Commit Graph

11 Commits

Author SHA1 Message Date
justin c0cfadbdd3 Move towards pixel upscaling filter 2025-11-25 11:04:06 +00:00
justin 2cffe81b75 Slightly restrict texture sizes 2025-11-23 11:00:47 +00:00
justin a7a11ccc03 Cleanup shaders 2025-11-13 17:52:01 +00:00
justin 409180959c Use vertex pulling for clouds 2025-11-12 19:57:07 +00:00
justin ce1937c78e Improve normal packing and unpacking 2025-11-11 21:47:39 +00:00
justin 4121bfb468 Reduce shape vertex size to 8 floats
It is not at all clear whether this is an improvement or not
2025-11-11 21:12:50 +00:00
justin ce438b7ecd Pack shape normals into a word8 2025-11-11 21:03:02 +00:00
justin 7f6e7d2741 Get shape shader working using vertex pulling
Seems slow, will try to improve
2025-11-11 18:54:48 +00:00
justin 33f31aa385 Improve normal maps on ground and walls 2023-03-19 23:52:19 +00:00
justin 989140d46e Add shading for shapes and the floor 2023-03-15 18:24:09 +00:00
justin b7d7bc2346 Add files 2023-03-14 20:24:33 +00:00