justin
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cc42a5e124
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Work on mouse selection in options menu
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2023-05-10 10:02:37 +01:00 |
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justin
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5b5ed519dd
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Start to create debug datatypes
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2023-03-29 11:35:39 +01:00 |
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justin
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2c13f52ce8
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(broken) commit
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2023-03-27 10:25:21 +01:00 |
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justin
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ee89ac9b00
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Implement generalised storing of position for mouse presses
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2023-03-26 23:00:07 +01:00 |
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justin
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07a1d71039
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Add general smooth scrolling, move camera into world
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2023-03-26 20:09:00 +01:00 |
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justin
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73e742e1a2
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Implement floating camera
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2023-03-26 16:44:19 +01:00 |
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justin
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082ce9c9a1
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Start to generalise text input to "terminal signal" input
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2023-03-26 13:57:26 +01:00 |
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justin
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ea0c942887
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Refactor window size, update selection cursor on new screen
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2023-03-25 09:27:27 +00:00 |
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justin
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20c05be23f
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Fix resize crash
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2023-03-24 14:21:12 +00:00 |
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justin
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33f31aa385
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Improve normal maps on ground and walls
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2023-03-19 23:52:19 +00:00 |
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justin
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c73e8af72a
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Commit before attempt to remove geometry shaders from shadow extrusion
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2023-02-23 23:10:00 +00:00 |
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justin
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4afc216b25
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Continue inventory tweak
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2023-02-16 17:07:59 +00:00 |
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justin
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934dd64704
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Work on inventory management
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2023-02-16 16:12:03 +00:00 |
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justin
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c354949ca9
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Partially working change to selected items
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2023-02-07 12:07:13 +00:00 |
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justin
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ac8afe513b
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Tweak drawing of backpack equipment
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2023-01-03 23:34:30 +00:00 |
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justin
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883e3513bc
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Fix visible wall detection
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2023-01-03 22:39:42 +00:00 |
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justin
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0b7da0489a
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Keep track of seen walls in external list
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2023-01-03 22:36:44 +00:00 |
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justin
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d1f80f1f7f
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Cleanup
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2022-12-28 10:21:00 +00:00 |
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justin
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03c945d189
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Improve mouse menu controls, tweak charmap
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2022-12-21 11:33:11 +00:00 |
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justin
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e3155752ba
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Commit before pushing more input events into update
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2022-10-29 22:33:10 +01:00 |
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justin
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afaef480db
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Minor tweaking, argument refining
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2022-10-29 12:20:19 +01:00 |
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justin
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af6cdff063
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Separate out input datatype
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2022-10-29 11:36:57 +01:00 |
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justin
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82e2a5a234
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Refactor updates
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2022-10-28 23:13:36 +01:00 |
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justin
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14e2b5cf8f
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Restrict some arguments
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2022-10-28 22:00:38 +01:00 |
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justin
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d496c4c523
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Remove yourID -- you are simply at 0
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2022-10-28 21:26:14 +01:00 |
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justin
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32744d7cb3
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More camera refactor
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2022-10-28 21:22:44 +01:00 |
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justin
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2e7cd0aec2
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Camera position refactor
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2022-10-28 15:32:46 +01:00 |
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justin
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27fe1c7a96
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Cleanup
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2022-10-28 15:04:39 +01:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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21dc670c9f
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Fix blink bug
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2022-10-19 23:17:26 +01:00 |
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justin
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c35dbf1ba8
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Remove more (dead) Streaming code
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2022-08-21 22:03:15 +01:00 |
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justin
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9df0fa8692
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Move towards serializing saves/loads faster
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2022-08-19 11:12:43 +01:00 |
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justin
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82db86f55f
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Fix bugs in zoning
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2022-07-30 14:21:13 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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8d17ce66e9
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Cleanup
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2022-07-27 12:49:23 +01:00 |
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justin
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5c8e786dfa
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Cleanup
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2022-07-26 10:22:55 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
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justin
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2892bb25f0
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Cleanup
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2022-07-23 12:38:17 +01:00 |
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justin
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39778f46fb
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Refactor wall zoning, remove streaming
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2022-07-23 12:29:29 +01:00 |
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justin
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39f4555697
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Refactor creature zoning
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2022-07-22 17:53:08 +01:00 |
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justin
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cf5ec4a261
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Use strict-containers for IntMaps
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2022-07-21 15:27:00 +01:00 |
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justin
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577cf0c44e
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Move toward shell storing update as list
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2022-07-20 11:49:10 +01:00 |
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justin
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791d065eff
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Fix explosion damage
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2022-07-11 20:26:19 +01:00 |
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justin
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207d52a719
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Redo collision changes
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2022-07-01 16:05:39 +01:00 |
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justin
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9801a40b9e
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Cleanup zoning
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2022-06-28 13:43:37 +01:00 |
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justin
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e770fba7bf
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Split off StreamingHelp module
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2022-06-28 12:26:37 +01:00 |
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justin
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0cb6657f35
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Creature zoning refactor
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2022-06-28 11:50:53 +01:00 |
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justin
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fec72cdf48
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Abstract out block placement
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2022-06-27 13:38:46 +01:00 |
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justin
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5ba0ca9f9c
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Make thingsHit use streaming
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2022-06-26 12:13:31 +01:00 |
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justin
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f47059ae9b
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Commit before changing thingsHit to use stream
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2022-06-26 11:37:43 +01:00 |
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