justin
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33de1f79b6
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Add check to cylinder segment collision, break rocket projectiles
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2025-10-12 00:26:48 +01:00 |
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justin
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7714e2e298
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Make projectile use 3d position/velocity records
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2025-08-04 12:15:42 +01:00 |
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justin
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30be7b0983
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Continue projectile udpate refactor
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2024-12-28 21:58:45 +00:00 |
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justin
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e028c54948
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Cleanup
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2024-12-28 10:31:58 +00:00 |
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justin
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2e67924339
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Lint
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2024-12-28 10:12:01 +00:00 |
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justin
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ed5c5d7b8a
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Refactor projectiles, fix shell drawing
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2024-12-27 23:27:53 +00:00 |
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justin
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233fe5995c
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Refactor shells
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2024-12-27 23:04:59 +00:00 |
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justin
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9168acf12e
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Cleanup
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2024-12-27 22:32:56 +00:00 |
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justin
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0ef28c132e
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Replace buggy circle seg intersection with a simpler test
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2024-12-26 21:53:18 +00:00 |
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justin
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5a4f2711c8
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Use strict tuples for SPics
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2024-10-01 01:20:29 +01:00 |
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justin
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6c3d0d5def
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Cleanup
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2024-09-27 21:55:17 +01:00 |
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justin
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d989acd6f2
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Allow shadow fidelity option, fix bug in rendering box shadows
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2023-03-25 17:22:58 +00:00 |
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justin
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1abfaa3cd0
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Work on textures and lighting
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2023-03-23 21:17:24 +00:00 |
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justin
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9e89dcebe7
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Cleanup
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2023-03-16 21:56:34 +00:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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330a81a955
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Refactor projectiles
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2022-07-20 09:55:07 +01:00 |
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justin
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9daf872878
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Start projectile refactor
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2022-07-20 01:44:16 +01:00 |
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