Commit Graph

74 Commits

Author SHA1 Message Date
justin 2310bd1b09 Improve control over floor items and buttons 2021-03-09 01:18:44 +01:00
justin 13cc9501a7 Improve inventory management, item pickup to cursor pos 2021-03-08 19:26:12 +01:00
justin c8705a88c2 Improve floor item labels 2021-03-08 19:09:24 +01:00
justin 9f58066dba Make buttons without labels inactive 2021-03-08 17:03:58 +01:00
justin 70f8914767 Fix button label rendering 2021-03-08 15:17:33 +01:00
justin dd5e49dccc Fix rotation on floor item labels 2021-03-08 02:05:55 +01:00
justin b547df9547 Reimplement floor item label cursors 2021-03-08 01:56:47 +01:00
justin 79b6a4fc32 Improve cursor rendering 2021-03-08 00:25:57 +01:00
justin c9ae76594b Improve inventory rendering 2021-03-07 23:55:09 +01:00
justin f92075263f Correct text scaling 2021-03-07 23:34:37 +01:00
justin 80a38eca58 Commit before changing text rendering 2021-03-07 18:21:45 +01:00
justin 6d34b79764 Increase door room width 2021-03-07 13:02:09 +01:00
justin baed2716da Split trigger door module, improve trigger door shadows 2021-03-06 14:03:28 +01:00
justin 36bccebed9 Split autodoor module 2021-03-06 13:12:18 +01:00
justin e9eed18666 Thicken autodoors to allow shadows to cover them 2021-03-06 12:28:26 +01:00
justin d57bfcf354 General improvement to shadows 2021-03-06 12:23:19 +01:00
justin 079f4deecf Add submodules of levelgen 2021-03-05 20:25:25 +01:00
justin 37822c3ad2 Track new shaders 2021-03-05 20:24:49 +01:00
justin bd16ad2a2a Reorganise block module 2021-03-05 20:24:12 +01:00
justin fdca8a8760 Remove space leak on autoDoorPane (hopefully) 2021-03-05 15:27:47 +01:00
justin e6a569a966 Improve rendering of autodoor shadows, have leak though 2021-03-05 14:27:23 +01:00
justin cb5a83d17a Some cleanup, may have reintroduced leak in autoDoorPane 2021-03-05 14:14:52 +01:00
justin 5f8b5881e5 Improve shadows for static walls 2021-03-05 13:40:34 +01:00
justin e4c51bc47a Implement inner walls for static walls, other walls broken 2021-03-04 19:41:59 +01:00
justin f9777deedf Cancel set change, nub walls with identical wlLines instead 2021-03-04 19:09:37 +01:00
justin 6c1b92f8c3 Start change of static wall generation to use sets 2021-03-04 18:59:57 +01:00
justin b8c84b84f0 Start refactoring levelGen 2021-03-04 14:44:12 +01:00
justin 8ed8c48ffe Fix arc rendering, allowing them to rotate 2021-03-02 20:15:32 +01:00
justin 81f5385710 Vaious improvements to rendering performance, now runs at ok speed 2021-03-02 01:28:53 +01:00
justin 18492f00d2 Commit before connecting each vao to unique vbos 2021-03-02 00:54:00 +01:00
justin 1e198b551e Do layer checking in picture tree 2021-03-01 13:46:28 +01:00
justin f68b8be9ce Try to fuse functions over pictures (overPos and overCol) 2021-03-01 12:36:57 +01:00
justin bb05bcaaf1 Commit before picture change 2021-02-28 21:26:20 +01:00
justin 4a85177522 Make wall points for shadows use matrix uniform transformation 2021-02-27 02:36:52 +01:00
justin 33ebc1556d Reduce number of wall points sent for shadows 2021-02-27 02:27:43 +01:00
justin 3b4b387943 Include tick counting code 2021-02-27 02:09:04 +01:00
justin 4fc6917741 Couple loop with preload to allow for time "profiling" 2021-02-26 00:05:27 +01:00
justin 9575eab230 Create world matrix uniform 2021-02-25 23:30:02 +01:00
justin 37e26dcb07 Implement translation rotation zoom using uniform buffers, improvement? 2021-02-25 04:14:52 +01:00
justin 32bfab2e02 Work towards doing transformations using uniforms 2021-02-25 03:41:19 +01:00
justin 1969aa4f4a Tweak drawing order, text now blocks window shadows 2021-02-24 23:08:20 +01:00
justin 8a4169653f Improve visuals 2021-02-24 04:51:08 +01:00
justin 4db5fb44fe Partial fix of layering 2021-02-24 04:15:43 +01:00
justin 2afe40594e Add layered drawing of pictures 2021-02-24 03:35:42 +01:00
justin a853c2d946 Commit before introducing layers to pictures 2021-02-23 22:18:35 +01:00
justin b9cba33b81 Cleanup, remove files 2021-02-23 21:06:12 +01:00
justin 059913902a Reverse dependency of Sound and Sound.Preload on Dodge.Data 2021-02-23 21:00:42 +01:00
justin 47eb0b378b Reimplement continuous sounds (package dependencies should be reworked) 2021-02-23 20:51:05 +01:00
justin 93ab10e77e Add support for one time sounds, crashes if more than 8 play at once 2021-02-23 15:50:02 +01:00
justin c188512abb Separate sound and render io parameters 2021-02-23 15:05:48 +01:00