justin
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13cc9501a7
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Improve inventory management, item pickup to cursor pos
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2021-03-08 19:26:12 +01:00 |
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justin
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c8705a88c2
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Improve floor item labels
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2021-03-08 19:09:24 +01:00 |
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justin
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9f58066dba
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Make buttons without labels inactive
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2021-03-08 17:03:58 +01:00 |
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justin
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70f8914767
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Fix button label rendering
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2021-03-08 15:17:33 +01:00 |
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justin
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dd5e49dccc
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Fix rotation on floor item labels
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2021-03-08 02:05:55 +01:00 |
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justin
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b547df9547
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Reimplement floor item label cursors
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2021-03-08 01:56:47 +01:00 |
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justin
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79b6a4fc32
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Improve cursor rendering
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2021-03-08 00:25:57 +01:00 |
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justin
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c9ae76594b
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Improve inventory rendering
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2021-03-07 23:55:09 +01:00 |
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justin
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f92075263f
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Correct text scaling
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2021-03-07 23:34:37 +01:00 |
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justin
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80a38eca58
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Commit before changing text rendering
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2021-03-07 18:21:45 +01:00 |
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justin
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6d34b79764
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Increase door room width
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2021-03-07 13:02:09 +01:00 |
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justin
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baed2716da
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Split trigger door module, improve trigger door shadows
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2021-03-06 14:03:28 +01:00 |
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justin
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36bccebed9
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Split autodoor module
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2021-03-06 13:12:18 +01:00 |
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justin
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e9eed18666
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Thicken autodoors to allow shadows to cover them
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2021-03-06 12:28:26 +01:00 |
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justin
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d57bfcf354
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General improvement to shadows
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2021-03-06 12:23:19 +01:00 |
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justin
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079f4deecf
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Add submodules of levelgen
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2021-03-05 20:25:25 +01:00 |
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justin
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37822c3ad2
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Track new shaders
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2021-03-05 20:24:49 +01:00 |
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justin
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bd16ad2a2a
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Reorganise block module
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2021-03-05 20:24:12 +01:00 |
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justin
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fdca8a8760
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Remove space leak on autoDoorPane (hopefully)
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2021-03-05 15:27:47 +01:00 |
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justin
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e6a569a966
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Improve rendering of autodoor shadows, have leak though
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2021-03-05 14:27:23 +01:00 |
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justin
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cb5a83d17a
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Some cleanup, may have reintroduced leak in autoDoorPane
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2021-03-05 14:14:52 +01:00 |
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justin
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5f8b5881e5
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Improve shadows for static walls
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2021-03-05 13:40:34 +01:00 |
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justin
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e4c51bc47a
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Implement inner walls for static walls, other walls broken
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2021-03-04 19:41:59 +01:00 |
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justin
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f9777deedf
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Cancel set change, nub walls with identical wlLines instead
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2021-03-04 19:09:37 +01:00 |
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justin
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6c1b92f8c3
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Start change of static wall generation to use sets
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2021-03-04 18:59:57 +01:00 |
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justin
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b8c84b84f0
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Start refactoring levelGen
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2021-03-04 14:44:12 +01:00 |
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justin
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8ed8c48ffe
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Fix arc rendering, allowing them to rotate
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2021-03-02 20:15:32 +01:00 |
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justin
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81f5385710
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Vaious improvements to rendering performance, now runs at ok speed
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2021-03-02 01:28:53 +01:00 |
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justin
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18492f00d2
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Commit before connecting each vao to unique vbos
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2021-03-02 00:54:00 +01:00 |
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justin
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1e198b551e
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Do layer checking in picture tree
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2021-03-01 13:46:28 +01:00 |
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justin
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f68b8be9ce
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Try to fuse functions over pictures (overPos and overCol)
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2021-03-01 12:36:57 +01:00 |
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justin
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bb05bcaaf1
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Commit before picture change
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2021-02-28 21:26:20 +01:00 |
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justin
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4a85177522
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Make wall points for shadows use matrix uniform transformation
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2021-02-27 02:36:52 +01:00 |
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justin
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33ebc1556d
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Reduce number of wall points sent for shadows
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2021-02-27 02:27:43 +01:00 |
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justin
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3b4b387943
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Include tick counting code
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2021-02-27 02:09:04 +01:00 |
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justin
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4fc6917741
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Couple loop with preload to allow for time "profiling"
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2021-02-26 00:05:27 +01:00 |
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justin
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9575eab230
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Create world matrix uniform
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2021-02-25 23:30:02 +01:00 |
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justin
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37e26dcb07
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Implement translation rotation zoom using uniform buffers, improvement?
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2021-02-25 04:14:52 +01:00 |
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justin
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32bfab2e02
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Work towards doing transformations using uniforms
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2021-02-25 03:41:19 +01:00 |
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justin
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1969aa4f4a
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Tweak drawing order, text now blocks window shadows
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2021-02-24 23:08:20 +01:00 |
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justin
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8a4169653f
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Improve visuals
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2021-02-24 04:51:08 +01:00 |
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justin
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4db5fb44fe
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Partial fix of layering
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2021-02-24 04:15:43 +01:00 |
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justin
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2afe40594e
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Add layered drawing of pictures
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2021-02-24 03:35:42 +01:00 |
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justin
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a853c2d946
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Commit before introducing layers to pictures
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2021-02-23 22:18:35 +01:00 |
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justin
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b9cba33b81
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Cleanup, remove files
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2021-02-23 21:06:12 +01:00 |
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justin
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059913902a
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Reverse dependency of Sound and Sound.Preload on Dodge.Data
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2021-02-23 21:00:42 +01:00 |
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justin
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47eb0b378b
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Reimplement continuous sounds (package dependencies should be reworked)
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2021-02-23 20:51:05 +01:00 |
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justin
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93ab10e77e
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Add support for one time sounds, crashes if more than 8 play at once
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2021-02-23 15:50:02 +01:00 |
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justin
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c188512abb
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Separate sound and render io parameters
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2021-02-23 15:05:48 +01:00 |
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justin
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62a1a57913
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Allow for parameters to be changed by io actions
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2021-02-23 14:54:05 +01:00 |
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