWorlds src/Dodge/Data/World.hs 73;" f
_gameplay_rotate_to_wall src/Dodge/Data/Config.hs 55;" f
_gameplay_rotate_to_wall src/Dodge/Data/Config.hs 65;" f
_genInts src/Dodge/Data/GenWorld.hs 27;" f
_genPmnt src/Dodge/Data/GenWorld.hs 26;" f
_genRooms src/Dodge/Data/GenWorld.hs 25;" f
@@ -1810,15 +1820,15 @@ _grLinkDirs src/Dodge/GameRoom.hs 18;" f
_grName src/Dodge/GameRoom.hs 19;" f
_grViewpoints src/Dodge/GameRoom.hs 13;" f
_grViewpointsEx src/Dodge/GameRoom.hs 14;" f
_gr_bloom src/Dodge/Data/Config.hs 44;" f
_gr_cloud_shadows src/Dodge/Data/Config.hs 42;" f
_gr_distortion_res src/Dodge/Data/Config.hs 49;" f
_gr_distortions src/Dodge/Data/Config.hs 43;" f
_gr_downsize_res src/Dodge/Data/Config.hs 47;" f
_gr_num_shadow_casters src/Dodge/Data/Config.hs 50;" f
_gr_shadow_rendering src/Dodge/Data/Config.hs 45;" f
_gr_shadow_size src/Dodge/Data/Config.hs 46;" f
_gr_world_res src/Dodge/Data/Config.hs 48;" f
_gr_bloom src/Dodge/Data/Config.hs 54;" f
_gr_cloud_shadows src/Dodge/Data/Config.hs 52;" f
_gr_distortion_res src/Dodge/Data/Config.hs 59;" f
_gr_distortions src/Dodge/Data/Config.hs 53;" f
_gr_downsize_res src/Dodge/Data/Config.hs 57;" f
_gr_num_shadow_casters src/Dodge/Data/Config.hs 60;" f
_gr_shadow_rendering src/Dodge/Data/Config.hs 55;" f
_gr_shadow_size src/Dodge/Data/Config.hs 56;" f
_gr_world_res src/Dodge/Data/Config.hs 58;" f
_gsZoning src/Dodge/Data/World.hs 54;" f
_guID src/Dodge/Data/Gust.hs 12;" f
_guPos src/Dodge/Data/Gust.hs 13;" f
@@ -2187,7 +2197,6 @@ _scOptions src/Dodge/Data/Universe.hs 84;" f
_scPositionedMenuOption src/Dodge/Data/Universe.hs 86;" f
_scSelectionList src/Dodge/Data/Universe.hs 88;" f
_scTitle src/Dodge/Data/Universe.hs 83;" f
_screenTextureVAO src/Data/Preload/Render.hs 56;" f
_scrollAmount src/Dodge/Data/Input.hs 40;" f
_scrollItemID src/Dodge/Data/World.hs 68;" f
_scrollItemID src/Dodge/Data/World.hs 77;" f
@@ -2397,7 +2406,7 @@ _vaType src/Shader/Data.hs 68;" f
_vaoName src/Shader/Data.hs 64;" f
_vboName src/Shader/Data.hs 80;" f
_vboPtr src/Shader/Data.hs 81;" f
_vboShapes src/Data/Preload/Render.hs 47;" f
_vboShapes src/Data/Preload/Render.hs 43;" f
_vboVertexBytes src/Shader/Data.hs 82;" f
_vcCoolDown src/Dodge/Data/Creature/Misc.hs 22;" f
_vcMaxCoolDown src/Dodge/Data/Creature/Misc.hs 21;" f
@@ -2407,9 +2416,9 @@ _viFOV src/Dodge/Data/Creature/Perception.hs 40;" f
_viewPoint src/Dodge/Data/Creature.hs 71;" f
_volleyNumBarrels src/Dodge/Data/TriggerType.hs 13;" f
_volleyRate src/Dodge/Data/TriggerType.hs 13;" f
_volume_master src/Dodge/Data/Config.hs 39;" f
_volume_music src/Dodge/Data/Config.hs 41;" f
_volume_sound src/Dodge/Data/Config.hs 40;" f
_volume_master src/Dodge/Data/Config.hs 49;" f
_volume_music src/Dodge/Data/Config.hs 51;" f
_volume_sound src/Dodge/Data/Config.hs 50;" f
_vxCol src/Picture/Data.hs 13;" f
_vxExt src/Picture/Data.hs 14;" f
_vxLayer src/Picture/Data.hs 15;" f
@@ -2420,18 +2429,18 @@ _wTime src/Dodge/Data/Item/Params.hs 20;" f
_waitThenAction src/Dodge/Data/ActionPlan.hs 76;" f
_waitThenTimer src/Dodge/Data/ActionPlan.hs 75;" f
_wallDamages src/Dodge/Data/LWorld.hs 119;" f
_wallVBO src/Data/Preload/Render.hs 53;" f
_wallVBO src/Data/Preload/Render.hs 49;" f
_walls src/Dodge/Data/LWorld.hs 118;" f
_wanID src/Dodge/Data/LWorld.hs 158;" f
_wanPos src/Dodge/Data/LWorld.hs 157;" f
_warmMax src/Dodge/Data/TriggerType.hs 19;" f
_warmStart src/Dodge/Data/TriggerType.hs 15;" f
_winVBO src/Data/Preload/Render.hs 52;" f
_windowPosX src/Dodge/Data/Config.hs 53;" f
_windowPosY src/Dodge/Data/Config.hs 54;" f
_winVBO src/Data/Preload/Render.hs 48;" f
_windowPosX src/Dodge/Data/Config.hs 63;" f
_windowPosY src/Dodge/Data/Config.hs 64;" f
_windowPullShader src/Data/Preload/Render.hs 20;" f
_windowX src/Dodge/Data/Config.hs 51;" f
_windowY src/Dodge/Data/Config.hs 52;" f
_windowX src/Dodge/Data/Config.hs 61;" f
_windowY src/Dodge/Data/Config.hs 62;" f
_wlHeight src/Dodge/Data/Wall.hs 25;" f
_wlID src/Dodge/Data/Wall.hs 19;" f
_wlLine src/Dodge/Data/Wall.hs 18;" f
@@ -2540,7 +2549,7 @@ applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
applyPastDamages src/Dodge/Creature/State.hs 49;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 459;" f
applyResFactor src/Dodge/Data/Config.hs 113;" f
applyResFactor src/Dodge/Data/Config.hs 123;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 83;" f
applySidePush src/Dodge/HeldUse.hs 559;" f
applySoundCME src/Dodge/HeldUse.hs 449;" f
@@ -2682,9 +2691,9 @@ bounceSound src/Dodge/Projectile/Update.hs 74;" f
boundPoints src/Bound.hs 10;" f
boundedGrid src/Grid.hs 17;" f
boxABC src/Polyhedra.hs 108;" f
boxEdgeIndices src/Shader/Poke.hs 359;" f
boxSurfaces src/Shader/Poke.hs 278;" f
boxSurfacesIndices src/Shader/Poke.hs 291;" f
boxEdgeIndices src/Shader/Poke.hs 357;" f
boxSurfaces src/Shader/Poke.hs 276;" f
boxSurfacesIndices src/Shader/Poke.hs 289;" f
boxXYZ src/Polyhedra.hs 94;" f
boxXYZnobase src/Polyhedra.hs 80;" f
brainHat src/Dodge/Item/Equipment.hs 73;" f
@@ -2695,7 +2704,7 @@ brightX src/Color.hs 116;" f
btSPic src/Dodge/Render/ShapePicture.hs 129;" f
btText src/Dodge/Inventory/SelectionList.hs 237;" f
bufferEBO src/Shader/Bind.hs 28;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 445;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 437;" f
bufferPokedVBO src/Shader/Bind.hs 19;" f
bufferShaderLayers src/Shader/Bind.hs 32;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f
@@ -2780,7 +2789,7 @@ circleSolid src/Picture/Base.hs 164;" f
circleSolidCol src/Picture/Base.hs 168;" f
clAlt src/Dodge/Cloud.hs 5;" f
clClSpringVel src/Dodge/Update.hs 839;" f
clColor src/Shader/Poke/Cloud.hs 68;" f
clColor src/Shader/Poke/Cloud.hs 38;" f
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
clampPath src/Dodge/Room/Procedural.hs 146;" f
clang1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 560;" f
@@ -2873,8 +2882,7 @@ copier src/Dodge/Item/Scope.hs 88;" f
copierItemUpdate src/Dodge/Creature/State.hs 131;" f
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
corDoor src/Dodge/Room/Room.hs 385;" f
cornerList src/Preload/Render.hs 226;" f
cornerList' src/Preload/Render.hs 233;" f
cornerList src/Preload/Render.hs 217;" f
corpseOrGib src/Dodge/Creature/Update.hs 111;" f
corridor src/Dodge/Room/Corridor.hs 17;" f
corridorBoss src/Dodge/LockAndKey.hs 133;" f
@@ -2979,10 +2987,10 @@ cycleL src/DoubleStack.hs 28;" f
cycleLT src/IntMapHelp.hs 97;" f
cycleOptions src/Dodge/Menu/Option.hs 75;" f
cycleR src/DoubleStack.hs 32;" f
cylinderIndices src/Shader/Poke.hs 383;" f
cylinderIndices src/Shader/Poke.hs 381;" f
cylinderOnSeg src/Geometry.hs 122;" f
cylinderPoly src/Shape.hs 87;" f
cylinderRoundIndices src/Shader/Poke.hs 390;" f
cylinderRoundIndices src/Shader/Poke.hs 388;" f
dShadCol src/Dodge/Render/List.hs 222;" f
damMatSideEffect src/Dodge/Material/Damage.hs 20;" f
damThingHitWith src/Dodge/Damage.hs 72;" f
@@ -3024,7 +3032,7 @@ debugItem src/Dodge/Debug.hs 40;" f
debugMenu src/Dodge/Menu.hs 124;" f
debugMenuOptions src/Dodge/Menu.hs 130;" f
debugMouseClickPos src/Dodge/Debug.hs 145;" f
debugOn src/Dodge/Data/Config.hs 154;" f
debugOn src/Dodge/Data/Config.hs 164;" f
debugPutDraw src/Dodge/Debug.hs 95;" f
debugPutItems src/Dodge/Debug.hs 78;" f
debugPutN src/Dodge/Debug.hs 84;" f
@@ -3058,7 +3066,7 @@ defaultCWGen src/Dodge/Default/World.hs 59;" f
defaultCWorld src/Dodge/Default/World.hs 84;" f
defaultChaseMvType src/Dodge/Creature/MoveType.hs 25;" f
defaultClusterStatus src/Dodge/Default/Room.hs 37;" f
defaultConfig src/Dodge/Data/Config.hs 130;" f
defaultConfig src/Dodge/Data/Config.hs 140;" f
defaultCraftItem src/Dodge/Default/Item.hs 25;" f
defaultCreature src/Dodge/Default/Creature.hs 12;" f
defaultCreatureMemory src/Dodge/Default/Creature.hs 65;" f
@@ -3367,7 +3375,7 @@ dtToLRAdjEither src/Dodge/DoubleTree.hs 181;" f
dtToRootIntMap' src/Dodge/DoubleTree.hs 153;" f
dtToUpDownAdj src/Dodge/DoubleTree.hs 158;" f
dummyMenuOption src/Dodge/Menu/Option.hs 72;" f
dustColor src/Shader/Poke/Cloud.hs 83;" f
dustColor src/Shader/Poke/Cloud.hs 45;" f
dustSpringVel src/Dodge/Update.hs 850;" f
ebColor src/Dodge/EnergyBall.hs 77;" f
ebDamage src/Dodge/EnergyBall.hs 85;" f
@@ -3437,7 +3445,7 @@ facesToVF src/Polyhedra/Geodesic.hs 69;" f
farWallDistDirection src/Dodge/Update/Camera.hs 244;" f
fdiv src/ShortShow.hs 41;" f
feet src/Dodge/Creature/Picture.hs 51;" f
ffoldM src/Framebuffer/Update.hs 73;" f
ffoldM src/Framebuffer/Update.hs 85;" f
filter3 src/FoldableHelp.hs 76;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 157;" f
findBlips src/Dodge/RadarSweep.hs 63;" f
@@ -3550,7 +3558,7 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 357;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 344;" f
getDebugMouseOver src/Dodge/Update.hs 374;" f
getDistortions src/Dodge/Render.hs 457;" f
getDistortions src/Dodge/Render.hs 449;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
@@ -3701,10 +3709,10 @@ initWallZoning src/Dodge/Wall/Zone.hs 12;" f
initialRoomTree src/Dodge/Floor.hs 24;" f
initialWorld src/Dodge/Initialisation.hs 15;" f
initialisePlaying src/Sound.hs 77;" f
initializeGLState src/Preload/Render.hs 254;" f
initializeGLState src/Preload/Render.hs 238;" f
initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f
initializeOptionMenuBO src/Dodge/Menu/Option.hs 30;" f
initializeTexture2D src/Framebuffer/Update.hs 205;" f
initializeTexture2D src/Framebuffer/Update.hs 217;" f
inorderNumberTree src/TreeHelp.hs 190;" f
insertAt src/Padding.hs 63;" f
insertIMInZone src/Dodge/Base.hs 54;" f
@@ -4100,12 +4108,12 @@ megaBattery src/Dodge/Item/Ammo.hs 55;" f
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
megaTinMag src/Dodge/Item/Ammo.hs 23;" f
meleeHeadingMove src/Dodge/Creature/Boid.hs 295;" f
memoBoxEdgeIndices src/Shader/Poke.hs 353;" f
memoBoxSurfaces src/Shader/Poke.hs 287;" f
memoCylinderIndices src/Shader/Poke.hs 324;" f
memoFlatIndices src/Shader/Poke.hs 312;" f
memoTopPrismEdgeIndices src/Shader/Poke.hs 330;" f
memoTopPrismIndices src/Shader/Poke.hs 318;" f
memoBoxEdgeIndices src/Shader/Poke.hs 351;" f
memoBoxSurfaces src/Shader/Poke.hs 285;" f
memoCylinderIndices src/Shader/Poke.hs 322;" f
memoFlatIndices src/Shader/Poke.hs 310;" f
memoTopPrismEdgeIndices src/Shader/Poke.hs 328;" f
memoTopPrismIndices src/Shader/Poke.hs 316;" f
menuLDP src/Dodge/ListDisplayParams.hs 52;" f
menuOptionToSelectionItem src/Dodge/Menu/Option.hs 91;" f
merge src/ListHelp.hs 83;" f
@@ -4147,9 +4155,9 @@ missileLaunchS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 674;" f
mixColors src/Color.hs 86;" f
mixColorsFrac src/Color.hs 82;" f
mixColorsLinear src/Color.hs 95;" f
mkCloudCloudLike src/Shader/Poke/Cloud.hs 23;" f
mkCloudCloudLike src/Shader/Poke/Cloud.hs 20;" f
mkCustomLenses src/ThirdPartyLens.hs 7;" f
mkDustCloudLike src/Shader/Poke/Cloud.hs 29;" f
mkDustCloudLike src/Shader/Poke/Cloud.hs 26;" f
mkGraphFromEdges src/GraphHelp.hs 4;" f
mkNode src/Dodge/Graph.hs 29;" f
mkRectangle src/Dodge/LevelGen/DoorPane.hs 7;" f
@@ -4222,7 +4230,7 @@ noclipCheck src/Dodge/WallCreatureCollisions.hs 23;" f
nodeFormatting src/Dodge/Combine/Graph.hs 145;" f
nodesNear src/Dodge/Path.hs 75;" f
normalGait src/Dodge/Creature/State/WalkCycle.hs 30;" f
normalTo8 src/Shader/Poke.hs 467;" f
normalTo8 src/Shader/Poke.hs 465;" f
normalizeAngle src/Geometry/Vector.hs 128;" f
normalizeAnglePi src/Dodge/Base.hs 154;" f
normalizeColor src/Color.hs 76;" f
@@ -4233,12 +4241,12 @@ nulgate src/Dodge/Item/Scope.hs 95;" f
numColor src/Color.hs 128;" f
numDrawableVertices src/Shader/Parameters.hs 34;" f
numGLuint src/Shader/Parameters.hs 29;" f
numLayers src/Picture/Data.hs 29;" f
numLayers src/Picture/Data.hs 27;" f
numMetaTree src/Dodge/Tree/Compose.hs 119;" f
numMetaTree' src/Dodge/Tree/Compose.hs 122;" f
numSelfTree src/Dodge/Tree/Compose.hs 107;" f
numSelfTree' src/Dodge/Tree/Compose.hs 110;" f
numShads src/Picture/Data.hs 40;" f
numShads src/Picture/Data.hs 38;" f
numSubElements src/Shader/Parameters.hs 39;" f
numTraversable src/TreeHelp.hs 184;" f
obstacleColor src/Dodge/Debug/Picture.hs 263;" f
@@ -4380,29 +4388,29 @@ pointerYourSelectedItem src/Dodge/Item/Location.hs 26;" f
pointsToPoly src/Geometry/ConvexPoly.hs 35;" f
poisonSPic src/Dodge/Creature/Update.hs 125;" f
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
poke34 src/Shader/Poke.hs 505;" f
pokeArrayOff src/Shader/Poke.hs 516;" f
poke34 src/Shader/Poke.hs 508;" f
pokeArrayOff src/Shader/Poke.hs 519;" f
pokeBox src/Shader/Poke.hs 228;" f
pokeBoxSurface src/Shader/Poke.hs 263;" f
pokeBoxSurface src/Shader/Poke.hs 261;" f
pokeChasm src/Shader/Poke/Floor.hs 24;" f
pokeChasmVerx src/Shader/Poke/Floor.hs 28;" f
pokeCloud src/Shader/Poke/Cloud.hs 15;" f
pokeCloudLike src/Shader/Poke/Cloud.hs 42;" f
pokeCloud src/Shader/Poke/Cloud.hs 14;" f
pokeCloudLike src/Shader/Poke/Cloud.hs 32;" f
pokeCylinder src/Shader/Poke.hs 173;" f
pokeCylinderCaps src/Shader/Poke.hs 216;" f
pokeDust src/Shader/Poke/Cloud.hs 20;" f
pokeDust src/Shader/Poke/Cloud.hs 17;" f
pokeF src/Shader/Poke.hs 68;" f
pokeFlatV src/Shader/Poke.hs 449;" f
pokeFlatV src/Shader/Poke.hs 447;" f
pokeFloors src/Shader/Poke.hs 62;" f
pokeIndex src/Shader/Poke.hs 298;" f
pokeJustV src/Shader/Poke.hs 438;" f
pokeLayVerx src/Shader/Poke.hs 479;" f
pokeLayVerxs src/Shader/Poke.hs 472;" f
pokeIndex src/Shader/Poke.hs 296;" f
pokeJustV src/Shader/Poke.hs 436;" f
pokeLayVerx src/Shader/Poke.hs 477;" f
pokeLayVerxs src/Shader/Poke.hs 470;" f
pokeRoundedCurve src/Shader/Poke.hs 205;" f
pokeRoundedFaces src/Shader/Poke.hs 141;" f
pokeShape src/Shader/Poke.hs 112;" f
pokeShapeObj src/Shader/Poke.hs 125;" f
pokeStride src/Shader/Poke.hs 498;" f
pokeStride src/Shader/Poke.hs 500;" f
pokeTile src/Shader/Poke/Floor.hs 12;" f
pokeTileVerx src/Shader/Poke/Floor.hs 18;" f
pokeVerx src/Shader/Poke.hs 39;" f
@@ -4598,23 +4606,23 @@ removeLights src/Dodge/Room/Tutorial.hs 257;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
renderDataResizeUpdate src/Preload/Update.hs 26;" f
renderFlatLighting src/Render.hs 101;" f
renderFlatLighting src/Render.hs 102;" f
renderInfoListAt src/Dodge/Render/InfoBox.hs 17;" f
renderInfoListsAt src/Dodge/Render/InfoBox.hs 44;" f
renderLayer src/Render.hs 221;" f
renderLightingNoShadows src/Render.hs 48;" f
renderListAt src/Dodge/Render/List.hs 192;" f
renderShadows src/Render.hs 116;" f
renderShadows src/Render.hs 117;" f
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 168;" f
replacePutID src/Dodge/Placement/Instance/Wall.hs 105;" f
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 47;" f
resetPLUse src/Dodge/PlacementSpot.hs 92;" f
resetStride src/Dodge/Creature/State/WalkCycle.hs 25;" f
resetTerminal src/Dodge/WorldEffect.hs 109;" f
resizeFBOTO src/Framebuffer/Update.hs 187;" f
resizeFBOTO2 src/Framebuffer/Update.hs 135;" f
resizeFBOTO3 src/Framebuffer/Update.hs 159;" f
resizeRBO src/Framebuffer/Update.hs 76;" f
resizeFBOTO src/Framebuffer/Update.hs 199;" f
resizeFBOTO2 src/Framebuffer/Update.hs 147;" f
resizeFBOTO3 src/Framebuffer/Update.hs 171;" f
resizeRBO src/Framebuffer/Update.hs 88;" f
respawn src/Dodge/SpawnAt.hs 12;" f
restrictInLinks src/Dodge/RoomLink.hs 44;" f
restrictLinkType src/Dodge/RoomLink.hs 34;" f
@@ -4813,7 +4821,7 @@ setTiles src/Dodge/Layout.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 98;" f
setViewDistance src/Dodge/Update/Camera.hs 239;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 462;" f
setViewport src/Dodge/Render.hs 454;" f
setVol src/Dodge/Config.hs 47;" f
setWristShieldPos src/Dodge/Equipment.hs 49;" f
setWristShieldPos src/Dodge/Euse.hs 38;" f
@@ -5105,9 +5113,9 @@ textJustifyRight src/Picture/Base.hs 198;" f
textRight src/Picture/Base.hs 203;" f
textTerminal src/Dodge/Terminal.hs 34;" f
textVMirror src/Picture/Base.hs 216;" f
tflat2 src/Picture/Data.hs 58;" f
tflat3 src/Picture/Data.hs 62;" f
tflat4 src/Picture/Data.hs 66;" f
tflat2 src/Picture/Data.hs 56;" f
tflat3 src/Picture/Data.hs 60;" f
tflat4 src/Picture/Data.hs 64;" f
theCleanup appDodge/Main.hs 74;" f
theColumns src/Dodge/Tree/Shift.hs 146;" f
theUpdateStep appDodge/Main.hs 110;" f
@@ -5165,8 +5173,8 @@ tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 664;" f
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 606;" f
tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 448;" f
topInvW src/Dodge/ListDisplayParams.hs 49;" f
topPrismEdgeIndices src/Shader/Poke.hs 336;" f
topPrismIndices src/Shader/Poke.hs 411;" f
topPrismEdgeIndices src/Shader/Poke.hs 334;" f
topPrismIndices src/Shader/Poke.hs 409;" f
topTestPart src/Dodge/TestString.hs 44;" f
torchShape src/Dodge/Item/Draw/SPic.hs 276;" f
torqueAmount src/Dodge/HeldUse.hs 581;" f
@@ -5317,9 +5325,9 @@ updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
updateEnergyBalls src/Dodge/Update.hs 658;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
updateFBOTO src/Framebuffer/Update.hs 79;" f
updateFBOTO2 src/Framebuffer/Update.hs 97;" f
updateFBOTO3 src/Framebuffer/Update.hs 115;" f
updateFBOTO src/Framebuffer/Update.hs 91;" f
updateFBOTO2 src/Framebuffer/Update.hs 109;" f
updateFBOTO3 src/Framebuffer/Update.hs 127;" f
updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 655;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
@@ -5509,8 +5517,8 @@ whiteNoiseFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
wiToFloat src/Dodge/Room/Modify/Girder.hs 168;" f
winConfig appDodge/Main.hs 56;" f
windowLine src/Dodge/Placement/Instance/Wall.hs 59;" f
windowXFloat src/Dodge/Data/Config.hs 61;" f
windowYFloat src/Dodge/Data/Config.hs 63;" f
windowXFloat src/Dodge/Data/Config.hs 71;" f
windowYFloat src/Dodge/Data/Config.hs 73;" f
withAlpha src/Color.hs 10;" f
withByteString src/Shader/Compile.hs 322;" f
wlIXsNearCirc src/Dodge/Zoning/Wall.hs 32;" f