Commit Graph

82 Commits

Author SHA1 Message Date
justin a8b79a59c7 Allow slime to eat creatures 2026-04-15 23:40:04 +01:00
justin def204d211 Creature springs checks for heights 2026-04-04 08:33:09 +01:00
justin 30b0bb55c0 Allow for more variation in death timers 2026-04-03 21:06:53 +01:00
justin 789b94b514 Remove _crZVel 2026-04-03 20:52:57 +01:00
justin dc30f7ca15 Continue tweaking movement, remove _crMvAim 2026-04-03 20:50:41 +01:00
justin 43a5817ef3 Work on Falling carriage state 2026-04-03 10:32:54 +01:00
justin c7866cf668 Move hands to touch walls 2026-03-30 15:50:25 +01:00
justin 5a6479faa8 Cleanup 2026-03-26 12:53:56 +00:00
justin 7999373b69 Sometimes crush creatures when doors close on them 2026-03-26 12:39:54 +00:00
justin 71f56c0638 Allow for creature death sounds 2026-01-02 15:06:02 +00:00
justin b2fd0543dd Cleanup, remove DeriveGeneric language extensions 2025-10-20 12:10:11 +01:00
justin 2056d8ba0e Comment out DeriveAnyClass extensions 2025-10-19 21:50:43 +01:00
justin 3bfe6f5dfd Fix reversed impulse pathfinding bug 2025-10-16 12:07:10 +01:00
justin 5e6ed1d793 Make _targetCr an Int id rather than a full creature 2025-10-15 20:09:17 +01:00
justin 49fb982877 Refactor crPos to be a V3 2025-10-10 13:47:31 +01:00
justin 23f61081cf Remove external corpses, handle them as creatures 2025-09-25 09:31:58 +01:00
justin fcb02850d0 Move toward not removing creatures on death 2025-09-25 08:48:20 +01:00
justin 06d50ac752 Make equipment indices point to item indices 2025-08-26 23:57:02 +01:00
justin 3f6f1b4019 Use NewIntMap InvInt for crInv 2025-08-25 10:21:59 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin 7110ddb7a6 Add sound queue when on chasm edge 2025-07-30 14:01:56 +01:00
justin 9fa3e060d7 Refactor damages to materials 2025-06-22 08:31:18 +01:00
justin 078a3cc7ea Cleanup 2025-06-14 23:16:29 +01:00
justin d2d4642380 Cleanup, remove records, stop unecessary Aeson compile 2025-06-06 20:43:49 +01:00
justin 7292bc9012 Remove creature move type record 2025-06-06 15:32:19 +01:00
justin e9b69be7de Remove some creature vocalization records 2025-06-06 15:01:20 +01:00
justin 467f241d7a Remove creature records 2025-06-06 14:52:52 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin 73c79f2f4d Move creature mass out of record 2025-06-06 09:10:03 +01:00
justin 4ae7c6ebd6 Start moving creature properties out of records 2025-06-06 08:46:27 +01:00
justin 16f5c05f19 Vleanup 2025-06-05 16:21:30 +01:00
justin 0bcf263db7 Remove _crTwist 2025-05-30 10:23:37 +01:00
justin 17da9e00f8 Remove data Hammers 2024-12-31 12:42:03 +00:00
justin 2fc960321e Remove creature hammer, may have broken equipment/combining 2024-12-31 10:17:31 +00:00
justin 205c0a5c19 Stop instant creature death, allow for more overkill 2024-12-23 15:54:01 +00:00
justin 5b6699767a Cleanup 2024-12-21 12:10:21 +00:00
justin e35e056fcb Remove CreatureTargeting, start making shapes for crafts 2024-12-21 12:08:45 +00:00
justin 1e23c9bd1e Add your speed to launched projectile, based on old position 2024-12-20 17:49:46 +00:00
justin 58635466ae Cleanup 2024-12-20 17:09:17 +00:00
justin e1989eaa1e Cleanup 2024-12-19 23:40:04 +00:00
justin 3da9490dd4 Remove left click/hotkey item data types 2024-12-19 21:55:18 +00:00
justin 910c683eac Move hotkeys out of Creature into LWorld 2024-12-19 15:29:20 +00:00
justin 4526119fcd Start moving hotkeys out from creatures into world 2024-12-19 15:16:47 +00:00
justin 11b5ef74c5 Remove _crInvEquipped 2024-12-19 12:44:34 +00:00
justin 80b03e6544 Move further towards removing _crInvEquipped 2024-12-19 12:29:17 +00:00
justin 7e0184a54d Remove _crCamouflage/wrist invisibility on equip/unequip
Invisibility no longer works
2024-12-19 12:12:54 +00:00
justin 6438da0037 Commit AFTER playing around with poking/vector sizing a little 2024-10-01 12:32:23 +01:00
justin 88c3e02459 Implement targeting launcher shells using separate item 2024-09-29 16:24:26 +01:00
justin 031af611cd Cleanup, stop assigning hotkeys to unequipped items 2023-05-05 01:59:40 +01:00
justin aeefbd4c40 Start move towards using assignable hotkeys for active equipment 2023-05-03 22:37:57 +01:00