justin
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075429088b
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Make anti-clockwise what were clockwise shapes, cleanup flash module-ing
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2024-10-04 00:59:08 +01:00 |
|
justin
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265da89791
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Add newtype to floor item ids
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2024-09-23 22:42:09 +01:00 |
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justin
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7162893c4f
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Tweak lighting shaders, add commented versions without normal mapping
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2024-06-20 16:33:23 +01:00 |
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justin
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935f09f08e
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Fix console item creation, fix tank object clockwise orientation
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2024-06-11 14:19:31 +01:00 |
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justin
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c862c862df
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Return to project, unsure about changes
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2024-05-25 13:10:50 +01:00 |
|
justin
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d79216555b
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Try to add compute shaders
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2023-04-11 14:55:57 +01:00 |
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justin
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d989acd6f2
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Allow shadow fidelity option, fix bug in rendering box shadows
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2023-03-25 17:22:58 +00:00 |
|
justin
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5769477ad4
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Refactor shader types
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2023-03-22 14:08:07 +00:00 |
|
justin
|
ba240723f3
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Use immutable storage for fullscreen vbo
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2023-03-21 12:47:02 +00:00 |
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justin
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33f31aa385
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Improve normal maps on ground and walls
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2023-03-19 23:52:19 +00:00 |
|
justin
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c73e8af72a
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Commit before attempt to remove geometry shaders from shadow extrusion
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2023-02-23 23:10:00 +00:00 |
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justin
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0b7da0489a
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Keep track of seen walls in external list
|
2023-01-03 22:36:44 +00:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
|
justin
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920bfdbc8e
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Attempt to improve perfomance
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2022-08-25 09:52:12 +01:00 |
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justin
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6973663055
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Make pathedge zoning use sets, probably doesn't help
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2022-08-24 14:01:39 +01:00 |
|
justin
|
e7e20277e4
|
Attempt to fix some space leaks, general cleanup
|
2022-08-23 23:00:12 +01:00 |
|
justin
|
df905ce2cc
|
Remove unnecessary packages
|
2022-08-21 23:11:28 +01:00 |
|
justin
|
3b7841677a
|
Nest fields in CWorld
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2022-08-19 11:28:19 +01:00 |
|
justin
|
82db86f55f
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Fix bugs in zoning
|
2022-07-30 14:21:13 +01:00 |
|
justin
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c8ad3e1294
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Fix no damage to walls bug
|
2022-07-28 18:57:53 +01:00 |
|
justin
|
8aeabf3f6c
|
Cleanup
|
2022-07-28 12:35:19 +01:00 |
|
justin
|
160560af5f
|
Refactor, try to limit dependencies
|
2022-07-28 00:59:56 +01:00 |
|
justin
|
8d17ce66e9
|
Cleanup
|
2022-07-27 12:49:23 +01:00 |
|
justin
|
f8f9fbe800
|
Cleanup
|
2022-07-25 12:11:56 +01:00 |
|
justin
|
b2efbd2b3e
|
Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
|
justin
|
3354d108be
|
Reinstate genworld concept
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2022-07-25 09:49:55 +01:00 |
|
justin
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d62e14cdb5
|
Add more deriving clauses
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2022-07-25 09:26:41 +01:00 |
|
justin
|
c3a5b9d5be
|
Reify block drawing
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2022-07-25 01:27:39 +01:00 |
|
justin
|
d219d8d889
|
Broken: refactor terminals
|
2022-07-25 00:45:15 +01:00 |
|
justin
|
d1bf49319a
|
Cleanup
|
2022-07-24 20:56:03 +01:00 |
|
justin
|
24531b75a1
|
Refactor machines
|
2022-07-24 20:55:44 +01:00 |
|
justin
|
d6a94ec4bc
|
Refactor doors
|
2022-07-24 20:36:27 +01:00 |
|
justin
|
ac069d08f6
|
Prop reification/splitting
|
2022-07-24 13:45:05 +01:00 |
|
justin
|
5de837c8cf
|
Reify modifications
|
2022-07-23 20:53:00 +01:00 |
|
justin
|
2892bb25f0
|
Cleanup
|
2022-07-23 12:38:17 +01:00 |
|
justin
|
39778f46fb
|
Refactor wall zoning, remove streaming
|
2022-07-23 12:29:29 +01:00 |
|
justin
|
14f3c8bc52
|
Cleanup
|
2022-07-21 18:26:48 +01:00 |
|
justin
|
b58444f931
|
Move button data
|
2022-07-21 18:22:08 +01:00 |
|
justin
|
cf5ec4a261
|
Use strict-containers for IntMaps
|
2022-07-21 15:27:00 +01:00 |
|
justin
|
1f79fe157f
|
Make creature update an external function
|
2022-07-20 01:22:17 +01:00 |
|
justin
|
db44d5d6ce
|
Cleanup
|
2022-07-19 21:51:37 +01:00 |
|
justin
|
0edc1cfe11
|
Make world booleans (triggers) non-functional
|
2022-07-19 21:21:32 +01:00 |
|
justin
|
89d397a928
|
Tweak bullet bouncing and spawning
|
2022-07-19 18:21:51 +01:00 |
|
justin
|
3031f2478c
|
Split bullet spawning and bouncing/penetration
|
2022-07-19 15:33:49 +01:00 |
|
justin
|
e4a4766ddf
|
Add sounds, move data types out into separate folders
|
2022-07-16 17:06:51 +01:00 |
|
justin
|
7d7ed6689d
|
Cleanup
|
2022-07-14 21:32:19 +01:00 |
|
justin
|
893a3d5f17
|
Cleanup
|
2022-07-14 21:12:51 +01:00 |
|
justin
|
5463328d41
|
Move machine update into outside function
|
2022-07-14 21:01:53 +01:00 |
|
justin
|
f05d284312
|
Move machine destruction to external function
|
2022-07-14 12:48:52 +01:00 |
|
justin
|
6c50021f04
|
Use grid when creating block debris
|
2022-07-13 10:44:18 +01:00 |
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