justin
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12e7af0755
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Use Fold for rendering
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2021-08-02 02:14:09 +02:00 |
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justin
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54c912224b
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Rendering optimisations (mainly inlining)
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2021-07-31 23:38:37 +02:00 |
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justin
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d7649b951b
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Implement poking using Verx lists
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2021-07-30 20:04:55 +02:00 |
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justin
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bd8ef3f416
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Mid strictifying
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2021-07-29 23:42:27 +02:00 |
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justin
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192e2c9c57
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Implement custom poking for vertices--speed regression?
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2021-07-29 18:46:01 +02:00 |
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justin
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ee553c6e49
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Add picture shader container datatype
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2021-07-28 20:14:54 +02:00 |
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justin
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3b53570c21
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Continue tweaking rendering
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2021-07-28 12:25:52 +02:00 |
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justin
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ae84f44824
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Reduce rendertype down to vertex information
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2021-07-27 13:35:43 +02:00 |
|
justin
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5dfebd221d
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Broken binding of central picture in one pass
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2021-07-26 00:53:35 +02:00 |
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justin
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9407c7af2a
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Use glTexStorage when resizing framebuffers
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2021-07-18 20:36:20 +02:00 |
|
justin
|
ac66b4b9d6
|
Hlint pass
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2021-07-12 12:44:43 +02:00 |
|
justin
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75254cd3e4
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Remove renderbuffer from ping-pong framebuffers
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2021-07-11 17:56:43 +02:00 |
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justin
|
26c6c3e426
|
Upload wall geometry once per frame (can improve for fixed geometry)
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2021-07-11 17:32:23 +02:00 |
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justin
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37d3e0ce63
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Share wall points in buffer, part 1
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2021-07-11 15:17:40 +02:00 |
|
justin
|
c63b293ea5
|
Implement multiple radial distortion rendering
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2021-07-10 14:04:01 +02:00 |
|
justin
|
5301b6d0bd
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Make bloom trail last for at most one frame
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2021-07-07 14:52:48 +02:00 |
|
justin
|
f5b139a53e
|
Progress towards downscaling bloom texture
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2021-07-06 14:06:24 +02:00 |
|
justin
|
77d93fabeb
|
Experiment with bloom
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2021-07-05 19:39:34 +02:00 |
|
justin
|
2d94e50e3a
|
Tweak rendering
|
2021-07-05 00:06:04 +02:00 |
|
justin
|
ebeec417ce
|
Lap warming commit---gpu needs optimisation
|
2021-07-04 22:51:40 +02:00 |
|
justin
|
e6f95b0480
|
Separate rendering of background, bloom, lightmap into framebuffers
|
2021-07-04 19:14:16 +02:00 |
|
justin
|
9df19a9e85
|
Allow tweaking z buffer when rendering polygon, improve explosion render
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2021-07-03 23:56:01 +02:00 |
|
justin
|
532f491327
|
Add hard edge to non-visible areas
|
2021-06-30 13:52:14 +02:00 |
|
justin
|
1cfd1663d1
|
Fix bug involving number of foreground vertices rendered
|
2021-06-30 00:59:58 +02:00 |
|
justin
|
357206f060
|
Almost working shadows
|
2021-06-30 00:35:41 +02:00 |
|
justin
|
3056e6384b
|
Working shadows from foreground, not optimised
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2021-06-29 16:47:16 +02:00 |
|
justin
|
3d16c33d33
|
Initial pass at shadows from level geometry
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2021-06-29 15:27:26 +02:00 |
|
justin
|
b9cba33b81
|
Cleanup, remove files
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2021-02-23 21:06:12 +01:00 |
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justin
|
8447844bcd
|
Add source files, commit before reverting pictures to lists
|
2021-02-15 00:07:55 +01:00 |
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