Commit Graph

262 Commits

Author SHA1 Message Date
justin 1ebdbdd8ae Cleanup 2025-08-26 18:51:14 +01:00
justin f69956750a Work on what happens when creatures fall down chasms 2025-08-05 21:39:44 +01:00
justin df443744db Use stencil test to not draw floors where there are chasms 2025-08-05 19:57:49 +01:00
justin 7110ddb7a6 Add sound queue when on chasm edge 2025-07-30 14:01:56 +01:00
justin 18770480e7 Cleanup 2025-07-30 09:20:41 +01:00
justin d4b2f23c9d Separate Clouds and Dust 2025-06-25 14:51:15 +01:00
justin d61ea304ad Tweak doc 2025-06-25 12:03:01 +01:00
justin b285e44dee Hack interaction between clouds and bloom 2025-06-25 12:01:46 +01:00
justin afddcae6d1 Add depth clear/check to fixed layer pictures 2024-11-17 20:01:17 +00:00
justin d357d5a03c Some cleanup of rendering/poking, remove forcefield gun 2024-10-01 13:19:34 +01:00
justin 6438da0037 Commit AFTER playing around with poking/vector sizing a little 2024-10-01 12:32:23 +01:00
justin 5a4f2711c8 Use strict tuples for SPics 2024-10-01 01:20:29 +01:00
justin c3d112e52e Commit before attempting to remove bottom and mid picture layers 2024-10-01 00:16:46 +01:00
justin c2214dae60 Reenable mid layer rendering, may remove bottom layer rendering 2024-09-30 23:32:01 +01:00
justin 210787d2dc Broken commit 2023-12-23 15:14:02 +00:00
justin 734d74af52 Tweak pause camera movement 2023-04-25 10:23:43 +01:00
justin f104b24e90 Continue shader refactor 2023-04-13 00:43:01 +01:00
justin de598f9328 Commit before attempting to implement immutable buffer storage (openGL) 2023-04-11 22:06:03 +01:00
justin b80241f10e Some removal of unused framebuffers, partial fix debug layer 2023-04-11 19:44:45 +01:00
justin 33a6e471ae Rmove overlay framebuffer, directly draw overlay instead 2023-04-11 16:55:00 +01:00
justin d79216555b Try to add compute shaders 2023-04-11 14:55:57 +01:00
justin 07a1d71039 Add general smooth scrolling, move camera into world 2023-03-26 20:09:00 +01:00
justin 082ce9c9a1 Start to generalise text input to "terminal signal" input 2023-03-26 13:57:26 +01:00
justin d989acd6f2 Allow shadow fidelity option, fix bug in rendering box shadows 2023-03-25 17:22:58 +00:00
justin ea0c942887 Refactor window size, update selection cursor on new screen 2023-03-25 09:27:27 +00:00
justin 20c05be23f Fix resize crash 2023-03-24 14:21:12 +00:00
justin 4d09927d42 Refactor framebuffer update 2023-03-24 13:14:49 +00:00
justin bd9f32875e Cleanup 2023-03-24 12:06:54 +00:00
justin d524a14da4 Refactor preloading/rendering/update 2023-03-24 11:52:40 +00:00
justin 4b92a43535 Refactor differing resolutions somewhat 2023-03-24 11:14:49 +00:00
justin cd224437e7 Cleanup rendering 2023-03-24 01:46:25 +00:00
justin 1aaafcdc5a Cleanup render preload somewhat 2023-03-24 01:10:53 +00:00
justin 2bba3f7268 Render cleanup 2023-03-24 00:14:25 +00:00
justin 9a66a09f96 Work on lightmaps, add file 2023-03-23 23:42:09 +00:00
justin 1abfaa3cd0 Work on textures and lighting 2023-03-23 21:17:24 +00:00
justin 05d1d3d1eb Bind some fixed texture arrays only once 2023-03-23 14:46:51 +00:00
justin ecd7a0fae0 Cleanup 2023-03-23 14:14:54 +00:00
justin 3350a8dc30 Use texture array for character rendering, condense rendering 2023-03-23 14:08:07 +00:00
justin 5769477ad4 Refactor shader types 2023-03-22 14:08:07 +00:00
justin c0579fae00 Stop overwriting depth buffer when combining cloud positions 2023-03-21 16:42:58 +00:00
justin 9570becd1b Cleanup 2023-03-21 16:04:56 +00:00
justin d5fbc06332 Prevent cloud "pop" when an overlapping cloud fades out to nothing 2023-03-21 14:46:41 +00:00
justin 7caf7ba987 Work on rendering 2023-03-21 13:26:18 +00:00
justin ba240723f3 Use immutable storage for fullscreen vbo 2023-03-21 12:47:02 +00:00
justin 9bba0a43a4 Tweak clouds 2023-03-20 22:32:01 +00:00
justin 7d0bb7f229 Tweak clouds 2023-03-20 18:24:07 +00:00
justin 7ba374c1fd Commit before attempting to change cloud shading 2023-03-20 15:09:13 +00:00
justin 32ecf46343 Cleanup: remove uniforms from shader datatype 2023-03-20 01:19:10 +00:00
justin 33f31aa385 Improve normal maps on ground and walls 2023-03-19 23:52:19 +00:00
justin 70c15fea5d Play with floor textures 2023-03-18 22:31:24 +00:00