justin
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29f048cfdd
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Add dust on bullet wall hit
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2021-09-13 12:23:51 +01:00 |
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justin
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b27c174d93
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Refactor control list display
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2021-09-13 01:39:53 +01:00 |
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justin
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215a3dda36
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Cleanup creature picture
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2021-09-04 14:53:05 +01:00 |
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justin
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fd85093833
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Cleanup particles slightly
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2021-09-03 17:26:21 +01:00 |
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justin
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111b86d2df
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Unify menu event handling and display
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2021-09-03 13:48:52 +01:00 |
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justin
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6a2df15d0d
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Unify option menu display and effects
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2021-09-03 12:38:56 +01:00 |
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justin
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083000c103
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Slight cleanup
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2021-09-03 10:58:06 +01:00 |
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justin
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834464db51
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Remove RenderType datatype
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2021-07-30 11:53:51 +02:00 |
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justin
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bd8ef3f416
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Mid strictifying
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2021-07-29 23:42:27 +02:00 |
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justin
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39218ed3b5
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Add flavour text, start smoke, support for different reload sounds
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2021-06-22 14:42:23 +02:00 |
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justin
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b337fbdab9
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Add basic prompt
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2021-05-23 16:24:11 +02:00 |
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justin
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114335fdbe
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Refactor creature ai
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2021-05-20 21:25:42 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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6e6757499c
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Refactoring, add screen when generating level
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2021-05-03 14:44:27 +02:00 |
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justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
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justin
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750a67ea6e
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Implement different shadow resolutions
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2021-04-28 23:16:42 +02:00 |
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justin
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8cb177a21c
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Implement low res shadows
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2021-04-28 20:50:53 +02:00 |
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justin
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5a8555d5a0
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Add graphics menu options
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2021-04-28 14:10:47 +02:00 |
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justin
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1b4eac2da7
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Rename shaders, remove a dependency on Dodge.Data
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2021-04-28 13:32:50 +02:00 |
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justin
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ec7e304b75
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Add first compo
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2021-04-14 12:00:12 +02:00 |
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justin
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7969c3f9e8
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Put controls on separate menu screen
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2021-04-08 12:34:10 +02:00 |
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justin
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f1214c0584
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Improve configuration handling
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2021-04-08 02:48:25 +02:00 |
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justin
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ddb1171e2e
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Refactor menu
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2021-04-08 00:44:02 +02:00 |
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justin
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1e9a07d1c8
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Reorganise rendering in Dodge
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2021-04-01 11:28:53 +02:00 |
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