justin
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219c574931
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Use ssbo/vertex pulling for lighting cap shader
Not yet sure whether the colour vector is correctly input into the ssbo
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2025-11-11 14:15:42 +00:00 |
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justin
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7c62479f30
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Tweak clouds
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2025-11-06 22:01:24 +00:00 |
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justin
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c2e5aaa7a0
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Broken implementation of window colours, move towards stencil ceilings
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2025-10-29 21:48:09 +00:00 |
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justin
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c9ec962575
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Cleanup
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2025-10-29 12:09:05 +00:00 |
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justin
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a3b343dfab
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Unify dust and cloud poking
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2025-10-29 11:59:18 +00:00 |
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justin
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e8d2407367
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Fix dust rendering
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2025-10-29 11:37:57 +00:00 |
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justin
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5722ca8204
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Work on bouncing debris
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2025-08-02 22:14:25 +01:00 |
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justin
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18770480e7
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Cleanup
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2025-07-30 09:20:41 +01:00 |
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justin
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d4b2f23c9d
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Separate Clouds and Dust
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2025-06-25 14:51:15 +01:00 |
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justin
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35a3f005c4
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Tweak clouds
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2025-06-24 16:40:00 +01:00 |
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justin
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03bc733de9
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Tweak clouds
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2025-06-24 13:54:14 +01:00 |
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justin
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444be7b49c
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Refactor clouds
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2025-06-24 13:28:17 +01:00 |
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justin
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b1041d1eb0
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Simplify clouds
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2025-06-24 09:42:51 +01:00 |
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justin
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d79216555b
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Try to add compute shaders
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2023-04-11 14:55:57 +01:00 |
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justin
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1abfaa3cd0
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Work on textures and lighting
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2023-03-23 21:17:24 +00:00 |
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justin
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ba240723f3
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Use immutable storage for fullscreen vbo
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2023-03-21 12:47:02 +00:00 |
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justin
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7d0bb7f229
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Tweak clouds
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2023-03-20 18:24:07 +00:00 |
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justin
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7ba374c1fd
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Commit before attempting to change cloud shading
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2023-03-20 15:09:13 +00:00 |
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justin
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70c15fea5d
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Play with floor textures
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2023-03-18 22:31:24 +00:00 |
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justin
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6461535579
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Tweak floor normal map shading
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2023-03-18 14:41:07 +00:00 |
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justin
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c6120f2fc9
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Fix normal map transformations for floor
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2023-03-18 12:17:42 +00:00 |
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justin
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2a9a38db8e
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Add file
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2023-03-18 09:37:37 +00:00 |
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